The Elemental Skill — or Skill for short — is a Talent that does not require Energy to use but has a Cooldown period between each use. It is sometimes referred to as E (in reference to the corresponding default hotkey on PC).
Overview[]
Every character has the Talent associated with the Elemental Skill unlocked by default.
Upon using the Elemental Skill, a Cooldown period will initiate, varying between each Elemental Skill. The Cooldown period's length is dictated by the CD stat of the Elemental Skill. The Elemental Skill cannot be used during the Cooldown period. After the Cooldown period passes, the player can immediately use the Elemental Skill again. Cooldown can be reduced, reset, or extended by certain Talents, Constellations, and other effects.
Some skills can be used more than one time or otherwise accept more than one skill use input before entering Cooldown, such as Diluc's Elemental Skill and Fischl's Elemental Skill. The effects of inputting more than one skill use for these skills vary. These skills also vary on whether their cooldown begins counting down immediately or only after the skill's duration expires. In contrast, all skills that only accept one skill use input start their cooldown immediately after use, including skills that are held (their cooldown does not begin until the hold finishes).
Some Elemental Skills for characters have multiple Charges, meaning they can be used multiple times in succession. The number of Charges is indicated by the number of small squares on the Elemental Skill icon.
Some Elemental Skills have different behavior depending on whether the Elemental Skill button is tapped or held. Elemental Skills with a hold attack are usually more powerful when held, but in return require a longer Cooldown.
Elemental Skills also always deal Elemental DMG instead of Physical DMG.
Most Elemental Skills generate Energy Elemental Particles when dealing damage to an enemy.
A special case is Tartaglia's Elemental Skill, which allows him to switch between two different stances, ranged and melee. When switching to the Melee stance, the stats of the Elemental Skill affect the Normal Attack, meaning all Elemental Skill DMG is done through the Normal Attack. Its Cooldown also depends on how long the player stays in Melee stance.
Increasing Elemental Skill Damage[]
Talents[]
There are 6 Talents that match the category selection:
Talent | Description | Type |
---|---|---|
Dominance of Earth Dominance of Earth Zhongli | Zhongli deals bonus DMG based on his Max HP:
| 4th Ascension Passive |
Heart's Repose Heart's Repose Kuki Shinobu | Sanctifying Ring's abilities will be boosted based on Shinobu's Elemental Mastery:
| 4th Ascension Passive |
Lost Wisdom of the Seven Caverns Lost Wisdom of the Seven Caverns Faruzan | When characters affected by The Wind's Secret Ways' Prayerful Wind's Benefit deal Anemo DMG using Normal, Charged, Plunging Attacks, Elemental Skills, or Elemental Bursts to opponents, they will gain the Hurricane Guard effect: This DMG will be increased based on 32% of Faruzan's Base ATK. 1 instance of Hurricane Guard can occur once every 0.8s. This DMG Bonus will be cleared after Prayerful Wind's Benefit expires or after the effect is triggered once. | 4th Ascension Passive |
Requires Appropriate Rest Requires Appropriate Rest Sigewinne | Sigewinne grants herself the "Semi-Strict Bedrest" effect for 18s after using Rebound Hydrotherapy: Sigewinne gains an 8% Hydro DMG Bonus and 10 stacks of Convalescence. When the Elemental Skills of your nearby off-field party members other than Sigewinne deal DMG, consume 1 stack of Convalescence, and increase the DMG dealt by this instance of Elemental Skill DMG. Every 1,000 Max HP Sigewinne has above 30,000 increases the DMG by 80. The maximum DMG increase for Elemental Skills that can be gained in this way is 2,800. | 1st Ascension Passive |
Spirit Communion Seal Spirit Communion Seal Shenhe | After Shenhe uses Spring Spirit Summoning, she will grant all nearby party members the following effects:
| 4th Ascension Passive |
Spring Spirit Summoning Spring Spirit Summoning Shenhe | The frosted dew, silvery and dense, shall exorcise all demons. Grants all nearby party members the Icy Quill effect and deals Cryo DMG in different ways based on whether it is (pressedpressed/tappedtapped) or held. (PressPress/TapTap) Rushes forward together with a Talisman Spirit, dealing Cryo DMG to opponents along the path. Hold Commands the Talisman Spirit to deal AoE Cryo DMG. Icy Quill When Normal, Charged, and Plunging Attacks, Elemental Skills, and Elemental Bursts deal Cryo DMG to opponents, the DMG dealt is increased based on Shenhe's current ATK. The Icy Quill's effects will be cleared once its duration ends or after being triggered a certain number of times. When held rather than (pressedpressed/tappedtapped), the Icy Quill's effect lasts longer and can be triggered more times. When one Cryo DMG instance strikes multiple opponents, the effect is triggered multiple times based on the number of opponents hit. The number of times the effect is triggered is calculated independently for each party member with the Icy Quill. | Elemental Skill |
