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Incremental sampling-based algorithms for a class of pursuit-evasion games. (English) Zbl 1220.91006

Hsu, David (ed.) et al., Algorithmic foundations of robotics IX. Selected contributions of the ninth international workshop on the algorithmic foundations of robotics, Singapore, December 13–15, 2010. Berlin: Springer (ISBN 978-3-642-17451-3/hbk; 978-3-642-17452-0/ebook). Springer Tracts in Advanced Robotics 68, 71-87 (2011).
Summary: Pursuit-evasion games have been used for modeling various forms of conflict arising between two agents modeled as dynamical systems. Although analytical solutions of some simple pursuit-evasion games are known, most interesting instances can only be solved using numerical methods requiring significant offline computation. In this paper, a novel incremental sampling-based algorithm is presented to compute optimal open-loop solutions for the evader, assuming worst-case behavior for the pursuer. It is shown that the algorithm has probabilistic completeness and soundness guarantees. As opposed to many other numerical methods tailored to solve pursuit-evasion games, incremental sampling-based algorithms offer anytime properties, which allow their real-time implementations in online settings.
For the entire collection see [Zbl 1220.68009].

MSC:

91A24 Positional games (pursuit and evasion, etc.)