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Pyro Damage Bonus or Pyro DMG Bonus is an attribute that appears in the Character menu.

Increasing Pyro Damage Bonus[]

Ascension[]

2 Characters have Pyro DMG Bonus as their ascension stat:

Character Pyro DMG Bonus (Lv. 90)
KleePyro Klee
28.8%
YanfeiPyro Yanfei
24.0%

Talents[]

There are 5 Talents that match the category selection:

TalentDescriptionType
Blessing of Phoenix Blessing of Phoenix
Diluc Diluc
The Pyro Infusion provided by Dawn lasts for 4s longer. Additionally, Diluc gains 20% Pyro DMG Bonus during the duration of this effect.4th Ascension Passive
Proviso Proviso
Yanfei Yanfei
When Yanfei consumes Scarlet Seals by using a Charged Attack, each Scarlet Seal will increase Yanfei's Pyro DMG Bonus by 5%. This effect lasts for 6s. When a Charged Attack is used again during the effect's duration, it will dispel the previous effect.1st Ascension Passive
Sanguine Rouge Sanguine Rouge
Hu Tao Hu Tao
When Hu Tao's HP is equal to or less than 50%, her Pyro DMG Bonus is increased by 33%.4th Ascension Passive
The Balemoon Alone May Know The Balemoon Alone May Know
Arlecchino Arlecchino
While in combat, Arlecchino gains a 40% Pyro DMG Bonus and can only be healed through Balemoon Rising.Utility Passive
Tricks of the Trouble-Maker Tricks of the Trouble-Maker
Yoimiya Yoimiya
During Niwabi Fire-Dance, shots from Yoimiya's Normal Attack will increase her Pyro DMG Bonus by 2% on hit. This effect lasts for 3s and can have a maximum of 10 stacks.1st Ascension Passive

Constellations[]

There are 7 Constellations that match the category selection:

Constellation Description Level
Fire Ventures With Me Fire Ventures With Me
Bennett Bennett
Sword, Claymore, or Polearm-wielding characters inside Fantastic Voyage's radius gain a 15% Pyro DMG Bonus and their weapons are infused with Pyro.6
Blazing Delight Blazing Delight
Klee Klee
While under the effects of Sparks 'n' Splash, Klee will regenerate 3 Energy for all members of the party (excluding Klee) every 3s.
When Sparks 'n' Splash is used, all party members will gain a 10% Pyro DMG Bonus for 25s.
6
Condensed Pyronado Condensed Pyronado
Xiangling Xiangling
For the duration of Pyronado, all party members receive a 15% Pyro DMG Bonus.6
A Procession of Bonfires A Procession of Bonfires
Yoimiya Yoimiya
When Yoimiya's Pyro DMG scores a CRIT Hit, Yoimiya will gain a 25% Pyro DMG Bonus for 6s.
This effect can be triggered even when Yoimiya is not the active character.
2
Withering Aggregation Withering Aggregation
Traveler (Dendro) Traveler (Dendro)
The Dendro DMG Bonus of the character under the effect of Overflowing Lotuslight as created by the Lea Lotus Lamp is increased by 12%. If the Lamp has experienced a Lotuslight Transfiguration previously, the character will also gain 12% DMG Bonus for the corresponding element.6
Countless Sights to See Countless Sights to See
Kirara Kirara
All nearby party members will gain 12% All Elemental DMG Bonus within 15s after Kirara uses her Elemental Skill or Burst.6
In Pursuit of Ending Evil In Pursuit of Ending Evil
Chevreuse Chevreuse
After 12s of the healing effect from Short-Range Rapid Interdiction Fire, all nearby party members recover HP equivalent to 10% of Chevreuse's Max HP once.
After a party member is healed by Short-Range Rapid Interdiction Fire, they gain a 20% Pyro DMG Bonus and Electro DMG Bonus for 8s. Max 3 stacks. Each stack's duration is counted independently.
6

Artifacts[]

Pyro Damage Bonus can be obtained as a Main Stat on a Icon Goblet of EonothemGoblet of Eonothem.

