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This is a ranking page for the hero Saul - Loving Shepherd from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Saul.
Heroes With the Same Name | |
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Saul
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List of Contents
Overall Rating | 8.0/10 |
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Reroll Ranking (excluding Inherit Skill) |
- (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
B (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
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Rarity | |
What Kind of Character Are They? | ・Weapon skill prevents recovery during combat and inflicts 【Deep Wounds】 and deals 7 damage to target foe and nearby foes. |
Might: 12 Range: 2 Foe cannot recover HP during or after combat. After combat, if unit attacked, deals 7 damage to and inflicts 【Deep Wounds】 on target and foes within 2 spaces of target. 【Deep Wounds】 Unit's HP cannot be healed through its next action. |
Range: 1 Restores HP = 50% of Atk. (Minimum of 8 HP. ) Neutralizes ally’s penalties (from skills like Panic, Threaten, etc. ) and negative status effects (preventing counteratttacks, restricting, movement, etc. ) that last through ally’s next action. |
Cooldown Count = 2 When healing an ally with a staff, all other allies recover 10 HP. |
If foe initiates combat and uses bow, dagger, magic, or staff, grants Def/Res+6 during combat. |
Grants allies within 2 spaces Res +3 during combat. |
Stat | Superboon/Superbane | IV Recommendation |
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HP (15) | ★★☆☆☆ | |
Atk (12) | ★★★★☆ | |
Spd (9) | ★★★★★ | |
Def (3) | ★☆☆☆☆ | |
Res (12) | ★★★★☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
The best IVs for Saul are +Spd and -Def. He has a decently high Spd which allows him to effectively use modern staff skills like Poetic Justice and Dazzling Shift.
We recommend a -Def bane for Saul as it is his superbane and no amount of invesement will salvage his lack of physical bulk.
We recommend a +Spd IV when merging Saul up to +10. Spd is his most important stat and it should be boosted as much as possible.
HOT | |
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Return+
:
-
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:
-
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This premium build allows Saul to make offensive hits while having the option to run back to safety with Dazzling Shift.
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Restore+
:
-
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:
-
|
This is a budget build for Saul that maximizes his Spd stat for better offense.
Neutral Stats at Lv. 40 (5★) | ||
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177 | ||
HP |
37 |
Rank: 939/1165 |
Atk |
40 |
Rank: 368/1165 |
Spd |
44 |
Rank: 139/1165 |
Def |
16 |
Rank: 1065/1165 |
Res |
40 |
Rank: 76/1165 |
HP | Atk | Spd | Def | Res | Total | |
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+10 Merges W/ Skill Bonuses | 42 | 57 | 48 | 20 | 45 | 212 |
Lv.40 +10 | 42 | 45 | 48 | 20 | 45 | 200 |
HP | Atk | Spd | Def | Res | Total | |
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+HP Lv.40 +10 | 44 | 44 | 48 | 20 | 44 | 200 |
+Atk Lv.40 +10 | 41 | 47 | 48 | 20 | 44 | 200 |
+Spd Lv.40 +10 | 41 | 44 | 51 | 20 | 44 | 200 |
+Def Lv.40 +10 | 41 | 44 | 48 | 23 | 44 | 200 |
+Res Lv.40 +10 | 41 | 44 | 48 | 20 | 47 | 200 |
HP | Atk | Spd | Def | Res | Total | |
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5★- Adjusted for Skills | 37 | 52 | 44 | 16 | 40 | 189 |
5★ Lv.40 | 37 | 40 | 44 | 16 | 40 | 177 |
HP | Atk | Spd | Def | Res | Total | |
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5★ Lv.1 | 15 | 24 | 9 | 3 | 12 | 63 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
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40 | 43 | 40 | 18 | 47 | 188 | |
38 | 47 | 31 | 21 | 46 | 183 | |
40 | 47 | 25 | 23 | 47 | 182 | |
Saul
|
37 | 40 | 44 | 16 | 40 | 177 |
40 | 40 | 17 | 32 | 43 | 172 | |
39 | 34 | 25 | 30 | 38 | 166 | |
39 | 27 | 28 | 20 | 34 | 148 | |
32 | 35 | 25 | 21 | 34 | 147 |
Note: Stats bonuses from skills are not taken into account.
