- __ Physical Damage (__ DPS) (80% Shield Penetration)
The Nausicaan Tegolar Sword is a traditional Nausicaan melee weapon. It consists of a hilt with an asymmetrical blade, whose upper edge is serrated.
Tegolar Swords can execute a variety of strikes when used in a combination series.
Melee weapons go straight through personal shields, directly attacking the target for 80% weapon damage.
Obtaining[]
Uncommon, Rare and Very Rare Nausicaan Tegolar Swords are obtainable as random drops in ground missions. This includes the weapons rack behind the forcefield of either cell block in "Mission: Coliseum" (and may be the only reliable source, despite the random selection).
Combos[]
- 12: Sword Spin (Expose Attack), Knockback
- 21: Sword Backslash (Expose Attack), Extra Damage
- 111,221: Sword Double Strike, Knockback
- 112,222,212: Sword Cleave, Knockback
- 121,122,211: Sword Spinning Jump, Disable
Note: Combo information is incomplete due to testing limitations.
Modifiers[]
There are seven factors that can affect personal weapons. These are Modifier suffixes, spent Player Skill Points, Personal Equipment, and Equipment Sets.
Modifier Suffix[]
Uncommon Nausicaan Tegolar Swords will have one modifier suffix, Rare will have two, Very Rare will have three and Ultra Rare will have four. The same modifiers may appear multiple times (e.g. [Acc]x2, [Cap]x3, etc.).
Modifier Suffix | ||
---|---|---|
Modifier | Effect | Melee/Ranged |
[CritD] | +20 Critical Severity | Both |
[CrtH] | +2% Critical Chance | Both |
[CrtX] | +2% Critical Chance +10 Critical Severity |
Both |
[Dmg] | +X Damage | Both |
[Borg] | 15 Kinetic Damage vs Borg NPCs | Both |
[SHeal] | 5% chance: Restores 12.5 Shields every second for 10 seconds on a successful attack Only available for Elite-level Ultra Rare fleet weapons |
Both |
Personal Equipment[]
Personal Equipment | |||
---|---|---|---|
Icon | Equipment | Effects | Melee/Ranged |
Recoil Compensating Armor | +40% Critical Severity | Both | |
Integrated Targeting Armor | +5% Critical Chance | Both | |
Physical Augmentation Armor | +10% Physical Damage strength | Melee |
Notes[]
- The patch released on 23rd August 2012 increased shield penetration of all melee-based weapons from 50% to 80%, making them a more viable option.
Ground Weapons
| ||||||
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Damage Type | Pistol | Rifle | Assault | Melee & Other | ||
Expose | Exploit | Expose | Exploit | Expose | ||
Standard Weapons and Special Weapons | ||||||
Antiproton | ||||||
Disruptor | ||||||
Phaser | ||||||
Plasma | ||||||
Polaron | ||||||
Tetryon | ||||||
Non-Standard | ||||||
Q's Winter Wonderland ? |
Elite Fleet Ground Weapons (standard + extra proc) | ||||||
---|---|---|---|---|---|---|
Damage Type | Pistol | Rifle | Assault | Melee Physical damage | ||
Expose | Exploit | Expose | Exploit | Expose | ||
Phaser | ||||||
Disruptor | ||||||
Plasma | ||||||
Tetryon | ||||||
Polaron | ||||||
Antiproton |
Reputation and Lock Box (dual-proc and new proc) | ||||||
---|---|---|---|---|---|---|
Damage Type | Pistol | Rifle | Assault | Set Items & Other | ||
Expose | Exploit | Expose | Exploit | Expose | ||
Antiproton -based |
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Disruptor -based |
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Phaser -based |
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Plasma -based |
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Polaron -based |
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Tetryon -based |
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Non-Standard |
See Also | Fleet Ground Weapons • 23rd Century Ground Weapons • Ground Equipment Sets • Special Ground Weapons |
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