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New Content

New Characters
  • "Spectacle of Phantasmagoria" Lyney (5-Star Pyro Bow)
  • "Elegance in the Shadows" Lynette (4-Star Anemo Sword)
  • "Yearning for Unseen Depths" Freminet (4-Star Cryo Claymore)
Event Wishes
Version 4
Version 4
New Weapons
Version 4
Version 4
Version 4
Version 4
New Artifacts
Version 4
New Region
New Traveler Element
New Quests
New Hidden Exploration Objectives
New Events
Version 4
New Systems
New Monsters
New Materials
New Wildlife
New Fish
New Genius Invokation TCG Cards
New Domains
New Recipes
New Character Specialty Dishes
New Achievements
New Namecards
New Gadgets
Furnishings
Other Additions
Spiral Abyss
  • The "Nymph's Dream" and "Vourukasha's Glow" Artifact set rewards in "Domain Reliquary: Tier I," and "Domain Reliquary: Tier II" for Spiral Abyss Floors 9–12 will be replaced with the "Marechaussee Hunter" and the "Golden Troupe" sets.
  • Floor 9 Ley Line Disorder changed to:
    • After a character triggers a Vaporize reaction, the Vaporize reaction DMG for that character is increased by 50% for 5s.
  • Floor 10 Ley Line Disorder changed to:
    • Character deals 50% increased DMG to opponents affected by Hydro.
  • Floor 11 Ley Line Disorders changed to:
    • All characters in the party gain a 60% Pyro DMG Bonus.
    • All characters in the party gain a 60% Hydro DMG Bonus.
  • Updated the monster lineup on Floors 9 – 12 of the Spiral Abyss.
  • Starting from the first time that the Lunar Phase refreshes after updating to Version 4.0, the two Lunar Phases will be as follows:
    • Phase I: Keen Moon
      • When a character recovers HP, that character gains 10% increased ATK for 10s. Max 3 stacks. Each stack will be counted independently. When a character loses HP, that character gains 40 Elemental Mastery for 10s. Max 3 stacks. Each stack will be counted independently. The effects from recovering and losing HP are independent from each other, and stacks are counted independently.
    • Phase II: Gyrating Moon
      • When a character recovers or loses HP, that character gains 40% increased All Elemental and Physical DMG Bonus for 3s.

Adjustments & Optimizations

System
  • Adds the function to view artworks of "Enemies of Note" in Archive > Living Beings > Enemies and Monsters.
  • Adjusts the mission objectives of the different phases of the "Stellar Reunion" event and reduces the difficulty of missions. The total score obtainable during the event remains unchanged (this adjustment applies to Travelers who activate "Stellar Reunion" after the Version 4.0 update).
  • Optimizes selection logic in the Artifacts and Weapons interface: after selecting an Artifact or Weapon to view or enhance, when returning to the previous interface, the Artifact or Weapon you initially viewed or enhanced will automatically be selected.
  • Adjusts the number of Teleport Waypoints required to unlock the achievement "Descending Into the Depths of Desolation." The original total number of Teleport Waypoints required to be unlocked is 16, and is now adjusted to 18 (if the achievement has been completed, the completion status of the achievement remains unchanged).
Genius Invokation TCG
  • Adjusts the reward rules and reward display for Genius Invokation TCG: Heated Battle Mode. For each of the first 3 games you complete, you can receive 1,000 Lucky Coins (a maximum of 3,000 Lucky Coins can be obtained ).
Audio
  • Optimizes certain interface sound effects in "Genius Invokation TCG" matches.
  • Optimizes the Korean and English voice lines for some quests.
  • Optimizes the character sprinting sound effects.
  • Optimizes certain interface sound effects when using the controller.
Other
  • Optimizes the display accuracy of the Wind Glider on mobile devices.

