A glass pane is a transparent block that can be used as a more efficient alternative to glass blocks.
Obtaining[]
Breaking[]
Glass panes can be obtained using a tool enchanted with Silk Touch. If one is broken without a Silk Touch enchantment, it drops nothing.
Block | Glass Pane | |
---|---|---|
Hardness | 0.3 | |
Breaking time (secs) | ||
Default | 0.45 |
Loot[]
Item | Structure | Container | Quantity | Chance |
---|---|---|---|---|
Java Edition | ||||
Blue Stained Glass Pane | Trail ruins | Suspicious gravel | 1 | 2.2% |
Light Blue Stained Glass Pane | Trail ruins | Suspicious gravel | 1 | 2.2% |
Magenta Stained Glass Pane | Trail ruins | Suspicious gravel | 1 | 2.2% |
Pink Stained Glass Pane | Trail ruins | Suspicious gravel | 1 | 2.2% |
Purple Stained Glass Pane | Trail ruins | Suspicious gravel | 1 | 2.2% |
Red Stained Glass Pane | Trail ruins | Suspicious gravel | 1 | 2.2% |
Yellow Stained Glass Pane | Trail ruins | Suspicious gravel | 1 | 2.2% |
Bedrock Edition | ||||
Blue Stained Glass Pane | Trail ruins | Suspicious gravel | 1 | 2.2% |
Light Blue Stained Glass Pane | Trail ruins | Suspicious gravel | 1 | 2.2% |
Magenta Stained Glass Pane | Trail ruins | Suspicious gravel | 1 | 2.2% |
Pink Stained Glass Pane | Trail ruins | Suspicious gravel | 1 | 2.2% |
Purple Stained Glass Pane | Trail ruins | Suspicious gravel | 1 | 2.2% |
Red Stained Glass Pane | Trail ruins | Suspicious gravel | 1 | 2.2% |
Yellow Stained Glass Pane | Trail ruins | Suspicious gravel | 1 | 2.2% |
Natural generation[]
- Glass pane
Glass panes generate naturally as windows in villages, woodland mansions, and ancient cities.
- Stained glass pane
Orange and red stained glass panes generate in savanna village temples. Yellow stained glass panes generate in plains and savanna village temples. Brown stained glass panes generate in abandoned villages. White stained glass panes generate in plains village temples.
Crafting[]
Name | Ingredients | Crafting recipe |
---|---|---|
Glass Pane | Glass | |
Stained Glass Pane | Matching Stained Glass | |
Stained Glass Pane | Glass Pane + Matching Dye |
Usage[]
Glass panes are more efficient to use than glass blocks, as six glass blocks can be crafted into sixteen glass panes, yielding 22⁄3 panes per block. Windows built using glass panes can be up to 267% (22⁄3 times) larger in area than windows built with regular glass blocks.
Placement[]
If placed without anything on the sides, they appear as a thin vertical • shape, 2×2 pixels in size; but when other blocks occupy adjacent spaces, it becomes flat or turns into a ┏ or ┳ or ╋ shape depending on the items surrounding it. The collision box is identical to the shape of the pane. Therefore, two glass panes placed with one empty space in between forms a gap that is two blocks wide.
Glass panes are never oriented horizontally. Horizontal glass surfaces must be made from glass blocks.
Glass panes can be waterlogged, which means water can be in the same place as a glass pane, unlike regular glass.
Crafting ingredient[]
Name | Ingredients | Crafting recipe | Description |
---|---|---|---|
Hardened Glass Pane | Aluminum Oxide + Glass Pane + Boron Trioxide |
A representation of alumino-borosilicate glass.[Bedrock Edition and Minecraft Education only] | |
Hardened Stained Glass Pane | Aluminum Oxide + Matching Stained Glass Pane + Boron Trioxide |
A representation of alumino-borosilicate glass.[Bedrock Edition and Minecraft Education only] |
Locking maps[]
Glass panes can be used in cartography tables to lock maps, which makes them unable to be filled again when exploring. Stained glass panes cannot be used to lock map(s).
