Custom Range Blaster

From Inkipedia, the Splatoon wiki

The Custom Range Blaster is a main weapon in the Splatoon series. It is a Custom-branded version of the Range Blaster.

Appearance

The Custom Range Blaster is nearly identical in appearance to the Range Blaster. The only difference between the two is that the Custom Range Blaster has a sticker bearing the Custom logo on the front part.

Splatoon

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Custom Range Blaster

Custom Range Blaster

Basic information
Category Main
Class Shooter
Sub Splat Bomb
Special Kraken
Special points
Special depletion Special gauge 40%
Range
35 / 100
Damage
Impact
60 / 100
Fire rate
10 / 100
Charge speed
Ink speed
Mobility
Durability
Handling
Obtainable at
Level 17
Cost Cash 10,800
Requirement
Added in 10 October 2015
Specifications
Weight
Base damage 25–40 (Splash)
50–80 (Blast)
125 (Direct hit)
Base duration
Ink consumption 10%
Base range
Rate of fire
Muzzle velocity
Base accuracy

MPU effect
SPU effect
SPU effect
Other variants Range Blaster Range Blaster
Grim Range Blaster Grim Range Blaster

The Custom Range Blaster was released on 10 October 2015 at 02:00 UTC.[1] It is a variation of a regular Range Blaster with different sub and special weapons, comes with Splat Bombs and the Kraken.

Data

  • The Custom Range Blaster is a middleweight weapon.
  • Each shot consumes 10% of the ink tank capacity.
  • When firing continuously, it shoots a bullet every 60 frames (1 shots per second).
  • When firing while moving, the player's movement speed is set to 0.4 units per frame.
  • After firing, there is a 50 frame cooldown before the ink tank starts refilling.
  • Each shot has a base damage of 125.
  • Shots travel straight for 11 frames.
  • Shots have a radius of 2 units.
  • Shots cannot ever deviate from the inner reticle while on the ground.
  • The angle its shots can deviate while in the air is 10 degrees.
  • The outer reticle immediately expands after jumping. The outer reticle will finish shrinking after 60 frames.
  • When jumping, the chance to shoot towards the outer reticle instead of the inner reticle is immediately set to 40%.
  • Shots initially travel straight at a rate of 10.8 units per frame for 11 frames. Shots travel straight for 118.80000209 distance units.
  • Ink droplets occur every 15 units.
  • The frequency at which ink drips from a shot occurs at a rate of 9 droplets per shot.
  • There are a total of 1 different droplet patterns that can be created while firing this weapon.
  • Droplets that occur within 11 units of the player have a radius of 19.2 units.
  • Droplets that occur when they travel past 200 units of the player have a radius of 18 units.
  • All other ink droplets have a radius of 13.5 units.
  • The shot explodes 15 frames after being fired.
  • The far damage radius of the explosion is 35 units.
  • When the shot explodes on the ground or wall, the far damage radius is 17.5 units.
  • The near damage radius of the explosion is 9 units.
  • Damage from the explosion scales from 50 at the far damage radius to 80 at the near damage radius.
  • When the shot explodes on the ground or wall, the damage scales from 25 at the far damage radius to 40 at the near damage radius.
  • When the shot explodes in the air, it creates a splash of paint with a radius of 32 units.
  • The wall impact painting radius is 18 units.

[2]

Version history

Version Adjustments
2.2.0
  • Blast wave maximum damage: 125.0 → 80.0 (99.9[a] with Damage Up)
2.7.0
  • Special gauge loss: 50% → as low as 40%

Quotes

Sheldon's Introduction

The Custom Range Blaster is, as you might expect, a Range Blaster with a slick customized appearance. It has the same stats but comes with Splat Bombs to compensate for its lack of efficacy at close range. Coupled with the powerful Kraken, this set should prove popular with blaster virtuosos!(NA)[b]

A custom Range Blaster combined with a versatile sub weapon and a special weapon that excels in close-quarters combat.
— In-Game Description
The Custom Range Blaster comes with a versatile sub weapon - Splat Bombs - and a special weapon that excels in close-quarters combat - the Kraken! Grab a Custom Range Blaster tonight and get ready to UNLEASH THE KRAKEN!

