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This article is about the entire faction. For other uses, see Space Pirate (Disambiguation).

Death to the Hunter. Death to all who oppose us!

—Space Pirate terminal, Omega Research

The Space Pirates (宇宙海賊 Uchū Kaizoku?) are an antagonistic faction that acts as one of the major villains in the Metroid series until Metroid Fusion. By the time of Metroid Dread, it is implied that the pirates are no more.

History[]

Space Pirates have been present since the early days of the Galactic Federation. They quickly established themselves as a fearsome force, necessitating the formation of the Galactic Federation Police. The Pirates were notorious for attacking and raiding vessels in one moment, and disappearing the next. The Pirates would also lay claim to planets, establish the now-captured planet as their territory and any surviving natives as their slaves. They were known to be zealous of their right to rule that they would not only refer to the conquered planet as their own "homeworld", they would also take the name of the previously dominant race, referring to themselves as the rightful inhabitants.

The Pirates have been responsible for some of the most disastrous events in Galactic history, such as the Phazon Crisis, and have been responsible for the raids of numerous planets, including Zebes, Bryyo, Norion, Elysia, Tallon IV, Aether, Naishii, Jigrad, and K-2L.

Physiology[]

Spacepirate manual

Metroid Prime manual

In general, the average Pirate soldier is tall and bipedal, though they favor a more hunched posture. However, beyond this their physiology has changed dramatically with almost every encounter, sometimes resembling crustaceans, insects, reptiles and even avians. This has led many to believe that the Space Pirates are less a single species and more a loosely connected organization comprised of multiple different species across the galaxy. This is supported by the fact that members of other species, such as Evirs and Kihunters, are associated with the Space Pirates.

Metroid Prime, however, suggests that the Space Pirates are a species, with Pirate Data making references to "Pirate genomes" and experiments being conducted on "Space Pirate embryos". In designing the various Space Pirates for the first Metroid Prime game, Andrew Jones sought to create a diverse set of designs that still appeared to be part of the same reptilian race;[1] however, it is not confirmed if this extends to the more insectoid Space Pirates seen in the sequels. Metroid: Volume 2 shows Zebesians undergoing genetic experimentation with the Body Adaptation Machine to adapt to the environment of Zebes. Scans in Metroid Prime confirm that Space Pirates are perfectly willing to undergo any process, be it physical or even genetic, that makes them more powerful as a species. This makes it particularly difficult to identify an example of a "standard" member of any race that comprises the Space Pirates, or to even verify that there are more than one.

Variations[]

Zebes[]

Main article: Zebesian
Smart tour

Super Metroid

The Space Pirates that conquered and occupied Zebes mostly resembled crustaceans, with ridged exoskeletons and long, lobster-like claws that housed their laser weapons, Certain elite Zebesians could even throw these lobster like claws perhaps indicating that these claws are part of artificial armor of some sort.

These so-called "Zebesians" were the only version of Pirate to have plantigrade legs ending in sharp, single-toed feet somewhat resembling sabatons, though some were seen with two toes and one in back. Their heads varied immensely among the group, with some appearing to have vague insect qualities, others having razor-sharp fish-like jaws, and finally, those featuring what appear to be avian beaks and feathered crests.

Prior to conquering Zebes, this race of Space Pirates was seen raiding other planets such as K-2L and Jigrad.

Tallon IV[]

Space Pirate

The Pirates encountered by Samus orbiting and occupying the planet Tallon IV were significantly more reptilian, with three-fingered claws, digitigrade legs, and raptor-like feet. Scans for one of the injured pirates on Orpheon indicate that their leg joints can end up welded together if exposed to acidic burns, hindering movement. Their angular heads had sharp-toothed, snarling jaws, a pair of swept-back tendrils and yellow eyes that seemed to be perpetually ablaze. This “fire” could only be extinguished with the Pirate’s death. Curiously, the cybernetically enhanced Pirate, then known as Meta Ridley, also displayed this trait, despite apparently being of a different species. The standard Space Pirate had grey-purple flesh, with green, bristle-lined plating partially covering its body and loops over each shoulder.

