Sapling
Renewable |
Yes |
---|---|
Stackable |
Yes (64) |
Tool |
Any tool |
Blast resistance |
0 |
Hardness |
0 |
Luminous |
No |
Transparent |
Yes |
Flammable |
No |
Catches fire from lava |
No |
{ "title": "Sapling", "rows": [ { "field": "Yes", "label": "(link to Renewable resource article, displayed as Renewable)" }, { "field": "Yes (64)", "label": "Stackable" }, { "field": "Any tool", "label": "Tool" }, { "field": "0", "label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)" }, { "field": "0", "label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)" }, { "field": "No", "label": "(link to Light article, displayed as Luminous)" }, { "field": "Yes", "label": "(link to Opacity article, displayed as Transparent)" }, { "field": "No", "label": "(link to Flammable article, displayed as Flammable)" }, { "field": "No", "label": "Catches fire from (link to lava article, displayed as lava)" } ], "invimages": [ "Oak Sapling", "Spruce Sapling", "Birch Sapling", "Jungle Sapling", "Acacia Sapling", "Dark Oak Sapling", "Cherry Sapling", "Pale Oak Sapling" ], "images": [ "Oak Sapling.png", "Spruce Sapling.png", "Birch Sapling.png", "Jungle Sapling.png", "Acacia Sapling.png", "Dark Oak Sapling.png", "Cherry Sapling.png", "Pale Oak Sapling.png" ] }
A sapling is a non-solid block that can be grown into a tree.
Obtaining[edit | edit source]
Breaking[edit | edit source]
Saplings can be broken instantly using any tool, including the player's fist, and always drop themselves.
Natural generation[edit | edit source]
- Spruce
Potted spruce saplings generate in taiga and snowy taiga[BE only] village mason houses.
- Birch
Potted birch saplings generate in the "Large dining room" and "Master bedroom" rooms in woodland mansions.
- Dark oak
The "Sapling farm" room in woodland mansions naturally generates with 58 dark oak saplings and a chest that always contains an additional 28 dark oak saplings.
- Acacia
Two acacia saplings generate in front of each savanna village library.
Generated loot[edit | edit source]
Item | Structure | Container | Quantity | Chance |
---|---|---|---|---|
Java Edition | ||||
Oak Sapling | Village | Weaponsmith's chest | 3–7 | 25.6%{ "item": "Oak Sapling", "stacksize": "3–7", "chance": 0.2564122099176498, "structure": "Village", "container": "Weaponsmith's chest" } |
Plains house chest | 1–2 | 48.2%{ "item": "Oak Sapling", "stacksize": "1–2", "chance": 0.4819569376305396, "structure": "Village", "container": "Plains house chest" } | ||
Spruce Sapling | Village | Taiga house chest | 1–5 | 40.6%{ "item": "Spruce Sapling", "stacksize": "1–5", "chance": 0.4058792240743314, "structure": "Village", "container": "Taiga house chest" } |
Acacia Sapling | Village | Savanna house chest | 1–2 | 71.7%{ "item": "Acacia Sapling", "stacksize": "1–2", "chance": 0.7169464744127282, "structure": "Village", "container": "Savanna house chest" } |
Bedrock Edition | ||||
Oak Sapling | Bonus Chest | Chest | 4 | 14.3%{ "item": "Oak Sapling", "stacksize": 4, "chance": 0.1428571428571429, "structure": "Bonus Chest", "container": "Chest" } |
Village | Cartographer's chest | 1–2 | 26.3%{ "item": "Oak Sapling", "stacksize": "1–2", "chance": 0.26288199999999995, "structure": "Village", "container": "Cartographer's chest" } | |
Plains house chest | 1–2 | 48.2%{ "item": "Oak Sapling", "stacksize": "1–2", "chance": 0.4819569376305396, "structure": "Village", "container": "Plains house chest" } | ||
Weaponsmith's chest | 3–7 | 25.6%{ "item": "Oak Sapling", "stacksize": "3–7", "chance": 0.2564122099176498, "structure": "Village", "container": "Weaponsmith's chest" } | ||
Spruce Sapling | Bonus Chest | Chest | 4 | 14.3%{ "item": "Spruce Sapling", "stacksize": 4, "chance": 0.1428571428571429, "structure": "Bonus Chest", "container": "Chest" } |
Village | Taiga house chest | 1–5 | 43.7%{ "item": "Spruce Sapling", "stacksize": "1–5", "chance": 0.4373709452178328, "structure": "Village", "container": "Taiga house chest" } | |
Acacia Sapling | Bonus Chest | Chest | 4 | 14.3%{ "item": "Acacia Sapling", "stacksize": 4, "chance": 0.1428571428571429, "structure": "Bonus Chest", "container": "Chest" } |
Village | Savanna house chest | 1–2 | 71.7%{ "item": "Acacia Sapling", "stacksize": "1–2", "chance": 0.7169464744127282, "structure": "Village", "container": "Savanna house chest" } | |
Dark Oak Sapling | Bonus Chest | Chest | 4 | 14.3%{ "item": "Dark Oak Sapling", "stacksize": 4, "chance": 0.1428571428571429, "structure": "Bonus Chest", "container": "Chest" } |
Trading[edit | edit source]
Each type of sapling is sold by the wandering trader for 5 emeralds.
