Magolor's Shoppe Inventory (Team Kirby Clash Deluxe)
- This article is about the shoppe inventory in Team Kirby Clash Deluxe. For the shoppe inventory in Super Kirby Clash, see Magolor's Shoppe Inventory (Super Kirby Clash).
The following is a complete inventory of every item that can be purchased at Magolor's Shoppe in Team Kirby Clash Deluxe.
Gear[edit]
Weapons[edit]
Weapons List | ||||||
---|---|---|---|---|---|---|
Item | Image | Description | Cost | Rarity | Bonuses | Notes |
Beginner's Blade | A practice sword for beginning swordsmen. It's designed so that you can even grasp its edge without being hurt. | N/A | 1 | Attack + 4 | ||
Swordsman's Blade | A swordsman with a bit of experience can wield this blade. It's an average sword and easy to handle. | x 1, x 2, x 1 | 2 | Attack + 11 | ||
Gale Blade | A sword imbued with the power of wind. Light as a feather, it boosts charge speed. | x 12, x 10, x 8 | 3 | Attack + 19, Charge Speed + 10 | ||
Unicorn Blade | A sword with healing powers. The aura of the unicorn's horn shortens revival time. | x 16, x 23, x 20, x 23 | 4 | Attack + 25, Recovery + 15, Revival Speed + 10 | ||
Crimson Blade | A sword burning with fighting spirit. Its red-hot blade sizzles with attack power. | x 30, x 22, x 26, x 38 | 5 | Attack + 38, Team Meteor + 10, Charge Speed + 20 | ||
Golden Blade | A blade wielded by a hero of the kingdom long, long ago. It boosts battle skills. | x 50, x 50, x 50, x 50 | 6 | Attack + 49, Team Meteor + 10, Revival Speed + 10, Charge Speed + 10, Material Gain + 2 | ||
Sea Saw | This lively blade will jump and wriggle. Keep a firm grip and wield it carefully. | x 63, x 68, x 58, x 60 | 7 | Attack + 59, Recovery + 50, Revival Speed + 5, Material Gain + 3 | This sword is alive. | |
Dark Matter Blade | A blade said to be wielded by a dark swordsman who, lurking in shadow, plots to shroud the world in darkness. | x 73, x 68, x 70, x 70 | 8 | Attack + 72, Team Meteor + 20, Revival Speed + 5, Charge Speed + 40 | This weapon is based on Dark Matter Blade. | |
Landion | The hilt of this sword takes the shape of the courageous four-headed dragon, Landia, the good-natured Guardian Angel. | x 73, x 75, x 80, x 80 | 9 | Attack + 83, Recovery + 10, Team Meteor + 30, Charge Speed + 20, Material Gain + 4 | This weapon is based on Landia. | |
Platinum Hero Sword | A legendary platinum weapon imbued with heavenly power. The strongest sword ever forged, its gleaming blade can cut anything. | x 1, x 99, x 99, x 99, x 99 | 10 | Attack + 100, Recovery + 30, Team Meteor + 10, Revival Speed + 15, Charge Speed + 30, Material Gain + 6 | ||
Susian Bolt Blade | Modeled on a certain executive assistant's favorite armor. It forms blades of light using technology from beyond this dimension. | x 20, x 18, x 25, x 19 | H | Attack + 19, Recovery + 20, Revival Speed + 10, Material Gain + 3 | This weapon becomes available for purchase if the player has StreetPass data from Kirby: Planet Robobot on their 3DS system. Its design is based off of the character Susie.