Aether[]

A basic Space Pirate as seen on Aether

The Space Pirates stationed on Aether resembled the Zebesian breed, with the same lobster-like claw-weapons and rough, grey exoskeletons. The images accompanying the scan of the pirates indicates that their pincers are actually weapons as opposed to normal parts of their physiology.

However, they also had the digitigrade leg structure of the Tallon IV variation, insect-like mandibles and blade-like structures growing from their shoulders. For whatever reason, the basic Pirate Trooper's exoskeleton did not completely cover his body, leaving back tissue exposed in several areas as well as what appeared to be the Pirate’s beating heart.

Pirate Homeworld[]

SpacePirateModel

The Pirates living on the inhospitable "Homeworld" explored in Metroid Prime 3: Corruption had a particularly unusual morphology. They possessed eight eyes instead of the usual two, with a row of four on either side of their sloping, fishlike heads. Their upturned mouths were lined with long, needle-like teeth, as was the pair of lower mandibles. Most unusual of all was that the limbs of the slave class Pirate Militia appeared to be artificially grafted on, with their "true" bodies consisting of merely their head and a brown, eel-like body. It is unknown if this was the case for the bulkier non-slave classes or if the Militia's limbs were surgically removed as a form of punishment.

Bermuda System[]

Pirate Trooper Fed Force render 2

The Space Pirates encountered by the Federation Force in the Bermuda System vaguely resembled the variations encountered on Aether but with far more insect-like traits. They had large, red eyes, yellowish heads and bodies, and pinkish-red tissue under their grey armor plating.

Diet and biochemistry[]

Pirates appear to be omnivorous. A fish is found in a crate in a Pirate base in Metroid Prime, while Metroid Prime 3: Corruption indicates that they may have cannibalistic tendencies. On the other hand, Metroid Prime 2: Echoes features a species of plant considered a delicacy by the Pirates. Regardless of the variation, Pirates are known to have some sort of urinary or excretory system, as power latrines were mentioned in Metroid Prime 2: Echoes.

It was stated in the manga that Pirate biochemistry possesses a large concentration of alkaloids, which can be traced to locate members of the species.

Abilities and traits[]

Phendrana Drifts Screenshot (93)

The standard Pirate form encountered by Samus Aran on Tallon IV.

The Zebesian Pirates were equipped with a claw-like energy weapon on both arms, which fired when the claws were opened. However, all other known Space Pirate were commonly equipped with some type of projectile weapon on the right wrist, while a retractable energy scythe was mounted on the left. The type of ranged weaponry varied, however: The Tallon IV Pirates wielded Galvanic Accelerator Cannons, while the Pirate Troopers on Aether wielded thinner versions of the Zebesian claw-like weapon. Those encountered on the Pirate Homeworld had retractable guns integrated into their armguards, which fired purple energy blasts. Specialized classes of Pirate were known to wield additional equipment, including shields, grenade launchers, and even jetpacks.

Space Pirates have been shown to be able to cling to ceilings to ambush unwary prey (a tactic particularly common among the Shadow Pirates) and crawl through spaces where Samus Aran would need to use her Morph Ball. They also seem to move faster than the average human as well as being physically stronger. An example of this greater-than-human strength can be seen in Corruption where, during the attack on Norion, a single Pirate Militia is encountered swinging at a Federation Marine and knocking him down an energy shaft.

An important trait of the Space Pirates which has led to several problems for them is their avarice of power and technology. They have been known to tamper with their own genome, as well as other creatures, to create stronger versions of the original, evidenced by the use of Phazon to create the Hunter Metroids, Parasite Queens, Elite Pirates, Phazon Elite, Omega Pirate, Berserker Knights, and Berserker Lords. They also experiment with foreign technology. Successful experiments include the Trooper Pirates that utilize Samus's beam weaponry (which were weaker than Samus' beams and left them vulnerable to the same beam weapons) and the use of Federation weaponry on the Elite Pirates. Unsuccessful experiments include the attempt to reverse-engineer Samus's Morph Ball ability, which resulted in horrible disfigurements and fatalities.

