★ Version 1.3 is out now!
┣ 2nd Half Characters: Youhu, Jiyan
┣ Character Tier List | All Active Banners
┗ New Map: Black Shores
☆ Future Characters: Camellya, Lumi
Jinhsi is a playable 5-star Spectro Broadblade character in Wuthering Waves (WuWa). Check out this guide for the best Jinhsi build, Jinhsi best teams, echoes, kit (skills), skill priority, and voice actor here!
List of Contents
Resonator Information | ||
---|---|---|
Jinhsi | ||
Rarity | ★★★★★ | |
Element | ||
Weapon | ||
How to Get | Limited Convene | |
Voice Actor (EN) | Anna Devlin |
Main DPS | Sub-DPS | Support | Overall |
---|---|---|---|
- | - |
Lv. 1 | Lv. 90 | |
---|---|---|
HP | 866 | 10,825 |
ATK | 33 | 412 |
DEF | 103 | 1,258 |
Energy Regen | 100% | - |
Crit. Rate | 5% | - |
Crit. DMG | 150% | - |
Stat calculations does not include the Attribute Bonuses from Jinhsi's Forte.
Strengths | |||
---|---|---|---|
• Jinhsi deals a lot of damage using her Resonance Skill given that you can use all of its variations during Jinhsi's rotation. • The last variation of Jinhsi's Resonance Skill provides Unison, a mechanic that replaces Concerto Energy when the bar is full. With Jinhsi in the team, you can do a quick-swap playstyle and deal a lot of burst DMG using Jinhsi and the Sub-DPS' Intro Skill. |
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Weaknesses | |||
• Jinhsi may need her Signature Weapon if you want to further buff her Resonance Skill DMG. There are currently no Broadblade that buffs a Resonator's Resonance Skill. • Without Jinhsi's S2, she heavily relies on characters with Coordinated Attacks in order to generate Incandescence stacks efficiently. |
Jinhsi is a Main DPS that deals burst damage. Jinhsi's kit allows her to go through multiple forms that enhance her abilities, especially her Resonance Skill.
Jinhsi heavily relies on characters with Coordinated Attacks to charge her Forte Circuit gauge much faster. Also, her Signature Weapon is currently the only one that directly buffs it.
Best Weapon | ||
---|---|---|
Alt. Weapons | ||
Sonata Effect |
5-piece Celestial Light |
|
Cost Pattern | ④ ③ ③ ① ① | |
Main Echo | Jué |
Echo Main Stats Priority | ||
---|---|---|
④-Cost | ③-Cost | ①-Cost |
CRIT Rate or CRIT DMG | Spectro DMG | ATK% |
Echo Substats Tuning Priority | ||
1. CRIT Rate ★★★ 2. CRIT DMG ★★★ 3. Energy Regen % ★★ 4. Res. Skill DMG Bonus ★★ 5. ATK% ★ 6. Flat ATK ★ |
Jinhsi is a Main DPS who can dish out a lot of damage using her Resonance Skill. When Jinhsi uses the final variation of her Resonance Skill, she can immediately swap out and trigger Jinhsi's Outro Skill and the incoming character's Intro Skill without consuming Concerto Energy. With this, you want to increase her Spectro DMG, so equip Celestial Light. Being a Main DPS, Jinhsi's main stats should still have CRIT and ATK%. Then, her sub-stats should have Energy Regen. Also, look for Res. Skill DMG Bonus substats to buff Jinhsi's Resonance Skill and also Jué's damage!
