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For the removed Pocket Edition block, see Leaves carried.
For the item often incorrectly referred to as "alpha leaves", see Invalid Data Value Leaves.

Leaves are natural blocks that generate as part of trees. Despite being a full block, they can be waterlogged.

Obtaining[]

Breaking[]

Hoes are the default tools for breaking leaves, but leaves can be obtained only with shears or Silk Touch enchanted tools.

Block Leaves
Hardness 0.2
Tool
Breaking time[A]
Default 0.3
Wooden 0.15
Stone 0.1
Iron 0.05
Diamond 0.05
Netherite 0.05
Golden 0.05
Shears 0.05
Sword 0.2
  1. Times are for unenchanted tools as wielded by players with no status effects, measured in seconds. For more information, see Breaking § Speed.
Drop Source No Fortune Fortune I Fortune II Fortune III
Jungle Saplings Jungle Leaves 2.5% (140) 2.78% (136) 3.125% (132) 4.17% (124)
Azalea or other Saplings Azalea Leaves or other Leaves 5% (120) 6.25% (116) 8.33% (112) 10% (110)
1-2 Sticks All Leaves 2% (150) 2.22% (145) 2.5% (140) 3.33% (130)
Apples Oak and Dark Oak Leaves 0.5% (1200) 0.556% (1180) 0.625% (1160) 0.833% (1120)

Natural generation[]

Leaves occur naturally on trees and azaleas throughout the Overworld. Specially, oak leaves are generate in jungle bushes. Oak leaves also generate in the tree at meeting point in plains village. Dark oak leaves also generate in woodland mansions.

Post-generation[]

Leaves generate as part of trees grown from saplings or azalea.

Usage[]

Leaves from trees spontaneously decay (disappear) when they receive a block tick if they are not connected to a block with the logs tag (log or wood block), either directly or via other leaf blocks, with a maximum distance of 6 blocks‌[Java Edition only] or 4 blocks‌[Bedrock Edition only]. Leaves placed by players never decay.

Leaves that decay, or are destroyed without using Silk Touch or shears, yield saplings 5% (120) of the time, sticks 2% of the time, and otherwise drop nothing. Jungle leaves drop saplings 2.5% (140) of the time. Oak and dark oak leaves also have a separate but additional 0.5% (1200) chance of dropping an apple, making it extremely rare but possible for a single leaf to drop a sapling, a stick and an apple at the same time. Rates are increased by the Fortune enchantment. Leaves that are burned do not yield saplings or apples.

Leaves take on a different shade of green depending on the biome in which they are placed.

Leaves are always transparent to light, but cannot be seen through when the graphics mode is set to "Fast"; the transparent regions are instead black‌[JE only]/dark green‌[BE only]. They diffuse sky light, causing the shadows they cast under trees.

Leaves can be waterlogged, despite being a full block. Water does not spread out‌[Java Edition only] and waterlogged leaves follow the same rules as any other waterlogged block. When concrete powder is placed on any side of the waterlogged leaves it turns into concrete, without the danger of the water running out of the block.

Applying bone meal to mangrove leaves with a space beneath produces a hanging mangrove propagule with age=0.

Redstone component[]

Information icon
This feature is exclusive to Java Edition. 

The state of a leaves block—including a player-placed block—changes after 1 game tick (half a redstone tick) when the distance to the nearest log or wood block changes, up to 6 blocks of leaves away. Observers facing away from the leaves detect this change and transmit a redstone signal in the same game tick, making leaves useful for redstone signal transmission. This has been called "Leafstone" by the Minecraft Community.

Piston interactivity[]

Leaves are destroyed when pushed by pistons. They do not stick to sticky pistons, slime blocks or honey blocks.

Composting[]

Leaves have a 30% chance of increasing the compost level in a composter by 1. A stack of leaves yields an average of 2.74 bonemeal.

Bees[]

Flowering azaleas leaves and cherry leaves function like any other flowers in their interaction and uses with bees.

Bee nests[]

Oak and birch trees grown from saplings that are within 2 blocks of any flowering azalea leaves have a 5% chance to grow with bee nest and 1-3 bees in it.

Color[]

  • In the inventory, oak, jungle, acacia, and dark oak leaves are colored
     #48b518
    .
  • In the inventory, mangrove leaves are colored
     #92c648
    .
  • Spruce leaves are colored
     #619961
    , and are not affected by biome or inventory color.[1]
  • Birch leaves are colored
     #80a755
    , and are not affected by biome or inventory color.[1]
  • Azalea, flowering azalea, and cherry leaves are not colored.
Biome colors[]

These values are generated by the biome dyeing algorithm. See Biome colors for more information.

