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Trollish Delver Games

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A member registered Jun 09, 2019 · View creator page →

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Ah, I see where the ambiguity it. The command dice are the dice you roll at the beginning. Any one of those command dice can replace a die you roll (like an attack).

Yeah, so you roll them after deployment as a pool of dice. You can then use a command die instead of a die you rolled.

I'd love to add a map. Maybe in the next supplement

Thanks for your support Ezequiel

Thanks so much bud

Four - thanks for the catch. It was originally three.

You rock, Sean

No problem! It just means you can't use that spell until the next day

Love it! Thanks for making and sharing 

I have a design for solo rules after rehashing them multiple times. Currently down with the flu but I'll be finalising and playtesting when I'm up and well.

I've taken inspiration from Frostgrave: Perilous Dark where you won't be playing against another warcult (creating an AI for this was becoming a pain). Instead, I'm introducing a new step in the overall storyline of Dead Gods: Relic Fiends. 

Sacred Relics are having a strange impact on the locations they land. Creatures in the area are warping and becoming monstrous, seeking relics to devour. In solo mode the default scenario is still to get relics off the table, but now you must contend with a growing number of spawning fiends. 

As a campaigns, you will earn warcult points for achieving primary and secondary objectives. You'll spend these on new models for your warcult as well as one-off abilities called Edges.

These scenarios will be much more narrative in nature, linking together into a Story Campaign. 

You know your Trollish Delver lore! Really glad you dig it!

Do it do it do it do it!

It's 2-5 in the book, but really any number. Also very easy to solo (I'm running a solo campaign myself at the moment)

Matt, you're a good egg. Hope you have fun

Thanks so much!

that's so lovely, thank you. Let me know how it goes

Done!

A lot of people have been asking for this and rather than waiting for it in a new supplement I'd figure it could live here. 

Points are figured out thusly:

This is your 1pt baseline. A3, M6", B2, F-, D2, Mm0.  

  • Every point a stat is increased, and for each keyword, add a point. 
  • If you want to increase a keyword like Sniper (1) to Sniper (2) add a point. 
  • For each momentum add a point.
  • Add 1 point to gain 2 points in Fire, and 1 point per increase. So to have F3 you'd pay 2 points.

For example, say you want to create a well-armoured Death Knight. You might keep Activation at 3 (undead are probably a bit unruly). Battle is going to be 4 and Fire 2. Defense will be 4 (armoured) and Momentum 1. So far that's 7pts. We'll also give it the Unliving and Relic Guardian keywords to bring our total to 9pts. A formidable model.

Have fun creating your own models!

Updated!

Lovely warcult courtesy of GW. 

Pistol Priest, Beast, Knight, Relic Hunter, Skirmisher and Wytch.



You're right - play only passes if your dice fail. But I know some people like to play IGOUGO

You've hit a bug! I need to reword that, so thanks for catching

Just to be clear, I uploaded these in 2020.

Halflings may be on the horizon in the future ;) love this though

Thank you so much, this made my day

It is! I've just not had a tonne of time to put into it lately.

Yes, I was planning on including this as part of the solo rules. 

Hi Ahmad, thanks for posting. I'm flattered that you want to begin your wargaming journey with DEAD GODS and I'm more than happy to clarify.

In this game, the higher the stat, the better. You have to roll equal to or under a stat to succeed. This means that a negative modifier like -1 will reduce that roll by 1, which is a good thing. 

On the reverse having a +1 modifier to the roll isn't good because it increases your die roll. This is why the rules call this a penalty. 

F- just means that character doesn't have the Firing stat, so they're unable to make ranged attacks. 

For the Slayer special feature the B4+ means having a Battle of 4 or more. So a model with the Slayer ability is going to be more effective against models with high Battle. 

This looks awesome! 

Hot stuff!

Another great video, this time about creating some cool paper minis for Dead Gods 

Conjured Crafts has an awesome video on creating a war cult 

thanks!

What's this ey?

Another video from Little Robot on their own Warcult with some groovy backstory

sweet! The Hexbane's Hunters are really popular for Warcults. What are the bottom ones?

Just seen someone has posted their necromantic The Eternal Warcult


So, this is incredible!!!!

Thanks so much. And that mirrors my feelings too. My main thinking with Dead Gods was - could we have a game where: the rules were free, only a few models were needed, you could use any model, that could be played on a kitchen table, could be played in short bursts, and didn't take long to read the rules and get playing. 

Yes, so it changes a single die into a success. However, you could fail with both dice and turn one of those failures into a success - potentially saving your skin.