Forests are the most common biome in Minecraft, whose climate is temperate, representing seasonal forests with many oak and some birch trees. The forest holds some useful resources for players. There is an abundance of trees that can be harvested for wood. However, this also makes the biome dangerous, as they lower a player's visibility, making it more difficult to spot hostile mobs. There a total of two variants in the biome family, the regular forest and the flower forest.
Description[]
Forests feature dense trees compared to other biomes. Lily of the valley, rose bushes, peonies and lilacs generate in this biome family along with the usual poppies[Java Edition only] and dandelions. Grass takes on a dark but vibrant green color. Bees from bee nests on trees are found as well.
Like almost every other overword biome in the game, lava lakes can generate here, which can cause locally destructive forest fires, due to the density of flammable wood and leaves; the same goes for lightning strikes that hit the trees during thunderstorms, though the fires caused by the strikes are usually quickly put out by the rain.
Variants[]
There are two forest biome variants (forest and flower forest), with one removed variant (wooded hills) in previous versions. Not included are dark forests and birch forests, as they are considered separate biomes.
Forest[]
The forest biome is common and densely wooded with oak and birch trees. Wolves spawn here.
Forest is one of the most preferred biomes to start a survival world, serving abundant amounts of wood, grass and flowers, water and passive mobs, and they do not have many dangers aside from the usual hostile mobs. Tamed wolves can help fight against hostile mobs, making them especially useful when players lack resources for armor. The density of the trees, however, can obstruct vision and get a player lost quickly; random surface-level lava lakes are possible, albeit rare, and start forest fires when close to trees. Building shelter here might be frustrating, due to having to clean up the zone before.
The following mobs are naturally spawned here:
Mob | Spawn weight | Group size |
---|---|---|
Monster category | ||
Creeper | 100⁄515 | 4 |
Skeleton | 100⁄515 | 4 |
Slime[note 1] | 100⁄515 | 4 |
Spider | 100⁄515 | 4 |
Zombie | 95⁄515 | 4 |
Enderman | 10⁄515 | 1–4 |
Witch | 5⁄515 | 1 |
Zombie Villager | 5⁄515 | 1 |
Ambient category | ||
Bat | 1 | 8 |
Creature category | ||
Sheep | 12⁄45 | 4 |
Chicken | 10⁄45 | 4 |
Pig | 10⁄45 | 4 |
Cow | 8⁄45 | 4 |
Wolf | 5⁄45 | 4 |
Underground water creature category | ||
Glow Squid | 1 | 4–6 |
- ↑ Spawn attempt succeeds only in slime chunks.
Mob | Spawn weight | Group size |
---|---|---|
Monster category | ||
Creeper | 100⁄495 | 1 |
Slime[note 1] | 100⁄495 | 1 |
Spider | 100⁄495 | 1 |
Zombie | 95⁄495 | 2–4 |
Skeleton | 80⁄495 | 1–2 |
Enderman | 10⁄495 | 1–2 |
Witch | 5⁄495 | 1 |
Zombie Villager | 5⁄495 | 2–4 |
Creature category | ||
Sheep | 12⁄55 | 2–3 |
Chicken | 10⁄55 | 2–4 |
Glow Squid | 10⁄55 | 2–4 |
Pig | 10⁄55 | 1–3 |
Cow | 8⁄55 | 2–3 |
Wolf | 5⁄55 | 4 |
Ambient category | ||
Bat | 1 | 2 |
- ↑ Spawn attempt succeeds only in slime chunks.
Flower forest[]
The flower forest variant has fewer trees and grass than the regular forest but boasts large quantities of flowers across its landscape. The probability of generating a beehive on each tree is ten times higher than in a regular forest. All types of flowers except for sunflowers, blue orchids, torchflower and wither roses generate in the flower forest. The vast number of flowers makes this biome variant an excellent source of dye.
Flower forests are rarer than standard forest biome and are most commonly bordered by plains biomes or separted from sunflower plains by rivers.