This is the only weapon in the entire game that does not return in Super Kirby Clash. | |
Beginner's Mallet | A hammer given to rookie warriors. It's easy for anyone to handle—even a beginner. | N/A | 1 | Attack + 6 | ||
Warrior's Hammer | A warrior with a bit of experience can wield this hammer. Those who have come to grips with it are coming into their own. | x 1, x 2, x 1 | 2 | Attack + 19 | ||
Beast Hammer | A savagely powerful hammer swathed in the pelt of a wild beast, which helps boost its charge speed. | x 12, x 10, x 8 | 3 | Attack + 25, Charge Speed + 10 | ||
Dino King Hammer | Forged using the bone of a creature that lived long ago, its recovery power is enhanced. | x 16, x 23, x 20, x 23 | 4 | Attack + 42, Recovery + 10, Team Meteor + 10 | ||
Cyclops Mace | With one fearsome eye, this mace boosts both charge speed and Team Meteor strength. | x 30, x 22, x 26, x 38 | 5 | Attack + 49, Team Meteor + 10, Charge Speed + 20 | ||
Golden Hammer | A hammer wielded by a hero of the kingdom long, long ago. It boosts battle skills. | x 50, x 50, x 50, x 50 | 6 | Attack + 62, Team Meteor + 10, Revival Speed + 10, Charge Speed + 10, Material Gain + 2 | ||
Lucky Mallet | A symbol of good fortune, it's rumored to summon treasure. You'll earn more fragments if you wield it in battle. | x 63, x 68, x 58, x 60 | 7 | Attack + 66, Revival Speed + 10, Material Gain + 10 | This hammer is directly based on a common luck symbol in Japan. Likenesses of the mallet can be seen in the real world as decoration, as well as charms and trinkets. | |
Wham Bammer | Could this be the fist of a monster that hides deep underground? Harness the power of its right hook! | x 73, x 68, x 70, x 70 | 8 | Attack + 83, Team Meteor + 20, Charge Speed + 20, Material Gain + 4 | This weapon is based on Wham Bam Rock. | |
Dark Mind Hammer | The hammer of an evil soul from the Mirror World. The legend of the four heroes who saved that gold-framed realm is told even now. | x 73, x 75, x 80, x 80 | 9 | Attack + 96, Recovery + 10, Team Meteor + 40, Charge Speed + 10 | This weapon is based on Dark Mind. | |
Platinum Lord Hammer | A legendary platinum weapon imbued with heavenly power. The strongest hammer in creation; a single swing once cracked the world. | x 1, x 99, x 99, x 99, x 99 | 10 | Attack + 110, Recovery + 30, Team Meteor + 10, Revival Speed + 15, Charge Speed + 30, Material Gain + 6 | ||
Beginner's Flask | An ordinary flask given to scholars as they begin their studies. | N/A | 1 | Attack + 2 | ||
Scholar's Flask | A scholar with a bit of experience can wield this flask. It's popular, lightweight, and durable. | x 1, x 2, x 1 | 2 | Attack + 7 | ||
Holy Flask | A flask filled with holy water. It shortens the time needed to cast the revival spell. | x 12, x 10, x 8 | 3 | Attack + 15, Revival Speed + 10 | ||
Tidal Flask | This flask is brimming with blessed, life-giving water drawn from the ocean depths and boosts healing power. | x 16, x 23, x 20, x 23 | 4 | Attack + 19, Recovery + 15, Charge Speed + 10 | ||
Diviner's Flask | A flask used by shamans from a faraway land. It enhances revival speed. | x 30, x 22, x 26, x 38 | 5 | Attack + 28, Recovery + 10, Revival Speed + 20 | ||
Golden Flask | A flask once used to heal a hero of the kingdom from long, long ago. It boosts battle skills. | x 50, x 50, x 50, x 50 | 6 | Attack + 36, Recovery + 10, Revival Speed + 10, Charge Speed + 10, Material Gain + 2 | ||
