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This is a ranking page for the hero Eitri - Youthful Sage from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Eitri.
List of Contents
Mythic Heroes - Veyle: Gentle Dragon Featured Heroes | |||
---|---|---|---|
Legendary Nanna [9.0/10] |
Felix [9.0/10] |
Diamant [9.0/10] |
Legendary Shez (F) [9.5/10] |
Freyr [9.5/10] |
Veyle [9.0/10] |
Eitri [9.0/10] |
Legendary Xander [9.0/10] |
Citrinne [9.0/10] |
Ash [9.0/10] |
Arval [9.0/10] |
Alcryst [9.0/10] |
Overall Rating | 9.0/10 |
---|---|
Reroll Ranking (excluding Inherit Skill) |
A (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
A (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
---|---|
Rarity | |
What Kind of Character Are They? | ・Refined Grim Brokkr inflicts Atk/Res penalties, 【Sabotage】, and 【Schism】 on foes and provides a guaranteed follow-up attack, true damage, and true damage reduction. ・Great mobility with 【Canto (2)】 on her weapon ・Divine Rec. II grants damage reduction, damage reflection, and damage reduction piercing. |
Might: 14 Range: 2 Grants Atk+3. Enables 【Canto (2)】during turns 1 through 4. If unit initiates combat or is not adjacent to an ally, inflicts Atk/Res-6 on foe during combat and unit makes a guaranteed follow-up attack. 【Canto (2)】 After an attack, Assist skill, or structure destruction, unit can move 2 space(s). Unit moves accdg. to movement type. Once per turn. Cannot attack or assist. If using Galeforce, G'force activates first before the extra movement. Cannot warp a distance greater than 2 spaces. |
Cooldown Count = 4 Boosts Atk by 50%. |
If unit is not adjacent to an ally, grants Atk/Res +7 during combat. |
If unit initiates combat or foe's HP ≥ 50% at start of combat, inflicts Atk/Spd/Def/Res-4 on foe, reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% (excluding area-of-effect Specials), reduces damage from foe's first attack by 50% during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and unit's next attack deals damage = total damage reduced from foe's first attack (by any source, including other skills; resets at end of combat). |
If unit initiates combat, inflicts Atk/Spd/Def/Res-5 on foe and neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat, and after combat, deals 7 damage to target and foes within 2 spaces of target and applies 【Divine Vein (Haze)】 on target's space and on each space within 2 spaces of target space for 1 turn. 【Divine Vein (Haze)】 Applies the following effects on space: Inflicts Atk/Spd/Def/Res-5 on foe and neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat. (Divine Vein effects do not stack; replaces any existing Divine Vein effect; Divine Vein effects applied simultaneously cancel each other out.) |
Stat | Superboon/Superbane | IV Recommendation |
---|---|---|
HP (15) | ★★★☆☆ | |
Atk (11) | ★★★★★ | |
Spd (7) | ★★★☆☆ | |
Def (8) | ★★★★☆ | |
Res (7) | ★★★★☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
The best IVs for Eitri are +Atk and -HP. Eitri's Atk stat is a superboon and boosting it allows her to deal more damage to the opponent.
Her other stats are all middle of the pack and lowering them could affect certain matchups. Thus, -HP is the bane of choice.
We recommend a +Atk IV when merging Eitri to +10. Her other stats are not high enough where boosting them further will turn bad matchups into manageable ones. Thus, boosting Eitri's damage output is the best course of action.
HOT | |
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:
Iceberg
:
-
|
:
-
|
This is a maximum offensive build aimed at dealing damage quickly. Air Orders provides mobility allowing Eitri and her team to approach her foes faster.
:
Glimmer
:
-
|
:
-
|
Eitri's base kit synergizes well and not much else is needed to make Eitri shine. Simply take note of the solo conditions of Grim Brokkr and the Atk/Res Solo skills for maximum potential.
Exclusive Weapon Effect from Refining (Special Effect Type) | |
---|---|
SP: 400 | |
Might: 14 Range: 2 HP: Grants Atk+3. Enables Canto (2) during turns 1 through 4. If unit initiates combat or if the number of allies adjacent to unit ≤ 1, inflicts Atk/Res-6 and Spd-5 on foe, unit makes a guaranteed follow-up attack, and deals damage = 15% of unit's Atk during combat (excluding area-of-effect Specials), and restores 7 HP to unit after combat. At start of turn, if unit's HP ≥ 25%, inflicts Atk/Res-7, 【Sabotage】, and 【Schism】 on closest foes and any foes within 2 spaces of those foes through their next actions. At start of combat, if unit's HP ≥ 25%, inflicts penalty on foe's Atk/Spd/Res during combat = 5 + number of foes within 3 spaces of target (including target), reduces damage from foe's attacks by X during combat, and also, when foe's attack triggers foe's Special, reduces damage by X (X = 3 × the total of the number of Bonus effects active on unit and the number of Penalty effects active on foe, excluding stat bonuses and stat penalties; max 12; excluding area-of-effect Specials). :500 :200 |
|
Refined Grim Brokkr grants a visible Atk+3 and 【Canto (2)】 on turns 1-4, inflicts massive Atk/Spd/Res penalties onto her foe based on number of foes within 3 spaces of target foe, grants a guaranteed follow-up attack, true damage equal to 15% of Eitri's attack, true damage reduction against foe's attacks and area-of-effect Specials, and inflicts Atk/Res penalties, 【Sabotage】, and 【Schism】 onto multiple foes at the start of each turn, and heals Eitri 7 HP after combat.