Unlike regular forests, wolves do not spawn in flower forests. However, they can occasionally spawn rabbits, which do not spawn in regular forests. Bees and bee nests also spawn in this biome more commonly. The following mobs are naturally spawned here:
Mob | Spawn weight | Group size |
---|---|---|
Monster category | ||
Creeper | 100⁄515 | 4 |
Skeleton | 100⁄515 | 4 |
Slime[note 1] | 100⁄515 | 4 |
Spider | 100⁄515 | 4 |
Zombie | 95⁄515 | 4 |
Enderman | 10⁄515 | 1–4 |
Witch | 5⁄515 | 1 |
Zombie Villager | 5⁄515 | 1 |
Ambient category | ||
Bat | 1 | 8 |
Creature category | ||
Sheep | 12⁄44 | 4 |
Pig | 10⁄44 | 4 |
Chicken | 10⁄44 | 4 |
Cow | 8⁄44 | 4 |
Rabbit | 4⁄44 | 2–3 |
Underground water creature category | ||
Glow Squid | 1 | 4–6 |
- ↑ Spawn attempt succeeds only in slime chunks.
Mob | Spawn weight | Group size |
---|---|---|
Monster category | ||
Creeper | 100⁄495 | 1 |
Slime[note 1] | 100⁄495 | 1 |
Spider | 100⁄495 | 1 |
Zombie | 95⁄495 | 2–4 |
Skeleton | 80⁄495 | 1–2 |
Enderman | 10⁄495 | 1–2 |
Witch | 5⁄495 | 1 |
Zombie Villager | 5⁄495 | 2–4 |
Creature category | ||
Glow Squid | 10⁄14 | 2–4 |
Rabbit | 4⁄14 | 2–3 |
- ↑ Spawn attempt succeeds only in slime chunks.
Soundtrack[]
These music tracks play while the player is in the forest.
These music tracks play while the player is in the flower forest.
Filename in Minecraft |
Gameplay | Soundtrack Title | Soundtrack | Track preview | Weight |
---|---|---|---|---|---|
hal1.ogg | The Overworld | "Subwoofer Lullaby" | Minecraft - Volume Alpha No. 3 | 1 | |
hal2.ogg | The Overworld | "Living Mice" | Minecraft - Volume Alpha No. 5 | 1 | |
hal3.ogg | The Overworld | "Haggstrom" | Minecraft - Volume Alpha No. 7 | 1 | |
hal4.ogg | The Overworld | "Danny" | Minecraft - Volume Alpha No. 21 | 1 | |
nuance1.ogg | The Overworld | "Key" | Minecraft - Volume Alpha No. 1 | 1 | |
nuance2.ogg | The Overworld | "Oxygène" | Minecraft - Volume Alpha No. 9 | 1 | |
left_to_bloom.ogg | Lush Caves, Meadow, and the Overworld | "Left to Bloom" | Minecraft: Caves & Cliffs (Original Game Soundtrack) No. 4 | 1 | |
bromeliad.ogg | Bamboo Jungle, Cherry Grove, Flower Forest, Forest, Jungle, Sparse Jungle, and Main menu | "Bromeliad" | Minecraft: Trails & Tales (Original Game Soundtrack) No. 3 | ||
echo_in_the_wind.ogg | Badlands, Cherry Grove, Flower Forest, Lush Caves, and Main menu | "Echo in the Wind" | Minecraft: Trails & Tales (Original Game Soundtrack) No. 1 |
Data values[]
ID[]
Name | Identifier | Translation key |
---|---|---|
Forest | forest | biome.minecraft.forest |
Flower Forest | flower_forest | biome.minecraft.flower_forest |
Name | Identifier | Numeric ID |
---|---|---|
[No displayed name] | forest | 4 |
[No displayed name] | flower_forest | 132 |
History[]
In versions before alpha 1.2.0, forested areas existed within various landforms which were randomly generated across the world, as true biomes did not exist yet. Trees are generated in abundance within "woods" and "Woods Mountain" terrain, and more sparsely in "Original" and "Original Mountain" terrain. Along with plains, it was one of the first biomes in the game.
