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A quasi-linear algorithm to compute the tree of shapes of \(n\)D images. (English) Zbl 1382.68261

Hendriks, Cris L. Luengo (ed.) et al., Mathematical morphology and its applications to signal and image processing. 11th international symposium, ISMM 2013, Uppsala, Sweden, May 27–29, 2013. Proceedings. Berlin: Springer (ISBN 978-3-642-38293-2/pbk). Lecture Notes in Computer Science 7883, 98-110 (2013).
Summary: To compute the morphological self-dual representation of images, namely the tree of shapes, the state-of-the-art algorithms do not have a satisfactory time complexity. Furthermore the proposed algorithms are only effective for 2D images and they are far from being simple to implement. That is really penalizing since a self-dual representation of images is a structure that gives rise to many powerful operators and applications, and that could be very useful for 3D images. In this paper we propose a simple-to-write algorithm to compute the tree of shapes; it works for \(n\)D images and has a quasi-linear complexity when data quantization is low, typically 12 bits or less. To get that result, this paper introduces a novel representation of images that has some amazing properties of continuity, while remaining discrete.
For the entire collection see [Zbl 1263.68019].

MSC:

68U05 Computer graphics; computational geometry (digital and algorithmic aspects)
68U10 Computing methodologies for image processing
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