Trading[]
Apprentice-level cartographer villagers buy 11 glass panes for an emerald as part of their trades.
Sounds[]
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
---|---|---|---|---|---|---|---|---|
Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.8 | 16 | |
Block placed | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | 16 | |
Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
None[sound 1] | Entity-Dependent | Falling on the block with fall damage | block | None[sound 1] | 0.5 | 0.75 | 16 | |
Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 |
Sound | Source | Description | Resource location | Volume | Pitch |
---|---|---|---|---|---|
Blocks | Once the block has broken | random | 1.0 | 0.8-1.0 | |
Blocks | When the block is placed | dig | 1.0 | 0.8-1.0 | |
Blocks | While the block is in the process of being broken | hit | 0.4 | 0.6 | |
Players | Falling on the block with fall damage | fall | 0.4 | 1.0 | |
Players | Walking on the block | step | 0.3 | 1.0 | |
Players | Jumping from the block | jump | 0.12 | 1.0 | |
Players | Falling on the block without fall damage | land | 0.22 | 1.0 |
Data values[]
ID[]
Name | Identifier | Form | Translation key |
---|---|---|---|
Glass Pane | glass_pane | Block & Item | block.minecraft.glass_pane |
White Stained Glass Pane | white_stained_glass_pane | Block & Item | block.minecraft.white_stained_glass_pane |
Orange Stained Glass Pane | orange_stained_glass_pane | Block & Item | block.minecraft.orange_stained_glass_pane |
Magenta Stained Glass Pane | magenta_stained_glass_pane | Block & Item | block.minecraft.magenta_stained_glass_pane |
Light Blue Stained Glass Pane | light_blue_stained_glass_pane | Block & Item | block.minecraft.light_blue_stained_glass_pane |
Yellow Stained Glass Pane | yellow_stained_glass_pane | Block & Item | block.minecraft.yellow_stained_glass_pane |
Lime Stained Glass Pane | lime_stained_glass_pane | Block & Item | block.minecraft.lime_stained_glass_pane |
Pink Stained Glass Pane | pink_stained_glass_pane | Block & Item | block.minecraft.pink_stained_glass_pane |
Gray Stained Glass Pane | gray_stained_glass_pane | Block & Item | block.minecraft.gray_stained_glass_pane |
Light Gray Stained Glass Pane | light_gray_stained_glass_pane | Block & Item | block.minecraft.light_gray_stained_glass_pane |
Cyan Stained Glass Pane | cyan_stained_glass_pane | Block & Item | block.minecraft.cyan_stained_glass_pane |
Purple Stained Glass Pane | purple_stained_glass_pane | Block & Item | block.minecraft.purple_stained_glass_pane |
Blue Stained Glass Pane | blue_stained_glass_pane | Block & Item | block.minecraft.blue_stained_glass_pane |
Brown Stained Glass Pane | brown_stained_glass_pane | Block & Item | block.minecraft.brown_stained_glass_pane |
Green Stained Glass Pane | green_stained_glass_pane | Block & Item | block.minecraft.green_stained_glass_pane |
Red Stained Glass Pane | red_stained_glass_pane | Block & Item | block.minecraft.red_stained_glass_pane |
Black Stained Glass Pane | black_stained_glass_pane | Block & Item | block.minecraft.black_stained_glass_pane |
Name | Identifier | Alias ID | Numeric ID | Form | Item ID[i 1] | Translation key |
---|---|---|---|---|---|---|
Glass Pane | glass_pane | None | 102 | Block & Giveable Item[i 2] | Identical[i 3] | tile.glass_pane.name |
White Stained Glass Pane | white_stained_glass_pane | stained_glass_pane / 0 | 160 | Block & Giveable Item[i 2] | Identical[i 3] | tile.stained_glass_pane.white.name |
Orange Stained Glass Pane | orange_stained_glass_pane | stained_glass_pane / 1 | -643 | Block & Giveable Item[i 2] | Identical[i 3] | tile.stained_glass_pane.orange.name |