Gallery

Demonstration

Splatoon 2

Custom Range Blaster
Basic information
Category Main
Class Shooter
Sub Curling Bomb
Special Bubble Blower
Special points 170p
Special depletion
Range
56 / 100
Damage
Impact
70 / 100
Fire rate
10 / 100
Charge speed
Ink speed
Mobility
Durability
Handling
Obtainable at
Level 18
Cost Cash 11,400
Requirement
Added in 21 April 2018
Specifications
Weight
Base damage 25–35 (Splash)
50–70 (Blast)
125 (Direct hit)
Base duration
Ink consumption 11%
Base range
Rate of fire
Muzzle velocity
Base accuracy

MPU effect
SPU effect
SPU effect
Other variants Range Blaster Range Blaster
Grim Range Blaster Grim Range Blaster

The Custom Range Blaster was released on 21 April 2018 at 02:00 UTC.[3] It comes with Curling Bombs and the Bubble Blower. In an earlier data mining, it was shown to have Sting Ray as its special, but this was changed before release.

Data

  • The Custom Range Blaster is a middleweight weapon.
  • The matchmaking range is 170. The game's matchmaking system looks at a team's average matchmaking range value, and matches them against a team with a similar average.
  • The ink consumption of 11% and ink tank capacity of 100% allows players to fire 9 shots before needing to refill the ink supply.
  • When initially firing the weapon in humanoid form, the first shot takes 14 frames to come out.
  • When firing from swim form, the first shot takes 24 frames to come out.
  • The interval between firing and when the player is able to enter swim form or use a sub weapon is 30 frames.
  • When firing continuously, it shoots a bullet every 60 frames (1 shots per second).
  • When firing while moving, the player's movement speed is set to 0.4 units per frame.
  • After firing, there is a 70 frame cooldown before the ink tank starts refilling.
  • Each shot has a base damage of 125.
  • The bullet hitbox has a radius of 2 units.
  • Shots cannot ever deviate from the inner reticle while on the ground.
  • The angle its shots can deviate while in the air is 8 degrees.
  • The outer reticle immediately expands after jumping. After 25 frames, the outer reticle will start shrinking, and will finish shrinking after 70 frames.
  • When jumping, the chance to shoot towards the outer reticle instead of the inner reticle is immediately set to 50%.
  • Shots initially travel straight at a rate of 10.8 units per frame for 11 frames. Shots travel straight for 118.8 distance units.
    • After that, the shot's velocity is set to 10.073 units per frame if it is not already lower than the listed value, and decreases further as it travels.
  • Ink droplets occur every 19 units.
  • The frequency at which ink drips from a shot occurs at a rate of 9 droplets per shot.
  • There are a total of 1 different droplet patterns that can be created while firing this weapon.
  • Ink droplets have a radius of 13 units.
  • Droplets have their radius multiplied by a value ranging from 1 if they fell from a height above 100 units to 1.2 if they fell from a height below 30 units.
  • The shot explodes 15 frames after being fired.
  • The far damage radius of the explosion is 35 units.
  • When the shot explodes on the ground or wall, the far damage radius is 17.5 units.
  • The near damage radius of the explosion is 10 units.
  • Damage from the explosion scales from 50 at the far damage radius to 70 at the near damage radius.
  • When the shot explodes on the ground or wall, the damage scales from 25 at the far damage radius to 35 at the near damage radius.
  • When the shot explodes in the air, it creates a splash of paint with a radius of 30 units.
  • The radius of wall dripping paint is 10 units.
  • The wall impact painting radius is 22 units.

