Icon |
Skill |
Class |
Level |
Activation |
Effect
|
|
Dual Strike+
|
Lord
|
1
|
-
|
Adds 10% to Dual Strike activation
|
|
Charm
|
Lord
|
10
|
-
|
Hit rate and Avoid +5 to all allies within a 3 tile radius
|
|
Aether
|
Great Lord
|
5
|
Skill/2%
|
Attack twice consecutively, with the first strike having a Sol effect and the second strike having a Luna effect
|
|
Rightful King
|
Great Lord
|
15
|
-
|
Adds 10% to Skill activation rates
|
|
Veteran
|
Tactician
|
1
|
-
|
x1.5 experience gain when in Pair Up
|
|
Solidarity
|
Tactician
|
10
|
-
|
Critical and Critical Avoid +10 to adjacent allies
|
|
Ignis
|
Grandmaster
|
5
|
Skill%
|
Adds (Magic)/2 to Strength when dealing physical damage and (Strength)/2 to Magic when dealing magical damage
|
|
Rally Spectrum
|
Grandmaster
|
15
|
Rally Command
|
All stats (except movement) +4 to all allies within a 3 tile radius for one Turn
|
|
Discipline
|
Cavalier
|
1
|
-
|
Weapon Experience x2
|
|
Outdoor Fighter
|
Cavalier
|
10
|
-
|
Hit rate and Avoid +10 when fighting outdoors
|
|
Defender
|
Paladin
|
5
|
-
|
All Stats (except movement) +1 when in a pair up
|
|
Aegis
|
Paladin
|
15
|
Skill%
|
Halves damage from bows, tomes, and Dragonstones[1]
|
|
Defense +2
|
Knight
|
1
|
-
|
Defense +2
|
|
Indoor Fighter
|
Knight
|
10
|
-
|
Hit rate and Avoid +10 when fighting indoors
|
|
Rally Defense
|
General
|
5
|
Rally Command
|
Defense +4 to all allies within a 3 tile radius for one Turn
|
|
Pavise
|
General
|
15
|
Skill%
|
Halves damage from swords, lances, axes (including their magical variants), and Beaststones[1]
|
|
Luna
|
Great Knight
|
5
|
Skill%
|
Ignores half of the enemy's Defense or Resistance
|
|
Dual Guard+
|
Great Knight
|
15
|
-
|
Adds 10% to Dual Guard rate
|
|
Avoid +10
|
Myrmidon
|
1
|
-
|
Avoid +10
|
|
Vantage
|
Myrmidon
|
10
|
-
|
Strike first during an enemy attack when HP is under half
|
|
Astra
|
Swordmaster
|
5
|
Skill/2%
|
Deals 5 consecutive hits at half damage.
|
|
Swordfaire
|
Swordmaster
|
15
|
-
|
Strength +5 when equipped with a sword. Magic +5 when equipped with a Levin Sword
|
|
Locktouch
|
Thief
|
1
|
-
|
Unlock chests and doors without needing keys
|
|
Movement +1
|
Thief
|
10
|
-
|
Movement +1
|
|
Lucky Seven
|
Trickster
|
5
|
-
|
Hit rate and Avoid +20 for the first 7 Turns of a map.