Constellations[]
There are 0 Constellations that match the category selection:
Constellation | Description | Level |
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Weapons[]
14 Weapons match the category selection:
Icon | Name | Quality | Base ATK (Lv. 1) |
2nd Stat (Lv. 1) |
Passive Ability |
---|---|---|---|---|---|
Fang of the Mountain King | 741 (49) |
CRIT Rate 11.0% (2.4%) |
Turquoise Hunt Gain 1 stack of Canopy's Favor after hitting an opponent with an Elemental Skill. This can be triggered once every 0.5s. After a nearby party member triggers a Burning or Burgeon reaction, the equipping character will gain 3 stacks. This effect can be triggered once every 2s and can be triggered even when the triggering party member is off-field. Canopy's Favor: Elemental Skill and Burst DMG is increased by 10~20% for 6s. Max 6 stacks. Each stack is counted independently. | ||
Kagura's Verity | 608 (46) |
CRIT DMG 66.2% (14.4%) |
Kagura Dance of the Sacred Sakura Gains the Kagura Dance effect when using an Elemental Skill, causing the Elemental Skill DMG of the character wielding this weapon to increase by 12~24% for 16s. Max 3 stacks. This character will gain 12~24% All Elemental DMG Bonus when they possess 3 stacks. | ||
Light of Foliar Incision | 542 (44) |
CRIT DMG 88.2% (19.2%) |
Whitemoon Bristle CRIT Rate is increased by 4~8%. After Normal Attacks deal Elemental DMG, the Foliar Incision effect will be obtained, increasing DMG dealt by Normal Attacks and Elemental Skills by 120~240% of Elemental Mastery. This effect will disappear after 28 DMG instances or 12s. You can obtain Foliar Incision once every 12s. | ||
Polar Star | 608 (46) |
CRIT Rate 33.1% (7.2%) |
Daylight's Augury Elemental Skill and Elemental Burst DMG increased by 12~24%. After a Normal Attack, Charged Attack, Elemental Skill or Elemental Burst hits an opponent, 1 stack of Ashen Nightstar will be gained for 12s. When 1/2/3/4 stacks of Ashen Nightstar are present, ATK is increased by 10/20/30/48~20/40/60/96%. The stack of Ashen Nightstar created by the Normal Attack, Charged Attack, Elemental Skill or Elemental Burst will be counted independently of the others. | ||
Splendor of Tranquil Waters | 542 (44) |
CRIT DMG 88.2% (19.2%) |
Dawn and Dusk by the Lake When the equipping character's current HP increases or decreases, Elemental Skill DMG dealt will be increased by 8~16% for 6s. Max 3 stacks. This effect can be triggered once every 0.2s. When other party members' current HP increases or decreases, the equipping character's Max HP will be increased by 14~28% for 6s. Max 2 stacks. This effect can be triggered once every 0.2s. The aforementioned effects can be triggered even if the wielder is off-field. | ||
Uraku Misugiri | 542 (44) |
CRIT DMG 88.2% (19.2%) |
Brocade Bloom, Shrine Sword Normal Attack DMG is increased by 16~32% and Elemental Skill DMG is increased by 24~48%. After a nearby active character deals Geo DMG, the aforementioned effects increase by 100% for 15s. Additionally, the wielder's DEF is increased by 20~40%. | ||
Earth Shaker | 565 (44) |
ATK 27.6% (6%) |
Oath of Qhapaq Nan After a party member triggers a Pyro-related reaction, the equipping character's Elemental Skill DMG is increased by 16~32% for 8s. This effect can be triggered even when the triggering party member is not on the field. | ||
Festering Desire | 510 (42) |
Energy Recharge 45.9% (10.0%) |
Undying Admiration Increases Elemental Skill DMG by 16~32% and Elemental Skill CRIT Rate by 6~12%. | ||
Katsuragikiri Nagamasa | 510 (42) |
Energy Recharge 45.9% (10.0%) |
Samurai Conduct Increases Elemental Skill DMG by 6~12%. After Elemental Skill hits an opponent, the character loses 3 Energy but regenerates 3~5 Energy every 2s for the next 6s. This effect can occur once every 10s. Can be triggered even when the character is not on the field. | ||
Mitternachts Waltz | 510 (42) |
Physical DMG Bonus 51.7% (11.3%) |
Evernight Duet Normal Attack hits on opponents increase Elemental Skill DMG by 20~40% for 5s. Elemental Skill hits on opponents increase Normal Attack DMG by 20~40% for 5s. | ||
Mountain-Bracing Bolt | 565 (44) |
Energy Recharge 30.6% (6.7%) |
