Fallen Characters are characters who have been incapacitated due to their Health dropping to zero (death), due to drowning, or due to falling out of bounds.
Dead characters can be revived with certain Dishes, by certain Constellations, or by visiting a Statue of The Seven. After dying, they lose all their Energy.
Types[]
Death[]
Death is a combat and exploration mechanic related to Health and is one of the two ways that falling can occur.
Death is normally triggered because the incoming Damage or HP Loss exceeds the current character's or enemy's HP, and there are no active Statuses, Talents, Constellations, or other special conditions that would prevent the character or enemy from normally dying.
Triggering Character Death[]
Enemies generally trigger character death by causing more Damage or HP Loss than the character currently has. However, some character Talents and Constellations have the effect of negating death altogether.
Other ways that character death is commonly triggered include:
- Fall Damage
- Climate Effects
- Damage from environmental hazards such as Obstacles
Effects of Characters Dying[]
During a character death, the relevant fallen character voice-over and animation is rendered. The character's energy is reset to zero, the character will not be able to move, the player cannot switch to another character, and, depending on the character, their associated Combat and Passive Talent and Constellation effects will end.
Dead characters are unable to be dispatched on Expeditions, and unable to be switched in during combat or exploration until revived. They can still be added to a party, but attempting to add a fallen character to the slot of the active character in the current party or attempting to deploy a party consisting of only fallen characters will return the error message "Character is down".
Dead characters may or may not continue to provide Combat or Passive Talents until they are revived. Some Talents and Constellations end when their associated characters die, while others will continue.
When character death is triggered but not detected by the client before the character is switched out, the fallen animation can be entirely skipped, but the character nonetheless cannot be switched back in until revived.
Effects Triggered on Death[]
Certain passives, such as talents or constellations, trigger when a party member dies (or would otherwise die). Some apply to the current character with the passive, while others apply to other party members except the current character. This does not apply to death that follows drowning or falling out of bounds.
Constellations[]
There are 3 Constellations that match the category selection:
Constellation | Description | Level |
---|---|---|
Butterfly's Embrace Butterfly's Embrace Hu Tao | Triggers when Hu Tao's HP drops below 25%, or when she suffers a lethal strike: Hu Tao will not fall as a result of the DMG sustained. Additionally, for the next 10s, all of her Elemental and Physical RES is increased by 200%, her CRIT Rate is increased by 100%, and her resistance to interruption is greatly increased. This effect triggers automatically when Hu Tao has 1 HP left. Can only occur once every 60s. | 6 |
Dedicating Everything to You Dedicating Everything to You Barbara | When Barbara is in the party but not on the field, and one of your own party members falls:
| 6 |
To Ward Weakness To Ward Weakness Kuki Shinobu | When Kuki Shinobu takes lethal DMG, this instance of DMG will not take her down. This effect will automatically trigger when her HP reaches 1 and will trigger once every 60s. When Shinobu's HP drops below 25%, she will gain 150 Elemental Mastery for 15s. This effect will trigger once every 60s. | 6 |
Game Over Screen[]
The Game Over screen is triggered upon all characters in a party dying. Clicking Revive will respawn the party at the nearest Teleport Waypoint with 35% HP remaining.