|
|
Acrobat
|
Trickster
|
15
|
-
|
All traversable terrain costs 1 movement point to cross
|
|
Lethality
|
Assassin
|
5
|
Skill/4%
|
Instantly defeats the enemy
|
|
Pass
|
Assassin
|
15
|
-
|
User can move through tiles occupied by an enemy unit
|
|
Despoil
|
Barbarian
|
1
|
Luck%
|
Obtain a Bullion (S) from the enemy if the user defeats the enemy
|
|
Gamble
|
Barbarian
|
10
|
-
|
Hit rate -5, Critical +10
|
|
Wrath
|
Berserker
|
5
|
-
|
Critical +20 when under half HP
|
|
Axefaire
|
Berserker
|
15
|
-
|
Strength +5 when equipped with an axe. Magic +5 when equipped with a Bolt Axe
|
|
HP +5
|
Fighter
|
1
|
-
|
Maximum HP +5
|
|
Zeal
|
Fighter
|
10
|
-
|
Critical +5
|
|
Rally Strength
|
Warrior
|
5
|
Rally Command
|
Strength +4 to all allies within a 3 tile radius for one turn
|
|
Counter
|
Warrior
|
15
|
-
|
Returns damage when attacked by an adjacent enemy (does not return damage when user is KO'd)[1]
|
|
Armsthrift
|
Mercenary
|
1
|
Luck*2%
|
Weapon durability is not decreased when activated
|
|
Patience
|
Mercenary
|
10
|
-
|
Hit Rate and Avoid +10 during the enemy's Turn
|
|
Sol
|
Hero
|
5
|
Skill%
|
Recover HP equal to half the damage dealt to the enemy
|
|
Axebreaker
|
Hero
|
15
|
-
|
Hit rate and Avoid +50 when enemy is equipped with an axe
|
|
Skill +2
|
Archer
|
1
|
-
|
Skill +2
|
|
Prescience
|
Archer
|
10
|
-
|
Hit rate and Avoid +15 during the user's Turn
|
|
Hit Rate +20
|
Sniper
|
5
|
-
|
Hit Rate +20
|
|
Bowfaire
|
Sniper
|
15
|
-
|
Strength +5 when equipped with a bow.
|
|
Rally Skill
|
Bow Knight
|
5
|
Rally Command
|
Skill +4 to all allies within a 3 tile radius for one Turn
|
|
Bowbreaker
|
Bow Knight
|
15
|
-
|
Hit rate and Avoid +50 when the enemy is equipped with a bow.
|
|
Hex
|
Dark Mage
|
1
|
-
|
Avoid -15 to all adjacent enemies
|
|
Anathema
|
Dark Mage
|
10
|
-
|
Avoid and Critical Avoid -10 to all enemies within a 3 tile radius.
|
|
Vengeance
|
Sorcerer
|
5
|
Skill*2%
|
Adds half of the user's current accrued damage to user's attack
|
|
Tomebreaker
|
Sorcerer
|
15
|
-
|
Hit rate and Avoid +50 when enemy is equipped with a tome
|
|
Magic +2
|
Mage
|
1
|
-
|
Magic +2
|
|
Focus
|
Mage
|
10
|
-
|
Critical +10 when no allies are within a 3 tile radius
|
|
Rally Magic
|
Sage
|
5
|
Rally Command
|
Magic +4 to all alies within a 3 tile radius for one Turn
|
|
Tomefaire
|
Sage
|
15
|
-
|
Magic +5 when equipped with a tome
|
|
Slow Burn
|
Dark Knight
|
5
|
-
|
Hit rate and Avoid increases by 1 each Turn up to the 15th turn
|
|
Lifetaker
|
Dark Knight
|
15
|
-
|
User recovers 50% Max HP after they defeat an enemy during the user's Turn.