Biome Temperature Downfall Foliage Color Block
(Default values)
The Void
River
Warm Ocean
Lukewarm Ocean
Deep Lukewarm Ocean
Ocean
Deep Ocean
Cold Ocean
Deep Cold Ocean
Deep Frozen Ocean
Lush Caves[JE only]
The End
End Highlands
End Midlands
Small End Islands
End Barrens
0.5 0.5
 #71a74d
Oak Leaves
Lush Caves[BE only] 0.9 0.0
 #a6a432
Lush Caves Oak Leaves
Plains
Beach
Sunflower Plains
Dripstone Caves[JE only]
Deep Dark
0.8 0.4
 #77ab2f
Plains Oak Leaves
Dripstone Caves[BE only] 0.2 0.0
 #70a26c
Dripstone Caves Oak Leaves
Snowy Plains
Ice Spikes
Snowy Taiga
Frozen Ocean
Frozen River
0.0 0.5
 #60a17b
Snowy Plains Oak Leaves
Grove -0.2 0.8
Snowy Slopes -0.3 0.9
Frozen Peaks
Jagged Peaks
-0.7 0.9
Desert
Savanna[JE only]
Savanna Plateau[JE only]
Windswept Savanna
Nether Wastes
Warped Forest
Crimson Forest
Soul Sand Valley
Basalt Deltas
2.0 0.0
 #aea42a
Desert Oak Leaves
Savanna[BE only] 1.2 0.0
Savanna Plateau[BE only] 1.0 0.0
Badlands
Wooded Badlands
Eroded Badlands
2.0 0.0
 #9e814d
[n 1]
Badlands Oak Leaves
Swamp 0.8 0.9
 #6a7039
[n 1]
Swamp Oak Leaves
Mangrove Swamp 0.8 0.9
 #8db127
[n 1]
Mangrove Swamp Oak Leaves
Forest
Dark Forest
Flower Forest
0.7 0.8
 #59ae30
Forest Oak Leaves
Birch Forest
Old Growth Birch Forest
0.6 0.6
 #6ba941
Birch Forest Oak Leaves
Old Growth Pine Taiga 0.3 0.8
 #68a55f
Old Growth Pine Taiga Oak Leaves
Old Growth Spruce Taiga
Taiga
0.25 0.8
 #68a464
Taiga Oak Leaves
Windswept Hills
Windswept Gravelly Hills
Windswept Forest
Stony Shore
0.2 0.3
 #6da36b
Windswept Hills Oak Leaves
Jungle
Bamboo Jungle
0.95 0.9
 #30bb0b
Jungle Oak Leaves
Sparse Jungle 0.95 0.8
 #3eb80f
Sparse Jungle Oak Leaves
Meadow 0.5 0.8
 #63a948
Meadow Oak Leaves
Cherry Grove 0.5 0.8
 #b6db61
[n 1]
Cherry Grove Oak Leaves
Stony Peaks 1.0 0.3
 #82ac1e
Stony Peaks Oak Leaves
Snowy Beach 0.05 0.3
 #64a278
Snowy Beach Oak Leaves
Mushroom Fields 0.9 1.0
 #2bbb0f
Mushroom Fields Oak Leaves

Unused biomes in Bedrock Edition.

Biome Temperature Downfall Foliage Color Block
(Default values)
Deep Warm Ocean
0.5 0.5
 #71a74d
Oak Leaves
Snowy Mountains
Legacy Frozen Ocean
0.0 0.5
 #60a17b
Snowy Plains Oak Leaves
Snowy Taiga Hills
Snowy Taiga Mountains
-0.5 0.4
Taiga Hills
Taiga Mountains
0.25 0.8
 #68a464
Taiga Oak Leaves
Desert Hills
Desert Lakes
2.0 0.0
 #aea42a
Desert Oak Leaves
Badlands Plateau
Modified Badlands Plateau
Modified Wooded Badlands Plateau
2.0 0.0
 #9e814d
[n 1]
Badlands Oak Leaves
Shattered Savanna Plateau 1.0 0.5
 #64b216
Windswept Savanna Oak Leaves
Swamp Hills 0.8 0.5
 #6a7039
[n 1]
Swamp Oak Leaves
Wooded Hills
Tall Birch Hills
Dark Forest Hills
0.7 0.8
 #59ae30
Forest Oak Leaves
Birch Forest Hills 0.6 0.6
 #6ba941
Birch Forest Oak Leaves
Giant Tree Taiga Hills
Giant Spruce Taiga Hills
0.3 0.8
 #68a55f
Old Growth Pine Taiga Oak Leaves
Gravelly Mountains+
Mountain Edge
0.2 0.3
 #6da36b
Windswept Hills Oak Leaves
Jungle Hills
Modified Jungle
Bamboo Jungle Hills
0.95 0.9
 #30bb0b
Jungle Oak Leaves
Modified Jungle Edge 0.95 0.8
 #3eb80f
Sparse Jungle Oak Leaves
Mushroom Field Shore 0.9 1.0
 #2bbb0f
Mushroom Fields Oak Leaves
  1. a b c d e f Color is preset

Snowy leaves[]

Information icon
This feature is exclusive to Bedrock Edition. 