Main Echo | Explanation |
---|---|
Jué
|
・Jinhsi's best-in-slot Echo. Jué provides a 16% Resonance Skill DMG bonus. |
Mourning Aix
|
・If you do not have Jué, Mourning Aix is Jinhsi's next best main Echo since it will increase her Spectro DMG after using the Echo's ability. Additionally, it will also provide a buff to Jinhsi's Resonance Liberation DMG. |
Mech Abomination
|
・Increases Jinhsi's ATK. Good if you are using the Lingering Tunes set for Jinhsi. |
Echo Set | Rating |
---|---|
Celestial Light
(5-pc) |
★★★ - Best Jinhsi is a Spectro damage dealer. So, her best Echo set is the 5 pc. Celestial Light to buff her Spectro damage. Jinhsi's Spectro damage also gets an additional buff when she uses her Intro Skill, an ability that she will often use due to her Forte Circuit. Lastly, Jué should be her main Echo since its ability synergizes well with Jinhsi's combo. Recommended Main Echo: |
Lingering Tunes
(5-pc) |
★★☆ - 2nd Best Jinhsi's next best Echo set is a 5 pc. Lingering Tunes as it buffs Jinhsi's ATK. Her main Echo should be Mech Abomination since it further increases Jinhsi's ATK. Recommended Main Echo: |
Celestial Light
(2-pc) Lingering Tunes (2-pc) |
★☆☆ - 3rd Best Using a 2 pc. Celestial Light and a 2 pc. Lingering Tunes set is the third-best Echo set for Jinhsi since she will gain a buff to their Spectro damage and also her ATK. Ideally, her main Echo should still be Jué. Recommended Main Echo: |
List of All Echoes and Sonata Effects
Weapon | Skill | |
---|---|---|
1 | Ages of Harvest |
Divine Blessing Grants 12% Attribute DMG Bonus. Casting Intro Skill gives the equipper Ageless Marking, which grants 24% Resonance Skill DMG Bonus for 12s. Casting Resonance Skill gives the equipper Ethereal Endowment, which grants 24% Resonance Skill DMG Bonus for 12s. |
2 | Lustrous Razor |
Incision Increases Energy Regen by 12.8%. When Resonance Skill is released, increases Resonance Liberation DMG by 7%, stacking up to 3 times. This effect lasts for 12s. |
3 | Autumntrace |
Edge Direction Increases ATK by 4% upon dealing Basic Attack DMG or Heavy Attack DMG, stacking up to 5 time(s). This effect lasts for 7s and can be triggered 1 time(s) every 1s. |
4 | Helios Cleaver |
Plasma Recoiler Within 12s after Resonance Skill is cast, increases ATK by 3% every 2s stacking up to 4 time(s). This effect can be triggered 1 time(s) every 12s. When the number of stacks reaches 4, all stacks will be reset within 6s. |
5 | Broadblade of Night |
Arrival When Intro Skill is cast, increases ATK by 8%, lasting for 10s. |
6 | Guardian Broadblade |
Consensus Increases Basic Attack and Heavy Attack DMG Bonus by 12% |
Ages of Harvest is Jinhsi's best-in-slot weapon since its effect is specifically catered for her. It provides a Crit Rate increase, a DMG bonus, and also buffs the damage of Jinhsi's Resonance Skill. If you do not have Ages of Harvest, any Broadblade that provides CRIT, ATK, or even Energy Regen stats will do.
Weapon | Skill |
---|---|
Broadblade of Night |
ATK: 26 ATK: 5.4% Arrival: When Intro Skill is cast, increases ATK by 8%, lasting for 10s. |
Broadblade of Night is Jinhsi's best free-to-play weapon due to its ATK stat increase. You can get this weapon by opening chests scattered all over the map.
Main DPS | Sub-DPS | Support |
---|---|---|
Jinhsi | Zhezhi | Shorekeeper |
This team makes use of the Shorekeeper's Resonance Liberation, alongside Zhezhi's Outro Skill, to empower Jinhsi with beneficial effects such as increased Crit Rate and Resonance Skill Damage.
Doing Spectro Damage with Shorekeeper, and summoning Zhezhi's Inklit Spirits will also help Jinhsi accumulate Incandescence, furthering Jinhsi's overall damage potential.