Magenta Stained Glass Pane | magenta_stained_glass_pane | stained_glass_pane / 2 | -644 | Block & Giveable Item[i 2] | Identical[i 3] | tile.stained_glass_pane.magenta.name |
Light Blue Stained Glass Pane | light_blue_stained_glass_pane | stained_glass_pane / 3 | -645 | Block & Giveable Item[i 2] | Identical[i 3] | tile.stained_glass_pane.light_blue.name |
Yellow Stained Glass Pane | yellow_stained_glass_pane | stained_glass_pane / 4 | -646 | Block & Giveable Item[i 2] | Identical[i 3] | tile.stained_glass_pane.yellow.name |
Lime Stained Glass Pane | lime_stained_glass_pane | stained_glass_pane / 5 | -647 | Block & Giveable Item[i 2] | Identical[i 3] | tile.stained_glass_pane.lime.name |
Pink Stained Glass Pane | pink_stained_glass_pane | stained_glass_pane / 6 | -648 | Block & Giveable Item[i 2] | Identical[i 3] | tile.stained_glass_pane.pink.name |
Gray Stained Glass Pane | gray_stained_glass_pane | stained_glass_pane / 7 | -649 | Block & Giveable Item[i 2] | Identical[i 3] | tile.stained_glass_pane.gray.name |
Light Gray Stained Glass Pane | light_gray_stained_glass_pane | stained_glass_pane / 8 | -650 | Block & Giveable Item[i 2] | Identical[i 3] | tile.stained_glass_pane.silver.name |
Cyan Stained Glass Pane | cyan_stained_glass_pane | stained_glass_pane / 9 | -651 | Block & Giveable Item[i 2] | Identical[i 3] | tile.stained_glass_pane.cyan.name |
Purple Stained Glass Pane | purple_stained_glass_pane | stained_glass_pane / 10 | -652 | Block & Giveable Item[i 2] | Identical[i 3] | tile.stained_glass_pane.purple.name |
Blue Stained Glass Pane | blue_stained_glass_pane | stained_glass_pane / 11 | -653 | Block & Giveable Item[i 2] | Identical[i 3] | tile.stained_glass_pane.blue.name |
Brown Stained Glass Pane | brown_stained_glass_pane | stained_glass_pane / 12 | -654 | Block & Giveable Item[i 2] | Identical[i 3] | tile.stained_glass_pane.brown.name |
Green Stained Glass Pane | green_stained_glass_pane | stained_glass_pane / 13 | -655 | Block & Giveable Item[i 2] | Identical[i 3] | tile.stained_glass_pane.green.name |
Red Stained Glass Pane | red_stained_glass_pane | stained_glass_pane / 14 | -656 | Block & Giveable Item[i 2] | Identical[i 3] | tile.stained_glass_pane.red.name |
Black Stained Glass Pane | black_stained_glass_pane | stained_glass_pane / 15 | -657 | Block & Giveable Item[i 2] | Identical[i 3] | tile.stained_glass_pane.black.name |
Block states[]
Name | Default value | Allowed values | Description |
---|---|---|---|
east | false | false true | When true, the glass pane extends from the center post to the east. |
north | false | false true | When true, the glass pane extends from the center post to the north. |
south | false | false true | When true, the glass pane extends from the center post to the south. |
waterlogged | false | false true | Whether or not there's water in the same place as this glass pane. |
west | false | false true | When true, the glass pane extends from the center post to the west. |
Bedrock Edition:
Stained glass pane:
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
color (Deprecated) | 0x1 0x2 0x4 0x8 | white
| white | 0 | White |
orange | 1 | Orange | |||
magenta | 2 | Magenta | |||
light_blue | 3 | Light Blue | |||
yellow | 4 | Yellow | |||
lime | 5 | Lime | |||
pink | 6 | Pink | |||
gray | 7 | Gray | |||
silver | 8 | Light Gray | |||
cyan | 9 | Cyan | |||
purple | 10 | Purple | |||
blue | 11 | Blue | |||
brown | 12 | Brown | |||
green | 13 | Green | |||
red | 14 | Red | |||
black | 15 | Black |
History[]
The specific instructions are: Comparing the TU25 terrain.png to the TU31 terrain.png shows that TU31 changes all glass and glass pane textures to appear more translucent.
