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This is a guide to clearing the Infernal and Lunatic maps for Linus: Savage Dog in Fire Emblem Heroes (FEH). To see strategy for defeating Linus: Savage Dog, enemy information, as well as the best units and party to use, read on!
Table of Contents
Obtainable Unit | Fallen Linus |
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Recommended Level | Lv.40 |
Difficulty | Infernal Lunatic Hard |
Conditions | Condition 1: All 4 units must survive. Condition 2: You cannot use Light's Blessing |
Dates Active | 05/10/2023 - 05/18/2023 |
Infernal | Lunatic |
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A Red Mage | HP 54 |
Atk 50 |
Spd 38 |
Def 22 |
Res 33 |
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Iceberg
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B Bow Cavalier | HP 57 |
Atk 53 |
Spd 30 |
Def 27 |
Res 25 |
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Moonbow
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C Blue Cavalier | HP 45 |
Atk 51 |
Spd 28 |
Def 18 |
Res 37 |
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D Blue Thief | HP 56 |
Atk 47 |
Spd 45 |
Def 18 |
Res 37 |
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E Fallen Linus | HP 67 |
Atk 67 |
Spd 50 |
Def 40 |
Res 22 |
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Guard 3
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F Sword Fighter | HP 68 |
Atk 52 |
Spd 37 |
Def 36 |
Res 24 |
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A Bow Cavalier | HP 48 |
Atk 49 |
Spd 25 |
Def 24 |
Res 23 |
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Moonbow
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B Blue Cavalier | HP 39 |
Atk 48 |
Spd 25 |
Def 17 |
Res 34 |
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C Blue Thief | HP 46 |
Atk 40 |
Spd 41 |
Def 17 |
Res 34 |
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D Fallen Linus | HP 58 |
Atk 62 |
Spd 46 |
Def 36 |
Res 20 |
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Guard 3
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E Sword Fighter | HP 55 |
Atk 47 |
Spd 34 |
Def 33 |
Res 22 |
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This map has no reinforcements, no refresher enemies, and multiple foes are close to each other. This is a great map for player phase strategies like Galeforce or Hit and Run.
The map is a wide open area with no movement impediments, giving your units free reign to move around. Additionally, the enemies will not move/act until you step into their threat range, allowing you to position your units as necessary.
Besides Fallen Linus himself, all of the enemies are quite easy to defeat, making a player phase strategy easy to implement.
The only unit that requires some planning is the Sword Fighter, as he has Atk/Def Bulwark 3 to prevent your units from advancing past him. Simply defeat him first in order to remove this restriction.
With the lack of powerful enemies and refresher units on this map, a tanking strategy is a great method to achieve victory. Simply leave your tank units in range of one group of enemies while avoiding the other side in order to minimize your damage taken.
Be aware that the Red Mage has Sudden Panic 3, which inflicts the Panic status onto your units if they are adjacent to any other allies and have less HP than the Red Mage.
Ensure that none of your units are adjacent to each other in order to avoid receiving penalties. If using Savior skills, keep each unit 2 spaces away from each other to trigger Savior and avoid Asclepius's effects.
Additionally, the Blue Thief has Lethality and he can heavily dent or outright defeat your tank unit if this Special triggers. Play around the cooldown and defeat this foe before he triggers his Special.
Fallen Linus himself is a deceptively bulky unit with his high stats and Dead-Fang Axe. We recommend using a Red tank unit with high Def against him if implementing a tanking strategy.
Unit Name | |
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Summer Edelgard | Sword Armored Regal Sunshade attacks twice and can easily defeat most enemies in one combat. Raging Storm can grant an extra action post-combat. |
Legendary Veronica | Red Tome Cavalry Enclosing Dark has great offensive power, prevents foe's counterattacks, and can follow-up before a foe's first attack. Enclosure has a short cooldown and disables non-Special damage reduction. |
Reginn | Sword Cavalry Pre-charged Seiðr Shell allows her to deal high damage on her first attack. Has Canto from turn 1-4 due to her weapon, letting her hit and run. |
Brave Chrom | Lance Cavalry Accelerated Special trigger and cooldown lets him charge up his Special quickly. A Fate Changed! allows a Reposition effect while retaining his action. |
Ótr | Axe Cavalry Pre-charged Brutal Shell allows him to deal high damage on his first attack. Has Canto from turn 1-4 due to his weapon, letting him hit and run. |
Ninja Laegjarn | Blue Bow Flying Great nuking power with Flamefrost Bow. Duo Skill grants another action post-combat. |
Ninja Corrin (F) | Green Tome Cavalry Great nuking power with Ninjutsu Scrolls. S/R Far Trace 3 allows retreat after combat. Duo Skill grants another action post-combat. |
Ninja Lyn | Colorless Dagger Flying Great nuking power with Tailwind Shuriken. Duo Skill grants another action post-combat. |
Legendary Leif | Colorless Bow Cavalry Njörun's Zeal II grants another action post-combat. |
Unit Name | |
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Summer Edelgard | Sword Armored Regal Sunshade attacks twice and can easily defeat most enemies in one combat. Raging Storm can grant an extra action post-combat. |
Brave Hector | Lance Armored Can retaliate at any distance. Weapon refine is loaded with effects that vastly improve his offense and defense. Can neutralize penalties inflicted on him. |
Ascended Idunn | Blue Breath Armored Guaranteed follow-up attack. Weapon is comparable to Brave Hector's refined Maltet. Can neutralize penalties inflicted on her. |
Ascended Fjorm | Axe Armored Can retaliate at any distance. Nifl's Bite negates effects that prevent counterattacks such as Flash+ and various other sweep effects. Can neutralize penalties inflicted on her. |
Arden | Sword Armored A great budget option for this map. Arden's Blade attacks twice and can easily defeat most enemies in one combat. |
Unit Name | |
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Elimine | Staff Flying Grants damage reduction and can shut down "At start of turn" effects of foes in cardinal directions |
Flayn | Staff Flying Grants damage reduction and healing |
Brave Lucina | Lance Infantry Grants bonus stats and Special acceleration to nearby allies during combat |
Corrin (M) | Sword Infantry Grants bonus stats to his Ally Support during combat |
Summer Hilda | Staff Flying Grants Atk+6 and Special acceleration to nearby allies during combat |
Seiðr | Green Tome Cavalry Future-Focused can forcefully end a foe's turn, allowing you to play around the strongest foe. |
New Year Peony | Green Tome Flying Gentle Dream provides stat and mobility bonuses. |
Peony | Blue Tome Flying Gentle Dream provides stat and mobility bonuses. |
Legendary Azura | Blue Tome Flying Prayer Wheel and Gray Waves II combine to grant an ally stat and mobility bonuses. |
Hatari Azura | Green Tome Cavalry Dancing Flames and Gray Waves combine to grant an ally stat and mobility bonuses. S/R Far Trace 3 allows retreat after combat or using Gray Waves. |
List of All Dancers | Heroes with Refresher Skills
Let us know about your party and how you cleared the maps in the comments below, via a picture of your team and their skills.
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