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Nugget Doom post-3.2.0 + Woof! post-14.5.0 merge #7
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Unlike `MN_StringWidth`, `MN_GetPixelWidth` considers font kerning.
Some zip archives do not have separate entries for directories (hrs.zip).
fabiangreffrath#1843) * allow to set gamedescription (and thus the window title) with DEHACKED * check for lookfor * comments
Only possible with XGLN/ZGLN nodes. Silence a buch of clang-tidy warnings.
* demote some messages to debug verbosity Fixes fabiangreffrath#1959 * report music lump format in S_ChangeMusic() messages * apply patch by @rfomin, thanks * remove some unneccessary includes
- Use floats for `r_fov` and `fovfx` - Keep interpolating weapon during FOV changes
* "Count" option for secret-revealed message * Rename "Simple" to "On", line break
* Reset midi volume every loop iteration * Always update native midi volume
* Adjust item pickup rumble for Dualsense controllers * Use default scale for origin type rumble
* Clean up action/state variables * Fix "use" on intermission screen
* Revert "Add gyro invert turn/look options (fabiangreffrath#1963)" This reverts commit 54fcbd4. * Simplify gyro spaces Combine local yaw/roll, drop player roll. * Add config option for local roll * Fix restore defaults for acceleration thresholds
* fix clang-tidy warnings * don't do "blockmapfix" for MF2_RIP projectiles
* Level-stats format settings * Various changes - Use formatting function updated in `HU_Start()` - Removed automap format setting - Disable menu item when widget is disabled - Moved and renamed menu item * More changes - Hardcoded parameters into formatting functions - Made menu item call `HU_Start()` - Renamed "Percentage" to "Percent" - Fixed Clang-Tidy warning * Simplify formatting functions (Fabian's patch) Co-Authored-By: Fabian Greffrath <fabian@greffrath.com>
More specifically: cancel the screen refresh.
More specifically, fixed the slow-motion pitch decrease being affected by `pitch_bend_range`. Also tweaked NUGHUD guide.
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