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This is a ranking page for the hero Shigure - Uplifting Artist from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Shigure.
Heroes With the Same Name | |
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Shigure
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List of Contents
Overall Rating | 8.0/10 |
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Reroll Ranking (excluding Inherit Skill) |
Unranked (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
C (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
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Rarity | |
What Kind of Character Are They? | ・The damage dealt from specials increases thanks to Harmonic Lance ・Spd increases when foe initiates combat ・Raises the defensive stats of flying allies |
Might: 13 Range: 1 Deals +10 damage when Special triggers. |
Cooldown Count = 2 Restores HP = 30% of damage dealt. |
If foe initiates combat, grants Spd+6 during combat. |
Grants Def/Res+4 to flying allies within 2 spaces during combat. |
Resplendent Attire has been released for Shigure. With their Resplendent Attire equipped, they will have a different appearance, have new voice clips, and additionally, gain +2 to all stats. If you really like Shigure or you want to make them stronger, you may want to buy a FEH pass and get the Resplendent Attire.
Stat | Superboon/Superbane | IV Recommendation |
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HP (18) | ★★★☆☆ | |
Atk (20) | ★★★★☆ | |
Spd (9) | ★★★★★ | |
Def (5) | ★★★☆☆ | |
Res (8) | ★★☆☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
The best IVs for Shigure are +Spd and -Res. A higher Spd stat allows Shigure to get a ton of follow-up attacks on his foes. It also protects him from hostile follow-up attacks. As an offensive unit, his defensive stats are not much of importance to him, but since his Def is a superbane, it is best to take a -Res IV instead.
We recommend a +Spd IV when merging Shigure to 10. At max merges, he reaches 44 Spd which is at a range that allows him to score follow-up attacks on a wide range of foes.
HOT | |
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:
-
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Fury 4
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Fury 3
:
-
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This build aims to initiate onto enemy teams and use the recoil from dual Fury skills to go under 50% and activate Wings of Mercy for his allies. S/D Near Trace grants Canto for Shigure to best position himself as a Wings of Mercy beacon.
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Noontime
:
-
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:
-
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This is simply a budget build for Shigure that allows him to score some follow-up attacks in the enemy phase. He will have modest survivability levels with this build.
Exclusive Weapon Effect from Refining (Special Effect Type) | |
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SP: 400 | |
Might: 16 Range: 1 HP: 3 If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd+5 to unit during combat and unit deals +7 damage. If a Rally or movement Assist skill is used by unit or targets unit, grants Atk/Spd+6 to unit and target ally or unit and targeting ally for 1 turn and restores 10 HP to both. At start of combat, if foe's HP ≥ 75%, grants Atk/Spd+5 to unit during combat. :500 :200 |
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The special effect refine of Azure Lance grants Atk/Spd Link 3 and an additional Atk/Spd+5 during combat.
Even without the Link effect, the special effect refine is better than his other refine options. Thus, it should be the refine of choice.
Neutral Stats at Lv. 40 (5★) | ||
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162 | ||
HP |
40 |
Rank: 472/1165 |
Atk |
33 |
Rank: 863/1165 |
Spd |
37 |
Rank: 416/1165 |
Def |
27 |
Rank: 619/1165 |
Res |
25 |
Rank: 645/1165 |
Note that the graph reflects the units stats without bonuses from resplendent attire.
HP | Atk | Spd | Def | Res | Total' | |
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Resplendent Base Stats With Skills |
47 | 52 | 44 | 33 | 32 | 208 |
Resplendent Base Stats | 47 | 39 | 44 | 33 | 32 | 195 |
Resplendent +HP | 49 | 39 | 43 | 33 | 31 | 195 |
Resplendent +Atk | 46 | 42 | 43 | 33 | 31 | 195 |
Resplendent +Spd | 46 | 39 | 46 | 33 | 31 | 195 |
Resplendent +Def | 46 | 39 | 43 | 36 | 31 | 195 |
Resplendent +Res | 46 | 39 | 43 | 33 | 34 | 195 |
HP | Atk | Spd | Def | Res | Total | |
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Neutral +Skills | 45 | 50 | 42 | 31 | 30 | 198 |
Neutral | 45 | 37 | 42 | 31 | 30 | 185 |
+HP | 47 | 37 | 41 | 31 | 29 | 185 |
+Atk | 44 | 40 | 41 | 31 | 29 | 185 |
+Spd | 44 | 37 | 44 | 31 | 29 | 185 |
+Def | 44 | 37 | 41 | 34 | 29 | 185 |
+Res | 44 | 37 | 41 | 31 | 32 | 185 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
Resplendent 5★ Lv 40 +Skills |
42 | 48 | 39 | 29 | 27 | 185 |
Resplendent 5★ Lv 40 |
42 | 35 | 39 | 29 | 27 | 172 |
Resplendent 4★ Lv 40 |
39 | 32 | 37 | 26 | 26 | 160 |
Resplendent 3★ Lv 40 |
38 | 31 | 35 | 25 | 24 | 153 |
HP | Atk | Spd | Def | Res | Total | |
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5★- Adjusted for Skills | 40 | 46 | 37 | 27 | 25 | 175 |
5★ Lv.40 | 40 | 33 | 37 | 27 | 25 | 162 |
4★ Lv.40 | 37 | 30 | 35 | 24 | 24 | 150 |
3★ Lv.40 | 36 | 29 | 33 | 23 | 22 | 143 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
Resplendent 5★ Lv.1 |
20 | 22 | 11 | 7 | 10 | 70 |
Resplendent 4★ Lv.1 |
19 | 17 | 11 | 6 | 10 | 63 |
Resplendent 3★ Lv.1 |
19 | 16 | 10 | 6 | 9 | 60 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
---|---|---|---|---|---|---|
38 | 37 | 42 | 26 | 40 | 183 | |
41 | 37 | 41 | 32 | 26 | 177 | |
41 | 37 | 42 | 26 | 31 | 177 | |
44 | 36 | 36 | 32 | 24 | 172 | |
37 | 32 | 36 | 28 | 34 | 167 | |
38 | 32 | 37 | 27 | 29 | 163 | |
37 | 31 | 35 | 31 | 28 | 162 | |
Shigure
|
40 | 33 | 37 | 27 | 25 | 162 |
39 | 30 | 35 | 25 | 29 | 158 | |
40 | 35 | 35 | 22 | 25 | 157 | |
37 | 26 | 36 | 24 | 33 | 156 |
Note: Stats bonuses from skills are not taken into account.
