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Byshe

5
Posts
A member registered 42 days ago · View creator page →

Recent community posts

The music is charming and the character lines are funny and relatable! The physics could use a little work (as I had an issue with a box and drill having somewhat of a spasm across my screen) and I also realised you can just pick up a box and push yourself along. Gameplay is rewarding and the physics being slightly buggy also makes for funny gameplay in which my machine resembles a waggling finger!

All in all a very charming game where the building mechanics make me reminisce games like "Bad Piggies" and the dialogue feels almost like a conversation with one of my friends.

As another player said, this goes beyond the usual quality produced within the time constraints of a jam and really feels like a demo for a completed and fleshed out game!

Hope development continues! :D

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Adorable!
Unfortunately couldn't complete it due to being bad ad Inventory Management but honestly a super cute game! I really like the fact that you did a lot with the base concept rather than it just be bland! The individual personalities, characters, and small worldbuilding really brings it to life and makes for such a charming game!

This definitely would do amazing if made into a full game! Even if trying to fit candy in every spare space (despite me having reached 3 stars) was fun!

Managing to do so much within the time constraints of the jam was super impressive!

Super adorable and cute game! I love slime/spherical physics based games where the body acts like a controlled fluid!
Definitely needs to be made into a full game if possible, the mechanics and design of each level has amazing potential!
Would definitely play a full version of this if it was released!

Really addictive game, this has pretty good potential now that you're planning to make it into a full version!
Obviously as others have pointed out, there are issues with lag (especially in regards to audio) and balancing in terms of the amount of money obtained.

Also in my opinion the creatures should scale repeatedly (felt a bit easy when it went from feeding a kraken/mermaid back to a turtle again)

Could do with buttons to switch between fish (like a hotbar maybe) as 1. It felt less smooth having to click a settings thing then another to switch to the next fish when that could be a button, and 2. The worst part was catching something like a sunfish and then due to the order, it ends up being used on a turtle rather than a mermaid for example.

Other than that, this is a game that I (and many others clearly!) could find themselves playing for hours! Great game, especially given the time constraints!

This is insanely impressive, gameplay was overall fun and made me happy. Whilst gameplay was short (its a gamejam so that's irrelevant) I was fascinated by the mechanics the game focused on with recognising the position of the browser window and orientation.

Mind was blown.