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This is a ranking page for the hero Lachesis - Ballroom Bloom from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Masquerade Lachesis.
Heroes With the Same Name | |
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Masquerade Lachesis
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List of Contents
New Heroes - To Stay Dreaming Featured Heroes | |||
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Masquerade Sigurd [9.0/10] |
Masquerade Quan [8.5/10] |
Masquerade Lachesis [8.5/10] |
Masquerade Ethlyn [8.5/10] |
Overall Rating | 8.5/10 |
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Reroll Ranking (excluding Inherit Skill) |
A (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
A (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
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Rarity | |
What Kind of Character Are They? | ・Refresher-assist support ・Damage reduction against foes who scores follow-up attacks ・Inflicts debuffs on enemies upon using refresher skill |
Might: 12 Range: 2 At combat start, if unit's HP ≥ 50%, grants Atk/Res +5 during combat, and also, if foe can make a follow-up attack, halves damage from first attack. Effect:【Dagger 7】 【Penalty】 All effects that last "on foe through next action." Includes penalties from skills and neg. status effects (disabled counterattack, move restriction, or from skills like Guard). 【Dagger 7】 Post-combat, if unit attacked, inflicts Def/Res-7 on target & foes within 2 spaces of target through their next actions. |
Range: 1 Enables target to take another action. Cannot be used on units with Sing or Dance. |
If Sing or Dance is used, inflicts Def-7 on nearest foes within 5 spaces of unit through their next actions. |
At start of turn, grants the following status effect to adjacent flying allies for 1 turn: "Unit can move to a space adjacent to any ally within 2 spaces." |
Stat | Superboon/Superbane | IV Recommendation |
---|---|---|
HP (15) | ★★★☆☆ | |
Atk (19) | ★★★★★ | |
Spd (5) | ★★★☆☆ | |
Def (4) | ★★☆☆☆ | |
Res (9) | ★★★★☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
The best IVs for Masquerade Lachesis are+Atk and -Def. A +Atk IV makes it easier for her to take out foes with her high Atk stat. Additionally, her Atk is a superboon so you should take advantage of it as much as possible. Her Def is quite low, very unreliable and it is not really important for her so it is safe to take as a bane.
We recommend a +Atk IV when merging Masquerade Lachesis to 10. This is for the same reasons as above. At this point, not only Lachesis will be a reliable support unit, she can also take out a wide variety of units as well!
HOT | |
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:
Dance
:
Aether
:
-
|
:
-
|
This is a premium build for Masquerade Lachesis that allows her to effectively scout for matchups against tome units. She can also tank dragonstone and staff users, but she cannot dish out counterattacks to them (staff units if they carry the Dazzling Staff effect). Because of the enemy phase nature of the build, she can act as a support in the player phase and as a combatant in the enemy phase.
:
Dance
:
Iceberg
:
-
|
:
-
|
A budget build for Lachesis that allows her to carry out both offensive and support responsibilities.
Neutral Stats at Lv. 40 (5★) | ||
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157 | ||
HP |
37 |
Rank: 939/1165 |
Atk |
37 |
Rank: 551/1165 |
Spd |
27 |
Rank: 850/1165 |
Def |
19 |
Rank: 958/1165 |
Res |
37 |
Rank: 132/1165 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+10 Merges W/ Skill Bonuses | 42 | 54 | 31 | 23 | 42 | 192 |
Lv.40 +10 | 42 | 42 | 31 | 23 | 42 | 180 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+HP Lv.40 +10 | 44 | 41 | 31 | 23 | 41 | 180 |
+Atk Lv.40 +10 | 41 | 45 | 31 | 23 | 41 | 181 |
+Spd Lv.40 +10 | 41 | 41 | 34 | 23 | 41 | 180 |
+Def Lv.40 +10 | 41 | 41 | 31 | 26 | 41 | 180 |
+Res Lv.40 +10 | 41 | 41 | 31 | 23 | 44 | 180 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★- Adjusted for Skills | 37 | 49 | 27 | 19 | 37 | 169 |
5★ Lv.40 | 37 | 37 | 27 | 19 | 37 | 157 |
4★ Lv.40 | 34 | 35 | 24 | 17 | 35 | 145 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★ Lv.1 | 15 | 19 | 5 | 4 | 9 | 52 |
4★ Lv.1 | 14 | 15 | 4 | 3 | 9 | 45 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
---|---|---|---|---|---|---|
40 | 40 | 45 | 25 | 29 | 179 | |
39 | 44 | 46 | 27 | 22 | 178 | |
38 | 32 | 40 | 26 | 31 | 167 | |
43 | 38 | 26 | 37 | 18 | 162 | |
39 | 36 | 17 | 34 | 36 | 162 | |
37 | 36 | 41 | 16 | 28 | 158 | |
38 | 34 | 18 | 32 | 35 | 157 | |
40 | 41 | 20 | 36 | 20 | 157 | |
Masquerade Lachesis
|
37 | 37 | 27 | 19 | 37 | 157 |
41 | 42 | 17 | 18 | 39 | 157 | |
37 | 30 | 35 | 22 | 26 | 150 | |
36 | 30 | 34 | 26 | 23 | 149 |
Note: Stats bonuses from skills are not taken into account.
