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Showing posts with label indigogo. Show all posts
Showing posts with label indigogo. Show all posts

Tuesday, November 27, 2018

Its Beginning to Look a Lot Like Orcus - Sung by James Spahn


Ah James, its like I hardly know ya :)

4 days to go - funded and then some!

How Orcus Stole Christmas! A Holiday RPG Adventure - A joy-filled holiday adventure for either Fifth Edition, Swords & Wizardry, or Pathfinder campaigns.




Friday, November 23, 2018

Indigogo - How Orcus Stole Christmas! A Holiday RPG Adventure (Frog God Games - S&W, 5e and PF)



When I heard that James Spahn was pitching a Christmas themed adventure featuring Orcus, I was all in. Seriously, no hesitation. James Spahn is an awesome writer of RPG material - rules, supplements, adventures and more. James is also a good friend of mine, and I've gotten a few "peeks behind the curtain" and I think How Orcus Stole Christmas! A Holiday RPG Adventure is going to be one of James' best releases - ever.
Frog God Games wants your support for our first holiday adventure in over a decade -"How Orcus Stole Christmas!". Designed for lower-level characters both joyful and triumphant it has a wickedly humorous take on  classic holiday tropes. Yet it is still a perilous adventure full of the unexpected. Beware festive monsters, find joyous and jolly magic items and face an iconic villain with a holiday twist. 
O, Come All Ye Faithful....to Newville! 
This low-level adventure introduces the players to a contained wilderness environment known as Newville. It is designed to fit into most traditional fantasy campaigns, The open nature and local environment can extend the adventure across multiple sessions. So beware the danger behind the joyful cruelty of the enemies and their pathetic holiday slaves! 
It’s up to a small band of brave heroes to save Christmas this year, and without their unwavering Christmas spirit and willingness to face the cruelties of both winter and a twisted aspect of the great Demon Prince, they’ll never discover How Orcus Stole Christmas... 
Can the player characters discover why Orcus Claws is waylaying the town of Newville?  Will they survive the climb up cruel Mount Strumpet with its cannibal reindeer and treacherous avalanches? And for the love of Christmas, why are all these damn News singing all the time?! 
Inside the finished release you will find the following-
  • An adventure which can be integrated into an existing campaign as a brief (yet twisted) celebration of the season.
  • New and festive creatures which have a tendency to kill and/or feast on itinerant characters that are not prepared for danger amidst all the dark humor. 
  • Joyful magic items with heartwarming powers.
  • An description of the village of Newville, the demeanor of the News, plus exciting rumors about the surrounding valley. The valley is thought to be full of adventure.
  • The author's manuscript was  bursting with bloody sarcasm and holiday humor.
  • A visitor who arrives in the night upon a magical sleigh.

Tuesday, August 14, 2018

The Tavern Chat Podcast - Episode 90 - Kickstarter Roundup for August 14, 2018


Tuesdays are Kickstarter Day here at the Tavern Chat Podcast. Oh, and we even have a small Gail Gygax update which amounts to this - the 30-year company Gail refers to in her Facebook rant is TriGee (Cyborg Commando anyone?). TriGee was incorporated in Gail's name when it was formed, this it is "her company." See, knowing is half the battle.

Now, what has TriGee published in the last 25 years?
Yep, it's a Tuesday, so that means Crowdfunding projects get a peek. But first, an update on Gail Gygax and her "30-year company". Here's are the projects I look at in today's episode: The City that Dripped Blood: A Fantasy Adventure, The Year of Cthulhu - A 2019 Calendar, Dungeon Delve #2: Dungeons of the Dread Wyrm, Brindlemarsh, a 1E & 5E adventure of Dragons and Dungeons, Dungeons of Doom V: Law Vs Chaos + Star Hat Miniatures, and Birthday Gemstone Dice.
Link to Episode 90https://anchor.fm/tavernchat/episodes/Episode-90---Kickstarter-Roundup-for-August-14--2018-e210bl