Post-generation[edit | edit source]
When leaves decay, or are broken by any tool except shears or tools without Silk Touch, they have a 5.1% chance of dropping a sapling, except for jungle leaves, which have a 2.6% chance of dropping a sapling. The Fortune enchantment increases the rate to 6.26% (2.79% for jungle leaves) at level I, 8.34% (3.126% for jungle leaves) at level II, and 10.1% (4.18% for jungle leaves) at level III.
Usage[edit | edit source]
Growing trees[edit | edit source]
Saplings come in seven varieties, each of which can grow into a corresponding tree: oak, birch, spruce, jungle, acacia, dark oak, and cherry. In addition, azaleas and mangrove propagules can also grow trees.
Saplings have two growth stages (with no visible difference between them using default resources) before growing into trees. When a tree is to be grown, a height is chosen and then the ground and space above are checked; if the ground is bad or there is not space for the chosen height, the tree does not grow. Bone meal can be used to speed up the growth of the sapling, even to grow the tree without sufficient light.
Saplings can grow into trees when placed on all variants of dirt (except dirt paths) or moss blocks. The block above the sapling requires a light level of at least 9. A certain volume of space is required above the sapling, based on its type:
- Oak needs at least 5 spaces above (3×3 column) to grow normally. If a block is present in the growth space (but not directly above the sapling), the tree still grows, but is forced to grow a large variant.
- Birch needs at least 6 spaces above (3×3 column).
- Spruce needs at least 6 spaces above (5×5 column) when placing a single sapling.
- Giant spruce needs at least 14 spaces above (6×6 column[Bedrock Edition only] or 5×5 column centered on the northwest sapling[Java Edition only]) when planted as 4 saplings in a 2×2 square. Also requires the 4×4 area centered on the saplings[Bedrock Edition only] or 3×3 area centered on the northwest sapling[Java Edition only] at the same level to be empty.[1]
- Jungle needs at least 5 spaces above (3×3 column) when placing a single sapling.
- Giant jungle needs at least 11 spaces above (6×6 column) when planted as 4 saplings in a 2×2 square. Also requires the 4×4 area centered on the saplings at the same level to be empty.[1]
- Acacia needs at least 6 spaces above (5×5 column).
- Dark oak needs at least 7 spaces above (6×6 column) and must be planted as 4 saplings in a 2×2 square.
- Cherry needs at least 9 spaces above (5x5 column).
In addition:
- A spruce or jungle sapling cannot grow if it is part of a 2×2 square of saplings that doesn't meet the requirements for a giant tree.
- Except for giant jungle and giant spruce (as noted above), sapling growth is not affected by nearby blocks on the same level as the sapling(s).
In Java Edition, blocks in the #replaceable_by_trees
tag are treated as empty, and all types of log blocks, wood blocks, stripped variants, and leaves are exceptions (they don't stop growth). In Bedrock Edition, log and wood blocks are treated like other block types and stop the sapling from growing if they are above it.
When a sapling on a grass block grows into a tree, the grass block becomes a dirt block.
Bee nests[edit | edit source]
Oak, birch, and cherry trees grown from saplings that are within 2 blocks of any flower, flowering azalea,[JE only] or flowering azalea leaves[JE only] have a 5% chance to grow with a bee nest and 2-3 bees in it.
Decoration[edit | edit source]
Any kind of sapling can be placed in a flower pot.
Fuel[edit | edit source]
Saplings can be used as a fuel in furnaces, smelting 0.5 items per sapling.
Composting[edit | edit source]
Placing a sapling into a composter has a 30% chance of raising the compost level by 1. A stack of saplings yields an average of 2.74 bone meal.
