Dehya can be invited as a Companion into the player's Serenitea Pot after obtaining her and completing the World Quest Idle Teapot Talk.
Favorite Furnishing Sets[]
If a character's favorite furnishing set is placed in the same realm as the character for the first time, the character will automatically teleport to the furnishing set. Interacting with the character will initiate a special dialogue, after which the character will teleport back to their original position.
Dehya has 2 Favorite Furnishing Sets:
Furnishing Set | Rewards |
---|---|
Fervid Aroma | |
The Traveling Troop's Pomp |
Idle Quotes[]
- The desert...
- Mercenaries...
- A make-up box...
- A trip to the tavern...
- Weapon maintenance...
- (When the player is nearby)
- Nothing to do right now...
- Got a good commission?
Dialogue[]
- Dehya: I'll admit it's cozy here, but there's not a whole lot to do... I'm already getting bored...
- TravelerTraveler)? Dehya: Oh? Look who finally showed up. Any chance you've got an exciting gig for me, (
- How do you like it here?
- Dehya: Haha, beats living in the desert. No crazy temperatures, no howling gales, no sandstorms...
- Dehya: Plus, you don't have to keep an eye out for monsters popping out of the ground or vultures swooping down from the sky.
- Is life in the desert that rough!?
- Dehya: There's no getting around these things if you wanna survive out there.
- Dehya: You also can't forget to keep your guard up in case of troublemakers...
- Dehya: Whoa, what's with that look on your face? Scared stiff?
- Dehya: Relax, you've got me. Just bring me along the next time you go to the desert, and I'll handle everything for ya.
- (Unlocks at Friendship Level 4)
- Would you like to have a chat with me?
- Dehya: Gladly, beats standing here twiddling my thumbs.
- Dehya: Hmm... Hey, do you know about the siltwater lakes in the desert?
- Are they like the ones at Sobek Oasis?
- Dehya: Uh, not exactly.
- Dehya: Siltwater lakes usually appear farther inside the desert. According to some very tall tales, they're believed to be Al-Ahmar's blessings.
- Dehya: Legend has it that when his followers got lost in the desert, Al-Ahmar would command the underground rivers to rise to the surface, forming lakes for the trapped to quench their thirst...
- Dehya: But it's just an urban legend.
- Dehya: The water in siltwater lakes does originate from groundwater, but it's too bitter to be used for drinking.
- Dehya: Besides, these lakes only exist for a short time before they're buried by sand, so you can't use them as landmarks.
- So do they have any purpose?
- Other than being treated as tourist attractions...
- Dehya: I heard that the Adventurers' Guild did once receive a commission related to siltwater lakes.
- Dehya: As for what the commission was about... I guess some outlanders who were visiting Sumeru wanted to visit the desert and see these lakes for themselves.
- Dehya: So, they hired a group of experienced Guild adventurers to escort them through the desert.
- Dehya: After that... Well, some say the Adventurers' Guild has never accepted similar commissions ever since.
- (Unlocks at Friendship Level 7)
- Anything you want to do?
- Dehya: You mean here? Uh, I can't think of anything in particular...
- Dehya: If I had to pick something, I guess I'd like to explore this place thoroughly.
- Dehya: I mean, this is my first time inside a teapot. I doubt anyone would believe me if I told them.
- What do you usually do in your spare time?
- Dehya: Maintain my weapons, check my next job, sneak in a quick nap.
- Dehya: If there's still time to burn, I'll grab a few drinks at the city tavern, but I usually don't have that much free time.
- Being a merc isn't easy...
- You're overworking yourself...
- Dehya: That's life for ya. Everyone's stressed out one way or another, and there's no escaping it.
- Dehya: Even more so for mercs — we're looking for our next job before we even finish our current one.
- Dehya: With so many competitors in this line of work, laziness will only net you an empty stomach.
- Dehya: Hahaha, okay, enough serious talk. Days off are few and far between, so it'd be a waste not to unwind while I still can.
- Dehya: Hmm... Why don't you show me around and introduce me to the others here?
- Dehya: Especially that little bird named Tubby. Looks like she has her own teapot, what's up with that?
- (Between 6:00 and 19:00)
- Morning, Dehya.
- Dehya: You look like you're raring to go. Not surprising, given how comfy this place is. I slept like a log last night.
- Dehya: I usually get woken up by random loud noises, so it was a surprise to wake up naturally this morning. To be honest, it's quite an unfamiliar experience.
- (Between 19:00 and 6:00)
- Good night, Dehya.
- Dehya: Time for you to turn in already? Off you go, then. I'll be looking around some more.
- Dehya: I know you said it's perfectly safe here, but to go to bed without someone on lookout... I don't think I'm used to that yet.
Special Dialogue[]
When a character is invited to or invites themselves to their favorite set for the first time, the character will provide a reward. They will provide a reward for each of their favorite sets.
Inviting them to the furnishing set again will replay the dialogue, but no further reward will be given.
The Traveling Troop's Pomp[]
- Dehya: Mercs camping in the wild rely on banners and weapon racks to protect themselves.
- Dehya: Normally, any reasonable merc will know to keep their distance when they see another group's banner.
- Dehya: However, if a not-so-reasonable person insists on approaching, that's when the weapon racks come in handy.
Fervid Aroma[]
- Dehya: Did you really shove an entire kebab shop in here? It's got everything: tools, equipment, even a table and chairs.
- Dehya: Since you've got everything ready... I say, let grill master Dehya take it from here.
- Dehya: What? I can't hunt any of the animals here? Okay, fine. Then I'm gonna head out and find some fresh meat.
Change History[]
Released in Version 3.5
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