[4][5]

Version history

Version Adjustments
Base game
  • Near damage radius of the explosion: 9 units → 10 units
  • Paint splash size when the shot hits a wall: 18 units → 22 units
  • Angle of shot deviation while jumping: 10 degrees → 8 degrees
  • Initial chance to shoot towards the outer reticle on the ground: 25% → 0%
  • Max damage dealt by splash damage reduced: 80 → 70
  • Ink consumption per shot: 10.0% → 11.0%
  • Time taken to begin recovering ink after shooting: 0.83 seconds → 1.17 seconds
  • Initial chance to shoot towards the outer reticle after jumping: 40% → 50%
  • Paint splash size when the shot explodes in the air: 32 units → 30 units
  • Ink droplet radius: 13.5 units → 13 units
  • Jump accuracy recovery time: 0-60 Frames → 25-70 Frames
5.2.0

Quotes

Sheldon's Introduction

The Custom Range Blaster is a customized version of the Range Blaster that uses certified official parts! It has all the same stats of the Range Blaster, but you can use the Curling Bomb sub to pin the enemy down before you blast 'em! Lock down the battlefield lickety-splat by bursting the bubbles you make with the Bubble Blower. A set for the true Blaster aficionado!

Research indicates that the Custom Range Blaster will soon be available at Ammo Knights. Through careful deductive processes, we can gleam[sic] that this is a "Custom" version of the "Range Blaster." Hah, science is truly wondrous! This new weapon has the same stats as the Range Blaster, but also comes with Curling Bombs and the Bubble Blower: two great ways to pin down the enemy. This kit is perfect for players who want to lock down the battlefield.

Gallery

Demonstration

Splatoon 3

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Custom Range Blaster

Custom Range Blaster

Basic information
Category Main
Class Blaster
Sub Splat Bomb
Special Kraken Royale
Special points 210p
Special depletion
Range
56 / 100
Damage
Impact
70 / 100
Fire rate
10 / 100
Charge speed
Ink speed
Mobility
Durability
Handling
Obtainable at
Level 15
Cost
Requirement
Added in Sizzle Season 2024 (8.0.0)
Specifications
Weight
Base damage 25–35 (Splash)
50–70 (Blast)
125 (Direct hit)
Base duration
Ink consumption 11%
Base range
Rate of fire
Muzzle velocity
Base accuracy

MPU effect
SPU effect
SPU effect
Other variant Range Blaster Range Blaster

The Custom Range Blaster returns in Splatoon 3 as a part of Sizzle Season 2024. Its kit consists of Splat Bomb and Kraken Royale, referencing its Splatoon kit. Like the previous games, its design is the same as the Range Blaster but with a white Custom Sticker on the top of the barrel. Like the Custom Blaster in Splatoon 3, the Custom logo was rotated 180 degrees.

Data

  • The Custom Range Blaster is a middleweight weapon.
  • The matchmaking range is 17. The game's matchmaking system looks at a team's average matchmaking range value, and matches them against a team with a similar average.
  • The ink consumption is 11% per shot, allowing the user to fire 9 shots on a full ink tank.
  • When firing continuously, it shoots a bullet every 60 frames (1 shot per second).
  • When firing from humanoid form, the first shot takes 14 frames to come out. When firing from swim form, the first shot takes 24 frames to come out.
  • The interval between firing the weapon and being able to enter swim form or use a sub weapon is 30 frames.
  • When firing while moving, the player's movement speed is set to 0.04 units per frame.
  • After firing, there is a 70 frame cooldown before the ink tank starts refilling.
  • The damage on direct hit is 125.
  • Targets within 0.94 units of the explosion center always take 70 damage. Targets outside of this radius but inside the full blast radius of 3.3 units will take between 70 and 50 damage, depending on how close to the center they are.
  • The bullet hitbox for collisions with players has a radius of 0.2 units.
  • The bullet hitbox for collisions with the environment has a radius of 0.2 units.
  • Shots cannot ever deviate from the inner reticle while on the ground.
  • The angle its shots can deviate while in the air is 8.0 degrees.
  • The outer reticle immediately expands after jumping. After 25 frames, the outer reticle will start shrinking, and will finish shrinking after 70 frames.
  • When jumping, the chance to shoot towards the outer reticle instead of the inner reticle is immediately set to 50%.
  • Shots initially travel straight at a rate of 1.08 units per frame for 11 frames. Shots travel straight for 11.88 distance units.
    • After that, the shot's velocity is set to 1.0073 units per frame if it is not already lower than the listed value, and it loses 36% of its speed every frame (including the first frame after it stops traveling straight). Once the shot velocity decreases below a certain threshold, it will begin to be slowed less and fall faster.
  • The bullet explodes 15 frames after being fired, covering a total distance of about 13.57 units.
    • This number may vary at different firing angles.