Leaves appear as snow-covered during snowfall, however, these appearances are exclusive to frozen ocean, deep frozen ocean, frozen river, snowy beach, snowy plains, and snowy taiga biomes and their variants. Leaves are snow-covered only during snowfalls when fancy graphics are enabled. In mountains biomes and variants leaves do not become frost covered during snowfall.

Sounds[]

Other leaves[]

Java Edition:

SoundSubtitlesSourceDescriptionResource locationTranslation keyVolumePitchAttenuation
distance
Block brokenBlocksOnce the block has brokenblock.grass.breaksubtitles.block.generic.break1.00.816
Block placedBlocksWhen the block is placedblock.grass.placesubtitles.block.generic.place1.00.816
Block breakingBlocksWhile the block is in the process of being brokenblock.grass.hitsubtitles.block.generic.hit0.250.516
None[sound 1]Entity-DependentFalling on the block with fall damageblock.grass.fallNone[sound 1]0.50.7516
FootstepsEntity-DependentWalking on the blockblock.grass.stepsubtitles.block.generic.footsteps0.151.016
  1. a b MC-177082

Bedrock Edition:

SoundSourceDescriptionResource locationVolumePitch
BlocksOnce the block has brokendig.grass0.70.8-1.0
BlocksWhen the block is placeddig.grass0.80.8-1.0
BlocksWhile the block is in the process of being brokenhit.grass0.30.5
PlayersFalling on the block with fall damagefall.grass0.41.0
PlayersWalking on the blockstep.grass0.31.0
PlayersJumping from the blockjump.grass0.111.0
PlayersFalling on the block without fall damageland.grass0.211.0

Azalea leaves[]

Java Edition:

SoundSubtitlesSourceDescriptionResource locationTranslation keyVolumePitchAttenuation
distance
Block brokenBlocksOnce the block has brokenblock.azalea_leaves.breaksubtitles.block.generic.break0.850.8/0.73616
Block placedBlocksWhen the block is placedblock.azalea_leaves.placesubtitles.block.generic.place0.850.8/0.73616
Block breakingBlocksWhile the block is in the process of being brokenblock.azalea_leaves.hitsubtitles.block.generic.hit0.20.516
None[sound 1]Entity-DependentFalling on the block with fall damageblock.azalea_leaves.fallNone[sound 1]0.50.7516
FootstepsEntity-DependentWalking on the blockblock.azalea_leaves.stepsubtitles.block.generic.footsteps0.12751.016
  1. a b MC-177082

Bedrock Edition:

SoundSourceDescriptionResource locationVolumePitch
BlocksOnce the block has brokendig.azalea_leaves1.00.8-1.0
BlocksWhen the block is placeddig.azalea_leaves1.00.8-1.0
BlocksWhile the block is in the process of being brokenhit.azalea_leaves0.2490.65
Friendly CreaturesFalling on the block with fall damagefall.azalea_leaves0.41.0
Friendly CreaturesWalking on the blockstep.azalea_leaves0.31.0
Friendly CreaturesJumping from the blockstep.azalea_leaves0.121.0
Friendly CreaturesFalling on the block without fall damagestep.azalea_leaves0.221.0

Cherry leaves[]

Java Edition:

SoundSubtitlesSourceDescriptionResource locationTranslation keyVolumePitchAttenuation
distance
Block brokenBlocksOnce the block has brokenblock.cherry_leaves.breaksubtitles.block.generic.break1.00.816
Block placedBlocksWhen the block is placedblock.cherry_leaves.placesubtitles.block.generic.place1.00.816
Block breakingBlocksWhile the block is in the process of being brokenblock.cherry_leaves.hitsubtitles.block.generic.hit0.20.516
None[sound 1]Entity-DependentFalling on the block with fall damageblock.cherry_leaves.fallNone[sound 1]0.50.7516
FootstepsEntity-DependentWalking on the blockblock.cherry_leaves.stepsubtitles.block.generic.footsteps0.151.016
  1. a b MC-177082

Bedrock Edition:

SoundSourceDescriptionResource locationVolumePitch
BlocksOnce the block has brokenbreak.cherry_leaves1.01.0
BlocksWhen the block is placedplace.cherry_leaves1.01.0
BlocksWhile the block is in the process of being brokenhit.cherry_leaves0.81.0
PlayersFalling on the block with fall damagefall.cherry_leaves0.41.0
Blocks[sound 1]Walking on the blockstep.cherry_leaves0.21.0
Blocks[sound 1]Jumping from the blockstep.cherry_leaves0.121.0
Blocks[sound 1]Falling on the block without fall damagestep.cherry_leaves0.181.0
  1. a b c MCPE-168093 — step.cherry_leaves uses Blocks sound category instead of Players

Data values[]

ID[]

Java Edition:

NameIdentifierFormBlock tagsItem tagsTranslation key
Oak Leavesoak_leavesBlock & Itemlava_pool_stone_cannot_replace
leaves
mineable/hoe
leavesblock.minecraft.oak_leaves
Spruce Leavesspruce_leavesBlock & Itemlava_pool_stone_cannot_replace
leaves
mineable/hoe
leavesblock.minecraft.spruce_leaves
Birch Leavesbirch_leavesBlock & Itemlava_pool_stone_cannot_replace
leaves
mineable/hoe
leavesblock.minecraft.birch_leaves
Jungle Leavesjungle_leavesBlock & Itemlava_pool_stone_cannot_replace
leaves
mineable/hoe
leavesblock.minecraft.jungle_leaves
Acacia Leavesacacia_leavesBlock & Itemlava_pool_stone_cannot_replace
leaves
mineable/hoe
leavesblock.minecraft.acacia_leaves
Dark Oak Leavesdark_oak_leavesBlock & Itemlava_pool_stone_cannot_replace
leaves
mineable/hoe
leavesblock.minecraft.dark_oak_leaves
Mangrove Leavesmangrove_leavesBlock & Itemlava_pool_stone_cannot_replace
leaves
mineable/hoe
leavesblock.minecraft.mangrove_leaves
Cherry Leavescherry_leavesBlock & Itemlava_pool_stone_cannot_replace
leaves
mineable/hoe
leavesblock.minecraft.cherry_leaves
Azalea Leavesazalea_leavesBlock & Itemlava_pool_stone_cannot_replace
leaves
mineable/hoe
leavesblock.minecraft.azalea_leaves
Flowering Azalea Leavesflowering_azalea_leavesBlock & Itemflowers
lava_pool_stone_cannot_replace
leaves
mineable/hoe
flowers
leaves
block.minecraft.flowering_azalea_leaves

Bedrock Edition:

NameIdentifierNumeric ID FormItem ID[i 1]Translation key
Leaves (oak, spruce, birch and jungle)leaves18Block & Giveable Item[i 2]Identical[i 3]tile.leaves.oak.name
tile.leaves.spruce.name
tile.leaves.birch.name
tile.leaves.jungle.name
Leaves (acacia and dark oak)leaves2161Block & Giveable Item[i 2]Identical[i 3]tile.leaves2.acacia.name
tile.leaves.acacia.name
tile.leaves2.big_oak.name
tile.leaves.big_oak.name
Mangrove Leavesmangrove_leaves-472Block & Giveable Item[i 2]Identical[i 3]tile.mangrove_leaves.name
Cherry Leavescherry_leaves-548Block & Giveable Item[i 2]Identical[i 3]tile.cherry_leaves.name
Azalea Leavesazalea_leaves579Block & Giveable Item[i 2]Identical[i 3]tile.azalea_leaves.name
Flowered Azalea Leavesazalea_leaves_flowered580Block & Giveable Item[i 2]Identical[i 3]tile.azalea_leaves_flowered.name
  1. ID of block's direct item form, which is used in savegame files and addons.
  2. a b c d e f Available with /give command.
  3. a b c d e f The block's direct item form has the same id as the block.

Block states[]

See also: Block states

Java Edition:

Name Default value Allowed values Description
distance71
2
3
4
5
6
7
How far away this block is from the nearest log or wood, in taxicab distance.
persistentfalsefalse
true
If the block persists regardless of having no wood nearby.
true for player-placed leaves.
waterloggedfalsefalse
true
Whether or not there's water in the same place as this leaves.

Bedrock Edition:
Leaves:

NameMetadata Bits Default value Allowed valuesValues for
Metadata Bits
Description
old_leaf_type0x1
0x2
oak oak0Oak Leaves
spruce1Spruce Leaves
birch2Birch Leaves
jungle3Jungle Leaves
persistent_bit0x8falsefalse
true
0
1
If the block persists regardless of having no wood nearby.
update_bit0x4falsefalse
true
0
1
If the block checks for nearby wood and decays.

Leaves2:

NameMetadata Bits Default value Allowed valuesValues for
Metadata Bits
Description
new_leaf_type0x1
0x2
acacia acacia0Acacia Leaves
dark_oak1Dark Oak Leaves
persistent_bit0x8falsefalse
true
0
1
If the block persists regardless of having no wood nearby.
update_bit0x4falsefalse
true
0
1
If the block checks for nearby wood and decays.

Azalea leaves and flowering azalea leaves:

NameMetadata Bits Default value Allowed valuesValues for
Metadata Bits
Description
persistent_bitNot Supportedfalsefalse
true
UnsupportedIf the block persists regardless of having no wood nearby.
update_bitNot Supportedfalsefalse
true
UnsupportedIf the block checks for nearby wood and decays.