Mad Scientist's Flask | A flask filled with a dangerous brew. Rumor has it that a notorious technology company manufactured this item. | x 63, x 68, x 58, x 60 | 7 | Attack + 45, Recovery + 5, Charge Speed + 50, Material Gain + 3 | The bottom has the logo of the Haltmann Works Company, which could be the rumored maker. | |
Chuchu Flask | A flask that calls to mind a mysterious girl. The power of love that it holds heightens a number of abilities. | x 73, x 68, x 70, x 70 | 8 | Attack + 57, Recovery + 10, Team Meteor + 20, Revival Speed + 20, Material Gain + 4 | This weapon is based on ChuChu. | |
Taranza Flask | A flask that resembles the puppeteer magician. It is said that his feelings never touched the queen he served. | x 73, x 75, x 80, x 80 | 9 | Attack + 74, Recovery + 30, Team Meteor + 30, Charge Speed + 30 | This weapon is based on Taranza. | |
Platinum Doctor Flask | A legendary weapon imbued with heavenly power. The strongest flask in the world; it contains a panacea that can heal any injury. | x 1, x 99, x 99, x 99, x 99 | 10 | Attack + 89, Recovery + 40, Team Meteor + 10, Revival Speed + 20, Charge Speed + 30, Material Gain + 6 | ||
Beginner's Staff | A staff for mages who are just starting out. It's simple in design and crafted from wood. | N/A | 1 | Attack + 2 | ||
Mage's Staff | A mage with a bit of experience can wield this staff. The stone embedded in it enhances magical power. | x 1, x 2, x 1 | 2 | Attack + 8 | ||
Wizard's Staff | The magical jewel adorning this staff was chosen for its quality. It helps boost recovery power. | x 12, x 10, x 8 | 3 | Attack + 17, Recovery + 10 | ||
Rose Staff | Modeled on the rose that blooms eternally, this staff is imbued with healing power. | x 16, x 23, x 20, x 23 | 4 | Attack + 21, Recovery + 10, Revival Speed + 15 | ||
Celestial Staff | A rod reverberating with the deep mysteries of space. The power of the stars boosts Team Meteor power. | x 30, x 22, x 26, x 38 | 5 | Attack + 32, Team Meteor + 20, Revival Speed + 10 | ||
Golden Staff | A staff brimming with the magical energy of a hero of the kingdom from long, long ago. It boosts battle skills. | x 50, x 50, x 50, x 50 | 6 | Attack + 40, Team Meteor + 10, Revival Speed + 10, Charge Speed + 10, Material Gain + 2 | ||
Magical Girl Staff | Magical Girls show their stuff when wielding a staff like this. Spin and sparkle! | x 63, x 68, x 58, x 60 | 7 | Attack + 47, Recovery + 50, Material Gain + 3 | ||
Drawcian Magic Staff | Modeled on the magical paintbrush of the witch on the canvas. The rainbow it draws forms a path for heroic journeys. | x 73, x 68, x 70, x 70 | 8 | Attack + 62, Recovery + 5, Team Meteor + 20, Charge Speed + 30, Material Gain + 4 | This weapon is based on the Magical Paintbrush from Kirby: Canvas Curse. | |
Magoloran Magic Staff | The staff takes the form of the traveler from far away, Magolor. Is he still out there somewhere, journeying on his ship? | x 73, x 75, x 80, x 80 | 9 | Attack + 79, Team Meteor + 30, Charge Speed + 10, Material Gain + 5 | This weapon is based on Magolor, specifically his main-series incarnation. | |
Platinum Mage Staff | A legendary weapon imbued with heavenly power. The strongest staff in the world; its magic can halt time's flow for any foe. | x 1, x 99, x 99, x 99, x 99 | 10 | Attack + 91, Recovery + 30, Team Meteor + 10, Revival Speed + 15, Charge Speed + 40, Material Gain + 6 |
Armor[edit]
Armor List | ||||||
---|---|---|---|---|---|---|
Item | Image | Description | Cost | Rarity | Bonuses | Notes |
Beginner's Helm | A helm for beginning swordsmen. Don't expect it to offer much protection. | N/A | 1 | Stamina + 3 | ||