Leadership[]

There is some uncertainty as to whether Ridley, Mother Brain, or High Command is/are the actual leader(s) of the Space Pirates. According to the manga, Ridley was their leader until Mother Brain took control of the Pirates, stating them to be fearful creatures who always needed to be obedient to a master; Mother Brain, Grey Voice, and the reluctant Samus were all designated as Commanders, although Samus refused. It is possible that High Command led the Pirates before Mother Brain took over and after her first death, but not during her leadership. Ridley, perhaps, may be in High Command. Another possibility is High Command runs the operations for the Space Pirates and is directly below Ridley, explaining how he was considered the Leader prior to Mother Brain. Other beings, such as Kraid, Phantoon, and Draygon are suspected to be important figures as well, as they are portrayed alongside Ridley as statues on two occasions.

The in-game dialogue in Metroid: Other M, its official website and instruction manual, along with the intro segment of Metroid: Samus Returns, all state Mother Brain is the true leader during the events of the Zero Mission, SR-388 incident, and Raid on Planet Zebes.

Society[]

Space Pirates, although often vicious and cold-hearted, have been known to keep pets, such as Gronkats, Olbaps, Fish, and even Metroids (despite warnings in a scan that Metroids are not to be kept as such). This is shown in several Pirate Data scans throughout the Metroid Prime Trilogy, such as a notice ordering Pirates to dispose of such pets due to Phazon madness. In Metroid Prime 2: Echoes, there is even a room where an unfortunate Space Pirate can be seen being slowly devoured by Infant Metroids in a Phazon tank.

The Pirates are merciless to those who break their rules (although they have been known to use other less draconian forms of punishment, such as docking pay, cutting food rations, or assigning them to slightly dangerous tasks). There are many posted warnings threatening execution for various reasons, and disloyal militia often end up killed and eaten by their superiors. In addition to this, an even worse punishment is suggested by the appearance of what resembles a Space Pirate head within the Pirate Cargo Drones found on the Pirate Homeworld in Corruption, suggesting that soldiers who fail to obey orders are decapitated and built into said drones.

Several Pirate scans in Metroid Prime 2: Echoes reveal that when a Pirate Commando shows any sign of cowardice, they are shot in the back - a hypocritical action, considering the cowardly imagery of shooting another in the back. It's possible that this may, in fact, be a form of ironic punishment: repaying cowardice with what itself appears to be cowardice. However, they do appear to allow freedom of speech, as in the Prime games (especially Echoes), there are scannable terminals in which Space Pirates have expressed criticism of High Command or Science Team.

Metroid v1 45 copy

Space Pirate raiding fleet in the E-manga.

They are fairly tall creatures in comparison to many other sentient organisms and seem biased against shorter beings, going so far as to attempt to murder a young human slave simply for being too short in the manga. They also tend to zealously support any causes that will strengthen their race and organization, regardless of cost. They are often, however, quick to panic and flee when things go awry.

Space Pirates may have some form of honor code amongst themselves, such as when Samus successfully defends the Theronian Bomb so that it may be dropped on the shield defending the Elysian Leviathan, all the remaining Pirates committed suicide via leaping off the edges of the platform to their doom. This may imply that they realize that they have failed and are retaining honor by ending their lives, or because either they would rather seek death than continue facing her in combat or die by their own hands than meet whatever punishment their superiors have in store for failure. Pirate Aerotroopers are also notorious for their suicidal dive-bombing attacks, which they all trigger when near death. The Logbook in Echoes states that they do this to prevent capture; "death before dishonor".

