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The Defense Mechanism is a Unique Enemy found in Dragonspine.

It resembles a spherical automaton with a petal-like head, and a tail on its back. It is similar to the sign on the door of a Domain. When inactive, they fold their petals and lie on the ground.

Stats[]

RES
Physical Pyro Hydro Electro Cryo Dendro Anemo Geo
0% 0% 0% 0% 0% 0% 0% 0%

Toggle Levels

Level Scaling
LevelHPATKDEF
15823505
1022961550
20708151600
301,178246650
402,156368700
503,997567750
606,705798800
7010,4421,102850
8014,8531,418900
9019,4831,713950
10029,4122,2161,000
10432,2632,3931,020

Note that HP and ATK values may change in Co-Op Mode, some Quests, and certain Domains (including Spiral Abyss and Imaginarium Theater). For more details, see Enemy/Level Scaling § Other Multipliers.

Abilities[]

Most ability names are unofficial.

Aimed Projectile
Charges and shoots 3 consecutive projectiles at the player, each dealing 100% ATK as Cryo DMG.

Locations[]

The Defense Mechanism is currently found in several places throughout Dragonspine, and spawns in Crimson Wish missions. One could also be encountered in From Outer Lands, a World Quest in Version 1.6's Golden Apple Archipelago.

Trivia[]

  • As they are technically a hazardous obstacle rather than an enemy (despite the battle music), they are not listed in the Archives.
    • Summons and Ningguang's attacks don't target it (although Normal Attacks will auto-target them), and Mini Seelie, which normally hide when entering combat, will not hide from them.
    • Moreover, hitting them does not generate Energy.
    • Tartaglia's Riptide does not seem to apply to it.
  • Defense Mechanisms spawn with stats based on the player's World Level, but because they do not respawn or despawn, they retain the same stats.
    • This means that loading an area where Defense Mechanisms spawn at a low level will make them very easy to kill at later levels, as their HP will not increase.
  • Unique among them is that they also target enemies present in its sight, making them the only enemy to do so.

Gallery[]

Change History[]

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