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Critical Hits, abbreviated in-game as CRIT Hits, refers to the random occurrence of an attack dealing increased damage to an opponent.

The probability that an attack will be a Critical Hit is controlled by the CRIT Rate attribute. If the attack is a Critical Hit, the CRIT DMG attribute will determine the multiplier applied:

All characters regardless of quality or weapon start with 5% Base CRIT Rate and 50% Base CRIT DMG. These attributes can be modified by:

If the CRIT Rate is equal to 100% or greater, an attack is guaranteed to be a Critical Hit. If the CRIT Rate is equal to 0% or lesser, an attack can never be a Critical Hit.

Critical Hits cannot trigger on enemies that are immune to the type of damage dealt or during enemy i-frames.

Critical Hits appear as larger-font numbers on the screen compared to non-crit hits. Another way to tell if you scored a critical hit is to watch the DMG dealt; a critical hit will have damage multiplied.

CRIT Optimization[]

There is a general rule to maximize the product of CRIT DMG and CRIT Rate to maximize the expected DMG.

Let r be the CRIT Rate probability () and d be the CRIT DMG () in decimal form (for example, 150% CRIT DMG would be ).

Suppose the DMG is x without CRIT. The expected damage is therefore:

In general, the goal is to maximize this product by making r and d as large as possible. However, by introducing a constraint on the relation between r and d, it is possible to calculate an optimal ratio between the two. The rule of thumb is to aim for a 2:1 ratio between CRIT DMG and CRIT Rate. See Attribute Optimization for full derivations of these results.

Guaranteed CRIT Hits[]

General[]

  • Having 100% or more CRIT Rate means that attacks will always critically hit.
  • Aimed Shots on an enemy's weak point guarantees a CRIT Hit.

Constellations[]

There are 2 Constellations that match the category selection:

Constellation Description Level
Impromptu Opening Impromptu Opening
Xinyan Xinyan
Riff Revolution's Physical DMG has its CRIT Rate increased by 100%, and will form a shield at Shield Level 3: Rave when cast.2
Butterfly's Embrace Butterfly's Embrace
Hu Tao Hu Tao
Triggers when Hu Tao's HP drops below 25%, or when she suffers a lethal strike:
Hu Tao will not fall as a result of the DMG sustained. Additionally, for the next 10s, all of her Elemental and Physical RES is increased by 200%, her CRIT Rate is increased by 100%, and her resistance to interruption is greatly increased.
This effect triggers automatically when Hu Tao has 1 HP left.
Can only occur once every 60s.
6

CRIT Hit Effects[]

These talents, constellations, or weapons apply additional effects when a strike critically hits.

Talents[]

There are 3 Talents that match the category selection:

TalentDescriptionType
Blazing Eye Blazing Eye
Yanfei Yanfei
When Yanfei's Charged Attack deals a CRIT Hit to opponents, she will deal an additional instance of AoE Pyro DMG equal to 80% of her ATK. This DMG counts as Charged Attack DMG.4th Ascension Passive
Sparkling Burst Sparkling Burst
Klee Klee
When Klee's Charged Attack results in a CRIT Hit, all party members gain 2 Elemental Energy.4th Ascension Passive
Sword of Torrents Sword of Torrents
Tartaglia Tartaglia
When Tartaglia is in Foul Legacy: Raging Tide's Melee stance, on dealing a CRIT hit, Normal and Charged Attacks apply the Riptide status effects to opponents.4th Ascension Passive

Constellations[]

There are 4 Constellations that match the category selection:

Constellation Description Level
Painful Grace Painful Grace
Rosaria Rosaria
Ravaging Confession's CRIT Hits regenerate 5 Energy for Rosaria.
Can only be triggered once each time Ravaging Confession is cast.
4
Fatal Acceleration Fatal Acceleration
Xinyan Xinyan
Upon scoring a CRIT Hit, increases ATK SPD of Xinyan's Normal and Charged Attacks by 12% for 5s.
Can only occur once every 5s.
1
Unholy Revelation Unholy Revelation
Rosaria Rosaria
When Rosaria deals a CRIT Hit, her ATK SPD increases by 10% and her Normal Attack DMG increases by 10% for 4s.1
A Procession of Bonfires A Procession of Bonfires
Yoimiya Yoimiya
When Yoimiya's Pyro DMG scores a CRIT Hit, Yoimiya will gain a 25% Pyro DMG Bonus for 6s.
This effect can be triggered even when Yoimiya is not the active character.
2