In Echoes, one pirate mentions in its log that the Federation Marines owe them a "fate-debt" for their attack on their supply ship. Whether or not this is a concept practiced by most Pirates, or if it is merely a cultural upbringing, is unknown.

Technology[]

Space Pirate Weaponry

Space Pirate weaponry

Space Pirates have been shown to use various forms of technology. In Metroid Prime and Metroid Prime 2: Echoes the Space Pirates are shown to utilize standard mechanical technology. They have been known to steal the technology of other races evidenced by scans taken in Prime that refer to stolen Plasma Cannons and the turrets in Corruption that are said to be of a Federation design which has been modified. By Corruption the Space Pirates seem to have adopted organic technology as well, as evidenced by the ships that appear to have flesh on and inside of them and the "eyes" that watch Samus within the Space Pirate Boarding Pods on the G.F.S. Olympus. Space Pirates also use genetic tampering to enhance themselves in many ways, especially with Phazon as seen in Prime with the Elite Pirate series and in Corruption with the new Troopers' Hypermode and the Berserker Knights and Lords.

They are also known for their use of other lifeforms as biological weapons, such as all of the captured creatures in their Tallon IV facilities, or the Metroids (they desired to use the Metroids for that very purpose), even devoting various resources to obtaining, breeding and modifying them to serve their purposes, such as Phazon and Metroid Eggs.

In Echoes, there is mention of a "Datanet" in one of the Pirate logs. It is likely similar to the GF Database mentioned in Corruption. Captain N: The Game Master depicts the Merchant One.

Homeworld[]

Main article: Pirate Homeworld
Utragia

The Space Pirate Homeworld.

Originally believed as the definitive planet of origin of all Pirates (similar to how Zebes was regarded), this Space Pirate Homeworld is visited for the first time in Metroid Prime 3: Corruption. The Metroid Prime Trilogy art booklet states the planet is just one of the Space Pirate homeworlds and is never given an official name in the U.S version of the game. However, Urtragian Shriekbats are found in some areas of the planet and its name in the Japanese and Spanish releases of Prime 3 is Urtraghus. It is likely this planet is one of many celestial bodies the Pirates have conquered over the years that was radically changed into a world befitting of the title "homeworld". It is unknown how many planets have been converted into Pirate homeworlds, and the true planet of origin from which the marauding race(s) was born has yet to be discovered.

The planet seen in Metroid Prime 3: Corruption is constantly plagued by falling Acid Rain, which harms even the Pirates themselves without proper protection, such as the Hazard Shield. The planet is completely covered by Space Pirate structures, and seemingly lacks any signs of flora or fauna. All traces of nature seem to have been eliminated, and it seems that the planet has become completely urbanized. Once Dark Samus gained control of Phaaze, the planet was the first to be struck with a Leviathan. The spread of corruption on the planet caused all matter on the planet to slowly begin changing into Phazon. By the time Samus arrives, Phazon begins to gain consciousness in the form of Massive Tentacles.

Official data[]

Super Metroid Nintendo Player's Guide[]

SPACE PIRATE

Enemy Data Description
Color HP ATK E BE M SM PB All Areas. This variety of Space Pirate comes in a variety of colors and strengths. They shoot lasers from their hands. Use your most powerful beam on them. If that doesn't work, use Super Missiles.
Normal 20 15 20 47 31 2 0
Green 90 20 20 12 39 8 4
Red 200 80 4 8 8 2 2
Pink 300 160 20 47 31 2 0
Yellow 900 200 20 47 31 2 0
Silver 1800 100 0 59 2 39 0

Information

SPACE PIRATE (WALL)

Enemy Data Description
Color HP ATK E BE M SM PB All Areas. Unlike their pedestrian counterparts, these pirates only move about on the walls in vertical shafts.
Normal 20 15 4 18 75 1 1
Yellow 200 80 4 8 8 2 2
Pink 300 160 12 27 31 2 0

Information

Logbook entry[]

Pirate arm cannon scanpic - RemasteredPirate arm cannon scanpic
Pirate schematics scanpic - RemasteredPirate schematics scanpic
RemasteredOriginal

Space Pirate

Metroid Prime

Temporary scan

Morphology: Space Pirate
Sentient aggressor species well trained in weapon and melee combat.

