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Clear light coalesces into robes around Her Excellency, Sangonomiya Kokomi, reflecting her magnificent form.

Nereid's Ascension is Sangonomiya Kokomi's Elemental Burst.

Gameplay Notes[]

  • This Elemental Burst drains energy later than most others.[1]
  • Water essentially acts as if it were normal solid terrain for the duration of the burst. As such, while donning the Ceremonial Garment, Kokomi can take fall damage and even die if she jumps from a high distance onto water.
  • Kokomi will still take damage while walking on Electrified Water.
Passive Effects
  • Passive Talent 1, Tamakushi Casket Tamakushi Casket: refreshes the duration of Kokomi's Bake-Kurage upon casting Nereid's Ascension.
  • Passive Talent 2, Song of Pearls Song of Pearls: increases the Normal and Charged Attack DMG Bonus from Nereid's Ascension by 15% of Kokomi's Healing Bonus.
Constellation Effects
  • Constellation Level 1, At Water's Edge At Water's Edge: "While donning the Ceremonial Garment created by Nereid's Ascension, the final Normal Attack in Sangonomiya Kokomi's combo will unleash a swimming fish to deal 30% of her Max HP as Hydro DMG. This DMG is not considered Normal Attack DMG."
  • Constellation Level 2, The Clouds Like Waves Rippling The Clouds Like Waves Rippling: Increases the healing that nearby party members under 50% HP receive from Kokomi's Normal and Charged Attacks during Nereid's Ascension.
  • Constellation Level 3, The Moon, A Ship O'er the Seas The Moon, A Ship O'er the Seas: Increases this talent's level by 3, up to a maximum of 15.
  • Constellation Level 4, The Moon Overlooks the Waters The Moon Overlooks the Waters: "While donning the Ceremonial Garment created by Nereid's Ascension, Sangonomiya Kokomi's Normal Attack SPD is increased by 10%, and Normal Attacks that hit opponents will restore 0.8 Energy for her. This effect can occur once every 0.2s."
  • Constellation Level 6, Sango Isshin Sango Isshin: "While donning the Ceremonial Garment created by Nereid's Ascension, Sangonomiya Kokomi gains a 40% Hydro DMG Bonus for 4s when her Normal and Charged Attacks heal, or would heal, any party member with 80% or more HP." Healing a character at maximum HP counts for this constellation.
Damage Bonus Calculations
  • The Normal Attack "DMG Bonus" is applied differently from other Damage Bonuses. It is not added to other Damage Bonus percentages, but is rather added to the base damage (before other multipliers are applied). That is (without Crit), the outgoing Damage is:
  • The DMG Bonus at the end includes damage bonuses like Hydro DMG Bonus and Normal Attack DMG Bonuses.
  • The HP Ability Bonus is the DMG Bonus provided by the burst for the corresponding type of attack (Normal, Charged, Bake-Kurage).
  • With her second Passive Talent, the Ability Bonus becomes

Advanced Properties[]

Gauge
Units
Internal CooldownPoise
Damage
Stagger EffectBlunt
TagTagTypeTypeS. L.S. L.H. F.H. F.V. F.V. F.
Skill DMG2UNo ICD250Heavy2000

Preview[]

Attribute Scaling[]

Talent Levels past 10 require Elemental Burst Level Increase methods, such as Constellations and Event bonuses.

12345678910111213
Skill DMG (% Max HP)10.4211.211.9813.0213.814.5815.6216.6717.7118.7519.7920.8322.13
Normal Attack DMG Bonus (% Max HP)4.845.25.576.056.416.787.267.748.238.719.29.6810.29
Charged Attack DMG Bonus (% Max HP)6.787.287.798.478.989.4910.1610.8411.5212.212.8713.5514.4
Bake-Kurage DMG Bonus (% Max HP)7.17.638.168.879.49.9310.6411.3512.0612.7713.4814.1915.08
HP Regeneration Per Hit0.81% Max HP
+
77.03
0.87% Max HP
+
84.74
0.93% Max HP
+
93.08
1.01% Max HP
+
102.07
1.07% Max HP
+
111.70
1.13% Max HP
+
121.98
1.21% Max HP
+
132.89
1.29% Max HP
+
144.45
1.37% Max HP
+
156.65
1.45% Max HP
+
169.49
1.54% Max HP
+
182.97
1.62% Max HP
+
197.10
1.72% Max HP
+
211.87
Duration10s
CD18s
Energy Cost70

Talent Leveling[]

