Bundle
{ "title": "Bundle", "rows": [ { "field": "Common", "label": "(link to Rarity article, displayed as Rarity tier)" }, { "field": "Yes", "label": "(link to Renewable resource article, displayed as Renewable)" }, { "field": "No", "label": "Stackable" } ], "invimages": [ "Bundle", "White Bundle", "Light Gray Bundle", "Gray Bundle", "Black Bundle", "Brown Bundle", "Red Bundle", "Orange Bundle", "Yellow Bundle", "Lime Bundle", "Green Bundle", "Cyan Bundle", "Light Blue Bundle", "Blue Bundle", "Purple Bundle", "Magenta Bundle", "Pink Bundle" ], "images": [ "Bundle JE2 BE2.png", "Bundle Open JE1 BE1.png", "White Bundle.png", "White Bundle Open.png", "Light Gray Bundle.png", "Light Gray Bundle Open.png", "Gray Bundle.png", "Gray Bundle Open.png", "Black Bundle.png", "Black Bundle Open.png", "Brown Bundle.png", "Brown Bundle Open.png", "Red Bundle.png", "Red Bundle Open.png", "Orange Bundle.png", "Orange Bundle Open.png", "Yellow Bundle.png", "Yellow Bundle Open.png", "Lime Bundle.png", "Lime Bundle Open.png", "Green Bundle.png", "Green Bundle Open.png", "Cyan Bundle.png", "Cyan Bundle Open.png", "Light Blue Bundle.png", "Light Blue Bundle Open.png", "Blue Bundle.png", "Blue Bundle Open.png", "Purple Bundle.png", "Purple Bundle Open.png", "Magenta Bundle.png", "Magenta Bundle Open.png", "Pink Bundle.png", "Pink Bundle Open.png" ] }
A bundle is an item that can store up to a stack's worth of mixed item types within itself in a single inventory slot. Items that stack to less than 64 occupy more space within the bundle, and items that do not stack occupy the entire bundle without allowing space for any other items.
Obtaining[edit | edit source]
Crafting[edit | edit source]
Ingredients | Crafting recipe |
---|---|
String + Leather |
Ingredients | Crafting recipe |
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Any Bundle + Matching Dye |
Usage[edit | edit source]
Bundles are used to store different item types in the same inventory slot. This does not, however, increase the total capacity of the slot: each bundle has 64 "bundle slots" and each item placed in the bundle takes up these slots similar to how they take up space in a normal inventory slot: items that stack to 64 take up 1 bundle slot, items that stack to 16 (for example, eggs) take up 4, and items that do not stack (such as tools/weapons/armor) take up the whole bundle, all 64 slots.
Although bundles themselves cannot be stacked, a bundle can be placed inside another (nested): the inner bundle itself uses 4 slots plus the number of slots already occupied by the items in that bundle.[1]
To place items inside a bundle, either (1) pick up the bundle in the inventory and left-click on the item(s) to be placed inside or (2) pick up the item(s) and left-click on the bundle. When placing bundles inside another bundle, the interface uses the first method: picking up bundle A and right clicking on bundle B attempts to store bundle B inside A.
Bundles can be used inside the inventory to take out any item put in. The item to remove can be selected by using the scroll wheel (mouse), right stick (controller), or tapping (touch controls). When used outside the inventory, the top item in the bundle is thrown out into the world.
Hovering over the bundle shows the contents of its inventory slots. The number of bundle slots used is displayed as <fullness>/64 in the tooltip and if the bundle is full, then the empty slots are grayed out. Up to three rows of slots are displayed, with the rest being hidden under a "+N" slot, and the fullness is measured by a progress bar that says "FULL" when the bundle is full.
Shulker boxes cannot be placed inside of bundles. However, bundles can be placed inside of shulker boxes.
When a bundle item is destroyed, the contents of the bundle are dropped as items, similar to a shulker box.