Logbook entry

Space Pirates wield Galvanic Accelerator Cannons and forearm-mounted Scythes in combat. This species seeks to become the dominant force in the galaxy, and their technology may help them realize this goal. Ruthless and amoral, the Pirates care little for the cost of their ambition. Only the results matter, and they take these very seriously.

[Remastered][Original]

Metroid Prime and Metroid Fusion: Prima's Official Strategy Guide[]

Space Pirate
"These aren't anything like the injured Space Pirates you fought back on the Space Pirate Frigate. They're healthy and ready to take you down. Don't toy with them. Use your missiles and Charge Beam to quickly rip them apart. A good strategy is to hit the enemy with a charged shot, then quickly follow with a missile for a devastating one-two punch."
Space Pirate
Found In: Space Pirate Frigate, Tallon Overworld, Phendrana Drifts, Phazon Mines
Recommended Weapon: Missile Launcher
"Space Pirates are the aggressive race of aliens performing all the twisted experiments you see in Metroid Prime. From afar, they fire lethal cannons. Up close, they wield forearm-mounted scythes that are even more damaging. Although you can hurt them with any weapon, the Missile Launcher is the most effective. Shoot a couple missiles into their charging bodies."

Metroid Prime manual[]

THE SPACE PIRATES
"The Space Pirates were interstellar nomads, technologically advanced in both space travel and weaponry. When they plundered the Metroid population that had been discovered by the Galactic Federation on SR388, they recognised in them massive military and energy resource potential. They immediately invaded the nearby planet of Zebes, wiping out all life (including most of the indigenous Chozo) and building a massive network of research facilities below the planet's surface.
Deep below the surface of Zebes, the Space Pirates researched Metroids for many years, even as a young girl orphaned by their raid on the neighboring planet K-2L was growing up among the Chozo. Trained as a warrior and infused with Chozo blood, Samus Aran donned a Chozo-made Power Suit and cut a swath through the Space Pirates' operation, destroying everything in her path, including the gargantuan mainstays of the Space Pirate army, Ridley and Kraid. She eventually made it to the core of their base, destroyed all the Metroids she saw, and seemingly blew up the Mother Brain.
But the Space Pirates were far from finished. They immediately split their survivors into two main camps. One headed to Zebes to begin rebuilding their ravaged facility and resuscitating Mother Brain, Ridley, and Kraid. The second set out in search of a planet with powerful energy resources. They didn't search far before they discovered Tallon IV, which was still emanating huge pulses of energy from the Phazon contained beneath the Chozo temple. Entranced by the massive potential of the strange mutagen, they immediately moved in, retrofitting their laboratories, transporters, and life-support systems into the Chozo Ruins.
As the Space Pirates mined the Phazon and experimented with it, they found that its capacity to mutate was unlike anything they'd ever seen, and they promptly started combining it with indigenous life-forms. They refined their operation: powering their machinery with thermal-powered engines sunk in the molten depths of Tallon IV, they drove deep mineshafts and mined more and more Phazon, shipping it to their two main labs in the Phendrana Drifts, where sub-zero temperatures made specimen containment safer. Research leaped forward: by harnessing Phazon's power, they were able to create untold horrors.
The Space Pirates also transported many species to their orbiting ship for zero-G Phazon experiments, unaware that Samus Aran had finally tracked their ship to its low orbit. As they continued with their unnatural experiments, Samus sped toward Tallon IV, preparing to wipe them out once and for all..."

