Another version of Minecraft Infdev was released on June 17, 2010.
Additions[]
General[]
Blocks[]
- Flowing water that touches flowing lava creates cobblestone, which makes it renewable.
- Flowing water that touches standing lava turns the lava into obsidian.
World generation[]
- Improved caves
- Caves are even more regional, with lava areas being possible but rare.
- Springs, both water and lava, are more common.
- Increased variety in tunnel thickness, increasing the odds of branches.
- Added natural gravel and dirt underground for more varied caves.
- Surface springs.
Changes[]
Blocks[]
- Layer 0 can now have blocks placed in it.
- Ladders are no longer destroyed by water.
World generation[]
- Ores:
- Prior to this version, all ores were generated with a random amount of veins regardless to the type of ore.
- Lava springs don't spread.
- Water flows nicer.
- Made massive tweaks to the pending tile tick logic (used for liquids and fire), quite possibly fixing a crash bug.
- Bedrock now generates on the bottom of maps.[verify]
- Removed the infinite lava sea from under the world (removed when updating, replaces layer 0 with the void).
Bugs[]
- Pressing F5 results in water particles surrounding the player which has been in the game since Indev.
Fixes[]
- Fixed a few bugs in liquid spreading code.
- Fixed a bug where logs would not generate inside of the tops of trees.
- Fixed invisible waterfalls.