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Below is a list of command abilities usable in Final Fantasy V. Most (but not all) command abilities can be learned by leveling up a certain job. The chart gives the name of the ability, the job, the job level the ability is learned at, and what the ability does.
See also: Command ability
List of commands[]
Ability | Job | Level | Description | Image |
---|---|---|---|---|
Attack (Fight) |
All jobs | None | Attack with equipped weapon. | |
Items (Item) |
All jobs | None | Selecting the item menu will list all available items currently in the player's inventory. | |
Defend (Def.) |
All jobs | None | Reduce damage from physical attacks. | |
Row |
All jobs | None | Change position to the front or back row. | |
Equip | All jobs | None | Change weapon or shield during battle. | |
Guard |
Knight | 2 | Negates damage from physical attacks. | |
Completely absorb a direct physical attack. | ||||
Focus (BuildUp) |
Monk | 1 | Focus energy to deliver a physical attack with 2x strength. | |
Focus energies for a hit with twice the attack power. | ||||
Kick |
Monk | - | Attacks all enemies at once. Cannot be learned as a command ability, exclusive to the Monk class. | |
Chakra (Mantra) |
Monk | 3 | Heals the user's HP and cures darkness and poison. | |
Healing energies recover HP and cleanse the body of poison and darkness. | ||||
Flee (Escape) |
Thief | 2 | Run away to quickly escape from battle. | |
Quickly escape from battle. You may be unable to escape from some enemies. | ||||
Steal |
Thief | 4 | Steals an item from an enemy. | |
Steal treasure from an enemy. | ||||
Mug (Capture) |
Thief | 6 | Steals an item from an enemy and inflicts damage. | |
Attack and steal from an enemy. | ||||
Black Magic (Black) |
Black Mage | 1-6 | Lets the user cast Black Magic. The higher the job level, the more Black Magic the user can cast. | |
Perform black magic. | ||||
White Magic (White) |
White Mage | 1-6 | Lets the user cast White Magic. The higher the job level, the more White Magic the user can cast. | |
Perform white magic. | ||||
Check (Observe) |
Blue Mage | 1 | Lets the user check the enemy's HP. | |
Check an enemy's HP. | ||||
Blue Magic (Blue) |
Blue Mage | 3 | Lets the user cast Blue Magic. | |
Perform blue magic. | ||||
Scan (Analyze) |
Blue Mage | 4 | Lets the user check the enemy's HP, level, weaknesses, and status ailments. | |
See enemy's level, HP, weakness, and current condition. | ||||
Red Magic (Red) |
Red Mage | 1-3 | Lets the user cast a combination of Black and White Magic. The higher the job level, the more magic the user can cast. | |
Perform white or black spells. | ||||
Dualcast (X-Magic) |
Red Mage | 4 | Lets the user cast two spells at once. Compatible with any school of magic. | — |
Cast two spells back-to-back. | ||||
Time Magic (Time) |
Time Mage | 1-6 | Lets the user cast Time Magic. The higher the job level, the more Time Magic the user can cast. | |
Perform time magic. | ||||
Summon |
Summoner | 1-5 | Lets the user use Summon Magic. The higher the job level, the stronger monsters the user can summon. | |
Summon magical beasts for aid. | ||||
Call (Conjure) |
Summoner | 6 | Lets the user summon a random Summon without MP cost. | |
Perform a random summon for 0 MP. Who knows who - or what - will come... | ||||
Spellblade (MgcSwrd) |
Mystic Knight | 2-7 | Lets the user use Spellblade. The higher the job level, the stronger Spellblades the user can use. | |
Enchant weapons with different magics. | ||||
Mimic |
Mime | 1 | Lets the user use Mimic. | |
Mimic an ally's previous action. | ||||
Calm (Tame) |
Beastmaster | 1 | Paralyzes an enemy. | |
Calm magic beasts. | ||||
Control |
Beastmaster | 2 | Takes control of an enemy. | |
Take control of a monster. | ||||
Catch |
Beastmaster | 4 | Catches an enemy. | |
Capture a weakened monster. | ||||
Release |
Beastmaster | 4 | Releases a captured monster to fight. | |
Gaia (Terrain) |
Geomancer | 1 | Executes a magic attack based on the type of terrain. | |
Attack enemies by channeling the power of the surrounding area. | ||||
Smoke |
Ninja | 1 | Uses smokescreen to escape from battle. | |
Use the confusion of a smoke bomb to escape from most enemies without them even noticing. | ||||
Image |
Ninja | 2 | Creates illusion of the user to absorb two physical attacks. | |
Create illusions to absorb two direct physical attacks. | ||||
Throw |
Ninja | 4 | Throws a weapon at an enemy to inflict damage. | |
Toss weapons at enemies. Scrolls and shurikens can be thrown as well. | ||||
