Lingering Potion

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This article is about throwable potions that leave a lingering area of effect. For the throwable potions without a lingering effect, see Splash Potion. For the drinkable potions, see Potion.
Lingering Potion
Lingering Water Bottle.png: Infobox image for Lingering Potion the item in Minecraft
Invicon Lingering Water Bottle.png: Inventory sprite for Lingering Water Bottle in Minecraft as shown in-game with description: Lingering Water Bottle No effectsInvicon Awkward Lingering Potion.png: Inventory sprite for Awkward Lingering Potion in Minecraft as shown in-game with description: Awkward Lingering Potion No effectsInvicon Thick Lingering Potion.png: Inventory sprite for Thick Lingering Potion in Minecraft as shown in-game with description: Thick Lingering Potion No effectsInvicon Mundane Lingering Potion.png: Inventory sprite for Mundane Lingering Potion in Minecraft as shown in-game with description: Mundane Lingering Potion No effects
Invicon Lingering Potion of Night Vision.png: Inventory sprite for Lingering Potion of Night Vision in Minecraft as shown in-game with description: Lingering Potion of Night Vision Night Vision (0:45)Invicon Lingering Potion of Invisibility.png: Inventory sprite for Lingering Potion of Invisibility in Minecraft as shown in-game with description: Lingering Potion of Invisibility Invisibility (0:45)Invicon Lingering Potion of Leaping.png: Inventory sprite for Lingering Potion of Leaping in Minecraft as shown in-game with description: Lingering Potion of Leaping Jump Boost (0:45)Invicon Lingering Potion of Fire Resistance.png: Inventory sprite for Lingering Potion of Fire Resistance in Minecraft as shown in-game with description: Lingering Potion of Fire Resistance Fire Resistance (0:45)Invicon Lingering Potion of Swiftness.png: Inventory sprite for Lingering Potion of Swiftness in Minecraft as shown in-game with description: Lingering Potion of Swiftness Speed (0:45)Invicon Lingering Potion of Slowness.png: Inventory sprite for Lingering Potion of Slowness in Minecraft as shown in-game with description: Lingering Potion of Slowness Slowness (0:22)Invicon Lingering Potion of the Turtle Master.png: Inventory sprite for Lingering Potion of the Turtle Master in Minecraft as shown in-game with description: Lingering Potion of the Turtle Master Slowness IV (0:15) Resistance III (0:15)Invicon Lingering Potion of Water Breathing.png: Inventory sprite for Lingering Potion of Water Breathing in Minecraft as shown in-game with description: Lingering Potion of Water Breathing Water Breathing (0:45)Invicon Lingering Potion of Healing.png: Inventory sprite for Lingering Potion of Healing in Minecraft as shown in-game with description: Lingering Potion of Healing Instant HealthInvicon Lingering Potion of Harming.png: Inventory sprite for Lingering Potion of Harming in Minecraft as shown in-game with description: Lingering Potion of Harming Instant DamageInvicon Lingering Potion of Poison.png: Inventory sprite for Lingering Potion of Poison in Minecraft as shown in-game with description: Lingering Potion of Poison Poison (0:11)Invicon Lingering Potion of Regeneration.png: Inventory sprite for Lingering Potion of Regeneration in Minecraft as shown in-game with description: Lingering Potion of Regeneration Regeneration (0:11)Invicon Lingering Potion of Strength.png: Inventory sprite for Lingering Potion of Strength in Minecraft as shown in-game with description: Lingering Potion of Strength Strength (0:45)Invicon Lingering Potion of Weakness.png: Inventory sprite for Lingering Potion of Weakness in Minecraft as shown in-game with description: Lingering Potion of Weakness Weakness (0:22)Invicon Lingering Potion of Slow Falling.png: Inventory sprite for Lingering Potion of Slow Falling in Minecraft as shown in-game with description: Lingering Potion of Slow Falling Slow Falling (0:22)Invicon Lingering Potion of Luck.png: Inventory sprite for Lingering Potion of Luck in Minecraft as shown in-game with description: Lingering Potion of Luck Luck (1:15)Invicon Lingering Potion of Decay.png: Inventory sprite for Lingering Potion of Decay in Minecraft as shown in-game with description: Lingering Potion of Decay Wither (0:10)Invicon Lingering Potion of Wind Charging.png: Inventory sprite for Lingering Potion of Wind Charging in Minecraft as shown in-game with description: Lingering Potion of Wind Charging Wind Charged (0:45)Invicon Lingering Potion of Weaving.png: Inventory sprite for Lingering Potion of Weaving in Minecraft as shown in-game with description: Lingering Potion of Weaving Weaving (0:45)Invicon Lingering Potion of Oozing.png: Inventory sprite for Lingering Potion of Oozing in Minecraft as shown in-game with description: Lingering Potion of Oozing Oozing (0:45)Invicon Lingering Potion of Infestation.png: Inventory sprite for Lingering Potion of Infestation in Minecraft as shown in-game with description: Lingering Potion of Infestation Infested (0:45)
Rarity tier