Saul is a ranged magic attacker (range = 2). Therefore, when not accounting for the Weapon Triangle, the amount of damage he deals will be equivalent to his Atk minus the foe's Res stat.
Incurable+ allows Saul to inflict 【Deep Wounds】on enemies which prevents them from restoring HP from any source. This is a good way to cripple enemies with built-in healing skills like Ganglot and Rearmed Robin (F).
It also an accessible version of Serpentine Staff+, making Saul a great inhertance unit if you are not planning to use him.
Saul currently has one of the worst Def stat out of all the staff units, making him incapable of surviving any physical hits. With 16 Def base stat, Saul will definitely lose in any physical combat he engages with.
Saul suffers from not having any unique skills to call his own, making him unable to stand out amongst other units.
Staff units are quite abundant in the game, and lacking an exclusive skill makes Saul replaceable by better units.
Should You Unlock Potential for this Hero? |
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We recommend that you use Unlock Potential to bring Saul - Loving Shepherd from 4 Stars to 5 Stars. Saul - Loving Shepherd is very useful as a modern healer, so you may find using Unlock Potential on Saul - Loving Shepherd helpful if your team lacks a party member with this role.
Skill Name | Might | Range | Effect | Learned At |
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10 | 2 | Restricted to units that use a Staff. | 3★ | |
8 | 2 | Foe cannot recover HP during or after combat. After combat, if unit attacked, deals 7 damage to and inflicts 【Deep Wounds】 on target and foes within 2 spaces of target. 【Deep Wounds】 Unit's HP cannot be healed through its next action. |
3★ | |
12 | 2 | Foe cannot recover HP during or after combat. After combat, if unit attacked, deals 7 damage to and inflicts 【Deep Wounds】 on target and foes within 2 spaces of target. 【Deep Wounds】 Unit's HP cannot be healed through its next action. |
5★ |
Skill Name | Range | Effect | Learned At |
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1 | Restores 5 HP. | 3★ | |
1 | Restores 7 HP each to target and this unit. | 3★ | |
1 | Restores 8 HP. (Minimum of 8 HP. ) Neutralizes ally’s penalties (from skills like Panic, Threaten, etc. ) and negative status effects (preventing counterattacks, restricting movement, etc,) that last though ally’s next action. | 3★ | |
1 | Restores HP = 50% of Atk. (Minimum of 8 HP. ) Neutralizes ally’s penalties (from skills like Panic, Threaten, etc. ) and negative status effects (preventing counteratttacks, restricting, movement, etc. ) that last through ally’s next action. | 5★ |
Skill Name | Effect | Learned At |
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(Cooldown Count = 1) When healing an ally with a staff, restores an additional 10 HP to target ally. | 3★ | |
(Cooldown Count = 2) When healing an ally with a staff, all other allies recover 10 HP. | 3★ |
Skill Name | Effect | Learned At |
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If foe initiates combat and uses bow, dagger, magic, or staff, grants Def/Res+2 during combat. | 3★ | |
If foe initiates combat and uses bow, dagger, magic, or staff, grants Def/Res+4 during combat. | 4★ | |
If foe initiates combat and uses bow, dagger, magic, or staff, grants Def/Res+6 during combat. | 5★ | |
Grants adjacent allies Res +2 during combat. | 3★ | |
Grants allies within 2 spaces Res +2 during combat. | 3★ | |
Grants allies within 2 spaces Res +3 during combat. | 4★ |
Value of Skills | ★★★☆☆ |
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Saul has Incurable+, Heavenly Light, Distant Def 3, and Drive Res 2 as good inheritance options.
We recommend focusing on Incurable+ due to its limited availability.
List of Source Heroes | The Best Fodder Units |
If you have feedback about this hero page, let us know in the comments section below!
Saul is a Hero who can be pulled from any summon.
Note: Not currently a featured hero in any Summon events.
Current Focuses and Which You Should Pull From
Voice Actor (English) |
Damien Haas |
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Illustrator | Saori Toyota |
Appears In |
▶︎Return to the Colorless Heroes Page
Close-Range | Ranged |
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Colorless Breath | Colorless Dagger |
Colorless Beast | Colorless Bow |
Colorless Tome | Staff |
Saul Builds and Best IVs
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