Kaam Ya'tak Shrine,[1] designated by the Trial name Trial of Power,[1] is an Ancient Shrine in Breath of the Wild.
Entrance to the Shrine[]
The Kaam Ya'tak Shrine is located at the southern base of Mount Daphnes in Hyrule Field. When Link enters the Ancient Shrine, he is greeted by Kaam Ya'tak, the Monk who designed the eponymous Ancient Shrine.[2]
[]
Inside the Kaam Ya'tak Shrine, platforms slope down in stairs to a ground floor. A Boulder is hanging by a chain in front of a stone door that blocks the next area. The door will only open after the Boulder hits it with a lot of force. The hanging Boulder is attached to an Iron Ball on an enclosed grate box above the door.
Using Magnesis on the Iron Ball, Link can swing the Boulder below into the stone door, breaking it open. Link can also use Stasis on the Boulder from below and smash it into the door with a lot of force.
The next room is a long hallway that has many rows of Spiked Boulders rolling across that Link must run past. Link can easily run past the first Spiked Boulder as only one rolls across the hallway. The second row, however, has many Spiked Boulders rushing down the hallway, so Link must use Stasis or Magnesis to stop them.
The hallway then turns left to reveal two Guardian Scouts II that attack Link.[note 1] Past the Guardian Scouts III, a pile of leaves trail up and around to a wooden platform that a Boulder sits on. Above the leaves is a Lantern that can be cut down from its rope. Either cutting down the Lantern or burning the leaves will set them ablaze, simultaneously setting the wooden platform on fire. The wooden platform will break and the Boulder rolls down to the other side of the hallway, smashing into another stone door and opening it.
Through the door, stairs lead to a winding hallway that contains a few Barrels that can be broken for Materials. The hallway eventually leads to another two Guardian Scout II guarding another stone door.[note 1] A gate blocks another area of the Ancient Shrine, so Link must continue down the hallway.
Down a flight of stairs and to the right, a tilting platform acts as the ground for part of the hallway. The platform, if walked on, will suddenly turn and drop Link into the pit below. Link must use Stasis to halt the platform and walk across, or, if done correctly, Link can run and jump across quickly to not make the platform turn enough to drop him.
Across the platform, a Motion Control Puzzle is found on a raised platform that controls a large hammer. Link must move the hammer to knock an Iron Ball into a larger Boulder to destroy all of the Wooden Boxes and break through the stone door at the end of the hallway.
The next room contains another Boulder on a wooden platform that can be burned to drop the Boulder. Once the Boulder is rolling, it continously falls into a pit below. A Floor Switch nearby raises part of the ground that the Boulder travels on, and if pressed at the right time, it launches the Boulder across the gap. However, a large tilting platform will drop the Boulder when it lands on it, so Link must use Stasis to stop the platform from tilting so the Boulder can roll across and open the stone door.
Next is the room that was seen earlier through the gate. If Link presses the nearby Floor Switch, the gate will open and stay open even if he gets off the Floor Switch. A large stone hammer sits on a track, and if massive force is applied using Stasis, the hammer will fly down the track and open the stone door across the hallway.
Through the stone door and up a flight of stairs, a Crystal can be hit to activate the Launcher embedded in the ground, simultaneously launching anything that stands on it. If Link stands on the Launcher and hits the Crystal, it will launch him up to the Monk's Pedestal.
Upon approaching Kaam Ya'tak, the Monk will present Link with a Spirit Orb for completing the Ancient Shrine.[3] They will then wish Link well before fading away.[4]
In the hallway with the Guardian Scouts II, a Treasure Chest containing an Edge of Duality can be found in the corner. Through the second stone door, a second Treasure Chest containing a Knight's Broadsword sits to the left of the stairs. A third Treasure Chest containing an Ancient Core can be found to the right of the Motion Control Puzzle in the corner of the room, above the stone door. A fourth Treasure Chest behind a destructable block in the room with the Floor Switch that opens the gate back to the earlier hallway contains a Silver Rupee. A fifth Treasure Chest, located directly beneath Kaam Ya'tak, contains a Diamond. Link can obtain this Treasure Chest by launching himself using the Crystal, and then gliding around to the back of the Crystal on top of the wall and walk around to where the Treasure Chest sits.
Minor Enemies and Traps[]
Trivia[]
- Because the entire Ancient Shrine is all in one long hallway with no enclosed areas, Glitches like the Wind Bomb and other launching glitches can be used to skip the entirety of the Ancient Shrine and head straight to Kaam Ya'tak.
