Procedural generation algorithms and demos for the Godot game engine
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Updated
May 2, 2023 - GDScript
Procedural generation algorithms and demos for the Godot game engine
Map generator for games. Generates island maps with a focus on mountains, rivers, coastlines.
Procedural generation add-on for Godot 4.
See https://github.com/inconvergent/weir instead
Long-Term Evolution Project of Reinforcement Learning
Wave Function Collapse library in C, plus a command-line tool
Procedural map generator inspired by Slay the Spire.
Rant - The templating language for procedural generation.
A planet generator inspired by Planetarium.
A GUI application to generate random sprites and export as icon.
Exploring Procedural Generation algorithms in Godot
Procedural 2d world generation in Rust and Bevy
Jax implementation of Proximal Policy Optimization (PPO) specifically tuned for Procgen, with benchmarked results and saved model weights on all environments.
This is a fantasy world generation CLI and set of Go packages for the same.
Library of procedural generation code for use in Unity
A simple Dungeon Procedural Generator using Godot.
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