Character | Explanation |
---|---|
Yinlin | Sub-DPS Replacement As another premium character, Yinlin focuses on off-field damage and can contribute both damage and Coordinated Attacks for the team. |
Mortefi | Sub-DPS Replacement Mortefi is a great alternative sub-DPS who benefits from the Shorekeeper's buffs, while also doing Coordinated Attacks for Jinhsi. |
Taoqi | Sub-DPS Replacement Taoqi is an alternative Sub-DPS who can boost Jinhsi's Resonance Skill damage with her Outro Skill, but cannot contribute a lot of Incandescence stacks. |
Verina | Support Replacement Another premium Support, Verina can help Jinhsi gain Incandescence by dealing Spectro Damage and through her Resonance Liberation's Coordinated Attacks, while also healing and buffing. |
1 | Begin the battle with the Shorekeeper, and start generating Flare Star and Dim Star Butterflies using her Normal Attacks and Resonance Skill. |
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2 | Activate the Shorekeeper's Resonance Liberation, then swap to Zhezhi with full Concerto Energy to trigger an Intro Skill, upgrading Shorekeeper's field to the 2nd stage. |
3 | Utilize Zhezhi's optimal combo to quickly max out her Forte Gauge, then use her Resonance Skill. Follow this with a Basic Attack to summon Phantasmic Imprints, then use her Resonance Skill thrice more. |
4 | Max out Concerto Energy, and activate Zhezhi's Resonance Liberation if it is available. Then swap to Jinhsi to get Zhezhi's Outro Skill buff and trigger an Intro Skill, upgrading Shorekeeper's field to its final stage. |
5 | Use Jinhsi's Overflowing Radiance Resonance Skill upon entry, followed by another regular Resonance Skill activation. Generate enough Incandescence with these skills and Basic Attacks to enter the Incarnation state. |
6 | While Incarnation is active, execute Jinhsi's Basic Attack combo until Basic Attack 4, and use her Resonance Skill: Illuminous Epiphany to gain Unison. |
7 | Swap back to the Shorekeeper, consuming Unison to trigger her enhanced Intro Skill and detonate her Resonance Liberation's field. |
8 | Repeat until all enemies have been defeated. |
Main DPS | Sub-DPS | Support |
---|---|---|
Jinhsi | Yuanwu | Baizhi |
The team composition focuses on providing Coordinated Attacks with Yuanwu's Resonance Skill to charge Jinhsi's Incandescence.
Also, Yuanwu can weaken the enemy's Vibration Strength with his Outro Skill so players can break them much faster. For the support-healer role, Baizhi is the best F2P choice.
Character | Explanation |
---|---|
Yangyang | Sub-DPS Replacement Yangyang can funnel Energy to Jinhsi. Yangyang can also group up enemies, allowing Jinhsi to easily hit the enemies on-field using her Resonance Skill variations. |
Sanhua | Sub-DPS Replacement If your Yuanwu is under-leveled, Sanhua can be used since she can boost Jinhsi's Basic Attack DMG using her Outro Skill. Sanhua can also charge the Concerto Energy quickly, using her abilities, before swapping back to Jinhsi. |
1 | Baizhi starts the battle and charges the Concerto Energy until it is full. Use Baizhi's Resonance Liberation, if available, as the Remnant Entities it summons count as a Coordinated Attack. |
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2 | Once Concerto Energy is fully charged, switch to Jinhsi to buff her with Baizhi's Outro Skill, amplifying Jinhsi's DMG for 6 seconds. |
3 | Use Overflowing Radiance, the second variation of Jinhsi's Resonance Skill, right away. Then, follow it up with Crescent Divinity, her Resonance Skill's third variation. Execute Jinhsi's Basic Attack combo to use the final variation of her Resonance Skill, Illuminous Epiphany, to get Unison. Swap out to Yuanwu afterward. Note that Jinhsi will not consume Concerto Energy since Unison acts as a substitute. |
4 | As Yuanwu, use his Resonance Skill to drop the Thunder Wedge and then use his optimal combo to charge the Concerto Energy. Redeploy the Thunder Wedge if needed and then swap back to Jinhsi. |
5 | As Jinhsi, make sure to fight the enemies within the Thunder Wedge's range. Also, fully charge her Forte Circuit gauge first before using the Resonance Skill called Illuminous Epiphany to maximize its damage. Don't forget to use her Ultimate whenever it is available. |
6 | Repeat the steps until the enemy is felled. |
Jinhsi Gameplay Guide |
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|
Whenever Jinhsi is on the field, your main goal is to get Unison, a mechanic of her Forte Circuit. Unison allows her to swap out to a character, triggering their Intro Skill and Jinhsi's Outro Skill without consuming Concerto Energy.