Common

Renewable

Luck‌[JE only], Decay‌[BE only]: No
All others: Yes

Stackable

No

Lingering potions are variants of splash potions that can be thrown to leave clouds with status effects that linger on the ground in an area.

Obtaining[edit | edit source]

Brewing[edit | edit source]

Main article: Brewing
Ingredients Brewing recipe
Dragon's Breath +
Any Splash Potion

Invicon Dragon's Breath.png: Inventory sprite for Dragon's Breath in Minecraft as shown in-game linking to Dragon's Breath with description:

Invicon Lingering Water Bottle.png: Inventory sprite for Lingering Water Bottle in Minecraft as shown in-game linking to Lingering Water Bottle with description: Lingering Water Bottle No effectsInvicon Awkward Lingering Potion.png: Inventory sprite for Awkward Lingering Potion in Minecraft as shown in-game linking to Awkward Lingering Potion with description: Awkward Lingering Potion No effectsInvicon Thick Lingering Potion.png: Inventory sprite for Thick Lingering Potion in Minecraft as shown in-game linking to Thick Lingering Potion with description: Thick Lingering Potion No effectsInvicon Mundane Lingering Potion.png: Inventory sprite for Mundane Lingering Potion in Minecraft as shown in-game linking to Mundane Lingering Potion with description: Mundane Lingering Potion No effectsInvicon Lingering Potion of Regeneration.png: Inventory sprite for Lingering Potion of Regeneration in Minecraft as shown in-game linking to Lingering Potion of Regeneration with description: Lingering Potion of Regeneration Regeneration (0:11)Invicon Lingering Potion of Swiftness.png: Inventory sprite for Lingering Potion of Swiftness in Minecraft as shown in-game linking to Lingering Potion of Swiftness with description: Lingering Potion of Swiftness Speed (0:45)Invicon Lingering Potion of Fire Resistance.png: Inventory sprite for Lingering Potion of Fire Resistance in Minecraft as shown in-game linking to Lingering Potion of Fire Resistance with description: Lingering Potion of Fire Resistance Fire Resistance (0:45)Invicon Lingering Potion of Poison.png: Inventory sprite for Lingering Potion of Poison in Minecraft as shown in-game linking to Lingering Potion of Poison with description: Lingering Potion of Poison Poison (0:11)Invicon Lingering Potion of Healing.png: Inventory sprite for Lingering Potion of Healing in Minecraft as shown in-game linking to Lingering Potion of Healing with description: Lingering Potion of Healing Instant HealthInvicon Lingering Potion of Night Vision.png: Inventory sprite for Lingering Potion of Night Vision in Minecraft as shown in-game linking to Lingering Potion of Night Vision with description: Lingering Potion of Night Vision Night Vision (0:45)Invicon Lingering Potion of Weakness.png: Inventory sprite for Lingering Potion of Weakness in Minecraft as shown in-game linking to Lingering Potion of Weakness with description: Lingering Potion of Weakness Weakness (0:22)Invicon Lingering Potion of Strength.png: Inventory sprite for Lingering Potion of Strength in Minecraft as shown in-game linking to Lingering Potion of Strength with description: Lingering Potion of Strength Strength (0:45)Invicon Lingering Potion of Slowness.png: Inventory sprite for Lingering Potion of Slowness in Minecraft as shown in-game linking to Lingering Potion of Slowness with description: Lingering Potion of Slowness Slowness (0:22)Invicon Lingering Potion of Leaping.png: Inventory sprite for Lingering Potion of Leaping in Minecraft as shown in-game linking to Lingering Potion of Leaping with description: Lingering Potion of Leaping Jump Boost (0:45)Invicon Lingering Potion of Harming.png: Inventory sprite for Lingering Potion of Harming in Minecraft as shown in-game linking to Lingering Potion of Harming with description: Lingering Potion of Harming Instant DamageInvicon Lingering Potion of Water Breathing.png: Inventory