Reason: Java Edition 1.20.2 increased diamond ore distribution
Diamond ore is a rare ore that generates deep underground, and is the most abundant and reliable source of diamonds.
Deepslate diamond ore is a variant of diamond ore that can generate in deepslate and tuff blobs.
Obtaining[]
Natural generation[]
Diamond ore generates in the Overworld in the form of ore features, and is more common as the altitude decreases. Diamond ore blocks have a chance to not generate if they are exposed to air; however, they do not have a reduced chance to generate if exposed to water or lava, making them appear more commonly on the walls of aquifers.
Diamond ore generation occurs in three batches:
- 7 blobs of 1-5 ores per chunk, from Y=14 to Y=-63. There is a 50% chance to not generate an ore block if it is next to air.
- 1 blob of 1-23 ores every 1⁄9 chunks, from Y=14 to Y=-63. There is a 70% chance to not generate an ore block if it is next to air.
- 4 blobs of 1-10 ores per chunk, from Y=14 to Y=-63. Ore blocks do not generate if they are next to air.
Diamond ore can replace stone, andesite, diorite, granite, tuff[JE only], and deepslate. Diamond ore that replaces tuff or deepslate becomes deepslate diamond ore.
Deepslate diamond ore also generates as part of fossils that generate below Y=0, replacing some of the bone blocks.
Breaking[]
The diamond ore block itself (rather than its diamond drops) can be obtained by mining it with an iron, diamond or netherite pickaxe with the Silk Touch enchantment. When mined without Silk Touch, diamond ore drops a single diamond. The maximum amount of diamonds dropped can be increased with Fortune. Fortune I gives a 1⁄3 chance for 2 diamonds, averaging 1.33 diamonds, Fortune II gives a 25% chance (each) to give 2 or 3 diamonds, averaging 1.75 diamonds, and Fortune III gives a 20% chance (each) to give 2, 3, or 4 diamonds, averaging 2.2 diamonds.
Block | Diamond Ore | Deepslate Diamond Ore | |
---|---|---|---|
Hardness | 3 | 4.5 | |
Tool | |||
Breaking time[A] | |||
Default | 15 | 22.5 | |
Wooden | 7.5 | 11.25 | |
Stone | 3.75 | 5.65 | |
Iron | 0.75 | 1.15 | |
Diamond | 0.6 | 0.85 | |
Netherite | 0.5 | 0.75 | |
Golden | 1.25 | 1.9 |
- ↑ Times are for unenchanted tools as wielded by players with no status effects, measured in seconds. For more information, see Breaking § Speed.
Usage[]
Smelting ingredient[]
Name | Ingredients | Smelting recipe |
---|---|---|
Diamond | Diamond Ore or Deepslate Diamond Ore + Any fuel |
Note Blocks[]
Diamond ore can be placed under note blocks to produce "bass drum" sounds.
Sounds[]
Diamond ore[]
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
---|---|---|---|---|---|---|---|---|
Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.8 | 16 | |
Block placed | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | 16 | |
Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
None[sound 1] | Entity-Dependent | Falling on the block with fall damage | block | None[sound 1] | 0.5 | 0.75 | 16 | |
Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 |
Sound | Source | Description | Resource location | Volume | Pitch |
---|---|---|---|---|---|
Blocks | Once the block has broken | dig | 1.0 | 0.8-1.0 | |
Blocks | When the block is placed | dig | 1.0 | 0.8-1.0 | |
Blocks | While the block is in the process of being broken | hit | 0.37 | 0.5 | |
Players | Falling on the block with fall damage | fall | 0.4 | 1.0 | |
Players | Walking on the block | step | 0.3 | 1.0 | |
Players | Jumping from the block | jump | 0.12 | 1.0 | |
Players | Falling on the block without fall damage | land | 0.22 | 1.0 |
Deepslate diamond ore[]
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
---|---|---|---|---|---|---|---|---|
Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.8 | 16 | |
Block placed | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | 16 | |
Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
None[sound 1] | Entity-Dependent | Falling on the block with fall damage | block | None[sound 1] | 0.5 | 0.75 | 16 | |
Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 |
Sound | Source | Description | Resource location | Volume | Pitch |
---|---|---|---|---|---|
Blocks | Once the block has broken | dig | 1.0 | 0.8-1.0 | |