1 | Enter the Incarnation state after using Overflowing Radiance, Jinhsi's first Resonance Skill variation. Overflowing Radiance can be activated after Jinhsi uses her fourth Basic Attack or Intro Skill in her base form. |
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2 | Gain Ordination Glow after Jinhsi executes her fourth Basic Attack in the Incarnation state. |
3 | Gain Unison after Jinhsi uses Illuminous Epiphany, the last variation of her Resonance Skill. Jinhsi swaps out to a different character without consuming Concerto Energy. |
Jinhsi gains Unison after using Illuminous Epiphany, which is the last variation of her Resonance Skill. The table above provides the prerequisite for Jinhsi to gain Ordination Glow and then use Illuminous Epiphany.
The bulk of Jinhsi's damage comes from her Resonance Skill and the variation that deals the most damage is Illuminous Epiphany, the ability's last variation.
Illuminous Epiphany deals more damage if Jinhsi has Incandescence stacks. The stacks can be tracked by looking at Jinhsi's Forte Circuit gauge and the damage of Illuminous Epiphany can be maximized when the gauge is full.
Do note that all of the Incandescence stacks get consumed once Jinhsi uses Illuminous Epiphany.
Method | Amount |
---|---|
Anyone in the team deals Attribute DMG including Jinhsi | 1 stack Each attribute has a cooldown of 3 seconds. So, you can get 1 stack per 3 seconds. |
Anyone in the team deals Attribute DMG and the attack also counts as a Coordinated Attack | 3 stacks Gain an additional 2 stacks when performing Coordinated Attacks. Each attribute has a cooldown of 3 seconds. So, you can get a total of 3 stacks per 3 seconds. |
As shown above, a character like Yinlin, who has an ability that does Coordinated Attacks, is the ideal team member in Jinhsi's team since they can generate a total of 3 stacks of Incandescence for Jinhsi per 3 seconds.
Do note that Jinhsi's Outro Skill can further increase the generation of Incandescence stacks by an unspecified amount.
While Jinhsi's main forte is her Resonance Skill, her Resonance Liberation should not be ignored as it also deals a huge amount of burst damage. With this, use it whenever it is available.
It is important that Jinhsi's main Echo is Jué since using its ability grants Jinhsi a 16% Resonance Skill DMG Bonus for 15 seconds. With this, use Jué's ability first before using Jinhsi's Resonance Skill variations.
Combo |
---|
Intro Skill → Echo (if available) → Res. Skill 1 → Res. Skill 2 → BA (4x) → Res. Liberation (if available) → Res. Skill 3 → Switch Out (consume Unison) → Optimal Combo → Switch Back (full Concerto Energy) → Repeat |
The video above does not include the sequence where Jinhsi switches out to a different character.
This combo is what you will most likely use when Jinhsi is on-field. When switching back to Jinhsi, you will want to fill up her Forte Circuit gauge completely.
The time it takes to fill the gauge completely depends if your Jinhsi is S2 or the character switching out activated a Coordinated Attack.
Combo |
---|
Echo (if available) → Res. Skill 1 → BA (4x) → Res. Skill 2 → Res. Skill 3 → BA (4x) → Res. Liberation (if available) → Res. Skill 4 → Switch Out (consume Unison) → Optimal Combo → Switch Back (full Concerto Energy) → Switch-in Combo |
The video above does not include the sequence where Jinhsi switches out to a different character.
If you encounter a scenario where Jinhsi did not use her Intro Skill, the combo shown above can be done to maximize her damage on the field.
Similar to the first combo mentioned, you also want to fill up her Forte Circuit gauge before casting Illuminous Epiphany the second time.
Combo |
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Res. Skill (Illuminous Epiphany) → Switch Out (consume Unison) → Intro Skill 1 (other character) → Optimal Combo → Switch Back (full Concerto Energy) → Intro Skill 2 (Jinhsi) → Switch Out (full Concerto Energy) → Intro Skill 3 (other character) |
This combo can be chained in any of the combos above if Jinhsi's Concerto Energy is already full before consuming Unison. By doing this, multiple Intro Skills can be triggered.