sprite for Lingering Potion of Water Breathing in Minecraft as shown in-game linking to Lingering Potion of Water Breathing with description: Lingering Potion of Water Breathing Water Breathing (0:45)Invicon Lingering Potion of Invisibility.png: Inventory sprite for Lingering Potion of Invisibility in Minecraft as shown in-game linking to Lingering Potion of Invisibility with description: Lingering Potion of Invisibility Invisibility (0:45)Invicon Lingering Potion of Slow Falling.png: Inventory sprite for Lingering Potion of Slow Falling in Minecraft as shown in-game linking to Lingering Potion of Slow Falling with description: Lingering Potion of Slow Falling Slow Falling (0:22)Invicon Lingering Potion of Luck.png: Inventory sprite for Lingering Potion of Luck in Minecraft as shown in-game linking to Lingering Potion of Luck with description: Lingering Potion of Luck Luck (1:15)Invicon Lingering Potion of Decay.png: Inventory sprite for Lingering Potion of Decay in Minecraft as shown in-game linking to Lingering Potion of Decay with description: Lingering Potion of Decay Wither (0:10)Invicon Lingering Potion of the Turtle Master.png: Inventory sprite for Lingering Potion of the Turtle Master in Minecraft as shown in-game linking to Lingering Potion of the Turtle Master with description: Lingering Potion of the Turtle Master Slowness IV (0:15) Resistance III (0:15)Invicon Lingering Potion of Oozing.png: Inventory sprite for Lingering Potion of Oozing in Minecraft as shown in-game linking to Lingering Potion of Oozing with description: Lingering Potion of Oozing Oozing (0:45)Invicon Lingering Potion of Infestation.png: Inventory sprite for Lingering Potion of Infestation in Minecraft as shown in-game linking to Lingering Potion of Infestation with description: Lingering Potion of Infestation Infested (0:45)Invicon Lingering Potion of Weaving.png: Inventory sprite for Lingering Potion of Weaving in Minecraft as shown in-game linking to Lingering Potion of Weaving with description: Lingering Potion of Weaving Weaving (0:45)Invicon Lingering Potion of Wind Charging.png: Inventory sprite for Lingering Potion of Wind Charging in Minecraft as shown in-game linking to Lingering Potion of Wind Charging with description: Lingering Potion of Wind Charging Wind Charged (0:45)

Generated loot[edit | edit source]

Item Structure Container Quantity Chance
Java Edition and Bedrock Edition
ItemSprite lingering-potion-of-healing.png: Sprite image for lingering-potion-of-healing in Minecraft linking to Lingering PotionLingering Potion of Healing EnvSprite trial-chambers.png: Sprite image for trial-chambers in Minecraft linking to Trial ChambersTrial Chambers Chamber dispenser 2–5 3.4%
ItemSprite lingering-potion-of-poison.png: Sprite image for lingering-potion-of-poison in Minecraft linking to Lingering PotionLingering Potion of Poison EnvSprite trial-chambers.png: Sprite image for trial-chambers in Minecraft linking to Trial ChambersTrial Chambers Chamber dispenser 2–5 3.4%
ItemSprite lingering-potion-of-slowness.png: Sprite image for lingering-potion-of-slowness in Minecraft linking to Lingering PotionLingering Potion of Slowness EnvSprite trial-chambers.png: Sprite image for trial-chambers in Minecraft linking to Trial ChambersTrial Chambers Chamber dispenser 2–5 3.4%
ItemSprite lingering-potion-of-weakness.png: Sprite image for lingering-potion-of-weakness in Minecraft linking to Lingering PotionLingering Potion of Weakness EnvSprite trial-chambers.png: Sprite image for trial-chambers in Minecraft linking to Trial ChambersTrial Chambers Chamber dispenser 2–5 3.4%

Usage[edit | edit source]

Creating area effect clouds[edit | edit source]

Lingering potions are thrown, like splash potions, by using them. On impact they explode, creating a cloud. The cloud is made of the potion particles corresponding to the potion that was thrown.

