Enhance your vigor, solidify your foundation, and strengthen your flexibility.
Stamina[]
Master the arts of Sprinting and Dodging while conserving Stamina to maintain agility in combat.
Only with sufficient Stamina can one truly excel and revel in battle.
Abilities[]
Name | Effect | Spark(s) | Previous ability needed | |
---|---|---|---|---|
per lv. | total | |||
Endurance | Each talent level (2) moderately reduces the Stamina cost of Sprinting. | 1 | 2 | None |
Everlasting Vigor | Slightly increases Stamina recovery rate when depleted. | 1 | Endurance | |
Simian Agility | Each talent level (2) moderately reduces the Stamina cost of Dodging. | 1 | 2 | None |
Deft Evasion | Makes each initial Dodge more agile and flexible. | 1 | Simian Agility | |
Composture | Dodging no longer interrupts Light Attack Combo. This also applies to Perfect Dodges. | 2 | Everlasting Vigor & Deft Evasion | |
Featherlight | Massively reduces the Stamina cost of Jumping. | 1 | Composture | |
Focused Breath | Each talent level (2) considerably increases Stamina Recovery Rate when Health is above half. | 1 | 2 | Featherlight |
Bold Move1 | Each talent level moderately increases Focus gained from Perfect Dodges. | 1 | 2 | Composture |
Ephemeral Shadow | Grants a considerable amount of Damage Reduction for a short duration after Perfect Dodge. | 1 | Bold Move | |
Vengeful Mirage | Perfect Dodges leave and illusion in your wake, which explodes instantly, dealing damage to nearby enemies. | 2 | Ephemeral Shadow |
1 When reaching max talent level, this skill is named Vigilant Heart.
Martial Arts[]
Master the art of Staff Spin to fortify defense, and Light Attack to lay a solid foundation for advanced skills.
Armed with abilities to fend off foes and strike with force, one can easily subdue yaoguais encountered.
Abilities[]
Name | Effect | Spark(s) | Previous ability needed | |
---|---|---|---|---|
per lv. | total |
Survival[]
Master the arts of physical strengthening to enhance survival performance and attribute limits.
Strong limbs and a robust body are essential for a safe journey!
Abilities[]
Name | Effect | Spark(s) | Level needed | |
---|---|---|---|---|
per lv. | total | |||
Robust Constitution | Each talent level (6) moderately increases (+10) Maximum Health. | 1 | 6 | |
Rampant Vigor | Each talent level (6) moderately increases (+10) Maximum Stamina. | 1 | 6 | |
Bane Mitigation | Each talent level (6) significantly reduces the duration of Four Banes Effects. | 1 | 6 | 15 |
Wrathful Escalation | Each talent level (6) slightly increases (+1%) Critical Hit Chance. | 1 | 6 | 15 |
Spiritual Awakening | Each talent level (6) moderately increases (+10) Maximum Mana. | 2 | 12 | 30 |
Rough Skin | Each talent level (6) moderately increases (+10) Defense. | 2 | 12 | 30 |
Deep Breath | Each talent level (6) moderately increases (+2) Stamina Recovery Rate. | 2 | 12 | 45 |
Surging Momentum | Each talent level (6) slightly increases (+2) Attack. | 2 | 12 | 45 |
Wrathful Might | Each talent level (6) moderately increases () Critical Hit Damage. | 2 | 12 | 60 |
Four Banes Endurance | Each talent level (6) slightly increases () Four Banes Resistance. | 2 | 12 | 60 |
[]
General Information | Combat • Characters • Enemies • Quests • Portraits • Locations • Keeper's Shrine • Stats and Attributes • Four Banes/Status Effects • New Game+ • Endings • General Tips & Hints • Achievements and Trophies • Patch Notes |
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Gameplay | Foundation • Staff Stances • Spells • Spirits • Meditation Spots |
Equipment | Weapons • Armors • Armor Sets • Gourds • Drinks • Soaks • Curios • Vessels • Relics |
Items | Medicines • Key Items • Materials • Ingredients |