Alternatively, you can skip the other character's optimal combo, to generate Concerto Energy, and just switch back to Jinhsi immediately. This does not trigger Jinhsi's Intro Skill.
How to Get | Materials |
---|---|
Normal Enemies |
MF Howler Core
x12
HF Howler Core
x12
|
World Boss |
Elegy Tacet Core
x46
|
Overworld Material |
Loong's Pearl
x60
|
Currency |
Shell Credit
x170,000
|
How to Get | Materials |
---|---|
Normal Enemies |
LF Howler Core
x25
MF Howler Core
x28
HF Howler Core
x40
FF Howler Core
x57
|
Forgery Challenge | |
Weekly Boss | |
Currency |
Shell Credit
x2,030,000
|
Character Ascension Materials | |
---|---|
Rank 1 20 ➔ 40 |
Shell Credit
x5,000
|
Rank 2 40 ➔ 50 |
Shell Credit
x10,000
|
Rank 3 50 ➔ 60 |
Shell Credit
x15,000
|
Rank 4 60 ➔ 70 |
Loong's Pearl
x12
Shell Credit
x20,000
|
Rank 5 70 ➔ 80 |
Elegy Tacet Core
x12
Loong's Pearl
x16
Shell Credit
x40,000
|
Rank 6 80 ➔ 90 |
Elegy Tacet Core
x16
Loong's Pearl
x20
Shell Credit
x80,000
|
Total Forte Materials | |
---|---|
Main Nodes (Total) Lv. 1 ➔ 10 |
LF Howler Core
x25
MF Howler Core
x25
HF Howler Core
x25
FF Howler Core
x45
Shell Credit
x1,400,000
|
Stat Bonus 1 (Total) |
HF Howler Core
x12
Shell Credit
x200,000
|
Stat Bonus 2 (Total) |
FF Howler Core
x12
Shell Credit
x400,000
|
Inherent Skill 1 |
Shell Credit
x10,000
|
Inherent Skill 2 |
Shell Credit
x20,000
|
Level Upgrade | Upgrade Materials |
---|---|
1 ➔ 2 | Shell Credit x1,500 |
2 ➔ 3 | Shell Credit x2,000 |
3 ➔ 4 | Shell Credit x4,500 |
4 ➔ 5 | Shell Credit x6,000 |
5 ➔ 6 | Shell Credit x16,000 |
6 ➔ 7 | Shell Credit x30,000 |
7 ➔ 8 | Shell Credit x50,000 |
8 ➔ 9 | Shell Credit x70,000 |
9 ➔ 10 | Shell Credit x100,000 |
Skill | Priority | Explanation |
---|---|---|
Normal Attack | ★★☆☆☆ | While you will be using Jinhsi's Basic Attack chain during her rotation, the bulk of her damage comes from her Forte Circuit and Resonance Skill. This should be the last Resonance Attribute that you want to upgrade. |
Resonance Skill | ★★★★★ | Upgrading Jinhsi's Resonance Skill increases the damage of the first two variations of her Resonance Skill, two abilities that you will always use during her rotation. So, upgrading this should be a high priority. |
Forte Circuit | ★★★★★ | Upgrading Jinhsi's Forte Circuit increases the damage of almost all of Jinhsi's enhanced abilities, especially the last two variations of her Resonance Skill. Hence, Jinhsi's Forte Circuit is her most important Resonance Attribute. |
Resonance Liberation | ★★★☆☆ | Jinhsi deals a great amount of Spectro DMG when using her ulltimate and upgrading it will further improve its damage. But, prioritize her Forte Circuit and Resonance Skill first before Jinhsi's Resonance Liberation. |
Intro Skill | ★★★☆☆ | The damage of Jinhsi's Intro Skill should also be upgraded since it deals a good amount of Spectro DMG especially when you unlock Jinhsi's second Inherent Skill. So, this ability is a medium-priority upgrade for Jinhsi. |
The bulk of Jinhsi's damage would come from the combined efforts of her Resonance Skill and Forte Circuit so you should focus on leveling those two first. Follow it up with her Resonance Liberation as it deals a decent amount of damage - though not as big as her Resonance Skill.
Everything else is just filler, and should be leveled up when you have extra materials.