Genius Invokation TCG Balance Adjustment

Bug Fixes

Quests
Enemies
  • Fixes an issue whereby the Boss "Guardian of Apep's Oasis's" aftershocks of the apocalypse attack could not deal DMG to some characters under certain conditions.
  • Fixes an issue whereby some special effects of the Boss "Stormterror" would abnormally disappear under certain conditions.
  • Fixes an issue whereby the opponent "Abyss Herald: Frost Fall" had a small probability of not regenerating HP normally when leaving combat.
  • Fixes an issue that prevented the enemy "Iniquitous Baptist" from generating a shield after unleashing the Elemental Ring ability under certain circumstances.
  • Fixes an issue that caused the enemy "Cryo Samachurl" to not fall off properly after his ice pillar was destroyed.
Characters
  • Fixes an issue that prevented Lumine from quickly performing the 1st hit of her Normal Attack and Charged Attack after performing the 5th hit of her Normal Attack.
  • Fixes an issue whereby there was a chance that Icewhirl Brand generated by holding Eula's Elemental Skill would fail to deal DMG to target enemies.
  • Fixes an issue whereby after adding Nahida to the party for the first time, holding the Elemental Skill could cause the character and camera to be positioned abnormally.
  • Fixes an issue whereby when the Frostflake Seki no To released by Kamisato Ayaka's Elemental Burst was blocked, it had a small probability of not dealing DMG even if it hit enemies.
  • Fixes an issue on mobile whereby when some characters sit on a high-legged stool, the character model would display abnormally.
  • Fixes an issue whereby Fischl would stand on water abnormally after casting an Elemental Burst under certain conditions.
  • Fixes an issue whereby under certain circumstances, some characters may trigger the special effects of water ripples while walking on land.
System
  • Fixes an issue that caused a white line to appear abnormally on Yaoyao's Constellations interface.
  • Fixes an issue whereby in the Character interface, when switching from Ganyu's interface to multiple secondary interfaces (such as Talents, Artifacts, or Weapons), there was a chance that the character movements could be incorrect.
  • Fixes an issue whereby the pre-selected Conversion material selection state would be reset when using a controller to carry out conversion with the Crafting Bench.
  • Fixes an issue that caused the maximum number of Weapons or Artifacts that can be selected (by dragging them) in the Inventory to be displayed incorrectly under certain circumstances.
Genius Invokation TCG
  • Fixes an issue in Genius Invokation TCG whereby when the Character Card "Eula" gains Grimheart, the DMG value indicated in the Elemental Skill description will be abnormally stated as "Deals 4 Cryo DMG" (the actual DMG dealt is as intended, and is 5 Cryo DMG).
Audio
  • Fixes an issue whereby the audio effects of some quests were not controlled by the voice-over settings in the game.
Other
  • Fixes an issue whereby Sorush could switch to other characters abnormally when flying under certain conditions.
  • Fixes an issue whereby the grass in the landscape was not displayed correctly under certain conditions.
  • Fixes an issue that caused flying birds to abnormally fall under certain conditions.
  • Fixes some text errors in certain languages and optimizes text. (Note: Related in-game functions have not changed. Travelers can view the changes in different languages by going to the Paimon Menu > Settings > Language and changing the Game Language.)
    Text-related fixes and optimizations in English include:
    • Unified the term "Hilichurl Shooters."
    • Optimized some inconsistencies between certain voice-over lines and what is displayed in Archon Quests, Story Quests, and World Quests.
    • Optimized certain UI of the Serenitea Pot.
    • Optimized the text in certain Namecards.

Known Issues

  1. Currently, some gadgets equipped by characters cannot be used underwater. There is also an issue whereby after characters enter the underwater areas, the icons of the gadgets will not be displayed, which further prevents Travelers from switching to other gadgets through Quickswap. If you need to switch between gadgets, you can do it in the Inventory for now, or Quickswap to the gadgets usable underwater before you dive. This issue will be fixed in future versions.
  2. There is an issue in Genius Invokation TCG whereby when you have 0 Elemental Dice before the Action Phase begins, you would still be able to abnormally play the Event Card "Covenant of Rock" due to the Omni Element generated by the Equipment Card "Gambler's Earrings" after the Action Phase begins. (Under normal conditions, "Covenant of Rock" will not be playable as you have more than 0 Elemental Dice at this time.) This issue is scheduled to be fixed in Version 4.1.
  3. There is an issue whereby some enemies in the water and some characters in swimming mode are unable to take DMG from Electro-Charged Reactions in certain water bodies. This issue is scheduled to be fixed in Version 4.1.
  4. There is an issue whereby when carrying out the World Quests "Capturing Light and Shadow" or "Returning Curios" in Co-Op Mode, the host is unable to obtain the Mora treasure chest related to the "Choo-Choo Cart" gameplay under specific circumstances. We will issue the treasure chest reward via an in-game mail to all affected Travelers after the end of Version 3.8.
  5. There is an issue with Lyney's Elemental Burst icon and the fireworks ignited when the Grin-Malkin Cat generated by the Elemental Burst is canceled actively or its duration ends whereby the position of its teardrop is indicated wrongly. This issue is scheduled to be fixed in Version 4.1.
  6. Under specific circumstances, when characters take the elevator at the Romaritime Harbor or other regions in Fontaine, they might encounter an issue of falling abnormally and hovering persistently in the air. Travelers who encounter this issue can teleport to a nearby Teleport Waypoint, then take the elevator again as a temporary fix. If the issue persists, Travelers can submit feedback via the in-game Paimon Menu > Feedback.
  7. There is an issue whereby when certain characters dive into the water at specific regions, the character will abnormally maintain a climbing state if there is no follow-up action. Travelers who encounter this issue can teleport to a nearby Teleport Waypoint as a temporary fix. This issue will be fixed in a future update. Please stay tuned for future notices.
  8. There is an issue under specific circumstances whereby certain characters' voice lines will be abnormally triggered when moving around in the water (such as Opening Treasure Chest voice lines). This issue will be fixed in a future version update. Please stay tuned for future notices.
  9. There is an issue under specific circumstances whereby the 2-Hit DMG of Diluc's Elemental Skill would abnormally trigger multiple times. Our developers are working hard to fix this issue, please stay tuned to future announcements.
  10. There is an issue under specific circumstances whereby when Lyney casts his Charged Attack at Charge Level 2, he can abnormally obtain Prop Surplus stacks without losing HP. This issue will be fixed in Version 4.1.