Sounds[edit | edit source]
Sounds | ||||||||
---|---|---|---|---|---|---|---|---|
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
Bundle empties | Players | When a bundle's items are thrown onto the ground | item | subtitles | 0.8 | varies [sound 1] | 16 | |
Item packed | Players | When items are placed into a bundle | item | subtitles | 0.8 | varies [sound 2] | 16 | |
Bundle full | Players | When items cannot be placed into a bundle | item | subtitles | 1.0 | 1.0 | 16 | |
Item unpacked | Players | When items are removed from a bundle | item | subtitles | 0.8 | varies [sound 3] | 16 |
Sounds | |||||
---|---|---|---|---|---|
Sound | Source | Description | Resource location | Volume | Pitch |
Players | When a bundle's items are thrown onto the ground | bundle | 1.0 | varies | |
Players | When items are placed into a bundle | bundle | 1.0 | varies | |
Players | When items cannot be placed into a bundle | bundle | 1.0 | 1.0 | |
Players | When items are removed from a bundle | bundle | 1.0 | varies[sound 3] |
Data values[edit | edit source]
ID[edit | edit source]
Name | Identifier | Form | Item tags | Translation key |
---|---|---|---|---|
Bundle | bundle | Item | bundles | item.minecraft.bundle |
White Bundle | white_bundle | Item | bundles | item.minecraft.white_bundle |
Orange Bundle | orange_bundle | Item | bundles | item.minecraft.orange_bundle |
Magenta Bundle | magenta_bundle | Item | bundles | item.minecraft.magenta_bundle |
Light Blue Bundle | light_blue_bundle | Item | bundles | item.minecraft.light_blue_bundle |
Yellow Bundle | yellow_bundle | Item | bundles | item.minecraft.yellow_bundle |
Lime Bundle | lime_bundle | Item | bundles | item.minecraft.lime_bundle |
Pink Bundle | pink_bundle | Item | bundles | item.minecraft.pink_bundle |
Gray Bundle | gray_bundle | Item | bundles | item.minecraft.gray_bundle |
Light Gray Bundle | light_gray_bundle | Item | bundles | item.minecraft.light_gray_bundle |
Cyan Bundle | cyan_bundle | Item | bundles | item.minecraft.cyan_bundle |
Purple Bundle | purple_bundle | Item | bundles | item.minecraft.purple_bundle |
Blue Bundle | blue_bundle | Item | bundles | item.minecraft.blue_bundle |
Brown Bundle | brown_bundle | Item | bundles | item.minecraft.brown_bundle |
Green Bundle | green_bundle | Item | bundles | item.minecraft.green_bundle |
Red Bundle | red_bundle | Item | bundles | item.minecraft.red_bundle |
Black Bundle | black_bundle | Item | bundles | item.minecraft.black_bundle |
Name | Identifier | Numeric ID | Form | Translation key |
---|---|---|---|---|
Bundle | bundle | 260 | Item | item.bundle |
White Bundle | white_bundle | 272 | Item | item.white_bundle |
Orange Bundle | orange_bundle | 268 | Item | item.orange_bundle |
Magenta Bundle | magenta_bundle | 267 | Item | item.magenta_bundle |
Light Blue Bundle | light_blue_bundle | 264 | Item | item.light_blue_bundle |
Yellow Bundle | yellow_bundle | 273 | Item | item.yellow_bundle |
Lime Bundle | lime_bundle | 266 | Item | item.lime_bundle |
Pink Bundle | pink_bundle | 269 | Item | item.pink_bundle |
Gray Bundle | gray_bundle | 262 | Item | item.gray_bundle |
Light Gray Bundle | light_gray_bundle | 265 | Item | item.light_gray_bundle |
Cyan Bundle | cyan_bundle | 261 | Item | item.cyan_bundle |
Purple Bundle | purple_bundle | 270 | Item | item.purple_bundle |
Blue Bundle | blue_bundle | 258 | Item | item.blue_bundle |
Brown Bundle | brown_bundle | 259 | Item | item.brown_bundle |
Green Bundle | green_bundle | 263 | Item | item.green_bundle |
Red Bundle | red_bundle | 271 | Item | item.red_bundle |
Black Bundle | black_bundle | 257 | Item | item.black_bundle |
Item data[edit | edit source]
- components: the item's components tag.
- minecraft:bundle_contents: The items stored inside this bundle.
- : A single item stack.
- Tags common to all items
- : A single item stack.
- minecraft:bundle_contents: The items stored inside this bundle.
Videos[edit | edit source]
History[edit | edit source]
October 3, 2020 | Bundles are revealed at Minecraft Live 2020. Hovering over them shows all items inside scattered around a large area, and incomplete bundles have the empty texture. | ||||||||
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October 16, 2021 | Ulraf states that bundles are not included in Caves & Cliffs. | ||||||||
November 17, 2021 | Bundles are announced to be added after The Wild Update. | ||||||||
September 28, 2024 | Bundles are announced to be added in the Bundles of Bravery drop. | ||||||||
Java Edition | |||||||||
1.17 | 20w45a | Added bundles. Hovering over them shows some of the items contained and their quantities, much like the tooltip of a shulker box. Incomplete bundles have the full texture. | |||||||
The crafting recipe was originally 2 strings and 6 rabbit hides.
| |||||||||
20w46a | The textures of bundles have been changed. | ||||||||
Hovering over bundles now shows its contained items in special slots, similar to slots in the inventory. If the bundle is not full, it also has an empty slot with a plus on it. | |||||||||
20w48a | Bundles now show fullness as a number when advanced tooltips are enabled. | ||||||||
Using a bundle in the inventory now empties one item from the bundle instead of emptying all the contents out to the inventory. | |||||||||
Using a bundle now throws out its entire content into the world. | |||||||||
20w49a | Bundle fullness is now always shown. | ||||||||
Full bundles now show the blue bar instead of hiding it, to distinguish from empty bundles. | |||||||||
20w51a | Bundles now drop its contents when destroyed as an item entity. | ||||||||
Bundle fullness has been changed from Fullness: <fullness> / 64 to <fullness>/64
| |||||||||
The slots in the tooltip when hovering over bundles have changed to have a border, and rows of slot have a thicker edge between them. | |||||||||
When the bundle is not full, it instead shows empty slots instead of one slot with a plus. When it is full, those empty slots become greyed out with an X. | |||||||||
21w05a | The player now receives a tutorial when first having a bundle in the inventory. | ||||||||
21w19a | Bundles are now accessible only through commands. | ||||||||
1.18 | Experimental Snapshot 1 | Bundles are now available in the creative inventory and can be crafted once again. | |||||||
21w37a | Bundles are once again accessible only through commands. | ||||||||
1.19.3 Experiment | 22w42a | Bundles have been made available once again, and have been moved behind their own data pack. | |||||||
1.21.2 Experiment | 24w33a | Bundles are now crafted with one string and one leather instead of two strings and six rabbit hide.
