- "There's nothing like lighting up Espos with their own grenades."
- ―Dengar
The Merr-Sonn G-20 Glop grenade was a personal explosive that used high-pressure jets to spray an extremely strong adhesive foam over a ten-meter area, trapping anyone within the area at detonation.
This grenade could be set to explode upon contact, or by means of a timer with up to a fifteen second delay. The grenade was reusable, and was used to harmlessly subdue targets, such as crowds.[1]
The Corporate Sector Authority extensively used the Glop grenade.[1] Glop became brittle after five minutes, and could be dissolved more quickly with a specialized aerosol spray.
Description[]
Merr-Sonn Munitions, Inc.'s G-20 Glop grenade was a reusable, non-lethal antipersonnel grenade used to suppress rioters and capture fleeing fugitives alive. A glop grenade could be compared to a thermal detonator in its size, material and shape; however, unlike the detonator, it had several spray nozzles across it's the body. Each glop grenade had a timer that could be set to either detonate on contact or after a delay of up to fifteen seconds. When using the glop, the user would set the detonation time and throw it at their target.[2]
The sphere hosts a refillable reservoir filled with glop: a semi-liquid foam that instantaneously hardens upon contact with oxygen. The glop can be refilled via specially pressurized hypoinjectors from a sealed container to prevent exposing it to the atmosphere. When deployed, the grenade's contents spray out from the nozzles across a broad area, quickly hardening and trapping everything caught in its range with a thick, nearly unbreakable substance comparable to ferrocrete. After only five minutes, the glop breaks down and becomes brittle, making it easy to shatter.[2]
Despite being classified as a non-lethal device, glop could accidentally suffocate or, in extremely rare situations, cause an allergic reaction against a target. These factors resulted in the occasional death of one caught in the glop's grip. Usual purchases of a glop grenade included a hypoinjector and five glop canisters made to refill the grenade. If one wanted to purchase another glop canister, it would cost 100 credits per container.[2]
Appearances[]
- Darth Maul: Shadow Hunter (and unabridged audiobook) (First appearance in book)
- "Contract AA23" – Living Force campaign
- "Inside-out: Uffel's Prisoners" – Living Force campaign
- Shatterpoint (and unabridged audiobook)
- Coruscant Nights I: Jedi Twilight
- Star Wars Galaxies: An Empire Divided
- The New Jedi Order: Edge of Victory I: Conquest
Sources[]
- Dark Empire Sourcebook
- Han Solo and the Corporate Sector Sourcebook
- Gundark's Fantastic Technology: Personal Gear
- ° Star Wars Missions (Game card)
- "Weapons and Armor" on Wizards.com (content now obsolete; backup link)
- Arms & Equipment Guide
- Star Wars Galaxies: An Empire Divided: Prima's Official Strategy Guide
- Star Wars Galaxies: An Empire Divided Quick Reference Guide
- The New Essential Guide to Weapons and Technology
- Star Wars Galaxies: Jump to Lightspeed: Prima Official Game Guide
- Star Wars Galaxies: The Total Experience: Prima Official Game Guide (as Glop grenade)
- Friday Feature - Player Guide: the Art of Combat on the official Star Wars Galaxies website (content now obsolete; backup link) (as Glop grenade)
- Star Wars Galaxies: The Complete Guide: Prima Official Game Guide (as Glop grenade)
- The Complete Star Wars Encyclopedia
- The Bounty Hunter Code: From the Files of Boba Fett
- Enter the Unknown