Nomenclature[]
Names in other regions | |||
---|---|---|---|
Language | Name | Meaning | |
SpanishLA | Santuario de Jakam[5] | Jakam Shrine | |
This table was generated using translation pages. To request an addition, please contact a staff member with a reference. |
Gallery[]
See Also[]
Notes
- ↑ 1.0 1.1 In Master Mode, these will be two Guardian Scouts III.
References
- ↑ 1.0 1.1 "Kaam Ya'tak Shrine
Trial of Power" — Map (Breath of the Wild) - ↑ "To you who sets foot in this shrine... I am Kaam Ya'tak. In the name of the Goddess Hylia, I offer this trial." — Kaam Ya'tak (Breath of the Wild)
- ↑ "Your resourcefulness in overcoming this trial speaks to the promise of a hero... In the name of Goddess Hylia, I bestow upon you this Spirit Orb." — Kaam Ya'tak (Breath of the Wild)
- ↑ "May the Goddess smile upon you." — Kaam Ya'tak (Breath of the Wild)
- ↑ "Santuario de Jakam" — Map (Breath of the Wild)
Dungeons in The Legend of Zelda series
Parapa Palace · Midoro Palace · Island Palace · Maze Island Palace
Palace on the Sea · Three-Eye Rock Palace · Great Palace
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Sewer Passageway · Eastern Palace · Desert Palace · Tower of Hera · Hyrule Castle Tower
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Palace of Darkness · Swamp Palace · Skull Woods · Thieves' Town (Dungeon) · Ice Palace · Misery Mire (Dungeon) · Turtle Rock · Ganon's Tower
Palace of the Four Sword
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Tail Cave · Bottle Grotto · Key Cavern · Angler's Tunnel · Catfish's Maw · Face Shrine · Eagle's Tower · Turtle Rock · Wind Fish's Egg
Mini-Dungeons
Moblin Cave · Kanalet Castle · Ancient Ruins
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Inside the Deku Tree · Dodongo's Cavern · Inside Jabu-Jabu's Belly
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Forest Temple · Fire Temple · Water Temple · Shadow Temple · Spirit Temple · Ganon's Castle
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Mini-Dungeons
Swamp Spider House · Pirates' Fortress · Oceanside Spider House · Beneath the Well · Ancient Castle of Ikana
Moon Dungeons
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Spirit's Grave · Wing Dungeon · Moonlit Grotto · Skull Dungeon · Crown Dungeon · Mermaid's Cave · Jabu-Jabu's Belly · Ancient Tomb · Black Tower (Turret) · Room of Rites(OoS | OoA)
Mini-Dungeons
Maku Road · Great Moblin's Keep · Ambi's Palace · Black Tower (Rescue Zelda) · Hero's Cave
Main Dungeons
Gnarled Root Dungeon · Snake's Remains · Poison Moth's Lair · Dancing Dragon Dungeon · Unicorn's Cave · Ancient Ruins · Explorer's Crypt · Sword & Shield Maze · Onox's Castle · Room of Rites(OoS | OoA)
Mini-Dungeons
Chambers of Insight · Sea of Trees · Talus Cave · Death Mountain · Vaati's Palace
Anniversary Edition
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Forsaken Fortress · Dragon Roost Cavern · Forbidden Woods · Tower of the Gods
Earth Temple · Wind Temple · Ganon's Tower
Mini-Dungeons
Whereabouts of the Wind — Lake Hylia · Cave of No Return · Hyrule Castle
Eastern Hyrule — The Coast · Village of the Blue Maiden · Eastern Temple
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Near the Fields — The Field · The Swamp · Infiltration of Hyrule Castle
The Dark World — Lost Woods · Kakariko Village (Four Swords Adventures) · Temple of Darkness
Desert of Doubt — Desert of Doubt · Desert Temple · Pyramid
Frozen Hyrule — Frozen Hyrule · Temple of Ice · Tower of Winds
Realm of the Heavens — Realm of the Heavens · The Dark Cloud · Palace of Winds
Main Dungeons