2 Artifact Sets match the category selection:

Set Rarity Pieces Bonuses
Archaic Petra 4-5★ Flower of Creviced CliffFeather of Jagged PeaksSundial of Enduring JadeGoblet of Chiseled CragMask of Solitude Basalt 2 Piece: Geo DMG Bonus +15%
4 Piece: Upon obtaining an Elemental Shard created through a Crystallize Reaction, all party members gain 35% DMG Bonus for that particular element for 10s. Only one form of Elemental DMG Bonus can be gained in this manner at any one time.
Crimson Witch of Flames 4-5★ Witch's Flower of BlazeWitch's Ever-Burning PlumeWitch's End TimeWitch's Heart FlamesWitch's Scorching Hat 2 Piece: Pyro DMG Bonus +15%
4 Piece: Increases Overloaded and Burning, and Burgeon DMG by 40%. Increases Vaporize and Melt DMG by 15%. Using Elemental Skill increases the 2-Piece Set Bonus by 50% of its starting value for 10s. Max 3 stacks.

Weapons[]

15 Weapons match the category selection:

Icon Name Quality Base ATK
(Lv. 1)
2nd Stat
(Lv. 1)
Passive Ability
Weapon A Thousand Floating Dreams A Thousand Floating Dreams 5 Stars 542
(44)
Elemental Mastery 265
(58)
A Thousand Nights' Dawnsong
Party members other than the equipping character will provide the equipping character with buffs based on whether their Elemental Type is the same as the latter or not. If their Elemental Types are the same, increase Elemental Mastery by 32~64. If not, increase the equipping character's DMG Bonus from their Elemental Type by 10~26%. Each of the aforementioned effects can have up to 3 stacks. Additionally, all nearby party members other than the equipping character will have their Elemental Mastery increased by 40~48. Multiple such effects from multiple such weapons can stack.
Weapon Haran Geppaku Futsu Haran Geppaku Futsu 5 Stars 608
(46)
CRIT Rate 33.1%
(7.2%)
Honed Flow
Obtain 12~24% All Elemental DMG Bonus. When other nearby party members use Elemental Skills, the character equipping this weapon will gain 1 Wavespike stack. Max 2 stacks. This effect can be triggered once every 0.3s. When the character equipping this weapon uses an Elemental Skill, all stacks of Wavespike will be consumed to gain Rippling Upheaval: each stack of Wavespike consumed will increase Normal Attack DMG by 20~40% for 8s.
Weapon Hunter's Path Hunter's Path 5 Stars 542
(44)
CRIT Rate 44.1%
(9.6%)
At the End of the Beast-Paths
Gain 12~24% All Elemental DMG Bonus. Obtain the Tireless Hunt effect after hitting an opponent with a Charged Attack. This effect increases Charged Attack DMG by 160~320% of Elemental Mastery. This effect will be removed after 12 Charged Attacks or 10s. Only 1 instance of Tireless Hunt can be gained every 12s.
Weapon Jadefall's Splendor Jadefall's Splendor 5 Stars 608
(46)
HP 49.6%
(10.8%)
Primordial Jade Regalia
For 3s after using an Elemental Burst or creating a shield, the equipping character can gain the Primordial Jade Regalia effect: Restore 4.5~6.5 Energy every 2.5s, and gain 0.3~1.1% Elemental DMG Bonus for their corresponding Elemental Type for every 1,000 Max HP they possess, up to 12~44%. Primordial Jade Regalia will still take effect even if the equipping character is not on the field.
Weapon Kagura's Verity Kagura's Verity 5 Stars 608
(46)
CRIT DMG 66.2%
(14.4%)
Kagura Dance of the Sacred Sakura
Gains the Kagura Dance effect when using an Elemental Skill, causing the Elemental Skill DMG of the character wielding this weapon to increase by 12~24% for 16s. Max 3 stacks. This character will gain 12~24% All Elemental DMG Bonus when they possess 3 stacks.
Weapon Lost Prayer to the Sacred Winds Lost Prayer to the Sacred Winds 5 Stars 608
(46)
CRIT Rate 33.1%
(7.2%)
Boundless Blessing
Increases Movement SPD by 10%. When in battle, gain an 8~16% Elemental DMG Bonus every 4s. Max 4 stacks. Lasts until the character falls or leaves combat.
Weapon Mistsplitter Reforged Mistsplitter Reforged 5 Stars 674
(48)
CRIT DMG 44.1%
(9.6%)
Mistsplitter's Edge
