Java Edition 13w38a
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13w38a
Edition | |
---|---|
Release date |
September 19, 2013 |
Type | |
Snapshot for | |
Downloads | |
Protocol version |
79 |
Resource pack format |
1 |
Minimum Java version | |
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13w38a is the fifth snapshot for Java Edition 1.7.2, released on September 19, 2013[1].
Additions[edit | edit source]
Command format[edit | edit source]
- Commands
- Added
/setidletimeout <minutes until kick>
to automatically kick idle players after a set length of time.- Multiplayer-only command, can be used only by server operators.
- Added <structure>.dat files in data folder for storing structure data.
- Contains files called "Village.dat" (villages), "Fortress.dat" (nether fortresses), "Temple.dat" (desert pyramids, jungle temples, and witch huts), "Stronghold.dat" (strongholds), "Mineshaft.dat" (mineshafts), and others.
- NBT structure consists of the individual parts of each structure, labeled "children", the chunk it originates in, a tag called BB, and an ID for what type of structure it is.
- The children tags have information on each part of the structure and the type of part it is
General[edit | edit source]
- Added the achievement "Diamonds to you!", which is obtained by throwing diamonds at another player.
- The sky near the horizon now darkens when the player has blocks between them and the sky.
- The greater the distance between the player and an area open to the sky, the darker the sky appears.
Changes[edit | edit source]
Items[edit | edit source]
- Improved placing maps into item frames.
Mobs[edit | edit source]
- Reduced lag from the zombies.
General[edit | edit source]
- Improved achievements.
- When a player earns an achievement, it is now announced in chat.
- This can be disabled on servers in the server.properties.
- "Super Secret Settings"
- The button now applies different experimental shaders.
- List of available shaders: antialias, deconverge, outline, art, desaturate, pencil, bits, flip, phosphor, blobs, fxaa, scan_pincushion, blobs2, green, sobel, blur, invert, wobble, color_convolve, NTSC.
- Video settings
- Render distance is now a slider ranging from 2 to 16 chunks.
- The sky is now visible on short (4 chunks) render distance.
- The chunks can now render past 12 chunks.
- Max framerate is now a slider ranging from 10 to 250 fps, then unlimited.
- Added mipmapping, anisotropic filtering, and FSAA (as a shader).
- Mipmap levels setting is a slider ranging from off to 1 through 4.
- Anisotropic filtering can be disabled or set to 2, 4, 8 or 16.
- Post-processing (shaders) can be toggled.
- They now display on the whole block.
- Re-adjusted fog distance to appear near the render distance limit, reverting changes made in 13w36a.
- Fog now covers 25% of the view distance, compared to 75% before 13w36a.
Removals[edit | edit source]
General[edit | edit source]
- Item frames now no longer simply follow the camera at extreme coordinates.
- This is due to them being affected by an even more extreme bug as of this snapshot.
Fixes[edit | edit source]
- 7 issues fixed
- From released versions before 1.7.2
- MC-28625 – The horse armor equip sound does not play when replacing it with already equipped armor.
- MC-31065 – Villages were not generating (snapshot 13w37b).
- From the 1.7.2 development versions
- MC-3973 – Players who mine redstone lamps with Silk Touch would get a lit redstone lamp in their inventory.
- MC-30483 – When the player sets their render distance too far it stays on normal.
- MC-30694 – Endermen stare sound still plays when the enemy mobs sound slider is at 0%.
- MC-30822 – Enchanted books with no metadata.
- MC-30858 – A player selector with only one matching player outputs as " and USERNAME .."
Trivia[edit | edit source]
- 13w38a was previously removed from the launcher for some time but was added back in September 2018.
- As with 13w38b, this snapshot was released on the same day as 1.6.4.