The cloud starts with a radius of 3 blocks, decreasing to 0 over the course of 30 seconds. During the cloud's existence, any player or mob that walks into it after the first second gets the corresponding status effect; this decreases the radius by a 12 block immediately, reducing the cloud's lifespan by 5 seconds.

For effects with duration, the duration applied by the cloud is 14 that of the corresponding potion. For effects without duration such as healing or harming, the potency of the effect is 12 that of the corresponding potion.

The effect may be applied consecutively if the player or mob remains in the cloud. For example, a player throwing the Lingering Potion of Healing II straight down consumes the cloud within a few seconds while being healed 5 times for a total of 20♥ × 10 health. As far as healing is concerned, this makes the lingering potion much more powerful than the regular or splash potion, provided that the player is away from other mobs or players.

Lingering potions can also be thrown out of dispensers like splash potions.

In Java Edition, creepers with potion effects will explode with their effect dropped as if a lingering potion was thrown.

Lingering water bottle[edit | edit source]

Like the splash water bottle, a lingering water bottle puts out fire and damages endermen, blazes, striders, and snow golems by 1♥. In Java Edition, it creates no effect cloud, while in Bedrock Edition it creates an effect cloud that extinguishes burning entities that walk into it. In Bedrock Edition, a lingering awkward, mundane, or thick potion acts similar to the lingering water bottle, being able to extinguish burning entities and damage endermen, blazes, and snow golems, but without the ability to put out fires.

Mud[edit | edit source]

Lingering water bottles can be used on dirt, coarse dirt, or rooted dirt to turn it into mud.[1]

Crafting ingredient[edit | edit source]

Name Ingredients Crafting recipe Description
Tipped Arrow Arrow +
Matching Lingering Potion
Arrows of Decay are exclusive to Bedrock Edition unless obtained via commands. Arrows of Luck are exclusive to Java Edition. A custom potion obtained via commands cannot craft arrows with the potion's custom name, lore, or the CustomPotionColor.

Filling cauldrons[edit | edit source]

In Bedrock Edition, using a lingering potion on a cauldron adds one level of that potion to the cauldron. Attempting to add a lingering potion to a cauldron with water, dyed water or a non-matching potion empties the cauldron and creates an explosion sound (but no actual explosion).

Custom effects[edit | edit source]

In Java Edition, lingering potions can be obtained with any status effect using /give and the potion_contents data component.

Sounds[edit | edit source]

Java Edition:
Lingering potions use the Friendly Creatures sound category for entity-dependent sound events.

Sounds
SoundSubtitlesSourceDescriptionResource locationTranslation keyVolumePitchAttenuation
distance
​Bottle smashesFriendly CreaturesWhen a lingering potion impacts somethingentity.splash_potion.breaksubtitles.entity.potion.splash1.00.9-1.016
​Bottle thrownFriendly CreaturesWhen a lingering potion is thrown by a playerentity.lingering_potion.throwsubtitles.entity.potion.throw0.513-0.516
​Dispensed itemBlocksWhen a lingering potion is dispensed by a dispenserblock.dispenser.launchsubtitles.block.dispenser.dispense1.01.216

Bedrock Edition:

Sounds
SoundSourceDescriptionResource locationVolumePitch
BlocksWhen a splash potion impacts somethingrandom.glass1.01.0
PlayersWhen a splash potion is thrown by a playerrandom.bow0.50.33-0.5
PlayersWhen a splash potion is dispensed from a dispenserrandom.bow1.00.83-1.25

Data values[edit | edit source]

ID[edit | edit source]

Java Edition:

NameIdentifierFormTranslation key
ItemSprite lingering-potion.png: Sprite image for lingering-potion in Minecraft Lingering Potionlingering_potionItemitem.minecraft.lingering_potion
item.minecraft.lingering_potion.effect.empty
item.minecraft.lingering_potion.effect.water
item.minecraft.lingering_potion.effect.mundane
item.minecraft.lingering_potion.effect.thick
item.minecraft.lingering_potion.effect.awkward
item.minecraft.lingering_potion.effect.night_vision
item.minecraft.lingering_potion.effect.invisibility
item.minecraft.lingering_potion.effect.leaping
item.minecraft.lingering_potion.effect.fire_resistance
item.minecraft.lingering_potion.effect.swiftness
item.minecraft.lingering_potion.effect.slowness
item.minecraft.lingering_potion.effect.water_breathing
item.minecraft.lingering_potion.effect.healing
item.minecraft.lingering_potion.effect.harming
item.minecraft.lingering_potion.effect.poison
item.minecraft.lingering_potion.effect.regeneration
item.minecraft.lingering_potion.effect.strength
item.minecraft.lingering_potion.effect.weakness
item.minecraft.lingering_potion.effect.levitation
item.minecraft.lingering_potion.effect.luck
item.minecraft.lingering_potion.effect.turtle_master
item.minecraft.lingering_potion.effect.slow_falling

Bedrock Edition:

NameIdentifierNumeric ID FormTranslation key
ItemSprite lingering-potion.png: Sprite image for lingering-potion in Minecraft Lingering Potionlingering_potion562Itempotion.emptyPotion.linger.name
potion.mundane.linger.name
potion.mundane.extended.linger.name
potion.thick.linger.name
potion.awkward.linger.name
potion.nightVision.linger.name
potion.invisibility.linger.name
potion.jump.linger.name
potion.fireResistance.linger.name
potion.moveSpeed.linger.name
potion.moveSlowdown.linger.name
potion.heal.linger.name
potion.harm.linger.name
potion.poison.linger.name
potion.regeneration.linger.name
potion.damageBoost.linger.name
potion.weakness.linger.name
potion.wither.linger.name
potion.turtleMaster.linger.name
potion.slowFalling.linger.name

Metadata[edit | edit source]

In Bedrock Edition, lingering potions use the following item data values to indicate the kind of potion:

Potion Regular Extended Enhanced
(Level II)
ItemSprite water-bottle.png: Sprite image for water-bottle in Minecraft Water Bottle 0 N/A N/A
ItemSprite mundane-potion.png: Sprite image for mundane-potion in Minecraft Mundane Potion 1 2 N/A
ItemSprite thick-potion.png: Sprite image for thick-potion in Minecraft Thick Potion 3 N/A N/A
ItemSprite awkward-potion.png: Sprite image for awkward-potion in Minecraft Awkward Potion 4 N/A N/A
ItemSprite potion-of-night-vision.png: Sprite image for potion-of-night-vision in Minecraft Potion of Night Vision 5 6 N/A
ItemSprite potion-of-invisibility.png: Sprite image for potion-of-invisibility in Minecraft Potion of Invisibility 7 8 N/A
ItemSprite potion-of-leaping.png: Sprite image for potion-of-leaping in Minecraft Potion of Leaping 9 10 11
ItemSprite potion-of-fire-resistance.png: Sprite image for potion-of-fire-resistance in Minecraft Potion of Fire Resistance 12 13 N/A
ItemSprite potion-of-swiftness.png: Sprite image for potion-of-swiftness in Minecraft Potion of Swiftness 14 15 16
ItemSprite potion-of-slowness.png: Sprite image for potion-of-slowness in Minecraft Potion of Slowness 17 18 42
ItemSprite potion-of-water-breathing.png: Sprite image for potion-of-water-breathing in Minecraft Potion of Water Breathing 19 20 N/A
ItemSprite potion-of-healing.png: Sprite image for potion-of-healing in Minecraft Potion of Healing 21 N/A 22
ItemSprite potion-of-harming.png: Sprite image for potion-of-harming in Minecraft Potion of Harming 23 N/A 24
ItemSprite potion-of-poison.png: Sprite image for potion-of-poison in Minecraft Potion of Poison 25 26 27
ItemSprite potion-of-regeneration.png: Sprite image for potion-of-regeneration in Minecraft Potion of Regeneration 28 29 30
ItemSprite potion-of-strength.png: Sprite image for potion-of-strength in Minecraft Potion of Strength 31 32 33
ItemSprite potion-of-weakness.png: Sprite image for potion-of-weakness in Minecraft Potion of Weakness 34 35 N/A
ItemSprite potion-of-decay.png: Sprite image for potion-of-decay in Minecraft Potion of Decay 36 N/A N/A
ItemSprite potion-of-the-turtle-master.png: Sprite image for potion-of-the-turtle-master in Minecraft Potion of the Turtle Master 37 38 39
ItemSprite potion-of-slow-falling.png: Sprite image for potion-of-slow-falling in Minecraft Potion of Slow Falling 40 41 N/A
ItemSprite potion-of-wind-charging.png: Sprite image for potion-of-wind-charging in Minecraft Potion of Wind Charging 43 N/A N/A
ItemSprite potion-of-weaving.png: Sprite image for potion-of-weaving in Minecraft Potion of Weaving 44 N/A N/A
ItemSprite potion-of-oozing.png: Sprite image for potion-of-oozing in Minecraft Potion of Oozing 45 N/A N/A
ItemSprite potion-of-infestation.png: Sprite image for potion-of-infestation in Minecraft Potion of Infestation 46 N/A N/A


