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Infantry Breath is a type C passive skill introduced in Fire Emblem Heroes. It grants infantry allies within two spaces a slight boost to defense and resistance and an extra special cooldown charge per attack while defending.

Infantry Breath can be learned without inheriting by Nah. It can only be inherited by Infantry units.

Stats[]

Fire Emblem Heroes[]

Name Activation SP
FEH Infantry Breath 1 Infantry Breath 1 When unit is positioned within two spaces of infantry allies. 60
Effects Adjacent infantry allies gain: "If foe initiates combat, grants Special cooldown charge +1 per attack during combat. (Only highest value applied. Does not stack.)"
Users Nah
Notes Only usable by Infantry units.

Name Activation SP
FEH Infantry Breath 2 Infantry Breath 2 When unit is positioned within two spaces of infantry allies. 120
Effects Adjacent infantry allies gain: "If foe initiates combat, grants Def/Res+1 during combat and Special cooldown charge +1 per attack. (Only highest value applied. Does not stack.)"
Users Nah
Notes Only usable by Infantry units.

Name Activation SP
FEH Infantry Breath 3 Infantry Breath 3 When unit is positioned within two spaces of infantry allies. 240
Effects Adjacent infantry allies gain: "If foe initiates combat, grants Def/Res+2 during combat and Special cooldown charge +1 per attack. (Only highest value applied. Does not stack.)"
Users Nah
Notes Only usable by Infantry units.

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