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Under Gray Skies

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Under Gray Skies

Cm fe10 1-P n.png

Location

Nevassa

New units

Micaiah, Edward, Leonardo

Boss(es)

Pugo

Next chapter(s)

Maiden of Miracles

We'll be glad to help you. Just find someplace to hide, and leave those bandits to us.
— Edward

Under Gray Skies (Japanese: 灰色の空の下で Under the gray sky) is the prologue chapter of Part I of Fire Emblem: Radiant Dawn. In this chapter, the Dawn Brigade protects the inhabitants of a Daein village from a bandit attack.

Plot

Main article: Under Gray Skies/Script

Three years have passed since Crimea defeated Daein in the Mad King's War. Crimea has ceded its right to rule Daein to the Begnion empire, who rules Daein with an iron fist. To protect the people, Micaiah has helped found the Dawn Brigade, a group of vigilantes who oppose Begnion's oppression. One day, Micaiah and her friend Edward are waiting to meet their friend Leonardo when bandits led by Pugo attack. Micaiah and Edward immediately battle the bandits. Leonardo eventually arrives to reinforce them, and the three drive off the bandits and slay Pugo.

Afterwards, the Dawn Brigade earns the admiration of a boy named Nico who was observing the battle. Begnion soldiers arrive to arrest the trio, who immediately flee the area. General Jarod, leader of the occupation army, arrives on the scene. When he learns of the soldiers' continued failure to capture the Dawn Brigade, he murders one of them and orders the rest to obtain information from the villagers. He and his second-in-command Alder agree pursing the Dawn Brigade will liven up their boring assignment.

Chapter data

Easy Normal/Hard

Chapter Data
Conditions
Unit Data
Victory: Rout enemy Player Partner Other Enemy
Defeat: Any ally dies 2+1 {{{partner}}} {{{other}}} 4
Cm fe10 1-P.png
Bonus EXP
Requirement Easy Normal Hard
Clear the chapter 40 40 20
Clear the chapter in 10/15 turns or less 20/10 20/10 10/5

This map's elemental affinity is Dark.

Character data

Characters
New units
Micaiah
Small portrait micaiah light mage fe10.png
Light Mage
HP
15
Inventory
Light
Herb
Level
1
Automatically from turn 1
Edward
Small portrait edward fe10.png
Myrmidon
HP
19
Inventory
Iron Sword
Vulnerary
Level
4
Automatically from turn 1
Leonardo
Small portrait leonardo fe10.png
Archer
HP
17
Inventory
Iron Bow
Herb
Dracoshield
Level
4
Automatically from turn 3/4
Available characters
None

Item data

Items
Name Obtainment Method
Is wii herb.png Herb Dropped by enemy Bandit

Enemy data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.

Easy Normal Hard

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Wlv Def Res Cha Lck Con Mov Inventory and Skills
Small portrait pugo fe10.png Pugo Fighter 3 1 27 7 0 8 10 8 8 1 6 Bronze AxeThis item or skill is locked to this unit. Vulnerary
ShoveThis item or skill is locked to this unit.
Does not move.
Small portrait bandits 01 fe10.png Bandit Bandit 1 2 25 5 0 4 6 0 3 0 5 Bronze Axe
ShoveThis item or skill is locked to this unit.
The southeastern one begins moving after a unit reaches the second choke point.
Small portrait bandits 01 fe10.png Bandit Bandit 1 1 25 5 0 4 6 0 3 0 5 Bronze Axe HerbThis item is dropped upon this unit's defeat.
ShoveThis item or skill is locked to this unit.
--