Shigure is a close physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage he deals will be equivalent to his Atk minus the foe's Def stat.
Shigure's new unique weapon Azure Lance grants an Atk/Spd+5 buff during combat while also dealing 7 true damage during combat.
The true damage occurs every attack and not just when his Special triggers, making it a better option overall.
Harmonic Lance+ grants Shigure +10 true damage when his special triggers. This damage is pure and thus cannot be reduced by foes' stats. This is convenient for Shigure as Noontime is mainly a defensive special. Because Noontime only has a cooldown of 2, Harmonic Lance's damage will add up especially in long battles.
This is another reason to take a +Spd IV as follow-up attacks speed up special activation. To speed up activations even more, try to get fights in the enemy phase as Shigure is a decent enemy phase unit as long as there are no bow units nearby.
Darting Stance 3 grants Shigure +6 Spd if he is attacked. Combined with his balanced defensive stats, this skill helps him take a beating in the enemy phase provided that he is not against a bow unit.
Shigure's C skill, Ward Fliers grants +4 Def/Res to all flying allies within 2 spaces of Shigure. This allows him to provide some defensive support in all-flier teams.
As a flying unit, Shigure takes 1.5x damage from bows and weapons effective on flying units. Be sure to keep them out of the range of archers and leave them to other units.
Should You Unlock Potential for this Hero? |
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We recommend that you use Unlock Potential to bring Shigure - Uplifting Artist from 4 Stars to 5 Stars. Shigure - Uplifting Artist is very useful as a lance attacker, so you may find using Unlock Potential on Shigure - Uplifting Artist helpful if your team lacks a party member with this role.
Skill Name | Might | Range | Effect | Learned At |
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6 | 1 | No Effect | 4★ | |
8 | 1 | No Effect | 4★ | |
9 | 1 | Deals +10 damage when Special triggers. | 4★ | |
13 | 1 | Deals +10 damage when Special triggers. | 5★ | |
16 | 1 | If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd+5 to unit during combat and unit deals +7 damage. | 5★ |
This Hero has no Assist skills that can be learned. |
Skill Name | Effect | Learned At |
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(Cooldown Count = 3) Restores HP = 30% of damage dealt. | 4★ | |
(Cooldown Count = 2) Restores HP = 30% of damage dealt. | 4★ |
Skill Name | Effect | Learned At |
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If foe initiates combat, grants Spd+2 during combat. | 4★ | |
If foe initiates combat, grants Spd+4 during combat. | 4★ | |
If foe initiates combat, grants Spd+6 during combat. | 5★ | |
Grants adjacent allies Res +2 during combat. | 4★ | |
Grants adjacent allies Res +3 during combat. | 4★ | |
Grants Def/Res+4 to flying allies within 2 spaces during combat. | 4★ |
Value of Skills | ★★☆☆☆ |
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Shigure can be used to inherit the skills Harmonic Lance+ and Ward Fliers. Harmonic Lance+ can be inherited at 5★, and Ward Fliers at 4★.
Distribution Date | 10/10/2023 - 10/24/2023 |
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Resplendent Shigure can be obtained by buying a FEH Pass. After the distribution period has ended, they can also be purchased by FEH pass subscribers.
Feh Pass Benefits and Special Features
Illustrator | Kano Akira | ||
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Attire | Nifl |
Shigure is a Hero who can be pulled from any summon.
Note: Not currently a featured hero in any Summon events.
Current Focuses and Which You Should Pull From
Voice Actor (English) |
Matt Mercer |
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Illustrator | Yura (由良) |
Appears In |
Special Triggered Quotes are voice lines that play upon activating a Special attack.
It’s showtime! An encore? If you insist! This show is over! Time for my entrance. |
Lv 40 5★ Dialogue become available when a hero attains Lv. 40 at 5★ rarity.
I’m glad you’ve come to see me. Do you want my company on a mission? Or perhaps to just look for a rainbow. I do enjoy being by myself, but spending time with you is also quite relaxing. Perhaps it’s because… You’re not the chatty type. I have grown fond of you. I hope you’ll remember me even after we one day part ways. Nothing would make me happier than if every time you glance at the sky or hear a song, you think of me. Perhaps it’s a bit selfish for a mere Hero to ask for such a thing from a Summoner, but it’s simply how I feel. And I thought you should know. |
▶︎Return to the Blue Heroes Page
Close-Range | Ranged |
---|---|
Lance | Blue Tome |
Blue Breath | Blue Dagger |
Blue Beast | Blue Bow |
Shigure Builds and Best IVs
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