The lab table is a block used in chemistry to design one's own experiments by combining substances and observing the results.
Obtaining[]
Lab tables cannot be obtained in Survival without commands. In Bedrock Edition, the world must also have "Education Edition" enabled.
Breaking[]
A lab table can be mined using a pickaxe. Mining without a pickaxe is slow, but the lab table still drops as an item.
Block | Lab Table | |
---|---|---|
Hardness | 2.5 | |
Tool | ||
Breaking time[A] | ||
Default | 12.5 | |
Wooden | 1.9 | |
Stone | 0.95 | |
Iron | 0.65 | |
Diamond | 0.5 | |
Netherite | 0.45 | |
Golden | 0.35 |
- ↑ Times are for unenchanted tools as wielded by players with no status effects, measured in seconds. For more information, see Breaking § Speed.
Usage[]
Using the lab table opens a 1×9 grid, where elements and compounds can be inserted to perform experiments. The locations of the items in the grid do not affect the outcome. When ready to conduct an experiment, clicking the Combine button initiates the process.
If the result is a viable product, the top images animate to indicate whether a liquid, gas, or solid has been produced. Shortly after, the menu closes, and the successful product appears on the table. If the combined materials did not create a viable product, the process results in a garbage item and one of few animations involving fire and/or explosions. In Bedrock Edition, the table sometimes catches fire when garbage is made.
Successful recipes[]
Result | Materials Needed |
---|---|
Bleach |
|
Heat Block |
|
Ice Bomb |
|
Super Fertilizer |
|
Sounds[]
Generic[]
Sound | Source | Description | Resource location | Volume | Pitch |
---|---|---|---|---|---|
Blocks | Once the block has broken | dig | 1.0 | 0.8-1.0 | |
Blocks | When the block is placed | dig | 1.0 | 0.8-1.0 | |
Blocks | While the block is in the process of being broken | hit | 0.37 | 0.5 | |
Players | Falling on the block with fall damage | fall | 0.4 | 1.0 | |
Players | Walking on the block | step | 0.3 | 1.0 | |
Players | Jumping from the block | jump | 0.12 | 1.0 | |
Players | Falling on the block without fall damage | land | 0.22 | 1.0 |
Unique[]
Sound | Source | Description | Resource location | Volume | Pitch |
---|---|---|---|---|---|
Hostile Creatures | When a lab table creates an ice bomb | mob | 0.5 | 1.1-1.3 | |
Sound | When a lab table creates bleach | lt | 6.0 | 0.7-0.9 | |
Players | When a lab table creates super fertilizer | step | 1.0 | 0.2-0.4 | |
Hostile Creatures | When a lab table creates a heat block | mob | 1.0 | 0.5-0.7 | |
Blocks | ? | random | 1.0 | 0.7-0.9 | |
Blocks | ? | random | 1.0 | 0.4-0.6 | |
Blocks | When a lab table creates elephant toothpaste | random | 1.0 | 0.5-0.7 | |
Hostile Creatures | When a lab table creates elephant toothpaste | mob | 1.0 | 0.8-1.0 | |
Blocks | When a lab table creates garbage | random | 1.0 | 0.4-0.6 | |
Sound | When a lab table creates garbage | lt | 2.0 | 0.4-0.6 | |
Weather | When a lab table creates garbage | ambient | 1.0 | 0.6-0.8 | |
Players | When a lab table creates something | random | 1.0 | 0.5-0.7 |
Data values[]
ID[]
Name | Identifier | Numeric ID | Form | Item ID[i 1] | Translation key |
---|---|---|---|---|---|
Lab Table | chemistry_table | 238 | Block & Giveable Item[i 2] | Identical[i 3] | tile.labtable.name |
Block states[]
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
chemistry_table_type | 0x1 0x2 | compound_creator
| compound_creator | 0 | Compound Creator |
element_constructor | 2 | Element Constructor | |||
lab_table | 3 | Lab Table | |||
material_reducer | 1 | Material Reducer | |||
direction | 0x4 0x8 | 0 | 0 1 2 3 | 0 1 2 3 | The direction the block's front is.
|
History[]
Bedrock Edition | |||||
---|---|---|---|---|---|
1.4.0 | beta 1.2.20.1 | Added lab tables. | |||
beta 1.2.20.2 | Pocket UI screens have been added to lab tables. | ||||
Education Edition | |||||
1.0.27 | Added lab tables. |
Issues[]
Issues relating to "Lab Table" are maintained on the bug tracker. Report issues there.
Trivia[]
- Even when two compounds that don't react when combined in real life (like water and salt, or multiple items of the same compound), when they are combined in the lab table, the fire and/or explosion effect still appears, creating a garbage item.
Gallery[]
References[]
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