Metroid Prime: The Official Nintendo Player's Guide[]

SPACE PIRATES!
"There are four Space Pirates and one Auto Defense Turret waiting for you in the Research Entrance, but you have to defeat only the pirates to open the door. Charge your Wave Beam and lock on to a pirate, then let him have it with a charged blast. While the pirate is still reeling, unleash a Missile--then turn your attention to the next foe in line. You can use a pair of Missiles to eliminate them, but the charged beam will also suck up power-ups as you run around the room."

Metroid Prime Official Strategy Guide[]

THE SPACE PIRATES
"Interstellar freebooters, the Space Pirates concentrated on technology and weaponry, and plundered whatever they came across. When they captured the Metroid that had been discovered on SR-388 they recognized the Metroid's incredible potential for military applications, and set up a network of research facilities to unlock their secrets.
After Samus Aran destroyed Ridley and Kraid, and seemingly their Mother Brain, the Space Pirates divided into two groups: one which returned to Zebes to rebuilt, and one which looked for a planet with huge energy resources. This latter group came to Tallon IV and began to mine the Phazon and experiment with it. These experiments combined indigenous Tallon IV life forms with Phazon to create grotesque hybrid creatures."
SPACE PIRATE
MORPHOLOGY
"The Space Pirate is a sentient aggressor species that is well trained in weapon and melee combat. Space Pirates wield Galvanic Accelerator Cannons and forearm-mounted Scythes in combat. This species seeks to become the dominant force in the galaxy, and their technology may help them realize this goal. Ruthless and amoral, the Pirates care little for the cost of their ambition. Only the results matter, and they take these very seriously."
COMBAT TIPS
"While a few Space Pirates are faced in the introductory level of the game, these Space Pirates are not the same because they are completely uninjured (the Pirates in the initial part of the game are already badly damaged when Samus meets them). The Space Pirates are one of the more intelligent enemies in the game, and as such use cover, fire repeatedly at Samus, and strafe. The best way to deal with Space Pirates is the strafe, hide behind cover, and use powerful tracking weapons that are guaranteed to hit, such as Missiles."

Metroid Prime Official Perfect Guide[]

SPACE PIRATE
"These bipedal creatures are on their last legs aboard the Space Pirate Vessel; some are still mobile, but others lay on the ground half-dead. In either case, they will shoot lasers at you; strafe to avoid, and return fire. Note that scanning a Space Pirate will not create an entry in you Creature Log."

Gene Kohler design notes[]

"When I finally came to my first encounter with the Flying Space Pirates, I couldn't help but notice their eyes were made of flames. Even more intriguing was the fact that I realized that nearly all of the Space Pirates had flaming eyes. I couldn't help but ask why this was. Was this to make them appear more menacing? Gene confirmed my suspicions, "Yep… you hit the nail on the head. I think it is simply to make them look cooler to view and visually more enjoyable to fight."

"Another artistic style I noticed while playing was the varying designs of the Space Pirates. Gene explained by telling N-Sider that, "Andrew [Jones] wanted the Pirates to look like they belong to the same race, but also strived to give them a different look that pertained to their combat specialty. It would have been pretty boring to simply see a regular pirate with a jet pack on for the Flying Pirate… put a glowing purple helmet on a regular pirate and call it a Trooper… you know?" A Good move on Andrew and Retro's part. By giving the Space Pirates different appearances, they were able to successfully diversify the creatures - a feat that no doubt enhanced the overall experience of the game."[1]

Official Metroid Prime website[]

SpacePirate cropped

Concept art displayed on website.

Homeworld: Unknown

Civilization Type: Mercenary

Space Pirates represent a highly intelligent, extremely aggressive species that field well-trained armies in ruthless attacks on the Galactic Federation. Space Pirates seek to become the dominant force in the galaxy, and their technology may help them realize this goal. Fierce warriors, they wield galvanic accelerator cannons and forearm-mounted scythes in battle.

Metroid Prime 2: Dark Echoes Q&A[]

QUESTION: I heard a rumor that a game would come out with a Space Pirate protagonist. Is that true?