|
|
Miracle
|
Cleric/Priest
|
1
|
Luck%
|
Character survives with 1 HP after receiving a fatal blow. (Must have at least 2 HP or more to activate)
|
|
Healtouch
|
Cleric/Priest
|
10
|
-
|
Restores an extra 5 HP when healing allies
|
|
Rally Luck
|
War Cleric/War Monk
|
5
|
Rally Command
|
Luck +8 to all allies within a 3 tile radius for one Turn
|
|
Renewal
|
War Cleric/War Monk
|
15
|
-
|
Recover 30% HP at the start of the user's Turn
|
|
Resistance +2
|
Troubadour
|
1
|
-
|
Resistance +2
|
|
Demoiselle
|
Troubadour
|
10
|
-
|
Avoid and Critical Avoid +10 to all male allies within a 3 tile radius
|
|
Rally Resistance
|
Valkyrie
|
5
|
Rally Command
|
Resistance +4 to all allies within a 3 tile radius for one Turn
|
|
Dual Support+
|
Valkyrie
|
15
|
-
|
Increases the Dual Support level of a unit by 4
|
|
Speed +2
|
Pegasus Knight
|
1
|
-
|
Speed +2
|
|
Relief
|
Pegasus Knight
|
10
|
-
|
Recover 20% HP at the start of the user's Turn if there are no units within a 3 tile radius
|
|
Rally Speed
|
Falcon Knight
|
5
|
Rally Command
|
Speed +4 to all allies within a 3 tile radius for one Turn
|
|
Lancefaire
|
Falcon Knight
|
15
|
-
|
Strength +5 when equipped with a lance. Magic +5 when equipped with a Shockstick
|
|
Rally Movement
|
Dark Flier
|
5
|
Rally Command
|
Movement +1 to all allies within a 3 tile radius for one Turn
|
|
Galeforce
|
Dark Flier
|
15
|
-
|
Allows the user another full action after they defeat an enemy during the user's Turn. Activates only once per Turn.
|
|
Strength +2
|
Wyvern Rider
|
1
|
-
|
Strength +2
|
|
Tantivy
|
Wyvern Rider
|
10
|
-
|
Hit rate and Avoid +10 if no allies within a 3 tile radius.
|
|
Quick Burn
|
Wyvern Lord
|
5
|
-
|
Hit rate and Avoid +15 at the start of a chapter. Effect decreases by 1 with each passing turn.
|
|
Swordbreaker
|
Wyvern Lord
|
15
|
-
|
Hit rate and Avoid +50 when the enemy is equipped with a sword
|
|
Deliverer
|
Griffon Rider
|
5
|
-
|
Movement +2 when in a Pair Up
|
|
Lancebreaker
|
Griffon Rider
|
15
|
-
|
Hit rate and Avoid +50 when the enemy is equipped with a lance
|
|
Aptitude
|
Villager
|
1
|
-
|
Adds 20% to all growth rates
|
|
Underdog
|
Villager
|
15
|
-
|
Hit rate and Avoid +15 when the user's level is lower than the enemy. Promoted units count as Level +20 against a non-promoted user.
|
|
Luck +4
|
Dancer
|
1
|
-
|
Luck +4
|
|
Special Dance
|
Dancer
|
15
|
-
|
Strength, Magic, Defense, and Resistance +2 for one Turn for any unit who receives the user's Dance.
|
|
Even Rhythm
|
Taguel
|
1
|
-
|
Hit rate and Avoid +10 during even numbered Turns
|
|
Beastbane
|
Taguel
|
15
|
-
|
Deals effective damage to beast units when the user is a Taguel
|
|
Odd Rhythm
|
Manakete
|
1
|
-
|
Hit rate and Avoid +10 during odd numbered Turns
|
|
Wyrmsbane
|
Manakete
|
15
|
-
|
Deals effective damage to dragon units when the user is a Manakete
|
|
Conquest
|
-
|
-
|
-
|
Negates the user's Beast and Armor weaknesses. Exclusive to Walhart, Zephiel, and DLC Ephraim. Can be inherited by Male Morgan.
|
|
Shadowgift
|
-
|
-
|
-
|
Enables the usage of Dark Tomes in any Tome wielding class. Exclusive to Aversa, DLC Micaiah, and DLC Katarina. Can be inherited by Female Morgan.
|
|
Resistance +10
|
Dread Fighter
|
1
|
-
|
Resistance +10
|
|
Aggressor
|
Dread Fighter
|
15
|
-
|
Attack +10 during the user's Turn
|
|
Rally Heart
|
Bride
|
1
|
Rally Command
|
All stats +2 and Movement +1 to all allies within a 3 tile radius for one Turn.
|
|
Bond
|
Bride
|
15
|
-
|
Restores 10 HP to all allies within a 3 tile radius at the beginning of the user's Turn. Having multiple users of Bond does not increase the HP regenerated
|