Sounds[edit | edit source]
Cherry sapling[edit | edit source]
cherry_sapling sound type | ||||||||
---|---|---|---|---|---|---|---|---|
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.8 | 16 | |
Block placed | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | 16 | |
Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
Something falls on a block | Entity-Dependent | Falling on the block with fall damage | block | subtitles [upcoming JE 1.21.4] | 0.5 | 0.75 | 16 | |
Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 |
bamboo_sapling sound type | |||||
---|---|---|---|---|---|
Sound | Source | Description | Resource location | Volume | Pitch |
Blocks | Once the block has broken | block | 0.9 | 0.8-1.0 | |
Blocks | When the block is placed | block | 0.85 | 0.8-1.0 |
Other saplings[edit | edit source]
grass sound type | ||||||||
---|---|---|---|---|---|---|---|---|
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.8 | 16 | |
Block placed | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | 16 | |
Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
Something falls on a block | Entity-Dependent | Falling on the block with fall damage | block | subtitles [upcoming JE 1.21.4] | 0.5 | 0.75 | 16 | |
Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 |
grass sound type | |||||
---|---|---|---|---|---|
Sound | Source | Description | Resource location | Volume | Pitch |
Blocks | Once the block has broken | dig | 0.7 | 0.8-1.0 | |
Blocks | When the block is placed | use | 0.8 | 0.8-1.0 | |
Blocks | While the block is in the process of being broken | hit | 0.3 | 0.5 | |
Players | Falling on the block with fall damage | fall | 0.4 | 1.0 | |
Players | Walking on the block | step | 0.3 | 1.0 | |
Blocks | Jumping from the block | jump | 0.11 | 1.0 | |
Blocks | Falling on the block without fall damage | land | 0.21 | 1.0 |
Data values[edit | edit source]
ID[edit | edit source]
Name | Identifier | Form | Block tags | Item tags | Translation key |
---|---|---|---|---|---|
Oak Sapling | oak_sapling | Block & Item | saplings | saplings | block.minecraft.oak_sapling |
Spruce Sapling | spruce_sapling | Block & Item | saplings | saplings | block.minecraft.spruce_sapling |
Birch Sapling | birch_sapling | Block & Item | saplings | saplings | block.minecraft.birch_sapling |
Jungle Sapling | jungle_sapling | Block & Item | saplings | saplings | block.minecraft.jungle_sapling |
Acacia Sapling | acacia_sapling | Block & Item | saplings | saplings | block.minecraft.acacia_sapling |
Dark Oak Sapling | dark_oak_sapling | Block & Item | saplings | saplings | block.minecraft.dark_oak_sapling |
Cherry Sapling | cherry_sapling | Block & Item | saplings | saplings | block.minecraft.cherry_sapling |
Pale Oak Sapling | pale_oak_sapling | Block & Item | saplings | saplings | block.minecraft.pale_oak_sapling |
Name | Identifier | Alias ID | Numeric ID | Form | Item ID[i 1] | Translation key |
---|---|---|---|---|---|---|
Oak Sapling | oak_sapling | sapling / 0 | 6 | Block & Giveable Item[i 2] | Identical[i 3] | tile.sapling.oak.name |
Spruce Sapling | spruce_sapling | sapling / 1 | -825 | Block & Giveable Item[i 2] | Identical[i 3] | tile.sapling.spruce.name |
Birch Sapling | birch_sapling | sapling / 2 | -826 | Block & Giveable Item[i 2] | Identical[i 3] | tile.sapling.birch.name |
Jungle Sapling | jungle_sapling | sapling / 3 | -827 | Block & Giveable Item[i 2] | Identical[i 3] | tile.sapling.jungle.name |
Acacia Sapling | acacia_sapling | sapling / 4 | -828 | Block & Giveable Item[i 2] | Identical[i 3] | tile.sapling.acacia.name |
Dark Oak Sapling | dark_oak_sapling | sapling / 5 | -829 | Block & Giveable Item[i 2] | Identical[i 3] | tile.sapling.big_oak.name |
Cherry Sapling | cherry_sapling | None | -547 | Block & Giveable Item[i 2] | Identical[i 3] | tile.cherry_sapling.name |
Pale Oak Sapling | pale_oak_sapling | None | -1006 | Block & Giveable Item[i 2] | Identical[i 3] | tile.pale_oak_sapling.name |
Block states[edit | edit source]
Name | Default value | Allowed values | Description |
---|---|---|---|
stage | 0 | 0 1 | Specifies the sapling's growth stage. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
age_bit | Not Supported | false | false true | Unsupported | Specifies the sapling's growth stage. |
History[edit | edit source]
Java Edition pre-Classic | |||||||
---|---|---|---|---|---|---|---|
rd-161348 | Added saplings as the fifth placeable block in the game. | ||||||
