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Restoring Order is the third Library of Zoltun Kulle quest in Diablo Immortal. It follows on directly from Unseen Guardian, and leads directly into Lost Runes.

Description[]

The mysterious assailant is an animated sand duplicate of Zoltun Kulle known as "the Curator." Perhaps he can help guide you to the knowledge you seek?

Reaching an accord you agree to help the Curator repair the Library in exchange for the knowledge you seek. But first, you must reach the Statue of Resurgence.

Exactly as described, three magical runes appear to be missing from the statue. If you are to proceed further into the library, they need to be reclaimed.

Objectives[]

Transcript[]

  • Class: I have no intention to kill you. I came to this library to seek knowledge: a way to end the threat posed by the shards of the Worldstone.
  • The Curator: Hah. How whimsical. If such knowledge exists, the master would have indeed stored it away here, in his private archives. Unfortunately for you, I cannot reach that location.
  • The Curator: The library has been ravaged by time, and has fallen into disrepair. But it could be restored If you truly are no thief, then perhaps you will prove your innocence.
  • Class: What do you have in mind?
  • The Curator: First, I must regain my strength. And a myriad of monsters stand between us and the statue where that can happen. Considering my weakened state is your fault...I'll let you clear the way.
  • The Curator: I can neither leave nor enter the secret archives. It is infruiating.
  • The Curator: The sands above us birth nightmares of hellish origin. They proved useful to the master, but to me they are a nuisance.
  • The Curator: Treasure, hm? I thought you weren't a thief...haha.
  • The Curator: It seems three others attempted to open that chest. Apparently, it didn't go well for them.
  • The Curator: Admirably done. Our destination is just ahead. Let's hurry this along, shall we?
  • The Curator: Here we are. Wait. Something is amiss.
  • The Curator: That orb the statue is holding should be teeming with transmutational energy. Unfortunately, it is not.
  • The Curator: Hmm. All three runes have been removed from the pedestal. No wonder the statue has fallen silent. They will need to be recovered if you are to continue on your "quest." Here, look for yourself.
Cold Isles
The Relentless Tide (Tempest-only)
Wortham
Prologue
Ashwold Cemetery
The Risen Dead
The Exiled Apprentice
Consulting the Guards
The Handmaiden
The Tomb of the Queen
Into Ashwold Manor
Masters of Death
Battle for the Shard
City of the Light
Westmarch
Reach Cain
Fragments of the Past
Legends of Eld
Braving the Rift
Bounties Abroad
Diamond in the Rough
Tools of the Trade
To the Dark Wood
Shard Bearer
Rift of the Elders
A Walk Through Westmarch
Trading at the Market
The Hilts Trader
Answers in the East
A Captain's Need
To the Docks
Docks of Westmarch
Dark Wood
Blackstone Village
Lucian's Hope
Bloodsworn Den
The Horadric Bestiary
Gathering the Reagents
Between Two Evils
Tree of Inifuss
Blood Resurrection
Delivering the Shards
Shassar Sea
Sea of Fire
A Trail in the Sand
Amber Blades
Lacuni's Roar
Loyalty's Price
Wisdom's Fragment
Fahir's Legacy
Final Fragment
Revealing the Path
Library of Zoltun Kulle
Library Beneath the Sand
Unseen Guardian
Restoring Order
Lost Runes
At Its Core
Source of Knowledge
The Eternal Guardian
Reforging the Soul
Recalling the Past
The Dark Exile
Heart of the Unknown
Bilefen
Welcome to the Jungle
Overgrown Temple
Blazing Raid
Among the Bodies
Heart of the Jungle
Parlay with Peril
The Final Summoning
To the Arena
Back to Westmarch
Mount Zavain
Into the Mountains
Khazra Aggression
Free the Captives
Devious Magic
Into the Khazra's Den
The Stranger's Identity
Track Dravec
Suspicious Cave
Strange Wooden Hut
Monastery in Crisis
Evil Stronghold
Dravec's Conspiracy
Save the Temple
Take Back the Worldstone Shard
Showdown at the Peak
Frozen Tundra
To the Frozen Tundra
Cold Pursuit
Through the Ruins
The Iceburn Tear
Those Who Come Before
Blessing of the Slain
The Realm of the Dead
Realm of Damnation
Into the Woods
Light Imprisoned
The Pestilent Corpse
Carved in Blood
The Citadel's Shadow
The Dessicated Legion
Within Flames
The Last Lieutenant
Lord of Damnation
Bearer of Ill Omens
Forgotten Nightmares
News from the Mount
Emergency Reinforcement
Scouring the Mists
Seeker of Truth
Parting Mists
Terror's Tide
Starsign
Terror's Tide
Message in Blood
Voice in The Coffin
Find the Abducted
The Planks
What the Sea Owes
Breaking the Siege
Unexpected Reinforcement
Bound for Eternity
Stolen Lives
Terror Ascending
Age of Falling Towers
Trail of Terror
Destruction's Wake
Fare You Well
Forsaken Land
Thieves of the Shard
Fraying Bonds
Hidden Rot
An Elder's Hope
My Father's House
Hateful Blessings
Creation's Husk
Dark Rebirth
Tristram Cathedral
Splintered Souls
Lost Justice
The Broken Church
The Madness Below
Open Revolt
No Salvation
Precipice of Horror
Oblivion Awaits
Age of Unmaking
Abyssal Verges
Crucible of Justice
Crucible of Justice
Castle Cyrangar
Ruined Expedition
Join the Ranks
Exploring Cyrangar
The Ancestral Tableau
Secrets of Cyrangar
Purge the Depths
Cycle of Strife
The Cycle Begins
Overthrow
The Cycle Turns
Cycle's Spoils
Immortals
Immortal Trials
Shadows
Shadow Lottery
Eyes in the Dark
Accursed Towers
Legacy of Strife
Exalted Night
Ruptured Tides
Bloodstained Moon
Helliquary
Opening the Helliquary
Demonic Remains
A Volatile Mix
Power of the Helliquary
Lassal the Flame-spun
Frozen in Fear
Gorgothra the Claimer
Twin Terrors
Izilech the Misshapen
Resist the Wrathborne
The Chainbreakers
Hearthrot Helliquary
Elite Quests
Curse of the Scepter
Stranger in the Sands
The Astral Bloom
Vowed in Blood
Tempered Instinct
Other
Legacy of the Horadrim
The Fractured Plane
The Greatest Pastime
Legacy of Strife
Salvage Demonic Remains
Trial of the Hordes
Familiars
Chronicling the Past
Vanguard Raid
Removed
Dawn of Damnation
Go to Westmarch
Hostile Territory
The Demon's Lair
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