Project Links:

https://www.indiegogo.com/projects/the-city-that-dripped-blood-a-fantasy-adventure-horror/x/512954#/

https://www.kickstarter.com/projects/newcometgames/the-year-of-cthulhu-a-2019-calendar?ref=discovery&term=comet

https://www.kickstarter.com/projects/182043854/dungeon-delve-2-dungeons-of-the-dread-wyrm

https://www.kickstarter.com/projects/lmetcalf/brindlemarsh-a-1e-and-5e-adventure-of-dragons-and

https://www.kickstarter.com/projects/darcyperry/dungeons-of-doom-v-law-vs-chaos-star-hat-miniature

https://www.kickstarter.com/projects/380587749/birthday-gemstone-dice?ref=discovery&ref=discovery&term=rpg

Tuesday, August 7, 2018

Indigogo - The City that Dripped Blood: A Fantasy Adventure (S&W and 5e - Frog God Games)


The only complaint I've ever heard about Frog God Games releases is the cost. High quality, full color and the size of textbooks, they seem to often be priced like a textbook. Now it is time for something completely different and yet so familiar. With The City that Dripped Blood: A Fantasy Adventure Frog God is going small.
The Tiny Print Run 
Why Indiegogo? 
Frog God Games is testing a new approach with the launch of this project- almost the inverse of how we design our crowdfunding projects on Kickstarter. We call it the 'Tiny Print Run'. 
Thus, Indiegogo projects by Frog God Games will- 
  • Be short in duration
  • Be limited to a single title
  • Have options priced between $5-$30
  • Have simple fulfillment process that does not use Backerkit
So, what do we get with The City that Dripped Blood: A Fantasy Adventure?
Frog God Games is proud to announce The City that Dripped Blood, the first in a four part series centered in and around the city Temelpa.  This mid-level adventure is written by D & D Legend Steve Winter, whose credits include over 30 years of best selling games, adventures, and supplements for some of the most popular RPG companies in the industry.  He has played a part in many of the most beloved titles from Star Frontiers to the Fifth Edition rule books. He was a contributor most recently to the Frog God Games' Quests of Doom 4 series. Steve's incredible legacy and experience in the RPG world makes The City that Dripped Blood a perfect Indiegogo project debut title. 
Overview
Temelpa, an ancient walled city on a forgotten trade route, thought to be abandoned ages ago, and now, the adventurers find themselves besieged within.  
Unable to leave their refuge, the adventurers will quickly discover the city is inhabited, not deserted as initially believed, by an ancient society. They will soon be embroiled in the affairs of a twisted caste system built on servitude and cannibalism and headed by an inter-dimensional vampiric overlord. 
This open-ended adventure allows the GM to unleash an array of unique monsters, factional power struggles, and intriguing plots upon the characters as they fight and scheme to stay alive, entrapped in a hostile city where they are viewed as useful pawns or a tasty exotic meal. 
Can the characters hold out until the siege is broken and escape with their lives? Will they champion the cause of the downtrodden and upend the social order? Or will they be the main course for the next cannibalistic feast? 
Welcome to the City!
Six bucks for the PDF. Thirteen for the Print plus PDF. I'm in for 13 ;)

The Tavern Chat Podcast - Episode 83 - Kickstarter Roundup for August 7, 2018

Yep, Tuesdays are Kickstarter Day on The Tavern Chat Podcast, and we have a lineup that you should find interesting. Alas, no all-weather dice tubes this time around.
As we do every Tuesday, its time to look at some current Kickstarters (and one Indigogo) that strike my fancy. Oh, and a four year overdue KS from someone who shouldn't punch windows... MAIN GAUCHE, THE FANTASY TRIP, The Sinister Stone of Sakkara 5E, Dark Naga - OSR Haunting of Hastur Modules, and Glamazons vs The Curse of the Chainmail Bikini.
Link to Episode 83 - https://anchor.fm/tavernchat/episodes/Episode-83---Kickstarter-Roundup-for-August-7--2018-e1vjaj

Links:

https://www.kickstarter.com/projects/grimandperilous/main-gauche-a-zweihander-grim-and-perilous-rpg-sup/description

https://www.kickstarter.com/projects/sjgames/the-fantasy-trip-old-school-roleplaying/description

https://www.indiegogo.com/projects/the-sinister-stone-of-sakkara-5e-adventure#/

https://www.kickstarter.com/projects/darknaga/dark-naga-osr-haunting-of-hastur-modules

https://www.kickstarter.com/projects/prettiestprincess/glamazons-vs-the-curse-of-the-chainmail-bikini/updates

tenkars-tavern.games/patreon

Thursday, October 4, 2012

Going Indiegogo - Looking at "In the Prison of the Squid Sorcerer" (DCC Encounter Book)

In the Prison of the Squid Sorcerer is the latest DCC RPG crowd funded project, or at least the latest one I could find.