Pressing 6 will select it. (It was not on 5, which was empty, as Notch thought his sapling texture was "ugly" and tried to hide the block.[2]) | |||||||
Java Edition Classic | |||||||
0.0.13a | Changed texture and model of saplings. | ||||||
August 25, 2009 | Notch showed saplings growing into trees. | ||||||
0.24_SURVIVAL_TEST | Added tree growth. | ||||||
Java Edition Indev | |||||||
0.31 | 20091223-1 | Saplings now have a stretched model with wider texture planes. | |||||
20100110 | The texture of saplings has been changed. | ||||||
Java Edition Infdev | |||||||
20100413 | Saplings can now grow into big trees instead of the original pattern. | ||||||
20100607 | Saplings grow into regular trees again. | ||||||
Java Edition Beta | |||||||
1.5 | Added spruce and birch saplings. Before, trees dropped only oak saplings, regardless of the tree. | ||||||
Saplings can now be used as fuel in furnaces. | |||||||
Oak saplings from prior to this update could convert to spruce or birch saplings.[more information needed] This was presumably due to the data now used for specifying sapling type previously being used for age calculations.[verify] | |||||||
1.8 | Pre-release | Changed lighting. | |||||
Java Edition | |||||||
1.1 | 12w01a | Oak saplings can now be found in the new village blacksmith chests. | |||||
1.2.1 | 12w04a | Added jungle saplings. | |||||
The texture of oak saplings has been changed. | |||||||
1.3.1 | 12w17a | Saplings now have names based on their type of tree. | |||||
1.4.2 | 12w34a | The ability to place saplings in flower pots has been added. | |||||
1.7.2 | 13w43a | Added acacia and roofed oak saplings. | |||||
1.7 | "Roofed Oak Sapling" has been renamed to "Dark Oak Sapling". | ||||||
? | Blocks can now be replaced with log by growing dark oak saplings. If pre-existing parts of a dark oak tree exist, the tree may randomly grow downward, replacing any block in the way with wood. | ||||||
1.8 | 14w07a | Sapling texture planes are no longer stretched by a factor of sqrt2. | |||||
14w10a | Saplings of metadata 8-13 (closer to growth) now have no model. | ||||||
14w10b | Saplings 8-13 now have models again. | ||||||
14w10c | Sapling texture planes are now stretched a bit more than they were previously - were the texture full, it would reach the corners of the block. | ||||||
14w17a | Sapling texture planes are now the same size as they were before 14w07a. | ||||||
14w25a | Saplings are now affected by the same shading full blocks are. | ||||||
14w26a | Saplings are no longer subject to shading. | ||||||
1.8.2 | pre4 | Blocks can no longer be replaced using dark oak tree growth. | |||||
1.11 | 16w39a | Dark oak and birch saplings now generate in woodland mansions. | |||||
1.14 | 18w43a | The textures of all saplings have been changed. | |||||
18w48a | Oak saplings can now be found in chests in plains village houses. | ||||||
18w49a | Acacia saplings can now be found in chests in savanna village houses. | ||||||
Acacia saplings now generate in front of savanna village libraries. | |||||||
18w50a | Spruce saplings can now be found in chests in taiga village houses. | ||||||
Potted spruce saplings now generate in taiga village mason houses. | |||||||
19w03a | Placing a sapling into the new composter block has a 10% chance of raising the compost level by 1. | ||||||
19w05a | Saplings now have a 30% chance of increasing the compost level in a composter by 1. | ||||||
Added wandering traders, which sell all types of saplings. | |||||||
1.15 | 19w34a | Bee nests were added, which have a chance to generate on trees grown from saplings.[more information needed] | |||||
19w35a | Bee nests can no longer generate on trees grown from saplings. | ||||||
1.15.2 | Pre-Release 1 | Oak and birch saplings grown within 2 blocks of a flower on the same y-level now have a 5% chance to have a bee nest. | |||||
1.17 | 21w11a | Changed lighting. | |||||
21w16a | Saplings can now be planted and grown on mycelium and moss blocks.[3] | ||||||
1.18 | 21w39a | The default brightness has been changed from "Moody" to 50. | |||||
1.19.4 Experiment | 23w07a | Added cherry saplings behind the "Update 1.20" experimental data pack. | |||||
1.19.4-pre2 | Changed the texture of cherry saplings. | ||||||
1.20 | 23w12a | Cherry saplings are now available without using the "Update 1.20" experimental data pack. | |||||
1.21.2 Experiment | 24w40a | Added pale oak saplings. | |||||
Pocket Edition Alpha | |||||||
v0.3.2 | Added oak, spruce, and birch saplings. | ||||||
v0.3.3 | Saplings are now available in the creative inventory. | ||||||