Swordsman's Helm | A swordsman with a bit of experience can wear this helm. The red plume symbolizes determination. | x 2, x 1, x 1 | 2 | Stamina + 14 | ||
Gale Helm | The wings on this helm symbolize speeding winds. It boosts charge speed. | x 10, x 12, x 8 | 3 | Stamina + 25, Charge Speed + 10 | ||
Unicorn Helm | Bearing the appearance of a holy beast, this horned helm shortens revival time. | x 23, x 16, x 20, x 23 | 4 | Stamina + 40, Recovery + 15, Revival Speed + 10 | ||
Crimson Helm | Here resides the red-hot fighting spirit, frozen in flame, shielding the wearer and granting this helm significant protective powers. | x 22, x 30, x 26, x 38 | 5 | Stamina + 50, Team Meteor + 10, Charge Speed + 20 | ||
Golden Helm | A relic worn by a hero of the kingdom long, long ago. It boosts battle skills. | x 50, x 50, x 50, x 50 | 6 | Stamina + 63, Team Meteor + 10, Revival Speed + 10, Charge Speed + 10, Material Gain + 2 | ||
Fish Helm | A fish that hides inside another creature inspired this helm. Wait... Could this actually be a real fish? | x 63, x 58, x 68, x 60 | 7 | Stamina + 74, Recovery + 50, Revival Speed + 5, Material Gain + 3 | This helm is alive. | |
Dark Matter Gear | Armor that borrows its appearance from the dark swordsman with a single eye. It is said that isn't hair, but part of his body. | x 70, x 68, x 73, x 70 | 8 | Stamina + 99, Team Meteor + 20, Revival Speed + 5, Charge Speed + 40 | This helm is based on Dark Matter Blade. | |
Landion Helm | A helm embodying the strength of the four-headed dragon, Landia, protector of ancient treasures. | x 75, x 73, x 80, x 80 | 9 | Stamina + 113, Recovery + 10, Team Meteor + 30, Charge Speed + 20, Material Gain + 4 | This helm is based on Landia. | |
Platinum Hero Helm | Legendary platinum armor imbued with heavenly power. The strongest helm ever forged; no attack can mar its shining surface. | x 1, x 99, x 99, x 99, x 99 | 10 | Stamina + 145, Recovery + 30, Team Meteor + 10, Revival Speed + 15, Charge Speed + 30, Material Gain + 6 | ||
Haltonium Helm | Made of the previously unknown metal Haltonium. This sparkling headdress is filled with a certain someone's hopes. | x 18, x 20, x 25, x 19 | H | Stamina + 35, Recovery + 20, Revival Speed + 10, Material Gain + 3 | This helm becomes available for purchase if the player has StreetPass data from Kirby: Planet Robobot on their 3DS system. Its design is based off of the character Susie.
This is the only armor in the entire game that does not return in Super Kirby Clash. | |
Beginner's Helmet | A helmet given to rookie warriors. It's not the most reliable. | N/A | 1 | Stamina + 5 | ||
Warrior's Helmet | A warrior with a bit of experience can wear this helmet. There's nothing special about it, but it's good enough. | x 2, x 1, x 1 | 2 | Stamina + 17 | ||
Beast Helmet | The silky fur on the rim of this helmet isn't just nice to touch--it also boosts charge speed. | x 10, x 12, x 8 | 3 | Stamina + 29, Charge Speed + 10 | ||
Dino King Helmet | Crafted from the bones of a creature that lived long ago, this helmet's recovery power is enhanced. | x 23, x 16, x 20, x 23 | 4 | Stamina + 51, Recovery + 10, Team Meteor + 10 | ||
Cyclops Helmet | The single unblinking blue eye boosts both this helmet's charge speed and its Team Meteor power. | x 22, x 30, x 26, x 38 | 5 | Stamina + 63, Team Meteor + 10, Charge Speed + 20 | ||
Golden Warlord Helmet | A golden relic crafted for a valiant warrior. It boosts battle skills. | x 50, x 50, x 50, x 50 | 6 | Stamina + 81, Team Meteor + 10, Revival Speed + 10, Charge Speed + 10, Material Gain + 2 | ||