This refine loads up on multiple useful effects to cripple Eitri's foes and allow her to defeat them in combat afterwards.
Neutral Stats at Lv. 40 (5★) | ||
---|---|---|
168 | ||
HP |
37 |
Rank: 939/1165 |
Atk |
41 |
Rank: 311/1165 |
Spd |
29 |
Rank: 815/1165 |
Def |
30 |
Rank: 477/1165 |
Res |
31 |
Rank: 322/1165 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+10 Merges W/ Skill Bonuses | 42 | 63 | 33 | 35 | 35 | 208 |
Lv.40 +10 | 42 | 46 | 33 | 35 | 35 | 191 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+HP Lv.40 +10 | 44 | 45 | 33 | 34 | 35 | 191 |
+Atk Lv.40 +10 | 41 | 49 | 33 | 34 | 35 | 192 |
+Spd Lv.40 +10 | 41 | 45 | 36 | 34 | 35 | 191 |
+Def Lv.40 +10 | 41 | 45 | 33 | 37 | 35 | 191 |
+Res Lv.40 +10 | 41 | 45 | 33 | 34 | 38 | 191 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★- Adjusted for Skills | 37 | 58 | 29 | 30 | 31 | 185 |
5★ Lv.40 | 37 | 41 | 29 | 30 | 31 | 168 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★ Lv.1 | 15 | 28 | 7 | 8 | 7 | 65 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
---|---|---|---|---|---|---|
40 | 47 | 16 | 30 | 46 | 179 | |
40 | 45 | 46 | 22 | 25 | 178 | |
38 | 46 | 25 | 20 | 44 | 173 | |
40 | 42 | 45 | 21 | 25 | 173 | |
Eitri
|
37 | 41 | 29 | 30 | 31 | 168 |
39 | 39 | 42 | 25 | 22 | 167 | |
40 | 42 | 41 | 23 | 20 | 166 | |
40 | 39 | 41 | 19 | 22 | 161 | |
36 | 37 | 28 | 17 | 37 | 155 | |
35 | 36 | 30 | 16 | 33 | 150 | |
38 | 35 | 36 | 16 | 25 | 150 | |
38 | 33 | 27 | 15 | 37 | 150 | |
36 | 33 | 38 | 17 | 25 | 149 | |
38 | 38 | 16 | 31 | 26 | 149 | |
39 | 35 | 25 | 30 | 19 | 148 |
Note: Stats bonuses from skills are not taken into account.
Eitri is a ranged magic attacker (range = 2). Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Res stat.
Eff. | Atk+2 | Spd+3 | Def+4 | Res+4 | Pair Up | ||
---|---|---|---|---|---|---|---|
Pair Up and Eff. | Atk+2 | Spd+3 | Def+4 | Res+4 |
---|---|---|---|---|
As a legendary hero, the Summoner receives a Fire Blessing by default when Eitri is summoned. Being a fire-type Legendary Hero means that during Fire Season, fire-blessed heroes will gain HP+3, and Eitri's effect will make her base stats be treated as 185. This effect makes it easy to raise your arena score when playing her on your team.
Eitri's Grim Brokkr defeats the enemy Lance Cavalier!
Eitri's personal tome Grim Brokkr is a very powerful tome loaded with effects that can be used both offensively and defensively.
When refined, Grim Brokkr grants a visible Atk+3 and 【Canto (2)】 on turns 1-4, and inflicts Atk/Res-7, 【Sabotage】, and 【Schism】 onto multiple foes at the start of each turn.
In combat, refined Grim Brokkr inflicts massive Atk/Spd/Res penalties onto her foe based on number of foes within 3 spaces of target foe, grants Eitri a guaranteed follow-up attack, true damage equal to 15% of Eitri's attack, true damage reduction against foe's attacks and area-of-effect Specials, and 7 HP post-combat healing.
This refine loads up on multiple useful effects to cripple Eitri's foes and allow her to defeat them in combat afterwards.
Eitri's remix skill Divine Rec. II inflicts Atk/Spd/Def/Res-4 onto Eitri's foe during combat and grants Eitri 50% damage reduction piercing, 50% damage reduction on her foe's first attack, and a full damage reflection effect based on the amount of damage reduced.
This upgraded exclusive skill improves Eitri's bulk and damage output at the same time and is worth equipping over other B skills.
Eitri's stats are all average, and thus she does not specialize in certain roles. While this seems like a good thing, it means that Eitri cannot perform certain roles as well as other heroes.
Her Spd is decent enough for her to win Spd checks against slower opponents, but not high enough where investment will bring it to levels that can outspeed the faster heroes in the game.
