This layout of Spiral Abyss enemies started during Version 2.0 and lasted from August 01, 2021 to September 16, 2021.
Blessings of the Abyssal Moon[]
Duration: August 01, 2021 04:00:00 AM – August 16, 2021 03:59:59 AM
Duration: August 16, 2021 04:00:00 AM – September 01, 2021 03:59:59 AM
Duration: September 01, 2021 04:00:00 AM – September 16, 2021 03:59:59 AM
Waxing Phase — Stalwart Moon | |
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Abyssal Moon Spire[]
Floor 9[]
- Ley Line Disorder
- A Plasma Field will be generated at the edge of the challenge area once the challenge begins. While within the field, characters will be hit by a lightning strike once every 5s and take Electro DMG. The area covered by the field will gradually expand as the challenge proceeds.
Chamber 1 | |
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Enemy Level | 72 |
Challenge Target | Remaining challenge time longer than 60/180/300 sec. |
Enemies (First Half) | Wave 1: Wave 2: Wave 3: |
Enemies (Second Half) | Wave 1: Wave 2: |
Chamber 2 | |
Enemy Level | 74 |
Challenge Target | Remaining challenge time longer than 60/180/300 sec. |
Enemies (First Half) | Wave 1: Wave 2: |
Enemies (Second Half) | Wave 1: Wave 2: Wave 3: |
Chamber 3 | |
Enemy Level | 76 |
Challenge Target | Remaining challenge time longer than 180/300/420 sec. |
Enemies (First Half) | Wave 1: Wave 2: |
Enemies (Second Half) | Wave 1: Wave 2: |
Floor 10[]
- Ley Line Disorder
- There will be a Leader amongst the opponents present in each challenge on this floor. Its Attendants will also be present to provide it with enhancements and protection. Each Attendant will increase the Leader's Element RES and Physical RES by 10%. The Attendants will restore the Leader's HP every 12s, with each Attendant restoring 5% HP. When there are no Attendants, the Leader will not have any of the above enhancement and restoration effects.
Chamber 1 | |
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Enemy Level | 80 |
Challenge Target | Remaining challenge time longer than 60/180/300 sec. |
Enemies (First Half) | Wave 1: Wave 2: |
Enemies (Second Half) | |
Chamber 2 | |
Enemy Level | 82 |
Challenge Target | Remaining challenge time longer than 60/180/300 sec. |
Enemies (First Half) | |
Enemies (Second Half) | |
Chamber 3 | |
Enemy Level | 85 |
Challenge Target | Remaining challenge time longer than 180/300/420 sec. |
Enemies (First Half) | |
Enemies (Second Half) |
Floor 11[]
Chamber 1 | |
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Enemy Level | 88 |
Challenge Target | Remaining challenge time longer than 60/180/300 sec. |
Enemies (First Half) | |
Enemies (Second Half) | |
Chamber 2 | |
Enemy Level | 90 |
Challenge Target | Remaining challenge time longer than 60/180/300 sec. |
Enemies (First Half) | Wave 1: Wave 2: |
Enemies (Second Half) | |
Chamber 3 | |
Enemy Level | 92 |
Challenge Target | Remaining challenge time longer than 180/300/420 sec. |
Enemies (First Half) | |
Enemies (Second Half) |
Floor 12[]
- Ley Line Disorder
- Energy Tides are present in this challenge. They switch between high and low cycle every 10 seconds. During high cycle, a large amount of elemental projectiles will appear when a character hits the enemy, restoring 10 energy. This occurs every 2.8 seconds. During low cycle, party members cannot obtain elemental energy.
Chamber 1[DN • 1] | |
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Enemy Level | 95 |
Challenge Target | Remaining challenge time longer than 180/300/420 sec. |
Enemies (First Half) | Wave 1: Wave 2: |
Enemies (Second Half) | Wave 1: Wave 2: |
Chamber 2 | |
Enemy Level | 98 |
Challenge Target | Remaining challenge time longer than 180/300/420 sec. |
Enemies (First Half) | Wave 1: Wave 2: |
Enemies (Second Half) | |
Chamber 3 | |
Enemy Level | 100 |
Challenge Target | Remaining challenge time longer than 180/300/420 sec. |
Enemies (First Half) | Wave 1: Wave 2: |
Enemies (Second Half) | Wave 1: Wave 2: |
- ↑ Chamber 1:
- Both halves of this challenge contain an Electro Elemental Node that applies a massive RES and Cooldown Reduction buff to opponents until the status has been removed.