When the player's entire team falls, the following sound effect plays:
- In the overworld: All members have fallen
- In domains: Challenge failed
Cause of Death | Tip(s) |
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Out of Bounds |
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Fall Damage |
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Drowning |
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Killed by enemy or other hazards |
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Killed by Wooden Shieldwall Mitachurl |
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Killed by Blazing Axe Mitachurl |
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Killed by Eye of the Storm |
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Killed by Pyro Abyss Mage |
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Killed by Cryo Abyss Mage |
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Killed by Hydro Abyss Mage |
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Killed by Pyro Slime |
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Killed by Geo Slime |
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Killed by Large Geo Slime |
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Killed by Anemo Slime or Large Anemo Slime |
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Killed by Dendro Slime |
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Killed by Large Dendro Slime |
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Killed by Cryo Slime |
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Killed by Large Cryo Slime |
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Killed by Electro Slime or Large Electro Slime |
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Killed by Mutant Electro Slime |
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Killed by Hydro Slime or Large Hydro Slime |
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Killed by Hydro Samachurl |
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Killed by Dendro Samachurl |
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Killed by Anemo Samachurl |
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Killed by Ruin Guard |
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Killed by Hilichurl |
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Killed by Hilichurl Fighter |
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Killed by Wooden Shield Hilichurl Guard |
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Killed by Hilichurl Shooter, Pyro Hilichurl Shooter, or Cryo Hilichurl Shooter |
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Killed by Hilichurl Grenadier |
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Killed by Hilichurl Berserker |
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Killed by Electro-Charged bodies of Water |
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Killed by burning Grass |
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Killed by Sheer Cold |
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Killed by Balethunder |
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Killed by Electrified Water |
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Killed by Dark Mud |
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Killed by The Withering |
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Killed by Wenut |
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Killed by Hot Water |
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Killed by "Allogravity-Condensed Water Body" affected by energy flow |
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Killed by Thorny Cyst |
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Killed by Contaminated Bacterial Mat |
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Killed by Liquid Phlogiston |
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Fallen inside domain |
(recommended stats) |
Other |
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Achievements[]
There are 7 Achievements obtainable from Fallen Characters:
Achievement | Category | Description | |
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Boared to Death | Wonders of the World | Be defeated by a wild boar. | 5 |
The Bleak Midwinter | Wonders of the World | Succumb to Sheer Cold... | 5 |
The Hunter Becomes the Hunted | Wonders of the World | Be defeated by The Great Snowboar King. | 5 |
Shocking... Positively Shocking | Wonders of the World | Get struck down by Balethunder... | 5 |
"...Smells Like Asphalt." | Wonders of the World | Be brought down by the contaminants within the black mud for the first time. | 5 |
"Hot! HOT!" | Wonders of the World | Not a good place for a swim... | 5 |
The White Path Between Two Rivers | Wonders of the World | Lose in the duel against the legendary Hunter's Ray... | 5 |
Triggering Enemy Death[]
Generally, enemy death is triggered when their HP reaches zero. However, the conditions for triggering death can differ based on the enemy.
- Azhdaha, while buried in the ground, cannot be killed and will require one more hit to kill upon resurfacing.
- Abyss Heralds and Abyss Lectors die after their shield is completely destroyed.
- The Rimebiter Bathysmal Vishap and Bolteater Bathysmal Vishap in the Coral Defenders challenge will not die until both enemies' HPs reach zero.
- The various Hypostases (except for the Pyro Hypostasis) require destroying the various constructs they make at critical HP before they are defeated or can be killed. Even if their HP drops to zero because of incoming attacks that happen before the critical HP/revival stage, they will not die.
Effects of Enemies Dying[]
Some enemies have their own voice-over and animation which is triggered upon death. Others only make specific sound effects when killed. Regardless, the behavior of enemy death is the same, but their triggers may be different:
- The enemy's hitbox disappears, and Talents cannot select them.
- Any enemy effects which trigger on death (such as an ignited Pyro Slime or Specter explosion) occurs.
- The enemy is removed from the scene.
- If the drop limit for that enemy group is not reached, the enemy will provide an assortment of materials.
- Enemies in combat may be alerted to the death of one of their comrades. For example, when one Kairagi or Ochimusha is killed, the others in battle will revive and enter a stronger state.
Some enemy attacks and constructs continue to persist even after their associated enemy dies. This includes the Anemo Samachurl's Triple Tornadoes and the Large Cryo Slime's Regeneration mist. Others will be removed, including the Slimes dug up by the Hilichurl Grenadier or the Geo constructs created by the Geo Samachurl.
Previews[]
Out of Bounds and Drowning[]
Going Out of Bounds and Drowning causes all characters in the party to fall. This, however, does not trigger the death of the active character. Instead, all characters' energy is reset to zero, the character is respawned where their stamina was last at maximum, and all characters lose 10% of their current HP. The team will be sent back to the last known location; in a general Domain such as a Character Ascension Material domain, the team will be sent back to the entrance, while Story Quest-unique domains will have the team spawn at the nearest Door of Resurrection.
If, after the penalty is applied, a character reaches zero HP, they will die and remain fallen until revived.
When drowning is triggered but not detected by the client, the fallen animation and voice-over may be played instead if the character is on land.
In Fontaine, drowning can be avoided after interacting with any of the nation's Statue of The Seven once. This will grant a blessing that allows players to dive, replacing normal Stamina with Aquatic Stamina, which will not drown the player even when fully depleted. This effect only applies in mainland Fontaine; while the Nostoi Region is part of the nation, it is not located within the mainland and thus normal swimming mechanics apply instead.