Java Edition Beta | |||||
---|---|---|---|---|---|
1.8 | Pre-release | Added glass panes. | |||
Glass panes share the same model with iron bars. | |||||
Glass panes naturally generate in villages. | |||||
Java Edition | |||||
1.0.0 | Beta 1.9 Prerelease 2 | Glass panes no longer drop as a resource when destroyed. | |||
Beta 1.9 Prerelease 4 | Glass panes now attach to transparent blocks, mainly stone slabs, stairs, pistons, sticky pistons, farmland, iron bars, doors, signs, and fences. | ||||
1.3.1 | 12w17a | Glass panes can now be recovered by harvesting them with a Silk Touch-enchanted pickaxe. | |||
1.7.2 | 13w41a | Added stained glass panes. | |||
The model of glass panes is now always prismatic, as opposed to the prior thick-rimmed thin panes from earlier. | |||||
All glass panes now connect to glass and iron bars. | |||||
13w42a | The textures of stained glass panes have now been smoothed, their transparency has now been increased and their back side is now no longer showing, like in regular glass panes. | ||||
1.8 | 14w03a | Glass panes now appear completely opaque. | |||
14w03b | Glass panes now render as normal again.[1] | ||||
14w10a | The model of glass panes has been changed slightly. | ||||
14w32a | Beacon beams change color when shining through stained glass panes. | ||||
1.9 | 15w31a | Glass panes without any connecting blocks are now 2×2 pixels in footprint (like a •, rather than a +). | |||
1.10 | 16w20a | Brown stained glass panes now generate in abandoned villages. | |||
1.11 | 16w39a | Glass panes now generate in woodland mansions. | |||
1.12 | 17w06a | Dye colors have been changed, however, the textures for stained glass, and stained glass panes, alongside light blue dye item, did not change colors in this update. This means that they still use old colors instead of the new colors.[2] | |||
17w15a | Glass panes now connect to the solid back sides of stairs. | ||||
1.13 | 17w47a | The different block states for the stained_glass_pane ID have now been split up into their own IDs.
| |||
Prior to The Flattening, these blocks' numeral IDs were 102 and 160. | |||||
18w10c | Glass panes can now be waterlogged. | ||||
1.14 | 18w43a | Glass panes are now used to craft stained glass panes. | |||
The texture of glass panes has been changed. | |||||
18w48a | Yellow and white stained glass panes now generate in plains village temples. | ||||
18w49a | Red, orange and yellow stained glass panes now generate in savanna village temples. | ||||
19w02a | Glass panes are now used to lock maps in cartography tables. | ||||
19w08a | The textures of stained glass panes have been changed. The colors have not been changed to the new colors from the 1.12 World of Color update.[2] | ||||
19w11a | Cartographer villagers now buy glass panes. | ||||
1.14.3 | pre3 | Torches can now be placed on glass panes. | |||
1.16 | 20w15a | Walls now connect to the bottom and sides of glass panes. | |||
1.18 | Pre-release 5 | Top texture for glass pane was changed. | |||
1.19 | 22w13a | Glass panes now generate in ancient cities. | |||
1.20 | 23w12a | Blue, light blue, magenta, pink, purple, red, and yellow stained glass panes can now be found in suspicious gravel and suspicious sand in trail ruins. | |||
23w16a | Blue, light blue, magenta, pink, purple, red, and yellow stained glass panes no longer generate in suspicious sand in trail ruins. | ||||
Due to the split of the archaeological loot tables for suspicious gravel within trail ruins, blue, light blue, magenta, pink, purple, red, and yellow stained glass are now common loot. | |||||