History[]

Main article: /History
This section is missing information about weren't endermen able to pick up flowering azalea leaves at some point in Java Edition?. 
Please expand the section to include this information. Further details may exist on the talk page.
Java Edition Classic
0.0.14aOak Leaves JE1 Added leaves.
0.0.15a (Multiplayer Test 1)Oak Leaves JE2 The texture of leaves has been changed.
August 25, 2009Demonstrated that leaves now drop saplings.
0.24_SURVIVAL_TESTLeaves now drop saplings.
Java Edition Indev
0.3120091223-2Leaves now produce shadows.
20100218Leaves now decay.
Java Edition Infdev
20100227-1Leaves no longer decay.
20100325Leaves now decay again.
20100413Leaves no longer decay due to the addition of big trees.
20100615Leaves now decay again.
20100616-1Oak Leaves (fast) JE1 Leaves now use an opaque texture when the graphics setting is set to "Fast".
Java Edition Alpha
v1.0.6Leaves no longer decay.
Leaves now have a 120 chance of dropping a sapling instead of 110.
v1.0.6_01Leaves now decay again when not connected to the ground or to a tree trunk.
v1.1.0Torches can no longer be placed on tree leaves, but only in fast mode.[more information needed]
v1.2.0previewOak Leaves JE3 BE4 Oak Leaves (fast) JE2 BE4 With the addition of biomes, the color of leaves have been changed.
Leaves no longer decay.
v1.2.1Leaf breaking particle colors now reflect the biome, instead of the grayscale texture.
v1.2.3Leaf decay has been re-introduced.
v1.2.3_01Leaf decay is now disabled, due to an infinite loop in the code.
Java Edition Beta
1.0Leaf decay has been re-introduced with the new behavior.
1.1Leaf decay has been rewritten, once again.
1.2Spruce Leaves JE1 BE2 Birch Leaves JE1 BE2 Spruce Leaves (fast) JE1 BE2 Birch Leaves (fast) JE1 BE2 Added spruce and birch leaves, which are colored
 #619961
and
 #80a755
respectively, and do not vary across biomes.
Spruce and birch leaves that decay, or are destroyed, drop oak saplings.
1.5Spruce and birch leaves now drop their respective saplings.
1.6Test Build 3Many disparities between the properties of leaves in Fast and Fancy graphics have been fixed.[more information needed]
1.7Added shears, which collect leaves. Before, leaves could be obtained only via inventory editing.
Leaves no longer appear gray (blank and uncolored, default texture before the application of biome coloration) in the inventory.
1.8Pre-releaseLeaves placed by the player or an enderman no longer decay like normal leaves do.
Java Edition
1.0.0Beta 1.9 Prerelease 4The Silk Touch enchantment can now be used to collect leaves. Any dropped leaves will always be oak, regardless of the tree.[verify]
Beta 1.9 Prerelease 6Silk Touch now preserves the data value of broken leaves rather than always dropping oak. This now includes non-species metadata, allowing for the collection of invalid data value leaves as an item.
?Spruce and birch leaves are now available directly in the creative inventory.
1.111w48aOak leaves now have a 1200 chance of dropping an apple.
1.2.112w03aJungle Leaves JE1 BE2 Jungle Leaves (fast) JE1 BE1 Added jungle leaves.
Oak leaves now generate in jungle bushes.
1.3.112w18aJungle leaves now have a small chance of dropping cocoa beans.
12w19aJungle leaves no longer drop cocoa beans.
12w22aWater now slowly drips through leaves during rain.
1.4.612w49aLeaves now always drop the correct data values when collected via Silk Touch, making invalid data value leaves unobtainable in survival from this point onwards.
1.7.213w43aOak Leaves JE3 BE4 Oak Leaves JE3 BE4 Oak Leaves (fast) JE2 BE4 Oak Leaves (fast) JE2 BE4 Added acacia and dark oak leaves, which use separate but identical textures to oak leaves.
1.814w25aOak Leaves JE3 BE4 Jungle leaves now use the texture of oak leaves.[2] This is an issue with the model, as it points to the exact same texture file as oak leaves do, making the jungle leaves texture file unused in this version.
Oak Leaves (fast) JE3 Spruce Leaves (fast) JE2 Birch Leaves (fast) JE2 Oak Leaves (fast) JE3 Oak Leaves (fast) JE3 Oak Leaves (fast) JE3 Leaves now render differently with the "Fast" graphics setting.
Leaves no longer have distinct texture files for fast and fancy graphics.
14w25bJungle Leaves JE1 BE2 Jungle leaves now use their own texture again.[2]
Oak Leaves (fast) JE4 Spruce Leaves (fast) JE3 Birch Leaves (fast) JE3 Jungle Leaves (fast) JE2 Oak Leaves (fast) JE4 Oak Leaves (fast) JE4 Leaves now render differently in the "Fast" graphics setting - all transparent regions are set to black instead.[3]
1.1116w39aLeaves now generate in woodland mansions.
