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For other types of dungeon, see Dungeon.

Dungeons are a gameplay feature of Diablo IV.

Overview[]

Dungeons remain randomized, similar to previous titles. New features have been implemented, such as seamless floor transitions, as well as transition scenes. These are scenes that allow the developers to connect two different tile-sets together in the same dungeon, while keeping it randomized.[1] Dungeons are designed to feel congruent with the world, that these are structures that exist for a reason. Their aesthetics reflect the zone they're found in (sand-filled dungeons in Kehjistan for instance).[2]

Over 150 dungeons feature in the game.[1] Some dungeons are tied to the game's main storyline, others to side quests. However, the majority of dungeons are self-contained in terms of plot.[3] Some "mini dungeons" exist that are only one room.[4] Some dungeons are story-exclusive, and can only be played once.

Completing a dungeon grants the player renown.[5]

Some strongholds become dungeons after being cleared out the first time.[6] After completing the game's main quest, players will gain access to "Nightmare Dungeons." These are remixed versions of dungeons, filled with stronger monsters, new objectives, and other afflictions.[7] Upon completion, each dungeon grants the player an aspect; each aspect is unique to the dungeon it is found in.[8]

Dungeons are solitary experiences, though may be completed as part of a party.[9] Each dungeon has a recommended level.[10]

In the game's zone map, dungeons are marked by an iron gate icon.

List of Dungeons[]

Dry Steppes[]

  • Ancient's Lament
  • Betrayer's Row
  • Bloodsoaked Crag
  • Buried Halls
  • Carrion Fields
  • Champion's Demise
  • Charnel House
  • Dark Ravine
  • Forgotten Depths
  • Guulrahn Canal
  • Guulrahn Slums
  • Grinning Labyrinth
  • Komdor Temple
  • Mournfield
  • Onyx Hold
  • Pallid Delve
  • Path of the Blind
  • Sealed Archives
  • Seaside Descent
  • Shifting City
  • Whispering Vault

Fractured Peaks[]

Hawezar[]

Kehjistan[]

Nahantu[]

Scosglen[]

Development[]

The dungeons in Diablo IV were developed by the "dungeon team."[11]

See also[]

References[]

  1. 1.0 1.1 2022-03-29, DIABLO IV QUARTERLY UPDATE—MARCH 2022. Blizzard Entertainment, accessed on 2022-04-08
  2. 2023-02-22, Diablo IV | Inside the Game - The World of Sanctuary. YouTube, accessed on 2023-02-23
  3. 2022-12-08, Diablo 4 Hands-On Preview - Stay Awhile and Listen. AusGamers, accessed on 2022-12-11
  4. 2022-12-08, Yes, I've Been Playing Diablo 4 - Everything We Know (Gameplay 2022). YouTube, accessed on 2022-12-12
  5. 2022-12-08, We’ve Played Diablo 4! 8 THINGS YOU NEED TO KNOW - SEASON PASS, ALWAYS ONLINE & MORE. YouTube, accessed on 2022-12-22
  6. 2022-06-13, Diablo IV | Developer Gameplay Showcase. YouTube, accessed on 2022-06-23
  7. 2022-06-12, ALL HELL BREAKS LOOSE IN 2023—DIABLO IV IS COMING. Blizzard Entertainment, accessed on 2022-06-23
  8. 2022-12-17, Diablo IV Developer Update Livestream - December 2022. YouTube, accessed on 2022-12-18
  9. 2023-03-01, Diablo IV Developer Update Livestream - February 2023. YouTube, accessed on 2023-03-07
  10. 2023-03-13, YOUR GUIDE TO THE DIABLO IV OPEN BETA. Blizzard Entertainment, accessed on 2023-03-15
  11. 2022-12-07, Blizzard developers say “there is no cow level” in ‘Diablo 4’. NME, accessed on 2022-12-27
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