Prison of the Squid Sorcerer is is an encounter book for the DCC RPG, giving 12-14 plot hooks, each of 1 to 2 pages in length. If it hit it's first stretch goal, it doubles in size, giving us 24-28 plot hooks. That's a damn nice amount of ideas. I'm just not sure if we will ever get to see them.

Why do I say that? It's not for lack of talent on the project: Daniel Bishop has done some nice work on DCC adventures for Purple Duck, and was heavily involved in the successfully funded Angels, Daemons, and Beings Between project on Indiegogo over the summer.

No, I say it because of the quirks of Indiegogo and the way the stretch goals are set up.

The stretch goals on this project past the first one, only kick in on the higher pledge levels. The problem is, if the higher stretch goals don't get funded, you get hosed for pledging at the higher pledge levels, as the only thing added to these is from the later stretch goals.

Case in point: The highest pledge level is $90 bucks. This gives you the main project in Print and PDF, and all of the stretch goals. If the stretch goals never fund, you get the same as you would have with a $30 pledge. Basically, you have a large chance to get fucked at the higher levels. Raggi had similar issues with his summer projects, but at least he was able to offer store credit as a cushion to protect his supporters.

Also, why is a $10 pledge PDF, $20 Print (but no PDF) and $30 Print, PDF and the first stretch adventure in PDF?

And it's not like Kickstarter, where changing your pledge amont is as simple as - changing your pledge amount. Unless things recently changed over at Indiegogo, to change your pledge customer service has to cancel your first pledge before you can make a new one. So, pledging low and increasing it as stretch goals are hit isn't so feasible.

Finally, here's the list of the stretch goals and rewards. The rewards section is needlessly complicated:


Goals and Stretch Goals

Here's a look at what we're offering at our various funding levels.

$3500 -- Base book is funded and everyone's happy

$3800 -- +Monsters, Treasures and Gods Bonus Content!

$4100 -- +1 Exclusive Adventure

$4400-- +2 Exclusive Adventures

$4600--  +3 Exclusive Adventures

$5000 -- +4 Exclusive Adventures!

Contribution Levels

Here's the loot.

 $1 Level

A Hearty Thanks and your name under the Contributors Section of the Mystic Bull Games website!

$5 Level

Your Name in the Contributors section of the website and the cover page of the Book!

$10 Level

A PDF of the Encounters book (first actual reward, and a fair price)

$20 Level

A Print copy of the Encounters book (why no PDF copy at this price?)

Stretch: Bonus Content! Book goes to 64 pages

$30 Level

Print and PDF copies of the Encounters book

Stretch:  Bonus Content! Book goes to 64 pages

Stretch2: PDF of the First Bonus Adventure

$40 Level

Print and PDF copies of the Encounters book

Stretch: Bonus Content! Book goes to 64 pages

Stretch 2: Print copy of the First Bonus Adventure (why no PDF copy? I had a PDF copy at the last level. I should never loose something by pledging more)

Stretch 3: PDF of the Second Bonus Adventure

$50 Level

Print and PDF copies of the Encounters book

Stretch: Bonus Content! Book goes to 64 pages

Stretch 2: Print and PDF copy of the First Bonus Adventure

Stretch 3: Print of the Second Bonus Adventure (same comment as above, ad nauseum)

Stretch 4: PDF of the Third Bonus Adventure

$60 Level

Print and PDF copies of the Encounters book

Stretch: Bonus Content! Book goes to 64 pages

Stretch 2: Print and PDF copies of the First Bonus Adventure

Stretch 3: Print and PDF copies of the Second Bonus Adventure

Stretch 4: Print copy of the Third Bonus Adventure

$70 Level

Print and PDF copies of the Encounters book

Stretch: Bonus Content! Book goes to 64 pages

Stretch 2: Print and PDF copies of the First Bonus Adventure

Stretch 3:Print and PDF copies of the Second Bonus Adventure

Stretch 4: Print copy of the Third Bonus Adventure

Stretch 5: PDF copy of the Fourth Bonus Adventure

$80 Level

Print and PDF copies of the Encounters book

Stretch: Bonus Content! Book goes to 64 pages

Stretch 2: Print and PDF copies of the First Bonus Adventure

Stretch 3: Print and PDF copies of the Second Bonus Adventure

Stretch 4: Print and PDF copies of the Third Bonus Adventure

Stretch 5: Print copy of the Fourth Bonus Adventure

$90 Level (if the stretch goals are't funded, you're fucked - also, you are paying $70 for 4 16 page adventures, which is fairly expensive)