Weapons[]

11 Weapons match the category selection:

Icon Name Quality Base ATK
(Lv. 1)
2nd Stat
(Lv. 1)
Passive Ability
Weapon Favonius Codex Favonius Codex 4 Stars 510
(42)
Energy Recharge 45.9%
(10.0%)
Windfall
CRIT hits have a 60~100% chance to generate a small amount of Elemental Particles, which will regenerate 6 Energy for the character. Can only occur once every 12~6s.
Weapon Favonius Greatsword Favonius Greatsword 4 Stars 454
(41)
Energy Recharge 61.3%
(13.3%)
Windfall
CRIT hits have a 60~100% chance to generate a small amount of Elemental Particles, which will regenerate 6 Energy for the character. Can only occur once every 12~6s.
Weapon Favonius Lance Favonius Lance 4 Stars 565
(44)
Energy Recharge 30.6%
(6.7%)
Windfall
CRIT Hits have a 60~100% chance to generate a small amount of Elemental Particles, which will regenerate 6 Energy for the character. Can only occur once every 12~6s.
Weapon Favonius Sword Favonius Sword 4 Stars 454
(41)
Energy Recharge 61.3%
(13.3%)
Windfall
CRIT hits have a 60~100% chance to generate a small amount of Elemental Particles, which will regenerate 6 Energy for the character. Can only occur once every 12~6s.
Weapon Favonius Warbow Favonius Warbow 4 Stars 454
(41)
Energy Recharge 61.3%
(13.3%)
Windfall
CRIT hits have a 60~100% chance to generate a small amount of Elemental Particles, which will regenerate 6 Energy for the character. Can only occur once every 12~6s.
Weapon Royal Bow Royal Bow 4 Stars 510
(42)
ATK 41.3%
(9%)
Focus
Upon dealing damage to an opponent, increases CRIT Rate by 8~16%. Max 5 stacks. A CRIT hit removes all existing stacks.
Weapon Royal Greatsword Royal Greatsword 4 Stars 565
(44)
ATK 27.6%
(6%)
Focus
Upon dealing damage to an opponent, increases CRIT Rate by 8~16%. Max 5 stacks. A CRIT hit removes all existing stacks.
Weapon Royal Grimoire Royal Grimoire 4 Stars 565
(44)
ATK 27.6%
(6%)
Focus
Upon dealing damage to an opponent, increases CRIT Rate by 8~16%. Max 5 stacks. A CRIT hit removes all existing stacks.
Weapon Royal Longsword Royal Longsword 4 Stars 510
(42)
ATK 41.3%
(9%)
Focus
Upon dealing damage to an opponent, increases CRIT Rate by 8~16%. Max 5 stacks. A CRIT hit removes all existing stacks.
Weapon Royal Spear Royal Spear 4 Stars 565
(44)
ATK 27.6%
(6%)
Focus
Upon dealing damage to an opponent, increases CRIT Rate by 8~16%. Max 5 stacks. A CRIT hit removes all existing stacks.
Weapon The Black Sword The Black Sword 4 Stars 510
(42)
CRIT Rate 27.6%
(6%)
Justice
Increases DMG dealt by Normal and Charged Attacks by 20~40%.
Additionally, regenerates 60~100% of ATK as HP when Normal and Charged Attacks score a CRIT Hit. This effect can occur once every 5s.

Domains[]

Change History[]

Version 3.1
  • Added a sound effect when characters score a Critical Hit.

Version 3.0

  • Added a sound effect when characters defeat enemies with a Critical Hit.

Version 1.0

  • Critical Hit was released.

Navigation[]

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