Boss data

Main article: Pugo

Easy Normal/Hard

Small portrait pugo fe10.png
Fighter
Level 3
Affinity Is wii thunderaffin.png
Constitution 13
Authority --
Stats
Max HP 27 Speed 10
Strength 7 Luck 8
Magic 0 Defense 8
Skill 8 Resistance 1
Movement 6 Weight 13
Inventory Skills
Bronze AxeThis item or skill is locked to this unit.
Vulnerary
Shove
Weapon Levels
Swords -- Lances -- Axes C Bows -- Knives -- Strike weapons --
Fire magic -- Thunder magic -- Wind magic -- Light magic -- Dark magic -- Staves --
Biorhythm
Best
Good
Normal
Bad
Worst

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This chapter serves as a nice introduction to Radiant Dawn. You immediately get two units: Micaiah and Edward. Micaiah is one of the game's main protagonists, and her death spells an immediate game over. She plays like a Knight, except based on magic instead of physical strength. Edward is in an odd position as far as units go: on Easy and Normal, his excellent growth spread allows him to cap 6 of his stats by the end of the game, making him an extremely good unit. However, on Hard, the penalties to experience gain and his base inferiority to Zihark make him far less viable. His unique weapon in the western version, Caladbolg, does little good for him since it only gives him +8 luck. A little later in the chapter, you get the archer Leonardo. His stats are somewhat problematic at times, but he is the Dawn Brigade's only bowman and his unique weapon in the western version, the Lughnasadh, gives him a ridiculous +5 Speed boost come part 3. He can be valuable if effort is invested in him.

Player Turn 1: Start by having Edward weaken the Bandit and Micaiah finish him off.
Enemy Turn 1: Another Bandit approaches.

Player Turn 2: Same strategy. Stab him and then proceed to kill him.
Player Turn 3: Move Edward into the chokepoint so that he is in the attack ranges of all of the next three Bandits. They can only attack one at a time, and they need four hits to kill him, so he will be fine. Have Micaiah heal Edward if he needs it and have her attack the nearby Bandit from safety if he does not.
Enemy Turn 3: The first Bandit attacks Edward.

Player Turn 4: Leonardo arrives. Have him approach your allies. Have Micaiah attack the Bandit, and Edward finish him if he survives that. You will get a Herb.
Enemy Turn 4: The next Bandit attacks.
Player Turn 5: Once again, same strategy. Weaken him and then kill him.
Enemy Turn 5: The last of the trio attacks.
Player Turn 6: The strategy continues the same. Take this opportunity to transfer Leonardo's Dracoshield to Edward. Hold on to it for now - Nolan, who you get in the next chapter, is the one who can make the best use of this valuable item.

Player Turn 7: Move Edward into the range of the next Bandit and have him use a Herb. Have Micaiah heal him the rest of the way.
Enemy Turn 7: The next Bandit attacks Edward.

Player Turn 8: Have Leonardo wound the Bandit, Micaiah finish him, and Edward move into the range of the last Bandit and use a Herb if he needs one.
Enemy Turn 8: The Bandit attacks Edward.

Player Turn 9: Same strategy. Have Leonardo wound the enemy and Micaiah finish him. Move Edward into Pugo's range so that Pugo has to go through him to get to Micaiah and Leonardo, but both of them can attack at the same time. Use a Herb if you need one - Edward needs at least 15 HP (or 14 if he has grown Defense by this point) to survive an attack by Pugo, and he needs to have grown a point of Strength in order to safely kill him in two rounds. If Edward can't deal 6 damage per strike, he needs a Wrath-induced critical hit to kill Pugo and clear the chapter in 10 turns.
Enemy Turn 9: Pugo attacks Edward.

Player Turn 10: If Edward got a critical hit, great. Let Leonardo wound Pugo and Micaiah finish him off. If not, Edward will have to deal the final blow.

