I was already in bed winding down when the most recent update dropped, but i was curious to see what new thing(s) Jason added. When i saw it was TMNT JHBC, i immediately got out of bed to download it so i could devour it immediately. It didn't exactly help with winding down, as i got more excited and pleased with section i read. Every bit of writing sparked my imagination of how well it'd play at the table: holding and using chips, super simplified resting rules, different battle styles (can't wait to name new moves), and of course every single entry on the back page of random tables. Definitely can imagine some meetings with a certain Bryce West when he's haunting the streets in costume. *chef's kiss* Can't wait to play with my kid when she's older!
I've been a big fan of TMNT growing up, and there's something about a superpowered young adult teams that is just the right mix of ingredients for a fun session of storytelling. There'll probably be a lot of Masks being played with 2400 for me now. It feels like there's enough versions of fantasy and scifi systems and not enough supers, at least for my tastes. There's SO MUCH packed into this version of 2400 that i'm wondering (and hoping) if there could be a future 2400 game just to add more for JHBC or 2400 supers in general.
Heading over to read the devlog now to see how this amazing game was made!