Her defensive stats are all middlling; most of her survivability comes from her various debuffs and the damage reduction from Divine Recreation. Facing a unit who negates either of these effects may lead to Eitri's downfall.
As a flying unit, Eitri takes 1.5x damage from bows and weapons effective on flying units. Be sure to keep her out of the range of archers, and leave them to other units.
Heroes with Effective Skills
Should You Unlock Potential for this Hero? | Cannot Unlock Potential |
---|
Eitri - Youthful Sage only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Eitri - Youthful Sage if a 4 Star version is released!
Skill Name | Might | Range | Effect | Learned At |
---|---|---|---|---|
4 | 2 | No Effect | 5★ | |
6 | 2 | No Effect | 5★ | |
9 | 2 | No Effect | 5★ | |
14 | 2 | Grants Atk+3. Enables 【Canto (2)】during turns 1 through 4. If unit initiates combat or is not adjacent to an ally, inflicts Atk/Res-6 on foe during combat and unit makes a guaranteed follow-up attack. 【Canto (2)】 After an attack, Assist skill, or structure destruction, unit can move 2 space(s). Unit moves accdg. to movement type. Once per turn. Cannot attack or assist. If using Galeforce, G'force activates first before the extra movement. Cannot warp a distance greater than 2 spaces. |
5★ |
This Hero has no Assist skills that can be learned. |
Skill Name | Effect | Learned At |
---|---|---|
(Cooldown Count = 4) Boosts Atk by 30%. | 5★ | |
(Cooldown Count = 4) Boosts Atk by 50%. | 5★ |
Skill Name | Effect | Learned At |
---|---|---|
If unit is not adjacent to an ally, grants Atk/Res +2 during combat. | 5★ | |
If unit is not adjacent to an ally, grants Atk/Res +4 during combat. | 5★ | |
If unit is not adjacent to an ally, grants Atk/Res +6 during combat. | 5★ | |
If unit is not adjacent to an ally, grants Atk/Res +7 during combat. | 5★ | |
At start of combat, if foe's HP ≥ 50%, inflicts Atk/Spd/Def/Res-4 on foe during combat, reduces damage from foe's first attack during combat by 30%, and boosts unit's next attack by total damage reduced (by any source, including other skills). Resets at end of combat. | 5★ | |
If unit initiates combat or foe's HP ≥ 50% at start of combat, inflicts Atk/Spd/Def/Res-4 on foe, reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% (excluding area-of-effect Specials), reduces damage from foe's first attack by 50% during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and unit's next attack deals damage = total damage reduced from foe's first attack (by any source, including other skills; resets at end of combat). | 5★ | |
Inflicts Atk/Res-2 on foes within 2 spaces during combat. | 5★ | |
Inflicts Atk/Res-3 on foes within 2 spaces during combat. | 5★ | |
Inflicts Atk/Res-4 on foes within 2 spaces during combat. | 5★ | |
If unit initiates attack, foes within 2 spaces of target take 3 damage after combat. | 5★ | |
If unit initiates attack, foes within 2 spaces of target take 5 damage after combat. | 5★ | |
If unit initiates attack, foes within 2 spaces of target take 7 damage after combat. | 5★ | |
If unit initiates combat, inflicts Atk/Spd/Def/Res-5 on foe and neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat, and after combat, deals 7 damage to target and foes within 2 spaces of target and applies 【Divine Vein (Haze)】 on target's space and on each space within 2 spaces of target space for 1 turn. 【Divine Vein (Haze)】 Applies the following effects on space: Inflicts Atk/Spd/Def/Res-5 on foe and neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat. (Divine Vein effects do not stack; replaces any existing Divine Vein effect; Divine Vein effects applied simultaneously cancel each other out.) |
5★ |
Value of Skills | ★★★★☆ |
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Eitri has Atk/Res Solo 4, Atk/Res Rein 3, and Deadly Miasma as skills for inheritance.
These skills can be obtained elsewhere, but are quite rare themselves, especially Deadly Miasma.
We recommend keeping a copy of Eitri for use before foddering her for these skills.
Eitri is a limited time Hero who can be pulled from a Legendary Hero Summoning event. They do not appear in regular summons.
Note: Not currently a featured hero in any Summon events.
Current Focuses and Which You Should Pull From
Voice Actor (English) |
Lisa Reimold |
---|---|
Illustrator | Kozaki Yusuke |
Appears In |
Heroes from Mythic Heroes - Veyle: Gentle Dragon | |||
---|---|---|---|
Legendary Nanna [9.0/10] |
Felix [9.0/10] |
Diamant [9.0/10] |
Legendary Shez (F) [9.5/10] |
Freyr [9.5/10] |
Veyle [9.0/10] |
Eitri [9.0/10] |
Legendary Xander [9.0/10] |
Citrinne [9.0/10] |
Ash [9.0/10] |
Arval [9.0/10] |
Alcryst [9.0/10] |
▶︎Return to the Green Heroes Page
Close-Range | Ranged |
---|---|
Axe | Green Tome |
Green Breath | Green Dagger |
Green Beast | Green Bow |
Eitri Builds and Best IVs
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