Java Edition Alpha | |||||
---|---|---|---|---|---|
v1.2.0 | preview | Added true biomes, including forests and several variants. | |||
Forests are defined by having a rainfall value of 35% or greater and a temperature value between 50% and 70%. | |||||
Java Edition Beta | |||||
1.2 | Birch trees can now generate. | ||||
1.4 | Wolves are now found in forests. | ||||
1.6 | Test Build 3 | Tall grass can now generate. | |||
1.8 | Pre-release | Forest biomes have been changed due to the new world generator. | |||
Forests are now much flatter. | |||||
Java Edition | |||||
1.1 | 12w01a | Added Forest Hills biome. | |||
1.3.1 | 12w19a | Hills in forests are now taller. | |||
1.7.2 | 13w36a | Flower forests have been added, along with many other biomes and flower types. | |||
Forests are now generated with rose bushes, lilacs, and peonies. | |||||
Large oak trees are no longer naturally generated in forest biomes. Jeb explained it was due to issues in the large tree generator code that caused severe performance issues.[1] | |||||
1.8 | 14w27a | Rabbits are now found in forests. | |||
1.9 | 15w44a | Large oak trees now generate in forest biomes again, thanks to an FPS fix provided by Spooner.[2] | |||
15w46a | Rabbits now spawn only in flower forests. | ||||
1.13 | 18w16a | "ForestHills" has been renamed to "Forest Hills". | |||
18w19a | "Forest Hills" has now renamed to "Wooded Hills". | ||||
pre5 | The ID of wooded hills has now be changed from forest_hills to wooded_hills .
| ||||
The ID of flower forests has been changed from mutated_forest to flower_forest . | |||||
1.14 | 18w43a | Cornflowers and lilies of the valley are now generated in flower forests. | |||
Lilies of the valley are now generated in forests. | |||||
1.15 | 19w34a | Flower forests now have bees and bee nests. | |||
1.15.2 | Pre-Release 1 | Normal forests now have bees and bee nests. | |||
1.18 | Experimental Snapshot 1 | The wooded hills biome no longer generates naturally. | |||
21w40a | The wooded hills biome has been removed. | ||||
1.20 | 23w17a | "A Familiar Room" and "Bromeliad" can now be played in forest. | |||
"A Familiar Room", "Bromeliad", and "Echo in the Wind" can now be played in flower forest. | |||||
Pocket Edition Alpha | |||||
v0.1.0 | Added biomes, including forests. | ||||
v0.9.0 | build 1 | Added flower forests, along with many other biomes. | |||
v0.13.0 | build 1 | Rabbits can now spawn in flower forests. | |||
Bedrock Edition | |||||
1.9.0 | beta 1.9.0.0 | Added lily of the valleys, which generate in forest and flower forest biomes. | |||
Added cornflowers, which generate in flower forest biomes. | |||||
1.14.0 | beta 1.14.0.1 | Flower forests now have bees and bee nests. | |||
1.16.0 | beta 1.15.0.51 | Wolves now spawn in forest and wooded hills biomes. | |||
beta 1.16.0.57 | Normal forests and forest hills now have bees and bee nests. | ||||
Legacy Console Edition | |||||
TU5 | CU1 | 1.00 | Patch 1 | Some forest variants have been removed from the base game. | |
TU14 | 1.04 | Hills in forests are now taller. | |||
TU31 | CU19 | 1.22 | Patch 3 | Added flower forests, along with many other biomes. |
Gallery[]
Screenshots[]
View of a flower forest, with a village.
A small flower forest surrounded by many different biomes.
River running between forest and windswept hills biome with sunset in the background.
The flower gradient of a flower forest biome.
A bee in a forest.
A small forest surrounded by plains.
In other media[]
Noor running through a forest.
Creeper Woods, a forest featured in Minecraft Dungeons.
See also[]
References[]
External Links[]
- Around the Block: Flower Forest – Minecraft.net on June 16, 2022