Item data[edit | edit source]

Java Edition:

  •  components: the item's components tag.
    •  minecraft:potion_contents: The potion and custom effects contained in this potion, splash potion, lingering potion, or tipped arrow. If defined as a string, corresponds to  potion.
      •  potion: The ID of a potion type. Optional. See Potion#Item data.
      •  custom_color: The overriding color of this potion texture, and/or the particles of the area effect cloud created.
      •  custom_name: An optional string used to generate containing stack name. The game uses the translation key item.minecraft.<item type>.effect.<value>. This name has a higher priority than the minecraft:item_name component, but lower than the minecraft:custom_name component.
      •  custom_effects: A list of the additional effects that this item should apply.
        • : A single custom effect.
          •  id: The ID of the effect.
          •  amplifier: The amplifier of the effect, with level I having value 0. Optional, defaults to 0.
          •  duration: The duration of the effect in ticks. Value -1 is treated as infinity. Values 0 or less than -2 are treated as 1. Optional, defaults to 1 tick.
          •  ambient: Whether or not this is an effect provided by a beacon and therefore should be less intrusive on the screen. Optional, defaults to false.
          •  show_particles: Whether or not this effect produces particles. Optional, defaults to true.
          •  show_icon: Whether or not an icon should be shown for this effect. Optional, defaults to true.
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Bedrock Edition:

Thrown potion[edit | edit source]

Thrown lingering potion
Hitbox size

Height: 0.25 blocks
Width: 0.25 blocks

ID[edit | edit source]

Java Edition:

NameIdentifierTranslation key
EntitySprite lingering-potion.png: Sprite image for lingering-potion in Minecraft Lingering Potionpotionentity.minecraft.potion

Bedrock Edition:

NameIdentifierNumeric ID Translation key
EntitySprite lingering-potion.png: Sprite image for lingering-potion in Minecraft Lingering Potionlingering_potion101entity.lingering_potion.name

Entity data[edit | edit source]

Lingering potions when thrown have entity data that define various properties of the entity.

  • Entity data
    • Tags common to all entities
    • Tags common to all projectiles
    •  Item: The item that was thrown. The entity renders as a lingering potion if the id is lingering_potion, otherwise it renders as a splash potion.
      • Tags common to all items

Area effect cloud[edit | edit source]

Area Effect Cloud
Area Effect Cloud.png: Infobox image for Area Effect Cloud the entity in Minecraft
Hitbox size

Height: 0.5 blocks
Width: Varies

ID[edit | edit source]

Java Edition:

NameIdentifierTranslation key
EntitySprite area-effect-cloud.png: Sprite image for area-effect-cloud in Minecraft Area Effect Cloudarea_effect_cloudentity.minecraft.area_effect_cloud

Bedrock Edition:

NameIdentifierNumeric ID Translation key
EntitySprite area-effect-cloud.png: Sprite image for area-effect-cloud in Minecraft Area Effect Cloudarea_effect_cloud95entity.area_effect_cloud.name

Entity data[edit | edit source]

See also: Chunk format

The cloud that is created when: lingering potions are thrown; creepers with potion effects explode; dragon fireballs hit the ground, is an entity, which has entity data that defines the properties of the entity.