Animals |
Ranger | 1 | Calls an animal companion to execute some sort of effect. | |
Gain the aid of woodland friends. | ||||
Aim |
Ranger | 2 | Guarantees a hit when attacking. | |
Raise the accuracy of attacks. | ||||
Rapid Fire (X-Fight) |
Ranger | 4 | Attacks four times for half damage. | |
Perform four weaker attacks at once. | ||||
Hide |
Bard | 1 | Duck out of sight to avoid damage. | |
Duck out of sight to avoid attacks. | ||||
Reveal (Show) |
Bard | 1 | Return to the battlefield. | |
Sing |
Bard | 3 | Sings songs to execute various effects. | |
Perform magical chants with different effects. | ||||
Jump |
Dragoon | 1 | Leap into the air and descend to execute a powerful attack. | |
Jump to deliver a powerful attack from above. Power is doubled when a spear is equipped. | ||||
Lance (DrgSwrd) |
Dragoon | 2 | Absorb HP and MP from an enemy. | |
Strike with dragoon power to drain HP and MP. | ||||
Flirt |
Dancer | 1 | Charms an enemy, causing it to lose its next turn. | |
Charm enemies to make them forget about attacking. | ||||
Dance |
Dancer | 2 | Executes one of four random effects. | |
Perform dances that bewitch enemies. | ||||
Mineuchi (SwdSlap) |
Samurai | 1 | Does damage and paralyzes an enemy. | |
Stun enemies by smacking them with a blade's dull side. | ||||
Zeninage (GilToss) |
Samurai | 2 | Damages enemies by throwing money. | |
Damage all enemies by tossing gil. | ||||
Iainuki (Slash) |
Samurai | 5 | Charges and delivers a fatal attack to all enemies. | |
Unleash an attack that hits all enemies in an instant. | ||||
Mix |
Chemist | 2 | Mix items together to create new concoctions. | |
Combine items to create concoctions that can be consumed in battle to augment stats or harm enemies. | ||||
Drink |
Chemist | 3 | Drink items to increase stats. | |
Drink special medicines to increase stats during battle. | ||||
Recover |
Chemist | 4 | Heal the party of all status ailments. | |
Recover from various conditions. | ||||
Revive |
Chemist | 5 | Revives KO'd party members. | |
Restore a KO'd ally to fighting form. | ||||
Oath |
Necromancer | 1 | Summons the undead to execute various effects. | |
Call forth a demon. | ||||
Dark Arts |
Necromancer | 2-6 | Lets the user use Dark Arts. The higher the job level, the stronger Dark Arts the user can use. | |
Call upon evil forces to perform Dark Arts. | ||||
Open Fire |
Cannoneer | 1 | Fire cannon blasts to do damage and inflict status ailments. | |
Shoot one enemy. | ||||
Combine |
Cannoneer | 3 | Mix together explosives to do damage. | |
Mix and fire off explosives that damage all enemies. | ||||
Finisher |
Gladiator | 2 | Executes a critical hit, a powerful elemental attack, or does nothing. | |
Powerful strike that whenever hits an enemy, attacks its weakpoint for massive damage. | ||||
Bladeblitz |
Gladiator | 4 | Attacks all enemies at once. | |
Attack all enemies. | ||||
Condemn |
Oracle | 1 | Executes a random effect on an enemy. | |
Sentence a target to the effects of different spells. | ||||
Predict |
Oracle | 2 | Executes a random effect depending on user's HP, MP, level, and other factors. | |
Foretell cataclysms. |
Dummied commands[]
Several unused commands appear. Dummy01 and Dummy02 appear in the Super Nintendo version, and four more commands were added in the Game Boy Advance version.
Ability | Job | Level | Description | Image |
---|---|---|---|---|
Dummy 01 Dummy01 |
None | None | Attempting to use this command will allow the user to target him/herself, then does absolutely nothing. | — |
Dummy 02 Dummy02 |
None | None | SNES: It has the same effect as enchanting a character's sword with the Fire spell via the Magic Sword command. GBA: A non-functional duplicate of the Oracle's third rank ability of the Predict command. It shows the animation, but it does not actually produce an effect. |
|
Hishou |
None | None | A duplicate of the Dragoon's Jump command. | |
Excite |
None | None | Brings up the message "Entranced!", but seems to have no other effect. Judging from the text displayed after using this command, this is most likely the ability that enemies use after they have been affected by the Dancer's Flirt command which results in them wasting a turn. | |
Patarillo |
None | None | Teleports the user to random areas across the battlefield where they remain there for the rest of the battle. It doesn't appear to hinder the character in any way. | |
Command |
None | None | This command shows up on the menu, but is displayed as a blank slot during battle. | — |