Deepwood Shrine · Cave of Flames · Fortress of Winds · Temple of Droplets · Palace of Winds · Dark Hyrule Castle
Mini-Dungeons
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Forest Temple · Goron Mines · Lakebed Temple · Arbiter's Grounds · Snowpeak Ruins
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Mini-Dungeons
Lantern Caverns · Cave of Ordeals · Cave of Shadows (TPHD)
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Temple of Fire · Temple of Wind · Temple of Courage · Ghost Ship · Goron Temple · Temple of Ice · Mutoh's Temple
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Mini-Dungeon
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Mini-Dungeons
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Eastern Palace · Tower of Hera · House of Gales · Inside Hyrule Castle
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Ice Ruins · Swamp Palace · Thieves' Hideout · Dark Palace
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Mini-Dungeons
Trial of the Sword (TMT ) · Yiga Clan Hideout
Ancient Shrines
Akh Va'quot ·
Bosh Kala ·
Chaas Qeta ·
Daag Chokah ·
Dagah Keek ·
Dah Kaso ·
Dah Hesho ·
Daka Tuss ·
Dako Tah ·
Daqa Koh ·
Daqo Chisay ·
Dila Maag ·
Dow Na'eh ·
Dunba Taag ·
Gee Ha'rah ·
Gorae Torr ·
Ha Dahamar ·
Hawa Koth ·
Hia Miu ·
Hila Rao ·
Ishto Soh ·
Ja Baij ·
Jee Noh ·
Jitan Sa'mi ·
Joloo Nah ·
Ka'o Makagh ·
Kaam Ya'tak ·
Kah Mael Shrine ·
Kah Okeo Shrine ·
Kah Yah Shrine ·
Kam Urog Shrine ·
Katah Chuki ·
Katosa Aug ·
Kay Noh ·
Kaya Wan ·
Kayra Mah ·
Ke'nai Shakah ·
Keeha Yoog ·
Keh Namut ·
Kema Kosassa ·
Kema Zoos ·
Keo Ruug ·
Ketoh Wawai ·
Korgu Chideh ·
Korsh O'hu ·
Kuh Takkar ·
Kuhn Sidajj ·
Lakna Rokee ·
Lanno Kooh ·
Maag Halan ·
Maag No'rah ·
Maka Rah ·
Mezza Lo ·
Mijah Rokee ·
Mirro Shaz ·
Misae Suma ·
Mo'a Keet ·
Mogg Latan ·
Monya Toma ·
Mozo Shenno ·
Muwo Jeem ·
Myahm Agana ·
Namika Ozz ·
Ne'ez Yohma ·
Noya Neha ·
Oman Au ·
Owa Daim ·
Pumaag Nitae ·
Qua Raym ·
Qaza Tokki ·
Qukah Nata ·
Raqa Zunzo ·
Ree Dahee ·
Rin Oyaa ·
Ritaag Zumo ·
Rok Uwog ·
Rona Kachta ·
Rota Ooh ·
Rucco Maag ·
Saas Ko'sah ·
Sah Dahaj ·
Sasa Kai ·
Sha Gehma ·
Sha Warvo ·
Shada Naw ·
Shae Katha ·
Shae Loya ·
Shae Mo'sah ·
Shai Utoh ·
Shai Yota ·
Shee Vaneer ·
Shee Venath ·
Sheem Dagoze ·
Sheh Rata ·
Sho Dantu ·
Shoda Sah ·
Shoqa Tatone ·
Shora Hah ·
Soh Kofi ·
Suma Sahma ·
Ta'loh Naeg ·
Tah Muhl ·
Tahno O'ah ·
Tawa Jinn ·
Tena Ko'sah ·
Tho Kayu ·
To Quomo ·
Toh Yahsa ·
Toto Sah ·
Tu Ka'loh ·
Tutsuwa Nima ·
Voo Lota ·
Wahgo Katta ·
Ya Naga ·
Yah Rin ·
Zalta Wa ·
Ze Kahso ·
Zuna Kai
Ancient Shrines (TCB)
Etsu Korima · Kamia Omuna · Kee Dafunia · Keive Tala · Kiah Toza · Kihiro Moh · Mah Eliya · Noe Rajee · Rinu Honika · Rohta Chigah · Ruvo Korbah · Sato Koda · Sharo Lun · Shira Gomar · Takama Shiri · Yowaka Ita
Main Dungeons
Wind Temple · Fire Temple · Water Temple · Lightning Temple · Hyrule Castle · Spirit Temple · Gloom's Lair
Mini-Dungeons
Level 1 — Ordon Target Practice · Gerudo Stalfos: Defender · Arbiter's Grounds: Ranger
Level 2 — Goron Target Practice · Zora River: Defender · Skull Shooting
Level 3 — Kakariko Target Practice · Fruit Balloons · The Great Bridge: Defender
Level 4 — Zora River Target Practice · Hyrule Castle: Defender · Skulltula Forest: Ranger
Level 5 — Oocca Target Practice · Gerudo Moldorm: Defender · The Shootout
Level 6 — Ordon Target Practice 2 · Bridge of Eldin: Defender · Snowpeak Ruins: Ranger
Level 7 — Underground Target Practice · City in the Sky: Defender · Temple of Time: Ranger
Level 8 — Horseback Target Practice · Snowpeak Ruins: Defender · Darknut Battle
Finale — Ranch Target Practice · Sacred Grove: Defender · Fossil Stallord Battle