By the end of the chapter, Micaiah and Edward should have both leveled up once each. Edward needs a point of Strength and a point of Speed to ensure he can double and sufficiently weaken enemies in the next chapter. Magic for Micaiah would also be helpful, although it is not strictly necessary.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Under Gray Skies

--

Japanese

灰色の空の下で

Under the gray sky

Spanish

Cielos tormentosos

Stormy skies

French

Sous un ciel gris

Under a gray sky

German

Graue Himmel

Gray sky

Italian

Cattivi presagi

Bad omens

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


Under Gray Skies • Maiden of Miracles →
Fire Emblem: Radiant Dawn
Playable characters Part I AranBlack KnightEdwardFionaIlyanaJillLauraLeonardoMegMicaiahMuarimNailahNolanRafielSotheTauroneoTormodVikaVolugZihark
Part II AstridBromCalillDanvedElinciaGeoffreyHaarHeatherKieranLeanneLetheLuciaMakalovMarciaMordecaiNealuchiNephenee
Part III BoydGatrieIkeJanaffKyzaLyreMiaMistOscarRanulfReysonRhysRolfShinonSigrunSorenTanithTitaniaUlki
Part IV BastianCaineghisEnaGarethGiffcaKurthnagaLehranNaesalaNasirOliverPelleasRenningSanakiSkrimirStefanTibarnVolke
Non-playable characters AimeeAlderAlmedhaAmyAshuneraDanielJorgeLargoMustonNicoYuneZelgius
Bosses Part I AgonyBurtonDjurIsaiyaJarodLavertonPainPugoRadminWystanZaitan
Part II LudveckMarajTashoriaYeardleyZeffren
Part III CallumGoranIkeIstvanLethe/KezhdaLombrosoMicaiahRoarkRommitSeptimusSergeiSigrunSilvanoVeyona
Part IV AsheraBlack KnightCatalenaDheginseaHetzelIzukaLekainLevailNumidaOliverSephiranValtomeYuma
Background characters AltinaElenaGreilLanvegaLilliaLoraziehMisahaRajaionRamonSoan
Regalia and personal weapons AlonditeAmitiAshera StaffBalberithBaselardCaladbolgCreiddyladCymbelineDouble BowEttardFloreteLughnasadhMatronaRagnellRexauraRexboltRexcaliburRexflameTarvosThaniUrvanVague KattiWishblade
Chapters Part I P: Under Gray Skies • 1: Maiden of Miracles • 2: The Dispossessed • 3: A Faint Light • 4: A Distant Voice • 5: The Lost Heir • 6: Raise the Standard (stage 1stage 2) • 7: A Gathering Hope • 8: Glory Unwanted • 9: One SurvivesE: Daein, Arise!
Part II P: On Drifting Clouds • 1: Winds of Rebellion • 2: Tides of Intrigue • 3: Geoffrey's ChargeE: Elincia's Gambit
Part III P: The Great Advance • 1: Laguz and Beorc • 2: Stormclouds • 3: River Crossing • 4: The General's Hand • 5: Retreat! • 6: A Reason to Fight • 7: Rivals Collide • 8: Incandescent Glow • 9: Marauders • 10: The Heart of Crimea • 11: Just Cause • 12: The Price • 13: Blood ContractE: From Pain, Awakening
Part IV P: Chaos Named • 1: Road to the Empire • 2: Silent World • 3: Distortions • 4: Revelations • 5: Unforgivable SinE: Rebirth (1)E: Rebirth (2)E: Rebirth (3)E: Rebirth (4)E: Rebirth (5)
Locations TelliusBegnion (SienneTower of Guidance) • CrimeaDaeinDesert of DeathGalliaGoldoaGrann DesertHatariKilvasPhoenicisSerenes Forest
Groups, objects and events Ancient languageBlood pactDawn BrigadeDisciples of OrderGreat FloodGreil MercenariesLaguz AllianceLehran's MedallionMad King's War • Races (BeorcBrandedLaguzZunanma) • Serenes MassacreWarp Powder
Lists Base conversationsChaptersCharacters (Availability chart) • Classes (Class change) • Hidden treasureItemsScriptsSkillsWeapons
Related topics Data transferList of version differences (Name chart) • Other games (Path of Radiance) • Pre-release information (Unused content) • Sound RoomTheaterTimeline