v0.8.0 | build 1 | The texture of oak saplings has been changed. | |||||
Saplings can now be used as fuel in a furnace. | |||||||
v0.9.0 | build 1 | Added jungle, acacia and dark oak saplings. | |||||
build 5 | Spruce saplings can now be used to grow mega spruce trees. | ||||||
Pocket Edition | |||||||
1.1.0 | alpha 1.1.0.0 | Dark oak and birch saplings now generate in woodland mansions. | |||||
Bedrock Edition | |||||||
1.2.0 | beta 1.2.0.2 | Saplings can now be found in bonus chests. | |||||
1.10.0 | beta 1.10.0.3 | Saplings can now be bought from wandering traders. | |||||
Potted spruce saplings can now be found in taiga and snowy taiga village mason houses. | |||||||
Acacia saplings now generate in some savanna village houses. | |||||||
The textures of all saplings have been changed. | |||||||
1.11.0 | beta 1.11.0.1 | Oak saplings can now be found in village cartographer and plains village house chests. | |||||
Acacia saplings can now be found in savanna village house chests. | |||||||
Spruce saplings can now be found in taiga and snowy taiga village house chests. | |||||||
Saplings can now be used to fill up composters. | |||||||
1.16.0 | beta 1.15.0.51 | Oak and birch saplings grown within 2 blocks of a flower on the same y-level now have a 5% chance to have a bee nest. | |||||
1.19.80 Experiment | Preview 1.19.80.20 | Added cherry saplings behind the "Next Major Update" experimental toggle. | |||||
1.20.0 | Preview 1.20.0.21 | Cherry saplings are now available without using the "Next Major Update" experimental toggle. | |||||
Upcoming Bedrock Edition | |||||||
1.21.50 | Preview 1.21.50.20 | Added pale oak saplings. | |||||
Legacy Console Edition | |||||||
Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
TU1 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | Added oak, spruce, and birch saplings. |
TU3 | The texture of oak saplings has been changed. | ||||||
TU12 | Added jungle tree saplings. | ||||||
TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | Added acacia and dark oak saplings. | |
TU54 | CU44 | 1.52 | 1.52 | 1.52 | Patch 24 | 1.0.4 | Dark oak and birch saplings now generate in woodland mansions. |
1.90 | The textures of all saplings have been changed. | ||||||
1.91 | Added wandering traders, which sell all types of saplings. | ||||||
New Nintendo 3DS Edition | |||||||
0.1.0 | Added saplings. |
Data history[edit | edit source]
Java Edition | ||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1.8 | 14w10a | Saplings with numerical metadata variants 6, 7, 14 and 15, which are inaccessible through normal gameplay, now have no model rather than appearing identical to dark oak saplings. | ||||||||||||||||||||||||||
14w25a | Saplings are now defined via block states rather than by numerical metadata. Prior to this version, the numerical metadata variants of sapling were as follows:
| |||||||||||||||||||||||||||
14w26a | Saplings with metadata values 6, 7, 14 and 15 have been completely removed from the game. | |||||||||||||||||||||||||||
1.13 | 17w47a | The different type block states for the sapling ID have now been split up into their own IDs.
| ||||||||||||||||||||||||||
Prior to The Flattening, this block's numeral ID was 6. | ||||||||||||||||||||||||||||
Bedrock Edition | ||||||||||||||||||||||||||||
1.20.80 | Preview 1.20.80.20 | The different sapling type block states for the sapling ID have now been split up into their own IDs. |
Issues[edit | edit source]
Issues relating to "Sapling" are maintained on the bug tracker. Issues should be reported and viewed there.
Trivia[edit | edit source]
- If the player stands on the same block as a placed tree sapling, the tree still grows over the player, causing suffocation as it pushes the player out of the block.
Gallery[edit | edit source]
Screenshots[edit | edit source]
-
Old Oak Sapling
In other media[edit | edit source]
-
Kai thinking about planting a cherry sapling.
See also[edit | edit source]
References[edit | edit source]
- ↑ a b "[MC-8187] Two by two arrangements of jungle or spruce saplings cannot grow into trees when surrounded by snow - Jira" – Mojira, January 24, 2013.
- ↑ IRC logs (May 20, 2009)[1]: "[00:50:09] <Notch_> it's very ugly, so i "hid" it one letter over. ;)"
- ↑ "[MC-213927] Using bone meal on a sapling that is on a moss block consumes bone meal, but doesn't grow into a tree - Jira" – Mojira, February 4, 2021.
External links[edit | edit source]
- Taking Inventory: Sapling – Minecraft.net on April 8, 2020