Hope Beyond the Peaks Decreases Climbing Stamina Consumption by 15% and increases Elemental Skill DMG by 12~24%. Also, after other nearby party members use Elemental Skills, the equipping character's Elemental Skill DMG will also increase by 12~24% for 8s. | ||
Solar Pearl | 510 (42) |
CRIT Rate 27.6% (6%) |
Solar Shine Normal Attack hits increase Elemental Skill and Elemental Burst DMG by 20~40% for 6s. Likewise, Elemental Skill or Elemental Burst hits increase Normal Attack DMG by 20~40% for 6s. | ||
The Stringless | 510 (42) |
Elemental Mastery 165 (36) |
Arrowless Song Increases Elemental Skill and Elemental Burst DMG by 24~48%. | ||
Wolf-Fang | 510 (42) |
CRIT Rate 27.6% (6%) |
Northwind Wolf DMG dealt by Elemental Skill and Elemental Burst is increased by 16~32%. When an Elemental Skill hits an opponent, its CRIT Rate will be increased by 2~4%. When an Elemental Burst hits an opponent, its CRIT Rate will be increased by 2~4%. Both of these effects last 10s separately, have 4 max stacks, and can be triggered once every 0.1s. |
Artifacts[]
General[]
These artifacts have effects related to the use of the Elemental Skill. 7 Artifact Sets match the category selection:
Set | Rarity | Pieces | Bonuses |
---|---|---|---|
Martial Artist | 3-4★ | 2 Piece: Normal and Charged Attack DMG +15% 4 Piece: After using Elemental Skill, increases Normal Attack and Charged Attack DMG by 25% for 8s. | |
Maiden Beloved | 4-5★ | 2 Piece: Character Healing Effectiveness +15% 4 Piece: Using an Elemental Skill or Burst increases healing received by all party members by 20% for 10s. | |
Crimson Witch of Flames | 4-5★ | 2 Piece: Pyro DMG Bonus +15% 4 Piece: Increases Overloaded and Burning, and Burgeon DMG by 40%. Increases Vaporize and Melt DMG by 15%. Using Elemental Skill increases the 2-Piece Set Bonus by 50% of its starting value for 10s. Max 3 stacks. | |
Heart of Depth | 4-5★ | 2 Piece: Hydro DMG Bonus +15% 4 Piece: After using an Elemental Skill, increases Normal Attack and Charged Attack DMG by 30% for 15s. | |
Tenacity of the Millelith | 4-5★ | 2 Piece: HP +20% 4 Piece: When an Elemental Skill hits an opponent, the ATK of all nearby party members is increased by 20% and their Shield Strength is increased by 30% for 3s. This effect can be triggered once every 0.5s. This effect can still be triggered even when the character who is using this artifact set is not on the field. | |
Pale Flame | 4-5★ | 2 Piece: Physical DMG Bonus +25% 4 Piece: When an Elemental Skill hits an opponent, ATK is increased by 9% for 7s. This effect stacks up to 2 times and can be triggered once every 0.3s. Once 2 stacks are reached, the 2-set effect is increased by 100%. | |
Shimenawa's Reminiscence | 4-5★ | 2 Piece: ATK +18% 4 Piece: When casting an Elemental Skill, if the character has 15 or more Energy, they lose 15 Energy and Normal/Charged/Plunging Attack DMG is increased by 50% for 10s. This effect will not trigger again during that duration. |
Damage Increase[]
3 Artifact Sets match the category selection:
Set | Rarity | Pieces | Bonuses |
---|---|---|---|
Gambler | 3-4★ | 2 Piece: Increases Elemental Skill DMG by 20%. 4 Piece: Defeating an opponent has a 100% chance to remove Elemental Skill CD. Can only occur once every 15s. | |
Vourukasha's Glow | 4-5★ | 2 Piece: HP +20% 4 Piece: Elemental Skill and Elemental Burst DMG will be increased by 10%. After the equipping character takes DMG, the aforementioned DMG Bonus is increased by 80% for 5s. This effect increase can have 5 stacks. The duration of each stack is counted independently. These effects can be triggered even when the equipping character is not on the field. | |
Golden Troupe | 4-5★ | 2 Piece: Increases Elemental Skill DMG by 20%. 4 Piece: Increases Elemental Skill DMG by 25%. Additionally, when not on the field, Elemental Skill DMG will be further increased by 25%. This effect will be cleared 2s after taking the field. |
Other Languages[]
Language | Official Name | Literal Meaning |
---|---|---|
English | Elemental Skill | — |
Chinese (Simplified) | 元素战技 Yuánsù Zhànjì | Elemental Battle Skill |
Chinese (Traditional) | 元素戰技 Yuánsù Zhànjì | |
Japanese | 元素スキル Genso Sukiru | Elemental Skill |
Korean | 원소전투원소전투 스킬 Wonso-jeontu Seukil | Elemental Battle Skill |
Spanish | Habilidad Elemental | Elemental Ability |
French | Compétence élémentaire | Elemental Skill |
Russian | Элементальный навык Elemental'nyy navyk | Elemental Skill |
Thai | สกิลธาตุ Sakin thatu | Elemental Skill |
Vietnamese | Kỹ NăngKỹ Năng Nguyên TốNguyên Tố | |
German | Elementarfähigkeit | Elemental Ability |
Indonesian | Elemental Skill | — |
Portuguese | Habilidade Elemental | Elemental Ability |
Turkish | Element Becerisi | |
Italian | Abilità elementale | Elemental Ability |
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