NATK | SKIL | FORT | INHE | LIBE | INTR | OUTR |
Slash of Breaking Dawn |
---|
Basic Attack: Perform up to 4 consecutive strikes, dealing Spectro DMG. Heavy Attack: Perform a charged attack at the cost of Stamina, dealing Spectro DMG. Mid-air Attack: Perform a plunging attack while in mid-air at the cost of Stamina, dealing Spectro DMG. Dodge Counter: Use Basic Attack after a successful Dodge to counterattack, dealing Spectro DMG. Attribute Bonuses: 1. Crit. Rate +1.20% 2. Crit. Rate +2.80% |
Skill Detail | Effect (Lvl 1) |
---|---|
Stage 1 DMG | 33.43% |
Stage 2 DMG | 19.61%+9.81%*3 |
Stage 3 DMG | 5.36%*7+16.07% |
Stage 4 DMG | 31.74%+47.60% |
Heavy Attack DMG | 12.00%*5%+18%+42% |
Mid-air Attack DMG | 6.20%+12.40%+43.40% |
Dodge Counter DMG | 7.38%*7+22.14% |
Heavy Attack STA Cost | 25 |
Mid-air Attack STA Cost | 30 |
NATK | SKIL | FORT | INHE | LIBE | INTR | OUTR |
Trailing Lights of Eons |
---|
Dash and perform consecutive stikes that inflict Spectro DMG.
Overflowing Radiance: After Jinhsi uses Basic Attack 4 or, while not in Incarnation, Intro Skill Loong's Halo, an alternative Resonance Skill Overflowing Radiance is available within 5s. Resonance Skill Overflowing Radiance inflicts Spectro DMG and sends Jinhsi into Incarnation. Can be cast in mid-air. Attribute Bonuses: 1. ATK +1.80% 2. ATK +4.20% |
Skill Detail | Effect (Lvl 1) |
---|---|
Skill DMG | 9.79%*4+39.15% |
Overflowing Radiance DMG | 4.96%+4+14.88%*4+19.84% |
Incarnation Duration | 10s |
Cooldown | 3s |
Overflowing Radiance Cooldown | 12s |
Overflowing Radiance Concerto Regen | 4 |
NATK | SKIL | FORT | INHE | LIBE | INTR | OUTR |
Luminal Synthesis |
---|
Incarnation: While in Incarnation: - Alternative Basic Attack ''Incarnation - Basic Attack'' becomes available. Perform up to 4 consecutive strikes, dealing Spectro DMG considered as Resonance Skill DMG. The Basic Attack cycle of this will not be reset. Can be cast in mid-air. - Alternative Resonance Skill ''Crescent Divinity'' becomes available. Deal Spectro DMG. Can be cast in mid-air. - Alternative Heavy Attack ''Incarnation - Heavy Attack'' becomes available. Attack the target in mid-air at the cost of Stamina, dealing Spectro DMG. - Alternative Dodge Counter ''Incarnation - Dodge Counter'' becomes available. Deal Spectro DMG. Can be cast in mid-air. Resonance Skill - Illuminous Epiphany: After Stage 4 of Incarnation - Basic Attack, Incarnation terminates and Jinhsi gains Ordination Glow. Can be cast in mid-air. While Ordination Glow lasts: - Basic Attack is replaced with Heavy Attack ''Incarnation - Heavy Attack''. Attack the target in mid-air at the cost of Stamina, dealing Spectro DMG. - Resonance Skill is replaced with Resonance Skill ''Illuminous Epiphany''. Send out Solar Flare that detonates Stella Glamor, dealing Spectro DMG after a short delay. Consume up to 50 Incandescence, with each point of Incandescence granting bonus DMG Multiplier percentage to Stella Glamor. Can be cast in mid-air. - After casting Resonance Skill Illuminous Epiphany, Jinhsi gains Unison. This can be triggered once every 25s. Unison: While Jinhsi has Unison, switching to other Resonators will remove Jinhsi's Unison to trigger Jinhsi's Outro Skill and the incoming Resonator's Intro Skill. Unison will be consumed in priority in place of Concerto Energy when Concerto Energy is full. Incandescence: Jinhsi can hold up to 50 Incandescence. When Jinhsi is in the party, all nearby Resonators in the party gain Eras in Unity. Eras in Unity provides 2 independent effects. Jinhsi gains 1 Incandescence anytime Resonators in the party inflict Attribute DMG. This effect may be triggered by damage of the same Attribute for up to 1 time(s) every 3s. Additionally, Jinhsi gains 2 Incandescence when Resonators in the party damage the enemy with Coordinated Attacks. This effect may be triggered by Coordinated Attacks of the same Attribute for up to 1 time(s) every 3s. |