Blocks | When the block is placed | place | 1.0 | 0.8-1.0 | |
Blocks | While the block is in the process of being broken | hit | 0.3 | 0.5 | |
Players | Falling on the block with fall damage | fall | 0.4 | 1.0 | |
Players | Walking on the block | step | 0.3 | 1.0 | |
Players | Jumping from the block | jump | 0.12 | 1.0 | |
Players | Falling on the block without fall damage | land | 0.22 | 1.0 |
Data values[]
ID[]
Name | Identifier | Form | Block tags (JE) | Translation key |
---|---|---|---|---|
Diamond Ore | diamond_ore | Block & Item | diamond_ores mineable/pickaxe needs_iron_tool | block.minecraft.diamond_ore |
Deepslate Diamond Ore | deepslate_diamond_ore | Block & Item | diamond_ores mineable/pickaxe needs_iron_tool | block.minecraft.deepslate_diamond_ore |
Name | Identifier | Numeric ID | Form | Translation key |
---|---|---|---|---|
Diamond Ore | diamond_ore | 56 | Block & Giveable Item[i 1] | tile.diamond_ore.name |
Deepslate Diamond Ore | deepslate_diamond_ore | 660 | Block & Giveable Item[i 1] | tile.deepslate_diamond_ore.name |
History[]
Java Edition Indev | |||||
---|---|---|---|---|---|
0.31 | 20100128 | Added diamond ore. Initially, it was referred to as "emerald ore." | |||
20100130 | Emerald ore from the previous version is now referred to as diamond ore. | ||||
20100201-2 | The drop rate of diamonds has been reduced to 1 per ore mined (down from 1-3). | ||||
Java Edition Infdev | |||||
20100227-1 | Diamond ore no longer generates. | ||||
20100320 | Diamond ore blobs now generate, but differently. | ||||
20100325 | Ore blobs now appear more like they do today. | ||||
20100327 | Diamond ore now regenerates after the world is reloaded, assuming that the positions of the ore blocks were replaced by stone. | ||||
20100330 | Diamond ore no longer regenerates. | ||||
Java Edition Beta | |||||
1.6 | Test Build 3 | Before this update, diamond was about 50% rarer in the north-east quadrant of the point (0,0) compared to the quadrant to the south-west. In this update, clay blocks are now more rare than diamond due to a glitch. | |||
1.8 | Pre-release | Diamond ore has now become about 25% rarer. | |||
Java Edition | |||||
1.0.0 | Beta 1.9 Prerelease 4 | Diamond ore can now be collected with Silk Touch, dropping the block itself. | |||
Diamond ore now drops extra diamonds with the Fortune enchantment. | |||||
1.3.1 | 12w22a | Mining diamond ore now drops experience orbs. | |||
1.13 | 17w47a | Prior to The Flattening, this block's numeral ID was 56. | |||
Texture Update | January 4, 2018 | A new texture for diamond ore has been proposed. | |||
1.14 | 18w43a | The texture of diamond ore has been changed. | |||
19w08a | The texture of diamond ore has been changed, once again. | ||||
1.17 | 21w06a | The height limit was expanded down to Y=-64. Diamand ores are temporary generating from Y=-64 instead of Y=0. | |||
21w07a | The texture of diamond ore has been changed. | ||||
Diamond ore now generates as a triangle spread, generating below Y=16 and peaking at Y=-64. | |||||
February 17, 2021 | Henrik Kniberg shows a grimstone variant of diamond ore, its texture made by JAPPA. | ||||
February 18, 2021 | JAPPA shows a new texture for the grimstone variant of diamond ore. | ||||
February 22, 2021 | JAPPA shows updated grimstone variant of diamond ore. | ||||
21w08a | Added the deepslate diamond ore, which take place of diamond ores that generate in deepslate. | ||||
Added diamond_ores block tag. | |||||
If a diamond ore in a blob is exposed to air, it has a 50% chance of not generating. | |||||
March 2, 2021 | JAPPA shows updated diamond ore texture. | ||||
March 4, 2021 | JAPPA shows updated deepslate variant of diamond ore texture. | ||||
21w10a | Tweaked the diamond ore textures. | ||||
Deepslate diamond ore now generates instead of coal ore on fossils that generate below Y=0. | |||||
Diamond ore blobs are now smaller but slightly more frequent, making diamond ore overall less common. | |||||
21w11a | Slightly increased the frequency of diamond ore blobs. | ||||
21w13a | Larger diamond ore blobs sometimes form. | ||||
21w15a | All the changes to diamond ore generation in the previous 1.17 snapshots have been reverted, but they can be re-enabled with the Caves & Cliffs Prototype Data Pack. | ||||