Pocket Edition Alpha | |||||
v0.3.2 | Added glass panes. | ||||
Glass panes have a thin model. | |||||
v0.9.0 | build 1 | Glass panes now naturally spawn in villages. | |||
Glass panes now render their back sides. | |||||
build 2 | Glass panes now render as normal again. | ||||
? | Glass pane model is now more of a cuboid. | ||||
Pocket Edition | |||||
1.0.0 | alpha 0.17.0.1 | Added stained glass panes. | |||
Stained glass panes are currently unobtainable and use the regular glass texture.[more information needed] | |||||
1.1.0 | alpha 1.1.0.0 | Glass panes now generate in woodland mansions. | |||
Bedrock Edition | |||||
1.2.0 | beta 1.2.0.2 | Stained glass panes now have their own texture. | |||
beta 1.2.0.7 | Beacon beams now change color when shining through stained glass panes. | ||||
Light blue stained glass panes no longer have a placeholder name. | |||||
1.4.0 | beta 1.2.14.2 | Water can now be placed on the same block as glass panes. | |||
beta 1.2.20.1 | Glass panes and stained glass panes can now be used to craft hardened glass panes. | ||||
1.10.0 | beta 1.10.0.3 | The textures of all glass panes have been changed. | |||
Red, yellow, and orange glass panes now generate in the new villages. | |||||
1.11.0 | beta 1.11.0.4 | Glass panes can now be used to lock maps in cartography tables. | |||
Glass panes can now be sold to cartographer villagers. | |||||
1.13.0 | beta 1.13.0.1 | Cartographer villager now buy 11 glass panes instead of 10. | |||
beta 1.13.0.9 | Brown stained glass panes now generate in abandoned villages. | ||||
1.18.10 | beta 1.18.10.22 | Changed top texture to match its side texture. | |||
1.20.30 | beta 1.20.20.21 | The different block states for the stained_glass_pane ID have now been split up into their own IDs. | |||
Legacy Console Edition | |||||
TU5 | CU1 | 1.0 | Patch 1 | 1.0.1 | Added glass panes. |
TU14 | 1.04 | Glass panes can now be recovered by harvesting them with a Silk Touch enchanted pickaxe. | |||
TU25 | CU14 | 1.17 | The inventory icon of glass panes has now been changed.[more information needed] | ||
Added stained glass panes with all previous PC features. | |||||
TU54 | CU44 | 1.52 | Patch 24 | 1.0.4 | Glass panes and stained glass panes now connect to the solid back side of stairs. |
1.90 | Stained glass panes can now be crafted by surrounding a dye with glass panes. | ||||
The texture of glass panes has been changed. | |||||
1.92 | The textures of stained glass panes have been changed. | ||||
New Nintendo 3DS Edition | |||||
0.1.0 | Added glass panes. | ||||
1.5.25 | Added stained glass panes. |
Issues[]
Issues relating to "Glass Pane" are maintained on the bug tracker. Report issues there.
Trivia[]
- In Java Edition, due to its flat appearance in the inventory slot and the inventory being colored light gray, light gray stained glass panes almost appear invisible.[3]
- The textures of stained glass and stained glass panes still use the old colors from prior to the 1.12 World of Color update. The texture colors were not changed in 1.12's development, and the retexturing in 1.14 did not adjust the colors to the new 1.12 color palette.[2]
Gallery[]
Renders[]
Screenshots[]
Water does not flow through the holes in the panes, but the player can fit inside them.
Stained glass panes as of 1.7.2.
Sticky pistons being used with glass panes.
References[]
External links[]
- Taking Inventory: Glass Pane – Minecraft.net on September 24, 2020