Skill Detail | Effect (Lvl 1) |
---|---|
Incarnation - Basic Attack 1 DMG | 44.58% |
Incarnation - Basic Attack 2 DMG | 39.22%+13.08%+13.0.8% |
Incarnation - Basic Attack 3 DMG | 50.02%+33.35% |
Incarnation - Basic Attack 4 DMG | 9.39%*6+37.56% |
Incarnation - Heavy Attack DMG | 24.00%+56.00% |
Incarnation - Dodge Counter DMG | 22.08%+16.56%*2+126.70% |
Illuminous Epiphany: Solar Flare DMG | 10%*6 |
Illuminous Epiphany: Stella Glamor DMG | 175.00% |
Additional multiplier per Incandescence | 22.40% |
Incarnation - Heavy Attack STA Cost | 30 |
Incarnation - Dodge STA Cost | 20 |
Ordination Glow Duration | 5s |
Unison Duration | 5s |
Crescent Divinity Cooldown | 10s |
Crescent Divinity Concerto Regen | 8 |
NATK | SKIL | FORT | INHE | LIBE | INTR | OUTR |
Inherent Skill 1: Radiant Surge |
---|
Jinhsi's Spectro DMG Bonus is increased by 20%. |
Inherent Skill 2: Converged Flash |
DMG Multiplier of Intro Skill Loong's Halo is increased by 50%. |
NATK | SKIL | FORT | INHE | LIBE | INTR | OUTR |
Purge of Light |
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Unleash the power of invocation to deal Spectro DMG. Can be cast in mid-air. Attribute Bonuses: 1. ATK +1.80% 2. ATK +4.20% |
Skill Detail | Effect (Lvl 1) |
---|---|
Skill DMG | 251.40%+586.60% |
Cooldown | 24s |
Resonance Cost | 150 |
Concerto Regen | 20 |
NATK | SKIL | FORT | INHE | LIBE | INTR | OUTR |
Loong's Halo |
---|
Attack the target, dealing Spectro DMG.
Attribute Bonuses: 1. Crit. Rate +1.20% 2. Crit. Rate +2.80% |
Skill Detail | Effect (Lvl 1) |
---|---|
Skill DMG | 80% |
Concerto Regen | 10 |
NATK | SKIL | FORT | INHE | LIBE | INTR | OUTR |
Temporal Bender |
---|
Summoning the power homologous with the Sentinel, Jinhsi may now gain Incandescence via Eras in Unity from damage of the same Attribute more effectivelym at 1 time(s) every 1s for 20s. |
Why We Recommend It | |
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S1 | ★★★★★ - Amazing One of the best sequence nodes for Jinhsi as it will increase her Resonance Skill as you accumulate Herald of Revival stacks. This can boost Jinhsi's Resonance Skill by up to 80%. |
S2 | ★★★★☆ - Great Jinhsi gains a full stack of Incandescence when the whole team is out of combat. In other words, Jinhsi's Forte Circuit gauge will already be full during her first rotation. Do note that after entering combat, this effect will not trigger anymore even if you switch her out of the field for 4 seconds. |
S3 | ★★★☆☆ - Good Increases ATK by 25% when Jinhsi uses her Intro Skill and can go up to 50% ATK at max stacks. A good DMG boost for Jinhsi. |
S4 | ★★★☆☆ - Good Only provides additional DMG to the team's Sub-DPS and Support. This triggers whenever Jinhsi casts the last variation of her Resonance Skill or Ultimate. A good but not so impactful upgrade. |
S5 | ★★★★★ - Amazing Straight-up increases Jinhsi's Resonance Liberation damage by 120%, further buffing an ability that already deals huge amounts of damage. |
S6 | ★★★★★ - Amazing Straight-up increases the DMG of Jinhsi's last Resonance Skill variation, Illuminous Epiphany, where most of her damage will come from. What's more, this sequence node also increases the multiplier brought by Incandescence stacks - and with her S2 it is assumed to be full most of the time. |