1.17.1 | Pre-release 2 | Now diamond ore generates at the correct Y-levels.[1] | |||
1.18 | Experimental Snapshot 1 | Diamond ore once again generates the way it did in the 1.17 snapshots without the use of a data pack. | |||
Slightly increased the frequency of diamond ore blobs. | |||||
21w40a | Increased the amount of unexposed diamond ore. | ||||
1.20.2 | 23w31a | Diamond ore now generates more frequently in deepslate layers. | |||
Pocket Edition Alpha | |||||
v0.1.0 | Added diamond ore. | ||||
v0.3.2 | Diamond ore is now obtainable. | ||||
v0.12.1 | build 1 | Mining diamond ore now drops experience orbs. | |||
Diamond ore can now be collected with Silk Touch, dropping the block itself. | |||||
Diamond ore now drop extra diamonds with the Fortune enchantment. | |||||
Bedrock Edition | |||||
1.10.0 | beta 1.10.0.3 | The texture of diamond ore has been changed. | |||
1.11.0 | beta 1.11.0.5 | The texture of diamond ore has been changed, once again. | |||
1.16.220 | beta 1.16.220.50 | The texture of diamond ore has been changed. | |||
1.17.0 | beta 1.16.230.52 | Added deepslate diamond ore behind the Caves and Cliffs experimental gameplay. | |||
beta 1.16.230.54 | Diamond ore texture was updated. | ||||
beta 1.16.230.56 | In the Caves and Cliffs experimental gameplay, diamond ore blob now generates as a triangle spread generating below Y=15 and peaking at Y=-64, and are now smaller. Larger diamond ore blobs now sometimes form. | ||||
beta 1.17.0.52 | Deepslate diamond ore now generates without the Caves and Cliffs experimental gameplay. | ||||
Diamond ore blob was unintentionally made twice as smaller.[2] | |||||
1.17.2 | Diamond ore once again generates in the expected amounts when not using the Caves and Cliffs experimental gameplay. | ||||
In the Caves and Cliffs experimental gameplay, diamond ore blob was unintentionally made twice as bigger. | |||||
1.17.40 | beta 1.17.40.20 | Slightly increased the frequency of diamond ore blobs. | |||
1.18.0 | beta 1.18.0.20 | Removed “Caves and Cliffs” experimental toggle. New granite generation are now available through normal gameplay. | |||
Diamond ore generation has now been tweaked to be in parity with Java Edition. | |||||
The size of diamond ore blob is expected to be decreased to match Java Edition. However, it now generates in wrong size. | |||||
beta 1.18.0.21 | Increased the amount of unexposed diamond ore. | ||||
beta 1.18.0.22 | Diamond ore generation height has now been tweaked to be in parity with Java Edition. | ||||
beta 1.18.0.24 | Increased the amount of unexposed diamond ore again to be in parity with Java Edition. | ||||
1.18.1 | Diamond ore blob now generates in correct size. | ||||
1.18.10 | beta 1.18.10.21 | Deepslate diamond ore now generates instead of coal ore on fossils that generate below Y=0. | |||
1.20.30 | beta 1.20.30.20 | Diamond ore now generates more frequently in deepslate layers. | |||
Legacy Console Edition | |||||
TU1 | CU1 | 1.0 | Patch 1 | 1.0.1 | Added diamond ore. |
1.90 | The texture of diamond ore has been changed. | ||||
New Nintendo 3DS Edition | |||||
0.1.0 | Added diamond ore. |
Issues[]
Issues relating to "Diamond Ore" are maintained on the bug tracker. Report issues there.
Trivia[]
- In some blob formations, ores connect diagonally.
- After the Caves & Cliffs update, diamond ore is the only type of Overworld ore that largely keeps the classic ore texture, with only some minor tweaks to coloration.
- The Minecraft mechanic that diamond ore replaces coal ore in fossils that generate in deepslate layers, is in accordance with the common misconception in real life that diamonds form from highly compressed coal.
- In fact, diamonds mostly form from carbon that comes from carbonate rocks,[3] and are completely unrelated to coal which form from dead plants.
Gallery[]
Naturally generated diamond ore, Redstone Ore and Lapis Lazuli Ore found in a Canyon.
Miscellaneous[]
See also[]
References[]
- ↑ MC-229191 — Diamond ore distribution changed between 1.16.5 and 1.17
- ↑ MCPE-127555
- ↑ How do diamonds form? They don't form from coal! – Geology.com in 2012
External Links[]
- Block of the Week: Diamond Ore – Minecraft.net on October 20, 2017