[6]

Version history

Version Adjustments
9.0.0
  • Decreased the radius of the damaging explosion by approximately 6%: 3.5 units → 3.3 units.
    • Radius where 70.0 damage is dealt
  • Decreased the radius of the ink splatter at the point of impact with a floor or wall or when detonated midair by approximately 9%.
  • Points to fill special gauge: 200 → 210.

Quotes

Sheldon's Introduction

The Custom Range Blaster is a customized version of the Range Blaster that uses certified official parts! It has all the same stats of the Range Blaster, but you can use the Splat Bomb sub to pin the enemy down before blasting away. And if anyone slips through your defenses, give 'em the business with a Kraken Royale! That should buy you time to get repositioned. All in all, it's the perfect setup for keeping your opponents at range—just the way you want it!

The Custom Range Blaster is a customized model of the Range Blaster with some visual updates. This is more of an attack-focused loadout, with the Splat Bomb sub weapon and Kraken Royale special weapon providing some extra oomph to the highly explosive main weapon.
— @SplatoonNA on Twitter[7]

Badges

Main article: Badge#Weapon Freshness badges

Reaching certain Freshness levels with the Custom Range Blaster will reward the player with special badges that they can use on their Splashtag.

Custom Range Blaster badges
4★ Custom Range Blaster User
5★ Custom Range Blaster User

Gallery

Strategy

For competitive tips about the Custom Range Blaster

Click to view the strategy for Custom Range Blaster. View the strategy page.

Trivia

  • In Splatoon 3, the Custom Range Blaster is the only weapon variation produced by Custom to not have any recolored parts that would distinguish it as a variation of the Range Blaster.

Names in other languages

Language Name Meaning
Japan Japanese ロングブラスターカスタム
Rongu Burasutā Kasutamu
Long Blaster Custom
Netherlands Dutch Gemodde Teleblaster From gemodde ("modded"), the Greek prefix tele- ("from a distance") and blaster
Canada French (NOA) Éclablasteur LP modifié From Éclabousser ("splat"), blasteur ("blaster"), and LP ("long play", for the size of the weapon) + modifié ("Custom")
France French (NOE) Éclablaster XL griffé From Éclabousser ("splat") blaster, and XL ("XL" for the size of the weapon) + griffé ("branded").[c]
Germany German Fern-Blaster SE Special Edition Far-Distance-Blaster
Italy Italian Blaster a distanza CM Custom-Made Blaster for Distance
Russia Russian Дальнобластер «Понт»
Dal'noblaster «Pont»
Long-range blaster «Show-Off»
Mexico Spanish (NOA) Telelanzamotas adaptado Adapted speck telelauncher[d]
Spain Spanish (NOE) Teledevastador SP From the Greek prefix tele- ("from a distance") and Devastador SP ("Devastator SP")
South Korea Korean 커스텀 레인지 블래스터
Keoseuteom reinji beullaeseuteo
Custom Range Blaster
 Internal Blaster_Long_01[e]

Translation notes

  1. Noted as 100.0 in official release notes
  2. North America
  3. This is a translation error on all Splatoon games, as this term is normally attributed to certain branded weapons (example: Tentatek Splattershot, Liquidateur griffé). The real name should be Éclablaster XL modifié
  4. Telelanzamotas comes from the Greek prefix tele- ("from a distance"), lanzar ("launch"), and motas ("specks")
  5. GitHub Leanny on GitHub

References