1.1318w22aNaturally-generated leaves now survive at a distance of up to 6 blocks from logs, instead of 4.
1.1418w43aLeaves now have a small chance to drop sticks when decaying.
Oak Leaves JE4 Spruce Leaves JE2 Birch Leaves JE2 Jungle Leaves JE2 Acacia Leaves JE2 Dark Oak Leaves JE2 Oak Leaves (fast) JE5 Spruce Leaves (fast) JE4 Birch Leaves (fast) JE4 Jungle Leaves (fast) JE3 Acacia Leaves (fast) JE1 Dark Oak Leaves (fast) JE1 The textures of all leaves have changed. This also results in birch, acacia and dark oak leaves having visually distinct textures from oak leaves.
18w48aOak leaves now generate at some meeting points in plains villages.
19w03aPlacing leaves into the brand-new composter has a 10% chance of raising the compost level by 1.
19w05aLeaves now have a 30% chance of increasing the compost level in a composter by 1.
1.1620w15aHoes can now break leaves quickly.
October 3, 2020Azalea Leaves JE1 Flowering Azalea Leaves JE1 Azalea and flowering azalea leaves are shown as part of lush caves at Minecraft Live 2020.
1.1721w05aAzalea Leaves JE1 Flowering Azalea Leaves JE1 Azalea Leaves (fast) Flowering Azalea Leaves (fast) Added azalea and flowering azalea leaves.
21w10aBoth types of azalea leaves now generate as part of azalea trees above a lush cave biome.
21w13aBees now see flowering azalea leaves as a pollen source.
October 16, 2021Mangrove Leaves JE1 Mangrove leaves were shown at Minecraft Live 2021.
1.1922w11aMangrove Leaves JE1 Mangrove Leaves (fast) JE1 Added mangrove leaves.
22w12aLeaves are now waterloggable.
Mangrove leaves are now compostable.[4]
Hoes can now mine mangrove leaves faster.[5]
22w13aMangrove leaves now can drop sticks when broken.
22w14aDue to the addition of the mangrove tree and mangrove swamp, make mangrove leaves obtainable and renewable.
22w15aMangrove Leaves JE2 Mangrove Leaves (fast) JE2 The texture of mangrove leaves has changed.
Mangrove leaves now drop when broken with Silk Touch.[6]
1.20
(Experimental)
23w07aCherry Leaves JE1 Cherry Leaves (fast) JE1 Added cherry leaves behind the Update 1.20 experimental datapack.
1.19.4 Pre-release 1Bees now see cherry leaves as flowers.
1.19.4 Pre-release 4Cherry Leaves JE2 Cherry Leaves (fast) JE2 Updated the texture of cherry leaves.
1.2023w12aCherry leaves are now available without using the "Update 1.20" experimental datapack.
Pocket Edition Alpha
Pre-releaseOak Leaves BE1 Spruce Leaves BE1 Oak Leaves BE1 Added oak, spruce, and birch leaves, all of which are tinted with
 #339933
.
v0.1.0Oak Leaves (fast) BE1 Spruce Leaves (fast) BE1 Oak Leaves (fast) BE1 Added opaque item models for the block and item form of leaves when the graphics setting is not set to "Fancy".
Oak Leaves (item) BE1 Oak Leaves (item fast) BE1 Added an item model for oak leaves tinted with
 #59a53f
and an inventory icon.
Spruce Leaves (item) BE1 Oak Leaves (item) BE1 Spruce Leaves (item fast) BE1 Oak Leaves (item fast) BE1 Oak Leaves in item form with damage value 1 and 2 use models of spruce and birch leaves, however still place oak leaves.
v0.2.1Placeholder Block JE1 BE1 Placeholder Block JE1 BE1 The item model use separate but identical magenta textures when "Fancy Graphics" are enabled/disabled and no longer tinted.
Oak leaves in item form with damage value 1 and 2 no longer use models of spruce and birch leaves.
v0.2.1 alpha2Oak Leaves BE2 Oak Leaves BE2 Oak Leaves (fast) BE2 Oak Leaves (fast) BE2 The textures of oak and birch leaves have been changed.
Oak Leaves JE2 Oak Leaves (fast) JE1 The textures were taken from Java Edition Alpha v1.1.2_01 and earlier.
Oak Leaves (item) BE2 Oak Leaves (item fast) BE2 The textures of oak leaves in item form have been changed to pre-tinted leaves.
v0.3.0Oak leaves now drop their item form when broken with shears.
Survival players no longer start out with an infinite amount of oak leaves in the inventory.
Breaking spruce or birch leaves with shears would drop strange leaves items that had a durability bar, and would stack to 1, sometimes appearing as infinity. Spruce leaves used the crafting table side texture on all sides on some devices.[7]
v0.3.2Oak Leaves BE3 Spruce Leaves JE1 BE2 Birch Leaves BE1 Oak Leaves (fast) BE3 Spruce Leaves (fast) JE1 BE2 Birch Leaves (fast) BE1 The tints of oak, spruce, and birch leaves, have been changed to
 #48b518
,
 #619961
, and
 #80a755
.
Oak Leaves (item) BE2 Oak Leaves (item) BE2 Oak Leaves (item fast) BE2 Oak Leaves (item fast) BE2 Added item form for birch and spruce leaves. They uses oak leaves in item form model.
Spruce and birch leaves no longer dropped glitched items when broken by shears.