Gain a 12~24% Elemental DMG Bonus for all elements and receive the might of the Mistsplitter's Emblem. At stack levels 1/2/3, Mistsplitter's Emblem provides a 8/16/28~16/32/56% Elemental DMG Bonus for the character's Elemental Type. The character will obtain 1 stack of Mistsplitter's Emblem in each of the following scenarios: Normal Attack deals Elemental DMG (stack lasts 5s), casting Elemental Burst (stack lasts 10s); Energy is less than 100% (stack disappears when Energy is full). Each stack's duration is calculated independently.
Weapon Peak Patrol Song Peak Patrol Song 5 Stars 542
(44)
DEF 82.7%
(18%)
Halcyon Years Unending
Gain "Ode to Flowers" after Normal or Plunging Attacks hit an opponent: DEF increases by 8~16% and gain a 10~20% All Elemental DMG Bonus for 6s. Max 2 stacks. Can trigger once per 0.1s. When this effect reaches 2 stacks or the 2nd stack's duration is refreshed, increase all nearby party members' All Elemental DMG Bonus by 8~16% for every 1,000 DEF the equipping character has, up to a maximum of 25.6~51.2%, for 15s.
Weapon Skyward Atlas Skyward Atlas 5 Stars 674
(48)
ATK 33.1%
(7.2%)
Wandering Clouds
Increases Elemental DMG Bonus by 12~24%. Normal Attack hits have a 50% chance to earn the favor of the clouds. which actively seek out nearby opponents to attack for 15s, dealing 160~320% ATK DMG. Can only occur once every 30s.
Weapon Flowing Purity Flowing Purity 4 Stars 565
(44)
ATK 27.6%
(6%)
Unfinished Masterpiece
When using an Elemental Skill, All Elemental DMG Bonus will be increased by 8~16% for 15s, and a Bond of Life worth 24% of Max HP will be granted. This effect can be triggered once every 10s. When the Bond Of Life is cleared, every 1,000 HP cleared in the process will provide 2~4% All Elemental DMG Bonus, up to a maximum of 12~24%. This effect lasts 15s.
Weapon Mappa Mare Mappa Mare 4 Stars 565
(44)
Elemental Mastery 110
(24)
Infusion Scroll
Triggering an Elemental reaction grants a 8~16% Elemental DMG Bonus for 10s. Max 2 stacks.
Weapon Prospector's Drill Prospector's Drill 4 Stars 565
(44)
ATK 27.6%
(6%)
Masons' Ditty
When the wielder is healed or heals others, they will gain a Unity's Symbol that lasts 30s, up to a maximum of 3 Symbols. When using their Elemental Skill or Burst, all Symbols will be consumed and the Struggle effect will be granted for 10s. For each Symbol consumed, gain 3~7% ATK and 7~13% All Elemental DMG Bonus. The Struggle effect can be triggered once every 15s, and Symbols can be gained even when the character is not on the field.
Weapon Range Gauge Range Gauge 4 Stars 565
(44)
ATK 27.6%
(6%)
Masons' Ditty
When the wielder is healed or heals others, they will gain a Unity's Symbol that lasts 30s, up to a maximum of 3 Symbols. When using their Elemental Skill or Burst, all Symbols will be consumed and the Struggle effect will be granted for 10s. For each Symbol consumed, gain 3~7% ATK and 7~13% All Elemental DMG Bonus. The Struggle effect can be triggered once every 15s, and Symbols can be gained even when the character is not on the field.
Weapon Talking Stick Talking Stick 4 Stars 565
(44)
CRIT Rate 18.4%
(4%)
"The Silver Tongue"
ATK will be increased by 16~32% for 15s after being affected by Pyro. This effect can be triggered once every 12s. All Elemental DMG Bonus will be increased by 12~24% for 15s after being affected by Hydro, Cryo, Electro, or Dendro. This effect can be triggered once every 12s.
Weapon The Widsith The Widsith 4 Stars 510
(42)
CRIT DMG 55.1%
(12%)
Debut
When a character takes the field, they will gain a random theme song for 10s. This can only occur once every 30s.
Recitative: ATK is increased by 60~120%.
Aria: Increases all Elemental DMG by 48~96%.
Interlude: Elemental Mastery is increased by 240~480.

Potions[]

1 Food matches the category selection:

Icon Name Quality Type Effect Has Recipe
Item Flaming Essential Oil Flaming Essential Oil 3 Stars Icon Pyro DMG Up Essential Oils Increases all party members' Pyro DMG by 25% for 300s. Yes

Geo Interaction[]

Certain Geo abilities can increase Pyro Damage Bonus via Crystallize.

Artifacts[]

No Artifact Sets match the category selection.

Change History[]

Navigation[]

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