Other Portal
{ "title": "Other Portal", "rows": [ { "field": "No", "label": "Generates in<br>existing chunks" }, { "field": "\n* <span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:BlockSprite glowstone.png article, displayed as 16x16px|link=Glowstone|alt=BlockSprite glowstone.png: Sprite image for glowstone in Minecraft linking to Glowstone|class=pixel-image|)</span>(link to Glowstone article, displayed as <span class=\"sprite-text\">Glowstone</span>)</span>\n* <span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:BlockSprite other-portal.png article, displayed as 16x16px|link=Other Portal (block)|alt=BlockSprite other-portal.png: Sprite image for other-portal in Minecraft linking to Other Portal (block)|class=pixel-image|)</span>(link to Other Portal (block) article, displayed as <span class=\"sprite-text\">Other Portal</span>)</span>", "label": "Consists of" } ], "invimages": [], "images": [ "Other Portal.png" ] }
An other portal is a manufactured structure that teleports the player 500 blocks up in the Overworld.
Creation[edit | edit source]
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Full version | Minimal version |
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An other portal is built as a vertical, rectangular frame of glowstone (4×5 minimum, 23×23 maximum). The four corners of the frame are not required. Adjacent portals can share glowstone blocks. An other portal cannot be built horizontally like an end portal.
Once a frame is constructed, it is activated by water placed inside the frame. This creates portal blocks inside the frame, resembling a vortex. The water can be placed in any manner, including use of water bucket, dispensed by dispenser or natural spread of water. Other portals can be activated only in the Overworld; they cannot be activated in the End and custom dimensions.
The water must be the last placed block in the structure—a water in an incomplete frame does not result in the portal activating upon the placement of the last glowstone block.
Behavior[edit | edit source]
When a player in the Overworld or the Nether stands in an other portal block for 4 seconds, the player is teleported 500 blocks in the air and Error 404 Terrain Not Found
appears in the chat. The player can step out of a portal before it completes its animation to abort the teleport. However, in Creative, the wait time is one game tick (1⁄20 second) for the player to transfer between "dimensions."
Most entities can travel through portals, including mobs (except the wither and ender dragon), thrown items, and transportation without passengers (neither mobs nor player)[1], including boats, minecarts and horses. Unlike players, other entities travel through portals instantly, and once they reach the other side, there is a cool-down time for 300 game ticks (15 seconds), in which they cannot go through any other portals. Therefore, an entity can only travel though other portals again, once it is not touching any other portal for 15 seconds.
Sounds[edit | edit source]
Generic[edit | edit source]
glass sound type | ||||||||
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Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.8 | 16 | |
Block placed | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | 16 | |
Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
Something falls on a block | Entity-Dependent | Falling on the block with fall damage | block | subtitles [upcoming JE 1.21.4] | 0.5 | 0.75 | 16 | |
Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 |
Unique[edit | edit source]
Sounds | ||||||||
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Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
Portal whooshes | Blocks | Randomly | block | subtitles | 0.5 | 0.8-1.2 | 10 | |
Portal noise intensifies | Ambient/Environment | When a player attempts to travel through an other portal | block | subtitles | 0.25 | 0.8-1.2 | 16 |
History[edit | edit source]
Java Edition | |||||||
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23w13a_or_b | Added other portals. |
Issues[edit | edit source]
Issues relating to "Other Portal" are not maintained on the bug tracker because it is an April Fools' joke, and is therefore not in the newest stable version or snapshot. Issues reported there are closed as "Invalid".
Trivia[edit | edit source]
- The other portal is a reference to the The Aether mod, a dimension mod wherein players were able to build a portal out of glowstone and activated with water that would transport the players to a Heaven-like dimension, serving as a counterpart to the Nether's hellish environment accessed through an obsidian and fire portal. In its heyday, the mod was easily one of the most popular and iconic Minecraft mods, leading some players to believe it was actually in vanilla Minecraft. While the developer of the Aether mod, kingbdogz, has actually been hired by Mojang, there are currently no plans to add any new dimension to Minecraft, Heaven-like or otherwise, as adding a new dimension would divert attention away from fleshing out the existing ones.[2][3][4][5][6][7]
References[edit | edit source]
- ↑ MC-67
- ↑ "And because PC Gamer made such a big deal of the sky dimension, I guess I'll have to finish it. Consider it confirmed." – @notch (Markus Persson) on X (formerly Twitter), May 19, 2011
- ↑ "Notch Answers Minecraft 1.8 Questions - Community Questions for Markus (Notch) Persson" – OmniTechNews on YouTube, September 1, 2011
- ↑ "It has been rebranded to be The End realm" – @jeb_ (Jens Bergensten) on X (formerly Twitter), October 12, 2011
- ↑ "Probably, yes. :D I love the idea. The Ether mod does it great, try it." – @notch (Markus Persson) on X (formerly Twitter), November 10, 2011
- ↑ "No we don't plan to return the Sky Dimension" – @jeb_ (Jens Bergensten) on X (formerly Twitter), July 2, 2012
- ↑ "We have no plans to revisit the skylands" – @Dinnerbone (Nathan Adams) on X (formerly Twitter), July 3, 2012
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