Final Fantasy Wiki
Advertisement
FFIX Armor Break

Armor Break as seen in Final Fantasy IX.

Your pain shall be two-fold.

Armor Break (アーマーブレイク, Āmā Bureiku?), also known as Rend Armor, is a recurring ability in the Final Fantasy series, that reduces the target's Defense.

Appearances[]

Final Fantasy VII Ever Crisis[]

Edgar - Chainsaw2This section about an ability in Final Fantasy VII Ever Crisis is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy IX[]

Armor Break is a Sword Arts ability for Steiner. It costs 4 MP to use, and can be learned for 30 AP from the Mythril Sword. It has a 50% accuracy rate, but can be used repeatedly. It halves the target's defense.

Final Fantasy X[]

FFX Armor Break

Armor Break in Final Fantasy X.

Armor Break is a skill found on Auron's section of the Sphere Grid. It costs 12 MP to perform and damages an enemy with a chance to apply the Armor Break status. It can be taught to an aeon with two Lv. 2 Key Spheres.

Unlike the Armor Break skill, Auron's Banishing Blade Overdrive alongside Frag Grenade (whether by using or mixing) have a 100% chance of inflicting the status.

Final Fantasy X-2[]

Armor Break is a Swordplay ability that damages one enemy and lowers its Defense by 2 levels. It is learned by the Warrior dressphere for 30 AP, and costs 4 MP to use. It can also be used via Lady Luck's Attack Reels by rolling a Cherry.

Final Fantasy XI[]

Armor Break is a Great Axe weapon skill. It is a single-hit attack and lowers Defense. It provides a TP enhancement to DEF Down duration. It can skillchain into Impaction. It requires a combat skill of 100.

Final Fantasy XII: Revenant Wings[]

Rend Armor is an enemy ability that lower one foe's Stamina. It is used by Rinok, Sky Pirate, and Sky Soldier.

Final Fantasy Tactics[]

A technique that destroys the item equipped on the target's body.

Description

Rend Armor is an ability learned by the Knight class for 400 JP. It has an instant cast time, an effect of 0, and its range depends on the equipped weapon's range. It attempts to destroy the target's equipped armor, and in the PSP version, will deal regular physical damage to monsters as well.

Final Fantasy Tactics A2: Grimoire of the Rift[]

Rend Armoris an ability learned by the Master Monk for 350 AP from the Cypress Pole. It attempts to destroy the target's equipped armor and has a range of 1. In addition, it is also used by the Reaver, which in addition to trying to destroy the target's armor, will also inflict non-elemental physical damage.

Final Fantasy: The 4 Heroes of Light[]

The Scholar's Subdue ability halves all enemies' defense for three turns at the cost of two AP. Subdue is the second ability learned on the job. The Scholar's ultimate ability, Tame, reduces the enemies' defense to 1, but it only works for one turn.

Theatrhythm Final Fantasy Curtain Call[]

Armor Break (Lv1) is a reactive ability that costs 2 CP to equip. It is activated after second enemy appears in Battle Music Sequences (BMS). It reduces the enemy's physical defense and has low strength. It is learned by the Warrior of Light (level 20), Cecil (level 25), Edge (level 10), Edgar (default), Cloud (level 5), Tifa (level 20), Squall (level 15), Auron (default), Balthier (level 25), Lightning (level 20), Snow (level 10), Benjamin (level 20), Agrias (level 15), and Noel (default).

Armor Break (Lv2) is a reactive ability that costs 7 CP to equip. It is activated after third enemy appears in BMS and reduces the enemy's physical defense and has medium strength. It is learned by Warrior of Light (level 60), Cecil (level 70), Edge (level 55), Edgar (level 30), Tifa (level 60), Sephiroth (level 20), Squall (level 55), Auron (level 35), Lilisette (level 65), Balthier (level 75), Lightning (level 75), Snow (level 65), Benjamin (level 60), Agrias (level 55), Paine (level 25), Machina (level 25), and Noel (level 30).

Armor Break (Lv3) is a reactive ability that costs 12 CP to equip. It is activated just once in BMS when a boss-class enemy appears. Reduces the enemy's physical defense and has full strength. It is learned by Warrior of Light (level 95), Edgar (level 65), Tifa (level 95), Squall (level 85), Auron (level 70), Agrias (level 95), Paine (level 65), Chaos (level 55), and Noel (level 65).

Theatrhythm Final Fantasy All-Star Carnival[]

Edgar - Chainsaw2This section about an ability in Theatrhythm Final Fantasy All-Star Carnival is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.


Theatrhythm Final Bar Line[]

Edgar - Chainsaw2This section about an ability in Theatrhythm Final Bar Line is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Pictlogica Final Fantasy[]

Edgar - Chainsaw2This section about an ability in Pictlogica Final Fantasy is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Airborne Brigade[]

Edgar - Chainsaw2This section about an ability in Final Fantasy Airborne Brigade is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Record Keeper[]

Edgar - Chainsaw2This section about an ability in Final Fantasy Record Keeper is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Brave Exvius[]

FFBE Ability Icon 54

Damage and reduce DEF for one enemy.

Description

Armor Break is a Support-type special ability that costs 7 MP to cast and deals, to a single enemy, physical damage (1.2x) while also reducing its DEF (15%) for the following three turns. It can be learned by Cloud of Darkness (4★, level 14), Duane (4★, level 34), Leo (3★, level 35), Ludmille (4★, level 42), Russell (3★, level 22), Skaha (3★, level 17), Vaan (4★, level 43), Xiao (4★, at level 17), and Raggles (Japanese version-only) (3★, level 20).

Mobius Final Fantasy[]

Edgar - Chainsaw2This section about an ability in Mobius Final Fantasy is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Non-Final Fantasy guest appearances[]

Bravely series[]

In Bravely Default, Shell Split is the job level 3 ability for the Pirate. It deals the same damage as a conventional attack to one target, and for four turns, lowers the target's physical defense by 25%. The lower limit for P.Def is 75%. It costs 9 MP to use.

In Bravely Second: End Layer, Shell Split is the level 3 command ability for the Pirate. It allows the user to deal the same damage as a conventional attack to one target, and for four turns, lower the target's P.Def by 25%. The lower limit for P.Def is 75%. It cost 9 MP to use.

Gallery[]

Relm-ffvi-snes-battleThis gallery is incomplete and requires Final Fantasy X (PS3), Final Fantasy X-2 (PS3), Final Fantasy XI, Final Fantasy XII: Revenant Wings, The 4 Heroes of Light and Theatrhythm Final Fantasy Curtain Call added. You can help the Final Fantasy Wiki by uploading images.
Advertisement