Print and PDF copies of the Encounters book

Stretch: Bonus Content! Book goes to 64 pages

Stretch 2: Print and PDF copies of the First Bonus Adventure

Stretch 3: Print and PDF copies of the Second Bonus Adventure

Stretch 4: Print and PDF copies of the Third Bonus Adventure

Stretch 5: Print and PDF copies of the Fourth Bonus Adventure

Tuesday, July 31, 2012

Final Countdown on Raggi's Summer Madness Crowd Funding Campaigns - 3 Funded - 1 Close

The final few hours of the LorFP's Summer Crowd Funding Campaigns are among us. 19 projects went in - 3 have funded so far. Hell, this is turning into a DCC funnel of sorts ;)

A fourth is nearing it's goal. Towers Two, written and illustrated by David Brockie (GWAR) is nearing it's goal. It will effectively fund at $5k, as James himself will put in the final $1k to reach it's goal.

I need to remind myself to take a peek before I go to sleep tonight, and decide what i definitely want to fund. Reint's and Green's projects are definite - I very much like their work. Vince Baker's is also funded, and I'm a bit on the fence here - Apocalypse World is the best playing / worst written game I know (my opinion - yours may vary). Maybe I'll grab Baker's in PDF.

Here's the skinny on the Towers Two:


Lamentations of the Flame Princess presents Towers Two by Dave Brockie


For centuries the province of Gar has been governed by the famously wealthy Family Hune. The mighty “Towers Two” have stood as a symbol of stability and prosperity over a world increasing slipping into chaos. But ever since the difficult birth of the identical twin brothers Rondrel and Zal, a shadow has fallen over the family and the land they had ruled for centuries. The brothers quarreled over the power they had inherited from their father, squandering their wealth, and sending the line into decay. The nearby village of Ham, once happy to call Towers Two and the Family Hune their protectors now live in fear of the fortress and it inhabitants―a fear born from the outrageous rumors that surround this ancient family and provide ample gossip for the taverns. But how much truth is there to the tales of strange lights that can be seen over the castle, people disappearing from their homes, and bizarre creatures haunting the fringes of the settlements? Just what the hell is happening up there? A group of local merchants wants to know, and are willing to pay to get the answers…


About the Author
Towers Two is the first professional RPG credit from Dave Brockie, the man better known to the world as Oderus Urungus, lead singer of the legendary shock-metal band GWAR. In addition to playing GWAR’s pig-nosed singer for over 25 years, Brockie is an avid artist and writer whose first novel, the blood-soaked Whargoul, can be found here...

Monday, July 30, 2012

Raggi Crowdfunding Madness is in It's Final Stretch With Monte Cook Offering Phtolus in PDF

So far, 2 of Raggi's 19 projects have funded - Jeff Reints' Brood Sky Fortress (very tempting) and Vince Baker's The Seclusium of Orphone (probably great to play and annoying as all shit to read). There are approximately 29 hours left in the funding process.

Vince got himself over the hump by offering free PDFs of his work to any that pledged over a certain amount. It seems it was a good tactic, as it worked.

Monte Cook has now gotten into the act, offering PDF copies of Ptolus to those that pledge $100 or more to The Unbegotten Citadel. To fund, Monte needs to raise almost $4800 for his project. If it funds, you would get up to 5 other funded project from the 19. As it stands, there are two, although Kelvin Green's Horror Among Thieves has crossed the halfway mark.

I have Ptolus is hard cover. It's an awesome book. It is huge. I'm beginning to think the PDF would be nice to have, just for the ease of reading it on a table - but then again, I must have the Phtolus disk that came with the preorder and has the book on PDF.

Ptolus is also a few years old at this point, but does gaming material ever really go old?

I think I'll be putting money down on Reint's and Green's projects over the next day myself.