Lucky Hood | Smile wide when wearing this hood of good fortune. Don't forget the mustache. | x 63, x 58, x 68, x 60 | 7 | Stamina + 83, Revival Speed + 10, Material Gain + 10 | ||
Wham Bam Mask | A mask bearing the likeness of a Wham Bam Rock. It's a lot smaller than the real thing, but it's still pretty scary. | x 70, x 68, x 73, x 70 | 8 | Stamina +126, Team Meteor + 20, Charge Speed + 20, Material Gain + 4 | This helmet is based on Wham Bam Rock. | |
Dark Mind Helmet | Armor that once belonged to one who schemed to rule the Mirror World. It is said his soul shattered at the flash of a blade. | x 75, x 73, x 80, x 80 | 9 | Stamina + 140, Recovery + 10, Team Meteor + 40, Charge Speed + 10 | This helmet is based on Dark Mind. | |
Platinum Lord Helmet | Legendary platinum armor imbued with heavenly power. The strongest helm yet forged, its horns are said to repel any attack. | x 1, x 99, x 99, x 99, x 99 | 10 | Stamina + 160, Recovery + 30, Team Meteor + 10, Revival Speed + 15, Charge Speed + 30, Material Gain + 6 | The description mistakenly refers to this helmet as a 'helm'. | |
Beginner's Cap | Fledgling scholars start out with this cap. There's nothing special about it at all. | N/A | 1 | Stamina + 2 | ||
Scholar's Cap | A scholar with a bit of experience can wear this cap. The veil symbolizes a basic mastery of the healing arts. | x 2, x 1, x 1 | 2 | Stamina + 12 | ||
Holy Cap | Small, round glasses accompany this holy healer's hat. Wearing this gear enhances revival speed. | x 10, x 12, x 8 | 3 | Stamina + 23, Revival Speed + 10 | ||
Tidal Cap | Ancient seawater swirls inside this cap. Its mysterious effects boost recovery power. | x 23, x 16, x 20, x 23 | 4 | Stamina + 35, Recovery + 15, Charge Speed + 10 | ||
Diviner's Cap | This cap for a shaman from a faraway land comes complete with a magical talisman that enhances revival speed. | x 22, x 30, x 26, x 38 | 5 | Stamina + 46, Recovery + 10, Revival Speed + 20 | ||
Golden Cap | A cap that once belonged to a scholar who showed people the true path long, long ago. It boosts battle skills. | x 50, x 50, x 50, x 50 | 6 | Stamina + 61, Recovery + 10, Revival Speed + 10, Charge Speed + 10, Material Gain + 2 | ||
Mad Scientist's Braincase | Don't worry--the brain inside is merely a toy. Even so, it makes the wearer look like a brilliant scientist! | x 63, x 58, x 68, x 60 | 7 | Stamina + 72, Recovery + 5, Charge Speed + 50, Material Gain + 3 | ||
Chuchu Cap | Modeled on a stalwart companion from another adventure. If it seems to move on its own, that's just a trick of the light. | x 70, x 68, x 73, x 70 | 8 | Stamina +95, Recovery + 10, Team Meteor + 20, Revival Speed + 20, Material Gain + 4 | This cap is based on ChuChu. | |
Hataranza | Its appearance echoes a notable silver-haired henchman. The glasses add a touch of intellectualism. | x 75, x 73, x 80, x 80 | 9 | Stamina + 104, Recovery + 30, Team Meteor + 30, Charge Speed + 30 | This cap is based on Taranza. | |
Platinum Doctor Miter | Legendary platinum armor imbued with heavenly power. The strongest cap ever created, its veil enables the wearer to gracefully dodge attacks. | x 1, x 99, x 99, x 99, x 99 | 10 | Stamina + 125, Recovery + 40, Team Meteor + 10, Revival Speed + 20, Charge Speed + 30, Material Gain + 6 | ||
Beginner's Hat | A hat suited to mages who are just starting out. It couldn't be more basic. | N/A | 1 | Stamina + 2 | ||
Mage's Hat | A mage with a bit of experience can wear this hat. It was crafted with long journeys in mind. | x 2, x 1, x 1 | 2 | Stamina + 11 | ||