  • Entity data
    • Tags common to all entities
    •  Age: Age of the field. Increases by 1 every tick. When this is bigger than Duration + WaitTime the area effect cloud dissipates.
    •  Color: The color of the displayed particle. Uses the same format as the color tag from Display Properties.
    •  Duration: The maximum age of the field after WaitTime.
    •  DurationOnUse: The amount the duration of the field changes upon applying the effect.
    •  Effects: A list of the applied effects.
      • An individual effect.
        •  ambient: 1 or 0 (true/false) - whether or not this is an effect provided by a beacon and therefore should be less intrusive on the screen. Optional, and defaults to false. Due to a bug, it has no effect on splash potions.
        •  amplifier: The amplifier of the effect, with level I having value 0. Negative levels are discussed here. Optional, and defaults to level I.
        •  duration: The duration of the effect in ticks. Values 0 or lower are treated as 1. Optional, and defaults to 1 tick.
        •  id: The name of the effect.
        •  show_icon: 1 or 0 (true/false) - true if effect icon is shown. false if no icon is shown.
        •  show_particles: 1 or 0 (true/false) - whether or not this effect produces particles. Optional, and defaults to true. Due to a bug, it has no effect on splash potions.
    •  Owner: The UUID of the entity who created the cloud, stored as four ints.
    •  Particle: The particle displayed by the field. This is the exact same as used in the /particle command, including additional parameters used for particles, for example dust 1 0 0 1.
    •  Potion: The name of the default potion effect. See potion data values for valid IDs.
    •  Radius: The field's radius.
    •  RadiusOnUse: The amount the radius changes upon applying the effect. Normally negative.
    •  RadiusPerTick: The amount the radius changes per tick. Normally negative.
    •  ReapplicationDelay: The number of ticks before reapplying the effect.
    •  WaitTime: The time before deploying the field. The Radius is ignored, meaning that any specified effects is not applied and specified particles appear only at the center of the field, until Age hits this number.

Advancements[edit | edit source]

IconAdvancementIn-game descriptionActual requirements (if different)
A Furious CocktailHave every potion effect applied at the same time The source of the effects is irrelevant for the purposes of this advancement. Other status effects may be applied to the player, but are ignored for this advancement.
BullseyeHit the bullseye of a Target block from at least 30 meters awayBe at least 30 blocks away horizontally when the center of a target is shot with a projectile by the player.
How Did We Get Here?Have every effect applied at the same time

The source of the effects is irrelevant for the purposes of this advancement. Other status effects may be applied to the player, but are ignored for this advancement.

This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed.
Zombie DoctorWeaken and then cure a Zombie VillagerUse a golden apple on a zombie villager under the Weakness effect; the advancement is granted when the zombie villager converts into a villager.
In multiplayer, only the player that feeds the golden apple gets the advancement.

History[edit | edit source]