Here's the deal on Monte's project:

July 30 Update: $100+ contributions get Monte Cook's Ptolus: Monte Cook's City by the Spire in PDF form should the project fund! 
July 23 Update: $30+ contributions get a 16 page sandbox setting by Rob S Conley (Majestic Wilderlands, Points of Light 1 & 2, etc.) in print + pdf as an added Extra. Not to be released in any form outside these campaigns. Grab Bag contributions get to choose their adventures (up to 6). $160+ get an exclusive 64 page James Edward Raggi IV LotFP adventure. Not offered in this form outside these campaigns.  See the Updates tab for full details.

Lamentations of the Flame Princess presents The Unbegotten Citadel by Monte Cook, illustrated by Eric Lofgren 
No one remembers the origin of the ruins in the hills. And to be sure, there's little left of the place, whatever it was. Some think that the strange black rocks were once part of a wizard's tower. Others believe that the massive red-veined stones were part of the temple to a forgotten god. But when the local herdsmen begin to notice that the ruins are becoming more substantial each day, resembling more and more a true fortress, seers and prognosticators relate what might be the truth: a dark citadel that moves backward in time, from ruin to creation. But what doom lies within, once the Unbegotten Citadel stands again? And what does it portend for those in the quiet lands around it?

Wednesday, July 18, 2012

Raggi Ups the Ante - Some New Incentives For LotFP Series of Crowdfunded Adventures

I told James that I'd mention any updates he made to his Summer Campaign of Indiegogo Adventures, so here I am.

Some of it makes me feel like I'm really out of touch, because I still have no idea who the band GWAR is ;(

Here's some of the details from James' blog (go to LotFP Blog for all the link goodness):


Two new perks on Dave Brockie's adventure Towers Two:

$50 gets you the Adventure + Extras plus a GWAR shirt and poster both signed by Oderus Urungus!

$75 gets you all that plus 2 ticketsto a GWAR show, and a chance to meet Dave Brockie and get your picture taken with him.(transport to the show of course not included, not valid for festival appearances)



Two new perks on Aeron Alfrey's adventure Escaping Leviathan:

$40 gets you the Adventure + Extras plus 5 A4-sized prints of some of Alfrey's previous work with LotFP. See below for the pieces.
(Alfrey's art rocks! might be worth it for the prints alone)

$75 gets you that plus an A1 size poster (594 × 841mm) which will function both as both an art piece and a map of the interior of the Leviathan.


Kelvin Green has made a bombshell announcement about his adventure Horror Among Thieves:

"Whether or not this campaign makes its goal, anyone who contributes at least $10 will get a pdf of the adventure; if the campaign is a success, the full weight of the Lamentations of the Flame Princess design and layout team will be thrown behind it and you’ll get the fancy pants edition detailed on the campaign page. If not, then I’ll be putting it together myself and it won’t look half as good, but you will get the full text and all the art, all the content just as if the goal had been reached. That’s my small way of showing my thanks to you for showing your support." (this is very cool of Kelvin)

and a bunch of other cool stuff and info on James' blog



Saturday, July 14, 2012

Whereupon I Beat The Dead Horse - Taking a Sucker's Bet

I had hours to kill last night, sitting in my illegally parked car outside a Manhattan Hospital, as the rest of my family took care of events (details such as they are are in my Google+ postings).

So, what did I do?

Did I brainstorm ideas for tonight's ACKS game? No, that makes way too much sense.

Did I brainstorm new magic items for my current project? Nope

I thought about Raggi's Indiegogo Project(s) again, and what I consider to be a failure to properly execute.

There are a number of adventures that Raggi has people writing and dooig art for that I'd be interested in, but at $20 bucks a pop across multiple projects, it gets cost prohibitive quite quickly. There aren't even stretch goal to get excited about. Instead, the goal, if you will, is to get multiple projects funded so that those that pledge higher amounts potentially get more adventures in return.