Wizard's Hood | Protective magics are sewn into the fabric of this hood, enhancing recovery power. | x 10, x 12, x 8 | 3 | Stamina + 21, Recovery + 10 | ||
Rose Hat | The very power of nature is woven into this hat, which gives off a subtle but pleasant aroma that enhances healing power. | x 23, x 16, x 20, x 23 | 4 | Stamina + 32, Recovery + 10, Revival Speed + 15 | ||
Celestial Hat | A hat that sparkles like the night sky. The twinkling stars boost Team Meteor power. | x 22, x 30, x 26, x 38 | 5 | Stamina + 40, Team Meteor + 20, Revival Speed + 10 | ||
Golden Headdress | A relic that once belonged to a mage long, long ago. The glittering gold boosts battle skills. | x 50, x 50, x 50, x 50 | 6 | Stamina + 56, Team Meteor + 10, Revival Speed + 10, Charge Speed + 10, Material Gain + 2 | ||
Magical Girl Coiffure | The hairstyle of an ordinary girl who wages a secret battle. A sparkle here, a splash of pink there, and we're ready to go. Cute! | x 63, x 58, x 68, x 60 | 7 | Stamina + 68, Recovery + 50, Material Gain + 3 | ||
Drawcian Garb | Getup inspired by an unknown painting. The witch who wore it is said to have transformed the world itself into a work of art. | x 70, x 68, x 73, x 70 | 8 | Stamina +80, Recovery + 5, Team Meteor + 20, Charge Speed + 30, Material Gain + 4 | This hat is based on Drawcia Sorceress. | |
Magoloran Garb | The guise of a traveler from another world. Whoever wears it might be tempted to fib with their mouth covered like that. | x 75, x 73, x 80, x 80 | 9 | Stamina + 102, Team Meteor + 30, Charge Speed + 10, Material Gain + 5 | This hat is based on Magolor, and subtly pokes at the plot of Kirby's Return to Dream Land in its description. | |
Platinum Mage Coronet | Legendary armor imbued with heavenly power. The strongest hat ever created, an unbreakable defensive charm is cast upon the central jewel. | x 1, x 99, x 99, x 99, x 99 | 10 | Stamina + 115, Recovery + 30, Team Meteor + 10, Revival Speed + 15, Charge Speed + 40, Material Gain + 6 |
Once the Shoppe first opens upon defeating Colossal Waddle Dee, only gear up to Rarity level 3 can be purchased. More Gear will eventually become available after completion of certain Quests.
- Defeating Kracko at the Dunes unlocks Rarity lvl. 4 and 5 Gear.
- Defeating Whispy Woods at the Ruins unlocks Rarity lvl. 6 Gear.
- Defeating Pyribbit (Tough) in the Volcano unlocks Rarity lvl. 7 Gear.
- Defeating Taranza (Tough) at the Empyrean unlocks Rarity lvl. 8 Gear.
- Clearing a total of six Tougher quests unlocks Rarity lvl. 9 Gear.
- Defeating Landia EX (Tougher) at the Decisive Battlefield unlocks Rarity lvl. 10 Gear.
Support Items[edit]
DX upgrades[edit]
After clearing the fourth Ordeal, equipment can be upgraded to DX variants using additional materials. The following table lists each upgrade cost and bonus:
Weapon upgrades[edit]
Armor upgrades[edit]
Gem Apples[edit]
In this menu, players would need to spend real money to obtain a quantity of Gem Apples to use in the game. Transactions were handled through the Nintendo eShop. Buying Gem Apples would also cause the tree in the village to grow, allowing greater yields in each harvest. On Sunday (which Magolor calls "Magolor Day"), the player would get 5% bonus Gem Apples from the Shoppe.
The upper limit on the number of Gem Apples the player could buy was 3,000 total.
Due to the closure of the Nintendo eShop on Nintendo 3DS on March 27, 2023, it is no longer possible to buy Gem Apples or grow the Gem Apple Tree. If Team Kirby Clash Deluxe save data is deleted, previously purchased Gem Apples cannot be redeemed again.
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