Post-patch Optimization & Fixes

2023-08-16, 21:15 UTC+8
  1. Optimizes the issue whereby under specific circumstances, when characters take the elevator at the Romaritime Harbor or other regions in Fontaine, they might encounter an issue of falling abnormally and hovering persistently in the air. If Travelers still encounter the issue of falling abnormally, please wait for your character to land at the bottom, then take the elevator again.
2023-08-17, 16:20 UTC+8
  1. Fixes an issue whereby when certain characters dive into the water at specific regions, the character will abnormally maintain a climbing state if there is no follow-up action.
  2. Fixes an issue whereby the Anti-Aliasing effect in the game would display abnormally when the option in Settings > Graphics is set to SMAA.
2023-08-18, 11:10 UTC+8
  1. Fixes an issue whereby there is a small probability that Lynette's Elemental Skill is unable to trigger the Skill CD reset effect of the weapon "Sacrificial Sword."
  2. Fixes an issue in Japanese whereby there are two errors in the text of the Archon Quest "Soloist's Prologue." The corresponding Japanese voice-over error caused by this text error will be fixed in a subsequent version.
  3. Fixes an issue in Traditional Chinese whereby there is a text error in the Time Trial Challenge in the open world of Fontaine.
2023-08-23, 16:00 UTC+8
  1. Fixes an issue under certain scenarios regarding opening and closing the map and the characters' actions when entering and exiting the water.
  2. Fixes an issue in regards to PC having memory leaks resulting in the game abnormally crashing.
2023-08-24, 16:35 UTC+8
  1. Fixes an issue under certain circumstances whereby sunlight would display abnormally in the background of the Party Setup screen, as well as when entering the Character Details screen from the Party Setup screen.
  2. Fixes an issue whereby music from Mondstadt would play during combat in the Chemin Oublie in Sumeru.
  3. Fixes an issue which would occur when viewing non-Co-Op Matches in Genius Invokation TCG whereby the amount of Elemental Dice would display abnormally when an opponent was playing cards.
  4. Fixes an issue under specific circumstances whereby the 2-Hit DMG of Diluc's Elemental Skill would abnormally trigger multiple times.

After the update, if you are using an Android device, you will see a hint that says "Now compiling shaders" when you log in to the game. Please wait for it to finish loading (it is estimated that this will take at least 15 minutes).

2023-08-25, 11:45 UTC+8
  1. Fixes an issue whereby some Wildlife in the Serenitea Pot had abnormal movements.
2023-08-31 16:15 UTC+8
  1. Fixes an issue in Traditional Chinese whereby there is a text error in the World Quest "Book of Esoteric Revelations."
  2. Updates resources related to subsequent events.
2023-09-07, 16:10 UTC+8
  1. Fixes an issue whereby characters would be immune to fall DMG for a long time after jumping on Bouncy Mushrooms under certain circumstances.
2023-09-21, 16:05 UTC+8
  1. Fixes an issue whereby players would encounter abnormal lags when opening or closing certain game interfaces after pre-installation on mobile devices is complete.

Preview Music

Name Player
Website BGM

Gallery

Other Languages

LanguageOfficial NameLiteral Meaning
EnglishAs Light Rain Falls Without Reason
Chinese
(Simplified)
仿若无因飘落的轻雨
Fǎngruò Wúyīn Piāoluò de Qīngyǔ
Like Drizzle Falls Gently Without Reason[• 1]
Chinese
(Traditional)
彷若無因飄落的輕雨
Fǎngruò Wúyīn Piāoluò de Qīngyǔ
Japaneseゆえなく煙る霧雨のように
Yuenaku Kemuru Kirisame no You ni
Like Smoky Drizzle Falls Without Reason
Korean이유 없이 내리는 비처럼
Iyu Eopsi Naerineun Bicheoreom
As Rain That Falls Without Reason
SpanishUna llovizna inesperadaAn Unexpected Drizzle
FrenchAlors que la bruine tombe sans raisonAs Drizzle Falls Without Reason
RussianСловно лёгкий дождь без причины
Slovno lyogkiy dozhd' bez prichiny
Like Light Rain Without Reason
Thaiไร้เหตุผลที่ฝนปราย
Rai Hetphon Thi Fon Prai
Without Reason That the Rain Falls
VietnameseNhư Làn Mưa Nhẹ Không Rõ Nguyên Nhân
GermanGrundlos gefallen, wie ein sanfter RegenFallen Without Reason, Like Soft Rain
IndonesianBagai Rintik Hujan, Turun Tanpa SebabAs the Light Rain, Falling Without Reason
PortugueseUma Chuva InesperadaAn Unexpected Rain
TurkishYağmur Çiseliyor Ama Neden?Rain Drizzles But Why?
ItalianCome una pioggia inaspettataLike an Unexpected Rain
  1. Chinese: This may be a reference to 海燕 Hǎiyàn, "Sea Swallow," a prose written by Zheng Zhenduo (1898 – 1958), or to Il pleure dans mon cœur… "Tears fall in my heart…" a poem written by Paul Verlaine (1844 – 1896).

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