ANSWER: Where did you hear this? If true, that would be fun![1]

QUESTION: This is somewhat of an artless question, but how are the alien-form [shape] Space Pirates and Luminoth able to move from area to area? It seems like they're about 3 meters tall, and wondered if there was a strain on their back or something.

ANSWER: Their [both] joints are very flexible, and we haven't heard anything about their backs being in pain...[2]

QUESTION: Previously it seemed like the Space Pirates were formidable at conquering [parts of] the galaxy, but to just what extent is that? How many participants were there, and what sort of fighting power did they have?

ANSWER: If they were only able to defeat the Galactic Federation and Samus then their space conquest would be finished. Since they have troops scattered around in various places, it’s hard to quantify their numbers and strength.[3]

Super Smash Bros. Brawl[]

Pirates made a minor appearance in Super Smash Bros. Brawl as a trophy.

Trophy[]

"An enemy of Samus. They land on Tallon IV and use the energy they find there--called Phazon--for brutal experiments on the planet's life-forms. Samus makes for Tallon IV to destroy the experiment facilities. In Metroid Prime 2: Echoes, the pirates go to Aether to find Phazon. A war is being waged there, and a race of dark beasts, the Ing, make research difficult." GCN Metroid Prime GCN Metroid Prime 2: Echoes

Stickers[]

The Federation Files[]

Fed Force Pirate head

Render displayed on website.

GALACTIC FEDERATION INTEL FILE: SPACE PIRATES

"A ruthless group of loathsome creatures, Space Pirates have invaded and captured countless planets in the galaxy, raiding their resources and enslaving their inhabitants. Their insidious threat inspired the formation of the Federation Force."

Derek Bonikowski Prime Beta animation[]


Trivia[]

  • According to Mike Sneath, most of the Metroid Prime enemies "were conceptualized by Andrew Jones. I only create [sic] the concept for one character and that is the space pirates you see at the very beginning of the game on the ship."
  • Space Pirates appear as enemies in Kid Icarus: Uprising, which features Space Pirates, Space Pirate Snipers, Space Pirate Commandos, and a Space Pirate Captain. With the Kid Icarus series also referencing Metroid through the Komayto enemies, it is very likely that this is an intentional homage.
  • Any specification of genders within the actual Space Pirate species is very uncommon in the Metroid series. So far, all noteworthy individuals were stated or implied to be males, such as Weavel or P-1. Individuals who have been associated with the Pirates but are clearly not the same species, such as Gandrayda, Dark Samus, and to a certain extent Mother Brain, are known to be female.
  • In the 2D games, the Crateria - The Space Pirates Appear theme serves as the leitmotif of the Space Pirates. In the Metroid Prime games, Space Pirates have a new leitmotif that plays during battles. Corruption brought the two themes together by reintroducing the first theme as the Pirate Homeworld theme.
  • Although most entries for the Metroid franchise, including the manual for the Famicom Disk System version, either explicitly show the Space Pirates as or otherwise strongly imply that they were of alien origin, a 1986 Choose Your Own Adventure game titled Metroid: Zebes Invasion Order shows the Space Pirates (or at least the Pirate Boss) as being of human origin.
  • On the Frigate Orpheon, it is possible to scan dead and wounded Pirates. Flavour text is provided explaining their injuries in gruesome details.
  • Some sections of the Metroid Prime: The Official Nintendo Player's Guide covering the Space Pirates, such as in Phendrana Drifts and Phazon Mines, use for the title of the sections stereotypical pirate lingo such as "Argh, maties!".
  • Though the concept of space pirates within deep space sci-fi are more morally varied, their incarnation as an aggressive threat to galactic civilization in Metroid may be inspired by the anime Space Adventure Cobra, specifically by the criminal empire Space Pirate Guild.

Gallery[]

For more art, see Space Pirates' Gallery.


References[]

  1. ^ a b IGN Staff (06 August 2004). The Art of Prime. IGN. Retrieved on 04 October 2018.




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