Brick Pyramid

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An official name has not been given. Please update the name if confirmed by reliable sources.
BlockSprite rose.png: Sprite image for rose in Minecraft
This page describes content that exists only in outdated versions of Java Edition. 
This feature used to be in the game but has since been removed.
Brick Pyramid
Brick Pyramid.png: Infobox image for Brick Pyramid the structure in Minecraft
Generates in
existing chunks

No

Consists of

BlockSprite bricks-revision-1.png: Sprite image for bricks-revision-1 in Minecraft linking to BricksBricks

Brick pyramids were tall experimental generated structures made up exclusively of bricks, present in Java Edition Infdev.

Generation[edit | edit source]

Brick pyramids would generate in predetermined locations throughout the world. These locations were always the same regardless of the world seed, surrounding terrain, or game version and only generate in the south-east quadrant (positive X, positive Z). For every 1024x1024 block area in the south-east quadrant, exactly one pyramid generates. This results in 976,562,500 pyramids generating in the world, before being overwritten by the World boundary (Prior to Inf-20100313, this number was 1,073,741,824, only being cut off by the Far Lands).

Structure[edit | edit source]

Brick pyramids were completely solid; they had no interior rooms. A strange quality about these pyramids is that they spawned right on top of the terrain instead of being a complete pyramid with the bottom underground (like with desert pyramids); their bottom face would conform to the terrain rather than being flat. The pyramid would generate its top block at the top elevation of the map, and would expand down from there, with each consecutive layer containing the next odd square number of brick blocks. Since the height limit initially was 128[1] and sea level and typical ground level was 64, the base of a pyramid was typically 127×127 blocks and the pyramid itself was 64 blocks high. Whenever it spawned on top of a large body of water, it would usually add to the number of bases.

History[edit | edit source]

Java Edition Infdev
20100227-1Added brick pyramids.
Brick pyramids have been added to test out structure generation.
Brick pyramids generate too high, resulting in their top layers being truncated by the height limit, resulting in a "brick square frustum".
The pyramid would also generate with a 1×1 vertical hole replacing its centermost blocks.
20100227-2Brick pyramids now generate lower down, allowing them to generate in a "square-bottomed pyramid" shape as intended
As a side effect of the height change, brick pyramids no longer generate with a vertical hole in place of a tip.
20100325Reimplemented caves, which can carve into brick pyramids.
20100327Brick pyramids have been removed with the rewrite of world generation.

Issues[edit | edit source]

Brick pyramids were removed from the game in extremely early development and as such any issues relating to them are not considered valid for reporting.

Trivia[edit | edit source]

  • A full brick pyramid contained about 344,000 brick blocks, which is equivalent to about 5,249 stacks of brick blocks, though the exact number varies depending on the terrain.
  • During the time brick pyramids existed, there was no way to craft bricks, which lead to brick pyramids becoming the only method of naturally obtaining them. Contrary to popular belief, this was not the intention behind the brick pyramid's existence and is almost certainly a coincidence, due to items not existing for a majority of their existence.
  • Beginning from the spawn point, one can be found by walking forward (south) 500 blocks then turning left (facing east), and continuing on for another 500 blocks. This brick pyramid is centered at X: 502 Z: 553.

Gallery[edit | edit source]

Screenshots[edit | edit source]

Graphics[edit | edit source]

References[edit | edit source]

Navigation[edit | edit source]