The item form for spruce leaves would sometimes use the crafting table texture on all sides when dropped as an item or held in the player's hand.
Leaves now have a small chance to drop their respective sapling type when broken.
v0.4.0Spruce Leaves (item) BE2 Spruce Leaves (item fast) BE2 Spruce leaves in item form now have separate pre-tinted textures.
The item form for spruce leaves would no longer sometimes use the crafting table texture on all sides when dropped as an item or held in the player's hand.
Oak leaves now have a small chance to drop an apple when broken.
v0.8.0build 1Jungle Leaves BE1 Jungle Leaves (fast) JE1 BE1 Added jungle leaves to the creative inventory. If fancy graphics is enabled, the jungle leaves texture incorrectly uses a tinted still water texture for the top row of pixels. This texture is affected by the "Animated water" setting.
Oak Leaves JE3 BE4 Birch Leaves JE1 BE2 Oak Leaves (fast) JE2 BE4 Birch Leaves (fast) JE1 BE2 The textures of oak and birch leaves have been changed.
build 5Jungle Leaves JE1 BE2 The texture of jungle leaves with fancy graphics has been corrected.
v0.9.0build 1Oak Leaves BE4 Oak Leaves BE4 Added acacia and dark oak leaves. They use separate but identical textures to oak leaves.
Oak Leaves BE4 Spruce Leaves BE2 Birch Leaves BE3 Jungle Leaves BE3 The models of leaves have been changed. Jungle leaves are now permanently opaque.
Jungle leaves can now be obtained in survival mode as part of jungle trees.
Leaves now release spiders, creating a higher amount of spiders in tree-rich biomes at night (version exclusive).
v0.12.1build 1Snowy Oak Leaves BE1 Snowy Spruce Leaves BE1 Snowy Birch Leaves BE1 Snowy Acacia Leaves BE1 Snowy Dark Oak Leaves BE1 Leaves in snowy biomes now gradually become frost-covered during snowfall. Jungle leaves don't have a snowy texture.
Pocket Edition
1.1.0alpha 1.1.0.0Leaves now generate in woodland mansions.
Bedrock Edition
1.2.0beta 1.2.0.22Jungle Leaves BE4 Snowy Jungle Leaves BE1 Jungle leaves are now transparent on higher-end devices when Fancy leaves are turned on. Jungle leaves now have a snowy texture.
1.10.0beta 1.10.0.3Leaves now have a small chance to drop sticks when decaying.
Oak Leaves BE5 Spruce Leaves BE3 Birch Leaves BE4 Jungle Leaves BE5 Acacia Leaves BE2 Dark Oak Leaves BE2 Snowy Oak Leaves BE2 Snowy Spruce Leaves BE2 Snowy Birch Leaves BE2 Snowy Jungle Leaves BE2 Snowy Acacia Leaves BE2 Snowy Dark Oak Leaves BE2 The textures of all leaves have been changed.
1.11.0beta 1.11.0.1Leaves can now be used to fill up composters.
Caves & Cliffs (experimental)beta 1.16.220.52Azalea Leaves BE1 Flowering Azalea Leaves BE1 Azalea Leaves (fast) BE1 Flowering Azalea Leaves (fast) BE1 Added azalea and flowering azalea leaves.
beta 1.16.230.50Bees now interact with flowering azalea leaves as they do with regular flowers.
beta 1.17.0.50Azalea Leaves and Flowering Azalea Leaves now have a chance to drop azalea or flowering azalea when broken.
1.17.0beta 1.17.0.52Azalea Leaves now have correct color on maps.
Azalea Leaves and Flowering Azalea Leaves are no longer only available in experimental gameplay.
1.17.10beta 1.17.10.20Spruce and birch leaves are affected by biome tinting if the Caves & Cliffs experimental gameplay toggle is enabled.[8]
1.17.30beta 1.17.20.20Spruce and birch leaves are no longer affected by biome tinting.
1.19.0beta 1.19.0.20Mangrove Leaves BE1 Mangrove Leaves (fast) BE1 Added mangrove leaves.
1.19.20beta 1.19.20.20Azalea leaves and flowering azalea leaves can now be destroyed by ravagers.
Next Major Update
(Experimental)
beta 1.19.80.20Cherry Leaves BE1 Cherry Leaves (fast) BE1 Added cherry leaves behind the "Next Major Update" experimental toggle.
beta 1.19.80.21Cherry Leaves BE2 Cherry Leaves (fast) BE2 Updated the texture of cherry leaves.
1.20.0beta 1.20.0.21Cherry leaves are now available without using the "Next Major Update" experimental toggle.
Legacy Console Edition
TU1CU1 1.0 Patch 11.0.1Oak Leaves JE3 BE1 Spruce Leaves JE1 BE1 Birch Leaves JE1 BE2 Added leaves.
TU5Leaf blocks placed by the player no longer decay like normal leaves do.
TU12Jungle Leaves JE1 BE2 Added jungle leaves.
TU14 1.04 Water drip particles appear underneath leaves if it's raining.
TU31CU19 1.22 Patch 3Oak Leaves JE3 BE4 Oak Leaves JE3 BE4 Added acacia and dark oak leaves.
1.90 Leaves now have a small chance to drop sticks when decaying.
Oak Leaves JE4 Spruce Leaves JE2 Birch Leaves JE2 Jungle Leaves JE2 Acacia Leaves JE2 Dark Oak Leaves JE2 The textures of all leaves have been changed.
New Nintendo 3DS Edition
0.1.0Oak Leaves BE4 Spruce Leaves BE2 Birch Leaves BE3 Jungle Leaves BE3 Oak Leaves BE4 Oak Leaves BE4 Added leaves.