S1 | Abyssal Ascension When Jinhsi casting Basic Attack “Incarnation - Basic Attack” or Resonance Skill Crescent Divinity, gain one stack of Herald of Revival, which stacks up to 4 times and lasting for 6s. When casting Resonance Skill Illuminous Epiphany, Jinhsi consumes all stacks of Herald of Revival. Each stack increases the DMG of Resonance Skill Illuminous Epiphany by 20%. |
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S2 | Chronofrost Repose Jinhsi restores 50 Incandescence while staying out of combat for more than 4s. This effect can only be triggered 1 time(s) every 4s. |
S3 | Celestial Incarnate Jinhsi gains one stack of Immortal's Descendancy after casting Intro Skill Loong's Halo. Each stack of Immortal's Descendancy increases Jinhsi's ATK by 25%, stacking up to 2 time(s) and lasting for 20s. |
S4 | Benevolent Grace When Jinhsi casts Resonance Liberation Purge of Light or Resonance Skill Illuminous Epiphany, all nearby Resonators on the team gain 20% Attribute DMG Bonus for 20s. |
S5 | Frostfire Illumination The DMG Multiplier of Resonance Liberation Purge of Light is increased by 120%. |
S6 | Thawing Triumph The DMG Multiplier of Resonance Skill Illuminous Epiphany is increased by 45% and the additional DMG Multiplier gained by consuming Incandescence is increased by 45%. |
Limited Banner | |
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Thawborn Renewal |
Availability |
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Version 1.1 - Phase 1 June 28, 2024 - July 22, 2024 (Asia) |
Jinhsi was featured in the Character Event Convene called Thawborn Renewal which was available in Version 1.1 from June 28, 2024 to July 22, 2024 (UTC-5).
Jinhsi Voice Actor List | |
---|---|
EN | Anna Devlin |
JP | Yoshino Aoyama |
CN | Jiang Yue |
KR | Park Ha Jin |
Gender | Female |
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Birthplace | Huanglong |
Affiliation | Jinzhou |
Basic Info | Jinhsi, Magistrate of Jinzhou, gently brightens the hopes of her people, like rays of winter sunlight. As the revered Sentinel's Appointed Resonator, she displays humility and wholeheartedly commits herself to guiding her people towards a brilliant future. |
List of All Characters | List of Character Builds |
Resonator Rarity | |
---|---|
5-Star Characters | 4-Star Characters |
Resonator Elements | ||
---|---|---|
Aero | Electro | Fusion |
Glacio | Havoc | Spectro |
Characters by Weapon | |||||
---|---|---|---|---|---|
Gauntlets | Pistol | Rectifier | |||
Sword | Broadblade |
Other Resonator Lists | ||
---|---|---|
Female Characters | Male Characters | |
Voice Actors | Free Characters | |
Healers | Factions | |
Upcoming Characters |
Playable Characters | ||
---|---|---|
Calcharo | Changli | Encore |
Jianxin | Jinhsi | Jiyan |
Lingyang | Rover (Havoc) | Rover (Spectro) |
Shorekeeper | Verina | Xiangli Yao |
Yinlin | Zhezhi | Aalto |
Baizhi | Chixia | Danjin |
Mortefi | Sanhua | Taoqi |
Yangyang | Youhu | Yuanwu |
Upcoming Characters | ||
---|---|---|
Camellya | Lumi |
Jinhsi is the only pay to win character in the game. Without S6, R5 she absolutely useless. Even deal trash damage without the Ages of Harvest weapon. Other characters can be used in S0 but Jinhsi is completely pay to win. I have tried many different rotations and I can say this with certainty, s0 r1 (withour Ages of Harvest) Jinhsi garbage.
Jinhsi Build and Teams Guide
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your jus really bad at the game buddy lol