In Natlan, Tepetlisaurus and Yumkasaurus cannot swim on water, and will automatically drown upon being forced to swim and an active character will be ejected from said Saurian. If a character dies in Liquid Phlogiston, the rest of the party will be treated as if they drowned.
Most enemies will immediately die regardless of how much health they had upon being knocked into deep water, where the drops may either float on the surface or fall to the ground. Specific enemies, such as Specters, Hydro Slimes and Mimics, are immune to drowning effects.
Previews[]
Effects Retained After Falling[]
Effects Retained[]
Some effects remain for their full duration when the character falls.
Talents[]
There are 29 Talents that match the category selection:
Talent | Description | Type |
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Adeptus Art: Herald of Frost Adeptus Art: Herald of Frost Qiqi | Using the Icevein Talisman, Qiqi brings forth the Herald of Frost, dealing Cryo DMG to surrounding opponents. Herald of Frost
| Elemental Skill |
All Of My Treasures! All Of My Treasures! Klee | Displays the location of nearby resources unique to Mondstadt on the mini-map. | Utility Passive |
Boon of Crystal Flame Boon of Crystal Flame Kachina | While in an area with Phlogiston Mechanics within Natlan, 20 Stamina will be restored when interacting with some harvestable items. Additionally, the location of nearby resources unique to Natlan will appear on your mini-map. | Utility Passive |
Celestial Shower Celestial Shower Ganyu | Coalesces atmospheric frost and snow to summon a Sacred Cryo Pearl that exorcises evil. During its ability duration, the Sacred Cryo Pearl will continuously rain down shards of ice, striking opponents within an AoE and dealing Cryo DMG. | Elemental Burst |
Demarcation Demarcation Mika | Displays the location of nearby resources unique to Mondstadt on the mini-map. | Utility Passive |
Encyclopedic Expertise Encyclopedic Expertise Yanfei | Displays the location of nearby resources unique to Liyue on the mini-map. | Utility Passive |
Encyclopedic Knowledge Encyclopedic Knowledge Tighnari | Displays the location of nearby resources unique to Sumeru on the mini-map. | Utility Passive |
Explosive Puppet Explosive Puppet Amber | The ever-reliable Baron Bunny takes the stage. Baron Bunny
Hold Adjusts the throwing direction of Baron Bunny. The longer the button is held, the further the throw. | Elemental Skill |
Fantastic Voyage Fantastic Voyage Bennett | Bennett performs a jumping attack that deals Pyro DMG, creating an Inspiration Field. Inspiration Field
| Elemental Burst |
Former Life Memories Former Life Memories Qiqi | Displays the location of nearby resources unique to Liyue on the mini-map. | Utility Passive |
Guoba Attack Guoba Attack Xiangling | Summons Guoba, who will continuously breathe fire at opponents, dealing AoE Pyro DMG. | Elemental Skill |
Illusory Heart Illusory Heart Nahida | Manifests the Court of Dreams and expands the Shrine of Maya. When the Shrine of Maya field is unleashed, the following effects will be separately unleashed based on the Elemental Types present within the party.