Data history[]

This section is missing information about
  • Leaf decay handling prior to Beta 1.2
  • MC-213767. 
Please expand the section to include this information. Further details may exist on the talk page.
Java Edition Beta
1.2Leaves (data value 3, 7, 11, 15) JE1 Leaves (fast data value 3, 7, 11, 15) JE1 A fourth type of leaves with data value 3, 7, 11 and 15 also exists. It uses a texture of oak and birch leaves and colored
 #619961
.
Leaves pre-dating this update include multiple types of leaves, as the data indicating leaf type was previously used for decay calculations.
Java Edition
1.2.112w03aOak trees pre-dating Beta 1.2 can include some jungle leaves as the data indicating leaf type had previously been used for decay calculations.
Leaves with data value 3, 7, 11, 15 replaced with jungle leaves.
1.814w10aminecraft:leaves2 blocks with numerical metadata variants 2-3, 6-7, 10-11 and 14-15, which are inaccessible through normal gameplay, now have no model Missing Model JE2 rather than appearing identical to either acacia or dark oak leaves.[verify]
14w25aLeaves are now defined via block states rather than by numerical metadata. Prior to this version, the numerical metadata variants of minecraft:leaves were as follows:
DV Description
0 Oak Leaves
1 Spruce Leaves
2 Birch Leaves
3 Jungle Leaves
4 Oak Leaves (check decay)
5 Spruce Leaves (check decay)
6 Birch Leaves (check decay)
7 Jungle Leaves (check decay)
8 Oak Leaves (persistent)
9 Spruce Leaves (persistent)
10 Birch Leaves (persistent)
11 Jungle Leaves (persistent)
12 Oak Leaves (persistent, check decay)
13 Spruce Leaves (persistent, check decay)
14 Birch Leaves (persistent, check decay)
15 Jungle Leaves (persistent, check decay)

The data values for minecraft:leaves2 were as follows:

DV Description
0 Acacia Leaves
1 Dark Oak Leaves
2-3 Inaccessible "boring" leaves blocks
4 Acacia Leaves (check decay)
5 Dark Oak Leaves (check decay)
6-7 Inaccessible "boring" leaves blocks
8 Acacia Leaves (persistent)
9 Dark Oak Leaves (persistent)
10-11 Inaccessible "boring" leaves blocks
12 Acacia Leaves (persistent, check decay)
13 Dark Oak Leaves (persistent, check decay)
14-15 Inaccessible "boring" leaves blocks
14w26aminecraft:leaves2 blocks with metadata values 2-3, 6-7, 10-11 and 14-15 have been completely removed from the game.
1.1317w47aThe different variant block states for both the leaves and leaves2 IDs have been split up into their own IDs.
Prior to The Flattening, these blocks' numeral IDs were 18 and 161.

Issues[]

Issues relating to "Leaves" are maintained on the bug tracker. Report issues there.

Trivia[]

  • Occasionally, leaves grow through other blocks, acting as though they are still connected to the tree. They may also completely replace blocks they try to grow into.
  • Leaves do not prevent chests from being opened.
  • Some trees seem to occasionally drop apples or saplings without being destroyed due to creation of leaf blocks not supported by logs.
  • The frost texture in Bedrock Edition is not an instant transition. Instead, the leaves slowly shift from their original color to the frosty one.

Gallery[]

This section is missing information about Missing images for Cold Swamp Leaves, Dark Oak Ocean Leaves, Dark Oak Sparse Jungle Leaves, and possibly Dark Forest Leaves variants for all 4 types of leaves listed below.. 
Please expand the section to include this information. Further details may exist on the talk page.

Oak Leaves Renders[]

Jungle Leaves Rendering[]

Acacia Leaves Rendering[]

Dark Oak Leaves Rendering[]

Renders[]

Java Edition
Bedrock Edition
Graphics mode is set to "Fast" in Java Edition
Graphics mode is set to "Fast" in Bedrock Edition
Snowy leaves

References[]

External Links[]

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