Talent
Level
Required
Ascension
Mora
[Subtotal]
Enhancement
Materials

[Subtotal]
Character Talent Materials
[Subtotal]
1 → 22✦
Mora 12,500 [12,500]
Spectral Husk 6 [6]
Teachings of Transience 3 [3]
2 → 33✦
Mora 17,500 [30,000]
Spectral Heart 3 [3]
Guide to Transience 2 [2]
3 → 4
Mora 25,000 [55,000]
Spectral Heart 4 [7]
Guide to Transience 4 [6]
4 → 54✦
Mora 30,000 [85,000]
Spectral Heart 6 [13]
Guide to Transience 6 [12]
5 → 6
Mora 37,500 [122,500]
Spectral Heart 9 [22]
Guide to Transience 9 [21]
6 → 75✦
Mora 120,000 [242,500]
Spectral Nucleus 4 [4]
Philosophies of Transience 4 [4]
Hellfire Butterfly 1 [1]
7 → 8
Mora 260,000 [502,500]
Spectral Nucleus 6 [10]
Philosophies of Transience 6 [10]
Hellfire Butterfly 1 [2]
8 → 96✦
Mora 450,000 [952,500]
Spectral Nucleus 9 [19]
Philosophies of Transience 12 [22]
Hellfire Butterfly 2 [4]
9 → 10
Mora 700,000 [1,652,500]
Spectral Nucleus 12 [31]
Philosophies of Transience 16 [38]
Hellfire Butterfly 2 [6]
Crown of Insight 1 [1]

Voice-Overs[]

Trivia[]

  • In Greek mythology, the Nereids were the sea nymph daughters of the 'Old Man of the Sea' Nereus and the Oceanid Doris. They were the attendants of the god of the sea, Poseidon, and were seen as goddesses of the sea's rich bounty and protectors of sailors and fishermen.
  • In the Japanese name of the Ceremonial Garment (Japanese: 儀来羽衣 Girai Hagoromo), hagoromo (Japanese: 羽衣 "feather mantle") refers to the kimono worn by celestial beings (tennin) that grants them the ability to fly, and thus ascend to heaven.
  • Girai (Japanese: 儀来), which is translated as "Ceremonial" in English, is a kanji transcription of the Ryukyuan word Nirai.[2] It is also known as Nirai Kanai and refers to the realm of gods in the Ryukyuan mythology, the indigenous religion of Okinawa Prefecture and the Amami Islands.[2] The realm is believed to be located somewhere in the Pacific Ocean (presumably under the sea, according to some legends).[2]
    • Nirai is often equated with Ryuuguu-jou, the undersea palace of the dragon god Ryuujin in mainland Japanese legends.[2] Nirai is also claimed to have the same etymological root as Ne-no-kuni, a netherworld in Japanese mythology.[2]
      • In the game's lore, Orobashi may be a nod to the dragon god, whereas Enkanomiya, an underwater region where Watatsumi Island's people originated from, may be a nod to Ne-no-kuni.
  • Using this talent near most NPCs will cause them to clap.

Other Languages[]

LanguageOfficial NameLiteral Meaning
EnglishNereid's Ascension
Chinese
(Simplified)
海人化羽
Hǎirén Huàyǔ
Kaijin's Ascension[• 1]
Chinese
(Traditional)
海人化羽
Hǎirén Huàyǔ
Japanese海人の羽衣
Kaijin no Hagoromo
Kaijin's Feathered Veil[• 2]
Korean해인화우(海人化羽)
Haeinhwau
Kaijin's Ascension‍[※][※]
SpanishEncarnación de las nereidasIncarnation of the Nereids
FrenchAscension de la néréideNereid's Ascension
RussianВознесение нереиды
Vozneseniye nereidy
Nereid's Ascension
ThaiNereid's Ascension
VietnameseNghi Lễ NereidNereid's Ceremony
GermanNereidenaufstiegNereid's Ascension
IndonesianNereid's Ascension
PortugueseCerimônia KaijinKaijin Ceremony
TurkishNereid'in YükselişiNereid's Ascension
ItalianAscensione della NereideNereid's Ascension
  1. Chinese: 化羽/化羽 Huàyǔ, "transform into feather" is a literary term of Daoist origin, which refers to the state of becoming as light as a feather and ascending to heaven.
  2. Japanese: 羽衣 Hagoromo, "feather mantle" is a literary term of Japanese Buddhism origin, which refers to the kimono worn by celestial beings (tennin) that grants them the ability to fly, and thus ascend to heaven.

Change History[]

Version 2.2
  • Fixes an issue where under certain circumstances, an error occurs in the duration of the effect that allows her to walk on the water's surface.

Version 2.1

  • Nereid's Ascension was released.

References[]

Navigation[]

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