Here's some of the problems (my comments are highlighted)

          From LotFP Blog
A note about the bundle deals:
Pembrooktonshire Gardening Society members get discounts on the bundles. Bigger discounts than the cost to become a member, actually. Want to become a member, or just see the usual benefits? Look here for info. (alright, adding a layer of confusion to the process is never a good start)
I really think the bundle deals are what will get projects funded. (at $160 a pop, I would guess so too) It would take 600 people going in for the PDF or 300 for the Print+PDF to get an adventure funded (with 19 projects running concurrently, that is a huge amount to ask for - how many copies of LotFP did James sell as pre-orders?) ... but only 34 if they go for the full Faithful deal (at $160 a pop it's expensive as hell- and its a gamble at that)(or just 12 if going for the Collecting Faithful hardcovers+slipcase deal). But it is a bit of money and a bit risky the way the campaigns are set up (why make supporting a publisher a risk? that makes no fucking sense whatsoever), so I offer this as an incentive: 
If you contribute to a project at the $160 level or greater and that project becomes the only one to fund, you will get a 100€ coupon code for the LotFP store (current exchange rate, that is worth $122.24 - so that $20 adventure just cost you $38.76). If that project and only one other funds, you get a 50€ coupon code (this sucks even more - as that code is just worth $61.12 - those two adventures, which might include one you would never have bought on its own, cost you $98.88 - that's one hell of a loss). These codes will be good through the end of 2014.
Strategy? (why should there ever need to be a "strategy" when it comes to crowdfunding?)
Those wanting the full bundle ($160+ levels) (full bundle ONLY breaks even if 8 projects fully fund - otherwise it is a guaranteed loss of money - not the way to keep customers or gain future ones) should put their money on one of the top three as-yet unfunded adventures and put their money down on one of those. Get adventures funded. Getting half of them funded is better than getting them all half-funded, yes? Once something's funded, don't put any more full bundle contributions on it, get the next one done. And they'll start to add up. (why put anything other than $20 on the project or two you might have an interest in? why the heck should you gamble? Indiegogo is extremely difficult to deal with when it comes to changing pledge levels, so anyone looking to pledge $160 is going to wait until the very end before they drop ANY money - why risk your money?)

Someone commented on G+ that only Raggi is taking a risk on his Grand Adventure Scheme. Wrong, anyone putting down $160 on any of these projects is taking a huge gamble.

If three projects fund, and you are in at the $160 level, it's costing you $53.33 an adventure, four projects is $40 an adventure - twice what you would have paid pledging to individual projects ($20 each in print). Anything less than eight and you lose. Simple as that. At this point, I'd be surprised if more that four fully fund.

It's not that the offerings are bad. There's a bunch of stuff I'd love to see get published. There's just too many at once and the pricing scheme is a horror.

Crowdfunding works best when you have stretch goals - everybody loves a carrot or two. It should NEVER be a gamble where the customer can lose value on the money they commit to get a product out the door.

Alright, time to make glue form this horse. Later ;)



Wednesday, April 18, 2012

Barrowmaze II at Indigogo

Greg Gillespie has opened up crowd funding for his Barrowmaze II project.  It went live last night, and is just short of raising $1k as I post this.  The goal is $4k, with stretch goals making the product even sweeter for supporters.

I really enjoyed Barrowmaze I (did I mention it's the number 3 seller at RPGNow as I post this?), and plan on slipping it into my upcoming ACKS campaign.  If all goes well, my party should be ready for Barrowmaze II when it releases in the fall.

Of course, I need to wait until I get paid on Friday before I can officially be a supporter.  So says she who must be obeyed ;)

Some basics from the Indigogo page about Barrowmaze II:


Secret Doors? Check, Deadly Traps? Check, Hidden Treasures? Check, Terrifying Monsters?Check, Slim Chance of Survival? Check.
Where Do I Sign Up?
(p.s. Don't forget your 10 foot pole.)
(p.p.s Ummm, yeah. Forget the pole, it won't really help you against THAT.)

What is Barrowmaze II?

This indiegogo campaign is designed to support the creation of Barrowmaze II (BMII) and, while doing so, provide supporters with exclusive extras and cool bonus perks.  


Barrowmaze II is the second part of a two-part exploration-style megadungeon for Labyrinth Lordand other classic fantasy role-playing games. BMII is a continuation of the initial "dungeon sprawl" concept presented in Barrowmaze I (BMI) and is intended for mid-and-high level characters.


BMI was a self-funded project published in early February for introductory to mid-level play. You can find it at rpgnow.


Barrowmaze I and II combine into one large megadungeon. However, they can also be played independently and are self-contained. You can find links, updates, fan-creations, and freebies at theBarrowmaze website.
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