PlayStation Vita Edition 1.38

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1.38 is a version of PlayStation Vita Edition released on December 21, 2016.[1] This version is equivalent to Java Edition 1.10. It is also known as the Holiday Update.[2] [edit]

Additions[edit source]

General[edit source]

Blocks[edit source]

Chorus flower, chorus plant, dragon head, end rod, purpur block, purpur pillar, purpur stairs, purpur slab.

Items[edit source]

Chorus fruit, popped chorus fruit, dragon's breath, elytra, end crystal, lingering potion, water splash potion and lingering potion, potion of luck, tipped arrow, boats made from spruce, birch, jungle, acacia, and dark oak wood.

Mobs[edit source]

Shulker, stray, husk, and skeleton trap horses

Structures[edit source]

End gateway, chorus tree, end city, and end ship

Changes[edit source]

Blocks[edit source]

Beacons
  • Effect duration depends on pyramid levels, 9 seconds plus 2 seconds per level (formerly a constant 9 seconds).
Doors
  • Now have sounds for placing and make different sounds when opening and closing.
  • Are now placed facing left/right depending on which half of the block the player clicks on, unless neighboring doors cause them to place a certain way.
Ender chests
  • Now have unique sounds for opening and closing.
End portal block
  • Hitbox height changed to 0.75 (was 0.0625).
Enchanting tables
  • Now play a sound when enchanting an item
Fence gates
  • Updated opening and closing sounds.
Lily pads
  • Collision box and hitbox were raised from 1⁄4 of a pixel to 1 pixel in height and the width has been changed to be inset from three edges of the block by 1 pixel (1⁄16 of a block).
  • Added sound when placed.
Redstone
  • Hitbox for redstone is now smaller based on the connections, similarly to fences.
Sugar cane
  • Color/shade is affected by the biome color (similar to leaves, grass, and vines).
Trapdoors
  • Updated opening and closing sounds.
  • No longer require supporting blocks.
  • May be climbed like a ladder if placed directly above one and on the same side of the block.

Items[edit source]

Armor
  • Changed equipping sounds.
Fishing rods
  • Can now pull items towards the player.
Buckets
  • Now have sounds.
Glass bottles
  • Can now be used to collect dragon's breath.
  • Added sound when filling it with water and dragon's breath.
Hoes
  • Added new sounds.
Potions
  • Potion of EffectSprite strength-revision-1.png: Sprite image for strength-revision-1 in Minecraft linking to StrengthStrength changed from 130% bonus damage to 3♥♥, i.e. an absolute bonus rather than a relative one.
  • Potion of EffectSprite weakness-revision-1.png: Sprite image for weakness-revision-1 in Minecraft linking to WeaknessWeakness changed from 0.5 (♥ × 14) reduction to damage to 4♥♥.
  • Extended potion of EffectSprite poison-revision-1.png: Sprite image for poison-revision-1 in Minecraft linking to PoisonPoison, extended potion of EffectSprite regeneration-revision-1.png: Sprite image for regeneration-revision-1 in Minecraft linking to RegenerationRegeneration had their durations reduced from 2:00 to 1:30.
  • Splash potions now have the same duration as drinkable potions.

Mobs[edit source]

Iron golems
  • Now spawn with 100% knockback resistance.
Skeletons
  • Skeletons can now walk, strafe and shoot at the same time.
    • They walk away from players that are too close and toward players that are too far.
      • They also sprint toward the player when very far away.
Snow golems
Villagers
Zombie villagers
  • Now have different skins for different professions.

Non-mob entities[edit source]

World generation[edit source]

  • The End has changed when generating a new world and can also be updated for old worlds. To get the new End in an old world, select "Reset The End" in the "More Options" menu when loading a world.
  • After killing the ender dragon in the new End, an end gateway will spawn nearby. Throwing an ender pearl into this will teleport the player to a new area in the End with an end city and end ship.
  • The central island has been downscaled from 288x288 to 192x192 blocks.
    • The end platform has been moved from X=100, Y=49, Z=0 to X=60, Y=49, Z=60, due to the downscaling of the End central island.
  • Within the end city and the end ship, the player can find shulkers, elytra, and a dragon head.
  • Villages now generate naturally in Taiga biomes.

General[edit source]

  • Updated crafting interface to allow crafting firework stars and fireworks.
  • Reordered potion effects in the Brewing tab in the Creative inventory to be more like Java Edition.
  • Removed all five types of extended-enhanced potion variants for five potion effects from the Creative inventory.
  • Removed the strength indicator from the Brewing tab in the Creative inventory.
Combat
  • Knockback no longer changes the Y-axis speed of flying and falling mobs.
  • Holding down the attack key in survival or adventure mode now attacks slower while punching into the air (every half second).
  • Added sound when critical hitting a player or mob.
  • Attacking a player of mob now shows black heart particles, indicating the amount of damage that was dealt.
  • Added sounds for the Thorns enchantment.
Crosshair
  • No longer shows in 3rd person view.
Death messages
  • Are now displayed on the player's death screen as well as in the chat.

Fixes[edit source]

33 issues fixed
  • MCCE-1303 – When "0" is typed in as the seed the seed "48" is used instead
  • MCCE-1788 – TNT rendering 1 block up
  • MCCE-1920 – Wither skelleton heads go invisible after being places.
  • MCCE-2187 – Stairs and slabs act like full blocks
  • MCCE-2257 – Game crashes upon entering the end
  • MCCE-2295 – Eating one food item causes the player to eat multiple of the food
  • MCCE-2477 – Sea Lanterns are in two places in crafting table
  • MCCE-2482 – Invisible banners
  • MCCE-2484 – German version has the same item name "Hohes Gras" for both tall grass and fern
  • MCCE-2494 – Enchanting is off balance
  • MCCE-2501 – Trapdoor glitch
  • MCCE-2517 – New duplication glitch
  • MCCE-2567 – Items despawn so fast that time feels limited to picking items up.
  • MCCE-2570 – Silverfish bug
  • MCCE-2580 – Default Texture Pack screenshot is too compressed to be useful
  • MCCE-2585 – Controls bug
  • MCCE-2603 – Spawning inside blocks
  • MCCE-2606 – Witches Potions
  • MCCE-2613 – Particles bounce on slime blocks
  • MCCE-2642 – Anvil/crafting glitch in Survival
  • MCCE-2644 – Crash after dying in Battle mini game
  • MCCE-2681 – Lily pads are duplicated when placed while on a boat
  • MCCE-2718 – Buckets cannot collect water from cauldrons.
  • MCCE-2723 – Flower pots have a crack in them.
  • MCCE-2724 – Taiga village bug
  • MCCE-2725 – Duplication glitch destroys legitimate survival and worlds.
  • MCCE-2730 – Enchanted Books in a random Order
  • MCCE-2737 – X-ray glitch
  • MCCE-2765 – Infinite item bug
  • MCCE-2766 – Enchanting
  • MCCE-2840 – Elytra splitscreen does not work
  • MCCE-2914 – End is broken
  • MCCE-3257 – Grass, ladder, and tallgrass X-ray bug

Trailer[edit source]

See also[edit source]

References[edit source]

Navigation[edit source]