Masquerade Lachesis is a ranged physical attacker (range = 2). Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Def stat.
Masquerade Lachesis is a flying unit with an assist skill that grants an additional action. As flying units are not restricted in movement by terrains such as forests and rivers, flying units with refresher assists make wonderful support units. Additionally, she has access to Flier Formation 3 in her base kit which grants her even more supporting ability in an all-flier team. Her high utility makes her a great option as a support unit in an all-flier team.
As long as Lachesis' HP is at least 50%, Courtly Mask+ grants her +5 Atk/Res and reduces the damage from the enemy's first attack by 50% if they are able to score a follow-up attack on Masquerade Lachesis.
When Lachesis uses Dance on an ally, her B skill, Def Cantrip 3 gets triggered and it inflicts -7 Def to the nearest foes within 4 spaces of unit. This gives great advantage for Lachesis and her team as this will increase the damage her team deals against the enemy team. Physical allies can easily finish off foes after being refreshed with the help of this skill.
Lachesis' Def only sits at 19 at Lv.40. This makes it easy for physical units to take her out. Be mindful of Lachesis' positioning in relation to physical units that can easily take her out.
As a flying unit, Masquerade Lachesis takes 1.5x damage from bows and weapons effective on flying units. Be sure to keep them out of the range of archers and leave them to other units.
Heroes with Effective Skills
Should You Unlock Potential for this Hero? |
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We recommend that you use Unlock Potential to bring Lachesis - Ballroom Bloom from 4 Stars to 5 Stars. Lachesis - Ballroom Bloom is a very useful dancer, so we recommend you Unlock Potential for Lachesis - Ballroom Bloom if your team lacks a strong dancer.
Skill Name | Might | Range | Effect | Learned At |
---|---|---|---|---|
8 | 2 | At combat start, if unit's HP ≥ 50%, grants Atk/Res +5 during combat, and also, if foe can make a follow-up attack, halves damage from first attack. Effect:【Dagger 5】 【Penalty】 All effects that last "on foe through next action." Includes penalties from skills and neg. status effects (disabled counterattack, move restriction, or from skills like Guard). 【Dagger 5】 Post-combat, if unit attacked, inflicts Def/Res-5 on target & foes within 2 spaces of target through their next actions. |
4★ | |
12 | 2 | At combat start, if unit's HP ≥ 50%, grants Atk/Res +5 during combat, and also, if foe can make a follow-up attack, halves damage from first attack. Effect:【Dagger 7】 【Penalty】 All effects that last "on foe through next action." Includes penalties from skills and neg. status effects (disabled counterattack, move restriction, or from skills like Guard). 【Dagger 7】 Post-combat, if unit attacked, inflicts Def/Res-7 on target & foes within 2 spaces of target through their next actions. |
5★ |
Skill Name | Range | Effect | Learned At |
---|---|---|---|
1 | Enables target to take another action. Cannot be used on units with Sing or Dance. | 4★ |
This Hero has no Special skills that can be learned. |
Skill Name | Effect | Learned At |
---|---|---|
If Sing or Dance is used, inflicts Def-3 on nearest foes within 5 spaces of unit through their next actions. | 4★ | |
If Sing or Dance is used, inflicts Def-5 on nearest foes within 5 spaces of unit through their next actions. | 4★ | |
If Sing or Dance is used, inflicts Def-7 on nearest foes within 5 spaces of unit through their next actions. | 4★ | |
At start of turn, if unit’s HP = 100%, grants the following status to adjacent flying allies for 1 turn: "Unit can move to a space adjacent to any ally within 2 spaces." | 4★ | |
At start of turn, if unit’s HP ≥ 50%, grants the following status to adjacent flying allies for 1 turn: "Unit can move to a space adjacent to any ally within 2 spaces." | 4★ | |
At start of turn, grants the following status effect to adjacent flying allies for 1 turn: "Unit can move to a space adjacent to any ally within 2 spaces." | 5★ |
Value of Skills | ★★★★★ |
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Masquerade Lachesis can be used to inherit the skill Air Orders 3. However, Masquerade Lachesis is a very versatile dagger refresher-assist unit that can fill in many niche spots in your line-up so please think carefully before fodderring her off.
Masquerade Lachesis is a limited time Hero who can be pulled from a Special Heroes Summoning Event. They do not appear in regular summons.
Note: Not currently a featured hero in any Summon events.
Current Focuses and Which You Should Pull From
Voice Actor (English) |
Cristina Vee |
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Illustrator | Miwabe Sakura |
Appears In |
Heroes from New Heroes - To Stay Dreaming | |||
---|---|---|---|
Masquerade Sigurd [9.0/10] |
Masquerade Quan [8.5/10] |
Masquerade Lachesis [8.5/10] |
Masquerade Ethlyn [8.5/10] |
▶︎Return to the Green Heroes Page
Close-Range | Ranged |
---|---|
Axe | Green Tome |
Green Breath | Green Dagger |
Green Beast | Green Bow |
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