| |||||||
The open texture, now split into front and back textures, was updated and is now used whenever an item is selected, with said item being displayed within the bundle item texture. | |||||||||
The closed texture is now used as the default instead of the open texture. | |||||||||
The tooltip has been updated to a sub-menu, wherein the player can now scroll to select an item to take out. | |||||||||
24w34a | The bundle's tooltip now fits 3 rows and can always show at least 8 item types. | ||||||||
24w35a | The number keys can no longer be used to select items in a bundle. | ||||||||
24w36a | When a bundle is used in the hotbar, one group of items is emptied at a time instead of everything being emptied at once. | ||||||||
24w38a | Bundles can now be dyed in 16 different colors. | ||||||||
1.21.2 | 24w39a | Bundles are now available without toggling its respective data pack. | |||||||
Bedrock Edition | |||||||||
June 29, 2024 | Bundles are announced to soon be added in an upcoming beta/Preview. | ||||||||
1.21.30 Experiment | Preview 1.21.30.23 | Added bundles. | |||||||
Preview 1.21.30.24 | The bundle's tooltip now fits 3 rows and can always show at least 8 item types. | ||||||||
1.21.40 Experiment | Preview 1.21.40.20 | When a bundle is used in the hotbar, one group of items is emptied at a time instead of everything being emptied at once. | |||||||
Preview 1.21.40.22 | Bundles can now be dyed in 16 different colors. | ||||||||
1.21.40 | Preview 1.21.40.23 | The bundle texture now matches Java Edition. | |||||||
Bundles are now available without toggling its respective experimental toggle. |
Issues[edit | edit source]
Issues relating to "Bundle" are maintained on the bug tracker. Issues should be reported and viewed there.
Trivia[edit | edit source]
- Bundles are inspired by the ancient Roman coin purse, which have been used for thousands of years.[2]
- The reason for why bundles can be dyed in 16 colors rather than a combination of multiple colors (like leather armor) is that Mojang considered it more important for players to be able to quickly identify the color of the bundle rather than being able to fully customize the color.[3]
- Bundles are the first non-block item that uses the 16 color dyes versus the 2^24 leather dye system.[4]
- Bundle is the last feature announced at Minecraft Live 2020 to be released. Minecraft Live 2020 took place on October 3, 2020 with the bundles announced for the Caves & Cliffs update while Bundles of Bravery was not released until 4 years and 19 days later on October 22, 2024.
Gallery[edit | edit source]
Mojang screenshots[edit | edit source]
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The original bundle UI.
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The old bundle inventory.
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A bundle of bundles on the beach.
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Some items being put into a bundle.
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A bundle being used to store food.
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Bundle in hand.
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Some bundles floating next to a jungle.
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A bundle hovering near a rabbit.
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Makena holding a bundle.
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Ari with a collection of dyed bundles.
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A fox hanging out with dyed bundles.
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A sheep and rows of dyed bundles.
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Sunny in front of a collection of dyed bundles.
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Several dyed bundles.
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Several bundles in Kai's inventory.
References[edit | edit source]
- ↑ MC-203567 — Bundles can be placed inside of bundles — resolved as "Works As Intended".
- ↑ "BUNDLES ARE FINALLY IN MINECRAFT!" – Minecraft on YouTube, October 23, 2024
- ↑ "Implementing Bundles has been quite the journey, and I'm extremely proud of the team for where they've gotten the feature at this point" – @Xilefian on X (formerly Twitter), September 29, 2024
"For leather armours the dye system is part of the self expression of wearing the armour (which is a primary feature of those items)
Bundles are closer to Shulker Boxes: It is more important a player can quickly see a colour and judge the contents of the container
(1/2)" – @Xilefian on X (formerly Twitter), September 29, 2024
"And to make sure players can quickly see and judge a colour it's best we have artists pick the ideal set of colours
We can tweak each of those 16 bundle textures, versus having artists trying to tweak the visibility of 16,777,216 colours that the leather dye system provides
(2/2)" – @Xilefian on X (formerly Twitter), September 29, 2024
"For context I asked the team the same question when I was reviewing the Bedrock code because - by chance - Bundles are the first non-block item that uses the 16 colour dyes versus the 2^24 leather dye system (which non-block items have used up until Bundles)" – @Xilefian on X (formerly Twitter), September 29, 2024 - ↑ "For context I asked the team the same question when I was reviewing the Bedrock code because - by chance - Bundles are the first non-block item that uses the 16 colour dyes versus the 2^24 leather dye system (which non-block items have used up until Bundles)" – @Xilefian on X (formerly Twitter), September 29, 2024