If there are at least 2 party members of the aforementioned Elemental Types present when the field is deployed, the aforementioned effects will be increased further. Even if Nahida is not on the field, these bonuses will still take effect so long as party members are within the Shrine of Maya. | Elemental Burst |
Kamisato Art: Suiyuu Kamisato Art: Suiyuu Kamisato Ayato | Unveils a garden of purity that silences the cacophony within. While this space exists, Bloomwater Blades will constantly rain down and attack opponents within its AoE, dealing Hydro DMG and increasing the Normal Attack DMG of characters within. | Elemental Burst |
Kazuha Slash Kazuha Slash Kaedehara Kazuha | The signature technique of Kazuha's self-styled bladework — a single slash that strikes with the force of the first winds of autumn, dealing AoE Anemo DMG. The blade's passage will leave behind a field named "Autumn Whirlwind" that periodically deals AoE Anemo DMG to opponents within its range. Elemental Absorption If Autumn Whirlwind comes into contact with Hydro/Pyro/Cryo/Electro, it will deal additional elemental DMG of that type. Elemental Absorption may only occur once per use. | Elemental Burst |
Loci-Based Mnemonics Loci-Based Mnemonics Lynette | Shows the location of nearby Recovery Orbs on the minimap. The Aquatic Stamina and HP gained from touching Orbs will be increased by 25%. | Utility Passive |
Mirror Reflection of Doom Mirror Reflection of Doom Mona | Creates an illusory Phantom of Fate from coalesced waterspouts. Phantom Has the following special properties:
Hold Utilizes water currents to move backwards swiftly before conjuring a Phantom. Only one Phantom created by Mirror Reflection of Doom can exist at any time. | Elemental Skill |
Night Vigil's Harvest Night Vigil's Harvest Clorinde | Displays the location of nearby resources unique to Fontaine on the mini-map. | Utility Passive |
Pyronado Pyronado Xiangling | Displaying her mastery over both fire and polearms, Xiangling sends a Pyronado whirling around her. The Pyronado will move with your character for the ability's duration, dealing Pyro DMG to all opponents in its path. | Elemental Burst |
Seeker of Shinies Seeker of Shinies Gorou | Displays the location of nearby resources unique to Inazuma on the mini-map. | Utility Passive |
Signature Mix Signature Mix Diona | Tosses out a special cold brew that deals AoE Cryo DMG and creates a Drunken Mist in an AoE. Drunken Mist
| Elemental Burst |
Spirit Blade: Chonghua's Layered Frost Spirit Blade: Chonghua's Layered Frost Chongyun | Chongyun strikes the ground with his greatsword, causing a Cryo explosion in a circular AoE in front of him that deals Cryo DMG. After a short delay, the cold air created by the Cryo explosion will coalesce into a Chonghua Frost Field, within which all Sword, Claymore and Polearm-wielding characters' weapons will be infused with Cryo. | Elemental Skill |
Stellaris Phantasm Stellaris Phantasm Mona | Mona summons the sparkling waves and creates a reflection of the starry sky, applying the Illusory Bubble status to opponents in a large AoE. Illusory Bubble Traps opponents inside a pocket of destiny and also makes them Wet. Renders weaker opponents immobile. When an opponent affected by Illusory Bubble sustains DMG, it has the following effects:
Omen During its duration, increases DMG taken by opponents. | Elemental Burst |
The Trick Is to Keep Smiling! The Trick Is to Keep Smiling! Mualani | While in an area with Phlogiston Mechanics within Natlan, 15 Phlogiston will be restored when interacting with some harvestable items. Additionally, the location of nearby resources unique to Natlan will appear on your mini-map. | Utility Passive |
Thoth's Revelation Thoth's Revelation Sethos | Displays the location of nearby resources unique to Sumeru on the mini-map. | Utility Passive |
Trail of the Qilin Trail of the Qilin Ganyu | Leaving a single Ice Lotus behind, Ganyu dashes backward, shunning all impurity and dealing AoE Cryo DMG. Ice Lotus
| Elemental Skill |
Trivial Observations Trivial Observations Lyney | Displays the location of nearby resources unique to Fontaine on the mini-map. | Utility Passive |
Trove of Marvelous Treasures Trove of Marvelous Treasures Ningguang | Displays the location of nearby ore veins used in forging on the mini-map. | Utility Passive |
Trump-Card Kitty Trump-Card Kitty Collei | Trusty Cuilein-Anbar comes to save the day! Throws the doll named Cuilein-Anbar, causing an explosion that deals AoE Dendro DMG, creating a Cuilein-Anbar Zone. Cuilein-Anbar will bounce around within this zone, dealing AoE Dendro DMG. | Elemental Burst |
Wind's Grand Ode Wind's Grand Ode Venti | Fires off an arrow made of countless coalesced winds, creating a huge Stormeye that sucks in opponents and deals continuous Anemo DMG. Elemental Absorption If the Stormeye comes into contact with Hydro/Pyro/Cryo/Electro, it will deal additional elemental DMG of that type. Elemental Absorption may only occur once per use. | Elemental Burst |
Effects End[]
Some effects will end when the character falls.