Java Edition
1.915w33a Added lingering potions.
Added lingering water bottle, and Mundane, Thick, and Awkward lingering potions.
15w33cThe bug where the player could not place splash potions in the brewing stand has been fixed. This now allows for easier creation of lingering potions.
15w44b Added uncraftable lingering potions and lingering potions of luck.
16w06aLingering potions can now be used to craft tipped arrows.
1.1116w32aThe entity ID has been changed from AreaEffectCloud to area_effect_cloud.
16w35aLingering water bottles now deal 1♥ damage to endermen and blazes.
1.1317w47aPrior to The Flattening, this item's numeral ID was 441.
18w07a Added the lingering potions of the Turtle Master.
18w14a Added lingering potions of Slow Falling.
1.1418w43a The textures of lingering potions have been changed.
1.14.3pre3Lingering water bottles now inflict knockback away from their owner when damaging blazes.
Damage caused by lingering water bottles now counts as being caused by the player who threw it.[2]
Lingering water bottles no longer deal damage to endermen.[3]
1.16pre1Lingering water bottles now deal 1♥ damage to snow golems and striders.[4]
1.1821w37aEndermen now take damage when hit by a lingering water bottle again.
1.1922w11aLingering water bottles can be used on dirt, coarse dirt, or rooted dirt to turn it into mud.
1.19.322w43aLingering water bottles can now extinguish burning entities.[5]
1.19.4Pre-release 1Lingering potions no longer have an enchantment glint.
Pre-release 3 Changed colors of the following lingering potions: Night Vision, Invisibility, Leaping, Fire Resistance, Swiftness, Slowness, Turtle Master, Water Breathing, Harming, Poison, Strength.
1.2023w12aWither effect particle colors have been adjusted to make them more distinguishable.
The lingering potion of Slow Falling has had its color tweaked to make it more distinguishable from the lingering potion of Invisibility.
1.20.5?Uncraftable lingering potions have been removed.
1.20.5
Experiment
Update 1.21
24w13a Added lingering potions of Infestation, Oozing, Weaving, and Wind Charging.
1.21.224w34aThrown lingering potions no longer go through the world border if hit.
24w36aIf a lingering potion hits an entity, the area effect cloud now spawns at the target's feet, making it easier for lingering potions to apply their effects.[6][7]
Pocket Edition
1.0.0alpha 0.17.0.1 Added lingering potions.
Lingering water bottles, mundane, long mundane, thick, and awkward lingering potions are all available in the Creative inventory.
Bedrock Edition
1.5.0beta 1.5.0.4 Added lingering potions of the Turtle Master.
1.6.0beta 1.6.0.5 Added lingering potions of Slow Falling.
1.10.0beta 1.10.0.3 The textures of lingering potions have been changed.
1.19.0beta 1.19.0.20Lingering water bottles can now be used on dirt, coarse dirt, or rooted dirt to turn it into mud.
1.19.80Preview 1.19.80.21Changed potion colors for the following lingering potions: Fire Resistance, Harming, Invisibility, Leaping, Night Vision, Poison, Slowness, Strength, Swiftness, Turtle Master, and Water Breathing.
Removed enchantment glint from lingering potions.
1.21.0
Experiment
Update 1.21
Preview 1.21.0.20 Added lingering potions of Infestation, Oozing, Weaving, and Wind Charging.
Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU46CU361.381.381.38Patch 151.0.1 Added lingering potions.
TU54CU441.521.521.52Patch 241.0.4Lingering water bottles now deal 1♥ damage to endermen and blazes.
TU69 1.761.761.76Patch 38 Added lingering potions of the Decay, Slow Falling, and Turtle Master.
1.90 The textures of lingering potions have been changed.
New Nintendo 3DS Edition
1.7.10 Added lingering potions.
Lingering water bottles, mundane, long mundane, thick, and awkward lingering potions are all available in the Creative inventory.

Issues[edit | edit source]

Issues relating to "Lingering Potion" are maintained on the bug tracker. Issues should be reported and viewed there.

Trivia[edit | edit source]

  • A thrown lingering potion faces toward the player in first-person view while it appears rotated horizontally in third-person view. This is the case for all throwable items (ender pearls, eggs, snowballs, and all throwable potions).
  • The Lingering Potion of the Turtle Master has the longest (English language) item name in the game, at 37 characters long with spaces, or 32 without. It's also composed of 6 words, more than any other item in the game other than items and books named through an anvil.

Gallery[edit | edit source]

Renders[edit | edit source]

Screenshots[edit | edit source]

See also[edit | edit source]

References[edit | edit source]

  1. MC-249250
  2. MC-110004
  3. MC-166423
  4. MC-106968
  5. MC-189911 — resolved as "Fixed".
  6. MC-207101 — resolved as "Fixed".
  7. MC-270183 — resolved as "Fixed".

Navigation[edit | edit source]