Talents[]
There are 11 Talents that match the category selection:
Talent | Description | Type |
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Cat's Creeping Carriage Cat's Creeping Carriage Kirara | When Kirara is in the party, animals who produce Fowl, Raw Meat, or Chilled Meat will not be startled when party members approach them. | Utility Passive |
Cutting Torrent Cutting Torrent Tartaglia | Normal Attack Performs up to 6 consecutive shots with a bow. Charged Attack Performs a more precise Aimed Shot with increased DMG. While aiming, the power of Hydro will accumulate on the arrowhead. An arrow fully charged with the torrent will deal Hydro DMG and apply the Riptide status. Riptide Opponents affected by Riptide will suffer from AoE Hydro DMG effects when attacked by Tartaglia in various ways. DMG dealt in this way is considered Normal Attack DMG.
Plunging Attack Fires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact. When Tartaglia is in Foul Legacy: Raging Tide's Melee Stance, he cannot perform a plunging attack. | Normal Attack |
Devotion Devotion Noelle | When Noelle is in the party but not on the field, this ability triggers automatically when your active character's HP falls below 30%: Creates a shield for your active character that lasts for 20s and absorbs DMG equal to 400% of Noelle's DEF. The shield has a 150% DMG Absorption effectiveness against all Elemental and Physical DMG. This effect can only occur once every 60s. | 1st Ascension Passive |
Easy Does It Easy Does It Aloy | When Aloy is in the party, animals who produce Fowl, Raw Meat, or Chilled Meat will not be startled when party members approach them. | Utility Passive |
Guhua Sword: Raincutter Guhua Sword: Raincutter Xingqiu | Initiate Rainbow Bladework and fight using an illusory sword rain, while creating the maximum number of Rain Swords. Rainbow Bladework
| Elemental Burst |
Nightrider Nightrider Fischl | Summons Oz. The night raven forged of darkness and lightning descends upon the land, dealing Electro DMG in a small AoE. For the ability's duration, Oz will continuously attack nearby opponents with Freikugel. Hold to adjust the location Oz will be summoned to. (PressPress/TapTap) again any time during the ability's duration to once again summon him to Fischl's side. | Elemental Skill |
Ryuukin Saxifrage Ryuukin Saxifrage Yoimiya | Yoimiya leaps into the air along with her original creation, the "Ryuukin Saxifrage," and fires forth blazing rockets bursting with surprises that deal AoE Pyro DMG and mark one of the hit opponents with Aurous Blaze. Aurous Blaze All Normal/Charged/Plunging Attacks, Elemental Skills, and Elemental Bursts by any party member other than Yoimiya that hit an opponent marked by Aurous Blaze will trigger an explosion, dealing AoE Pyro DMG. When an opponent affected by Aurous Blaze is defeated before its duration expires, the effect will pass on to another nearby opponent, who will inherit the remaining duration. One Aurous Blaze explosion can be triggered every 2s. When Yoimiya is down, Aurous Blaze effects created through her skills will be deactivated. | Elemental Burst |
Stormbreaker Stormbreaker Beidou | Recalling her slaying of the great beast Haishan, Beidou calls upon that monstrous strength and the lightning to create a Thunderbeast's Targe around herself, dealing Electro DMG to nearby opponents. Thunderbeast's Targe
A maximum of 1 lightning discharge can be triggered per second. | Elemental Burst |
Tailing on Tiptoes Tailing on Tiptoes Yaoyao | When Yaoyao is in the party, your characters will not startle Crystalflies and certain other animals when getting near them. Check the "Other" sub-category of the "Living Beings / Wildlife" section in the Archive for creatures this skill works on. | Utility Passive |
Transcendence: Baleful Omen Transcendence: Baleful Omen Raiden Shogun | The Raiden Shogun unveils a shard of her Euthymia, dealing Electro DMG to nearby opponents, and granting nearby party members the Eye of Stormy Judgment. Eye of Stormy Judgment
The Eye can initiate one coordinated attack every 0.9s per party. Coordinated attacks generated by characters not controlled by you deal 20% of the normal DMG. | Elemental Skill |
Yoohoo Art: Silencer's Secret Yoohoo Art: Silencer's Secret Sayu | When Sayu is in the party, your characters will not startle Crystalflies and certain other animals when getting near them. Check the "Other" sub-category of the "Living Beings / Wildlife" section in the Archive for creatures this skill works on. | Utility Passive |
Voice-Overs[]
Characters have certain voice-overs for when they fall in battle.
Notes[]
- ↑ Although the tip suggests using Electro, in reality, Dendro and Cryo are more efficient elements for breaking the Hydro Abyss Mage's shield.
- ↑ The tip is wrong. Anemo Slimes have the same Weight and Interruption Resistance as any other slime.
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